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- crash-2026-04-18-20-56-21.log
- AUTOSCAN REPORT GENERATED BY CLASSIC v9.0.0
- FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR
- PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES
- Error Information
- Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFF5DB38F61 AmmoRemover.dll+0018F61 cmp byte ptr [r8], 0x00
- Detected Addictol Version: Addictol Crash Logger v1.2.0 Mar 30 2026 14:03:26
- ❌ WARNING: YOUR Addictol IS OUTDATED! PLEASE UPDATE TO A VALID VERSION!
- Checking for Known Crash Messages, Errors and Suspects
- Checking for Animation / Physics Crash......................... SUSPECT FOUND! > Severity : 5
- Checking for Player Character Crash............................ SUSPECT FOUND! > Severity : 3
- Checking for Script Crash...................................... SUSPECT FOUND! > Severity : 3
- NOTICE : MAIN ERROR REPORTS THAT A DLL FILE WAS INVOLVED IN THIS CRASH! If that dll file belongs to a mod, that mod is a prime suspect for the crash.
- ONE OR MORE SUSPECTS DETECTED! CHECK LOG ABOVE FOR MORE INFORMATION!
- NOTICE: FCX MODE IS ENABLED. CLASSIC MUST BE RUN BY THE ORIGINAL USER FOR CORRECT DETECTION
- [ To disable mod & game files detection, disable FCX Mode in the exe or CLASSIC Settings.yaml ]
- Checking For Mods That HAVE SOLUTIONS
- [!] FOUND : [10] Tactical Reload
- Can cause weapon and combat related crashes. TR Expansion For ECO is highly recommended.
- TR Expansion For ECO Link: https://www.nexusmods.com/fallout4/mods/67716?tab=files
- Checking for Important Mods
- ❌ Canary Save File Monitor is not installed! This is a highly recommended mod that can detect save file corruption.
- Link: https://www.nexusmods.com/fallout4/mods/44949?tab=files
- ✔️ High FPS Physics Fix is installed!
- ❌ Previs Repair Pack (PRP) is not installed! This is a highly recommended mod that can vastly improve performance.
- Link: https://www.nexusmods.com/fallout4/mods/46403?tab=files
- ❌ Unofficial Fallout 4 Patch is not installed! If you own all DLCs, make sure that the Unofficial Patch is installed.
- Link: https://www.nexusmods.com/fallout4/mods/4598?tab=files
- ❓ Nvidia Weapon Debris Fix is installed, but you don't seem to have an Nvidia GPU.
- If this is correct, completely uninstall this mod to avoid any problems!
- Checking for Plugin-related Errors
- The following PLUGINS were found in the CRASH STACK:
- caliber-complex.esm | 1
- [Last number counts how many times each Plugin Suspect shows up in the crash log.] These Plugins were caught by Addictol and some of them might be responsible for this crash. You can try disabling these plugins and check if the game still crashes, though this method can be unreliable.
- Checking FormIDs
- Fallout4.esm | 00000007 | Player | 1
- Fallout4.esm | 00000014 | 1
- Fallout4.esm | 00019FD9 | PrestonGarvey | 1
- Fallout4.esm | 0003180C | xMarkerxFlagRed | 1
- [Last number counts how many times each Form ID shows up in the crash log.] These Form IDs were caught by Addictol and some of them might be related to this crash. You can try searching any listed Form IDs in xEdit and see if they lead to relevant records.
- Checking for Named Records
- (void* -> Addictol.dll+002B885 jmp 0x000001C3530DB887 | D:\a\Addictol\Addictol\Addictol\Source\AdProxyVoltekHeap.cpp:40 void Addictol::ProxyVoltekHeap::free(void *) [?free@ProxyVoltekHeap@Addictol@@QEBAXPEAX@Z]) | 1
- (void* -> Addictol.dll+006F9A6 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z]) | 1
- (void* -> Addictol.dll+007178D mov rbp, [rsp+0x60] | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:245 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::release_block(voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> *,unsigned __int64) [?release_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@_K@Z]) | 1
- (void* -> Addictol.dll+01F1E90 and [rbx+0x12], cl | const voltek::core::_internal::simple_scope_lock::`vftable' [??_7simple_scope_lock@_internal@core@voltek@@6B@]) | 1
- (void* -> AmmoRemover.dll+0006EC0 add rsp, 0x28) | 1
- (void* -> AmmoRemover.dll+0006FE0 test sil, sil) | 1
- (void* -> AmmoRemover.dll+0007893 test al, al) | 1
- (void* -> AmmoRemover.dll+0007B3A jmp 0x00007FFF5DB27BD1) | 1
- (void* -> AmmoRemover.dll+0011865 mov eax, edi) | 1
- (void* -> AmmoRemover.dll+0012148 test eax, eax) | 1
- (void* -> AmmoRemover.dll+0012840 movsxd r9, eax) | 1
- (void* -> AmmoRemover.dll+0014AF4 mov eax, edi) | 1
- (void* -> AmmoRemover.dll+0014C17 movsxd rbx, eax) | 1
- (void* -> AmmoRemover.dll+0015A5F lea r11, [rsp+0x4A0]) | 1
- (void* -> AmmoRemover.dll+0015E59 cmp eax, ebp) | 1
- (void* -> AmmoRemover.dll+0016020 jmp 0x00007FFF5DB3608C) | 1
- (void* -> AmmoRemover.dll+0016BC6 jmp 0x00007FFF5DB36BDD) | 1
- (void* -> AmmoRemover.dll+001740E mov [rbx+0x48], eax) | 1
- (void* -> AmmoRemover.dll+001766A mov edi, eax) | 1
- (void* -> AmmoRemover.dll+0017730 mov edi, eax) | 1
- (void* -> AmmoRemover.dll+001DBEC test eax, eax) | 1
- (void* -> AmmoRemover.dll+00206C4 test rax, rax) | 1
- (void* -> AmmoRemover.dll+0034F70 add [rsi], al) | 1
- (void* -> AmmoRemover.dll+0035070 add [rsi], al) | 1
- (void* -> AmmoRemover.dll+003D8B8 fcomp st1) | 2
- (void* -> AmmoRemover.dll+0044158 and [rdi], ebp) | 4
- (void* -> AmmoRemover.dll+00442F0 loopne 0x00007FFF5DB64344) | 1
- EditorID: "Ammo-12GAUGE" | 1
- EditorID: "DN092concordRaider03" | 1
- EditorID: "PrestonGarveyRef" | 1
- EditorID: "SOMDialogue3DDefault" | 1
- EditorID: "xMarkerxFlagRed" | 1
- GetFullName: "12 Gauge Shell" | 1
- R14 0x7FFF5DB55070 (void* -> AmmoRemover.dll+0035070 add [rsi], al) | 1
- [Last number counts how many times each Named Record shows up in the crash log.] These records were caught by Addictol and some of them might be related to this crash. Named records should give extra info on involved game objects, record types or mod files.
- End of Report
- Generated by CLASSIC v9.0.0
- Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4
- CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757 | wxMichael
- FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255
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