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- options:
- spawn_world: world
- command /menu:
- trigger:
- if player is in world "{@spawn_world}":
- open chest with 3 rows named "Menu" to player
- wait 1 tick
- format slot 1 of player with 1 of 160 to close
- format slot 2 of player with 1 of 160 to close
- format slot 3 of player with 1 of 160 to close
- format slot 4 of player with 1 of 160 to close
- format slot 5 of player with 1 of 160 to close
- format slot 6 of player with 1 of 160 to close
- format slot 7 of player with 1 of 160 to close
- format slot 8 of player with 1 of 160 to close
- format slot 9 of player with 1 of 160 to close
- #Sloty do wypełnienia#
- format slot 1 of player with 1 of stone named "&aNazwa" to close then run "guisender %player%"
- #Wyjście#
- format slot 18 of player with 1 of redstone named "&cWyjdź" to close
- format slot 19 of player with 1 of 160 to close
- format slot 20 of player with 1 of 160 to close
- format slot 21 of player with 1 of 160 to close
- format slot 22 of player with 1 of 160 to close
- format slot 23 of player with 1 of 160 to close
- format slot 24 of player with 1 of 160 to close
- format slot 25 of player with 1 of 160 to close
- format slot 26 of player with 1 of 160 to close
- format slot 27 of player with 1 of 160 to close
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