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- VSS:
- Item_Information:
- Item_Name: "&5VSS"
- Item_Type: 273
- Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.8
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 200
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.1
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 8"
- KNIFE:
- Item_Information:
- Item_Name: "&8Survival Knife"
- Item_Type: 267
- Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 2-true
- Projectile_Speed: 30
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 20
- Reload_Shoot_Delay: 0
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- BARRET:
- Item_Information:
- Item_Name: "&7Barret-M82A1"
- Item_Type: 278
- Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 50
- Recoil_Amount: 5
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 80
- Projectile_Damage: 12
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 240
- Reload_Shoot_Delay: 30
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.5
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 12"
- M1911:
- Item_Information:
- Item_Name: "&6M1911"
- Item_Type: 292
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_FIREWORK_BLAST_FAR-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- MAC:
- Item_Information:
- Item_Name: "&3MAC-10"
- Item_Type: 284
- Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 70
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.55
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 32
- Reload_With_Mouse: false
- Starting_Amount: 32
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- M16:
- Item_Information:
- Item_Name: "&9M16"
- Item_Type: 270
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 47
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- MP5:
- Item_Information:
- Item_Name: "&3MP5"
- Item_Type: 277
- Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 60
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- DESERT:
- Item_Information:
- Item_Name: "&6Desert Eagle"
- Item_Type: 294
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 30
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.75
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_With_Mouse: false
- Starting_Amount: 7
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 5"
- SPAS:
- Item_Information:
- Item_Name: "&cSPAS-15"
- Item_Type: 274
- Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 2
- Projectile_Amount: 6
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 7-true
- Projectile_Speed: 35
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.6
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- STRIKER:
- Item_Information:
- Item_Name: "&cStriker-12"
- Item_Type: 256
- Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 1
- Projectile_Amount: 7
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 6-true
- Projectile_Speed: 30
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.6
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.4
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_With_Mouse: false
- Starting_Amount: 12
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 15
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 2"
- MG3:
- Item_Information:
- Item_Name: "&aMG3"
- Item_Type: 293
- Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.4
- Sneak_Before_Shooting: false
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 120
- Reload_With_Mouse: false
- Starting_Amount: 120
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 300
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- WA2000:
- Item_Information:
- Item_Name: "&6WA2000"
- Item_Type: 285
- Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 4
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 80
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 200
- Reload_Shoot_Delay: 30
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.2
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 10"
- MK5:
- Item_Information:
- Item_Name: "&9MK5"
- Item_Type: 291
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_With_Mouse: false
- Starting_Amount: 15
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 2"
- AK:
- Item_Information:
- Item_Name: "&6AK-47"
- Item_Type: 284
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 48
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.65
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 2"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- STRIKER2:
- Item_Information:
- Item_Name: "&cStriker-12 Dual"
- Item_Type: 256
- Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 1
- Projectile_Amount: 7
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 30
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.6
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_With_Mouse: false
- Starting_Amount: 12
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 15
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 4"
- GALIL:
- Item_Information:
- Item_Name: "&9Galil"
- Item_Type: 277
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 50
- Projectile_Damage: 4
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 4"
- OTS:
- Item_Information:
- Item_Name: "&9OTs-14"
- Item_Type: 284
- Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 43
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 110
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 8"
- M870:
- Item_Information:
- Item_Name: "&eM870"
- Item_Type: 2256
- Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 2
- Projectile_Amount: 7
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 50
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 25
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- APS:
- Item_Information:
- Item_Name: "&6StechkinAPS"
- Item_Type: 290
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.85
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.75
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 22
- Reload_With_Mouse: false
- Starting_Amount: 22
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 70
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- M40A3:
- Item_Information:
- Item_Name: "&7M40A3"
- Item_Type: 269
- Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 4
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 70
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 200
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.3
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Run_Console_Command:
- -"scoreboard players add <shooter> hoge <damage>"
- PYTHON:
- Item_Information:
- Item_Name: "&5Python"
- Item_Type: 2257
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 35
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.95
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 30
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 6"
- DSR:
- Item_Information:
- Item_Name: "&aDSR-1"
- Item_Type: 2258
- Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 6
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 70
- Projectile_Damage: 15
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_With_Mouse: false
- Starting_Amount: 4
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 240
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.25
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 6
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 15"
- SVD:
- Item_Information:
- Item_Name: "&aSVD"
- Item_Type: 2259
- Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 65
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 3
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_With_Mouse: false
- Starting_Amount: 10
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 180
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.15
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 6"
- AUG:
- Item_Information:
- Item_Name: "&3Aug"
- Item_Type: 2260
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.55
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- BUMBLEBEE:
- Item_Information:
- Item_Name: "&3Bumblebee"
- Item_Type: 2261
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 2
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_With_Mouse: false
- Starting_Amount: 15
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 180
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 2"
- M1:
- Item_Information:
- Item_Name: "&6M1 Garand"
- Item_Type: 2262
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 60
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.15
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 180
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.12
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 6"
- VECTOR:
- Item_Information:
- Item_Name: "&6Kriss-Vector"
- Item_Type: 275
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 4
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.45
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 4"
- WINCHESTER:
- Item_Information:
- Item_Name: "&9Winchester ShotGun"
- Item_Type: 277
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 3
- Projectile_Amount: 10
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 50
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.6
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_With_Mouse: false
- Starting_Amount: 2
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 45
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- RAIL:
- Item_Information:
- Item_Name: "&3RailGun"
- Item_Type: 277
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 80
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 10
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 10"
- M19112:
- Item_Information:
- Item_Name: "&6M1911-Dual"
- Item_Type: 292
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- MP7:
- Item_Information:
- Item_Name: "&3MP7"
- Item_Type: 277
- Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 60
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Knockback: 0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- AKS:
- Item_Information:
- Item_Name: "&6AKS-74U"
- Item_Type: 284
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- GLOCK:
- Item_Information:
- Item_Name: "&7Glock17"
- Item_Type: 293
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 50
- Projectile_Damage: 1
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_With_Mouse: false
- Starting_Amount: 10
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 8"
- AKS:
- Item_Information:
- Item_Name: "&6AKS-74U"
- Item_Type: 284
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 3"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- PPSH:
- Item_Information:
- Item_Name: "&6PPSh-41"
- Item_Type: 2263
- Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.55
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 71
- Reload_With_Mouse: false
- Starting_Amount: 71
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 2"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- MG34:
- Item_Information:
- Item_Name: "&cMG34"
- Item_Type: 2263
- Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_With_Mouse: false
- Starting_Amount: 50
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 260
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 8"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- HINAWA:
- Item_Information:
- Item_Name: "&6火縄銃"
- Item_Type: 279
- Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 75
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: bolt
- Open_Duration: 60
- Close_Duration: 20
- Sound_Close: ENTITY_TNT_PRIMED-2-2-0
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 7"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- BOW:
- Item_Information:
- Item_Name: "&9X-Bow"
- Item_Type: 279
- Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 30
- Projectile_Damage: 7
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 30
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 7"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- SHORTY:
- Item_Information:
- Item_Name: "&5Super-Shorty"
- Item_Type: 279
- Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 1
- Projectile_Amount: 6
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1.5
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_With_Mouse: false
- Starting_Amount: 3
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 5
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 7"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- SCAR:
- Item_Information:
- Item_Name: "&9SCAR-L"
- Item_Type: 284
- Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■□□□□"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 43
- Projectile_Damage: 4
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.45
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.25
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eBullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 8"
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