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- _newObject = createVehicle ['Land_PaperBox_closed_F', [8317.66,5399.07,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8317.67,5399.05,7.6432]; [_newObject, [[-0.272211,0.962238,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [8319.33,5399.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8319.33,5399.71,7.6432]; [_newObject, [[-0.245377,-0.969428,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_full_F', [8317.75,5401.09,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8317.75,5401.08,7.608]; [_newObject, [[-0.245377,-0.969428,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8311.55,5397.49,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8311.55,5397.49,7.268]; [_newObject, [[0.716789,-0.69729,3.29239e-005], [-5.58383e-005,-1.01828e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8311.45,5404.87,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8311.45,5404.87,7.268]; [_newObject, [[0.716789,-0.69729,3.32033e-005], [-5.6209e-005,-1.01631e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8311.78,5407.5,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8311.78,5407.5,7.268]; [_newObject, [[0.716789,-0.69729,3.29705e-005], [-5.59169e-005,-1.01967e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8311.24,5410.49,-3.8147e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8311.24,5410.49,7.268]; [_newObject, [[-0.24564,-0.969361,3.39637e-005], [-3.76953e-005,4.45893e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BarGate_F', [8310.81,5401.36,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8307.37,5401.31,11.0503]; [_newObject, [[-0.0138898,0.999904,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_empty_F', [8314.18,5396.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8314.18,5396.9,7.42268]; [_newObject, [[-0.0138898,0.999904,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8313.43,5396.88,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8313.43,5396.89,7.41428]; [_newObject, [[-0.962238,-0.272211,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8311.71,5394.87,-3.33786e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8311.71,5394.87,7.268]; [_newObject, [[0.999901,0.0140457,3.41916e-005], [-3.3615e-005,-4.12842e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8311.74,5392.62,-3.33786e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8311.74,5392.62,7.268]; [_newObject, [[-0.999901,-0.014046,3.43118e-005], [3.37382e-005,4.10727e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrier_F', [8315.3,5391.81,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8315.3,5391.8,7.38567]; [_newObject, [[-0.245377,-0.969428,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrier_F', [8320.31,5390.86,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8320.31,5390.87,7.38567]; [_newObject, [[-0.0138898,0.999904,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8316.9,5394.58,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8316.72,5394.31,7.41931]; [_newObject, [[-0.487923,-0.872887,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8314.4,5394.89,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8314.58,5395.16,7.41931]; [_newObject, [[0.487923,0.872887,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8318.34,5393.46,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8318.36,5393.46,7.41428]; [_newObject, [[-0.0138898,0.999904,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8302.66,5407.24,4.76837e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8302.66,5407.24,7.268]; [_newObject, [[0.716793,-0.697286,-1.94945e-007], [3.49305e-005,3.56281e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8302.62,5409.99,9.05991e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8302.62,5409.99,7.26801]; [_newObject, [[-0.0137507,0.999905,-7.89563e-005], [-1.34709e-005,7.87785e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8303.05,5397.25,-3.8147e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8303.05,5397.25,7.268]; [_newObject, [[-0.0134666,0.999909,3.29827e-005], [4.70512e-005,-3.2352e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8302.95,5404.62,-3.33786e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8302.95,5404.62,7.268]; [_newObject, [[0.999901,0.0140457,3.41005e-005], [-3.35254e-005,-4.11788e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tyre_F', [8294.17,5407.11,-0.00430298], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.17,5407.11,7.07001]; [_newObject, [[0.0136693,-0.999798,-0.014711], [0.00673546,-0.01462,0.99987]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GarbagePallet_F', [8291.86,5407.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8291.79,5407.09,7.25631]; [_newObject, [[0.245378,0.969428,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrier_F', [8293.94,5409.78,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8293.93,5409.77,7.38567]; [_newObject, [[-0.858997,-0.511981,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrier_F', [8294.07,5408.51,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.06,5408.51,7.38567]; [_newObject, [[-0.697217,-0.71686,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8296.46,5398.75,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8296.32,5399.04,7.41931]; [_newObject, [[-0.511981,0.858997,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8298.04,5400.86,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8298.17,5400.56,7.41931]; [_newObject, [[0.511981,-0.858997,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8293.82,5399.17,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.06,5399.38,7.41931]; [_newObject, [[0.697217,0.71686,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8300.74,5401.35,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8300.54,5401.6,7.41931]; [_newObject, [[-0.71686,0.697217,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8301.67,5404.96,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8301.37,5404.48,7.40966]; [_newObject, [[-0.872887,0.487923,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8293.14,5402.92,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8293.27,5402.37,7.40966]; [_newObject, [[-0.962238,-0.272211,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8293.41,5401.24,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8293.41,5401.25,7.41428]; [_newObject, [[-0.999904,-0.0138899,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8301.26,5403.47,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8301.26,5403.48,7.41428]; [_newObject, [[-0.999904,-0.0138899,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8303.24,5392.38,-3.8147e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8303.24,5392.38,7.268]; [_newObject, [[0.859129,0.511758,3.29547e-005], [-5.66566e-006,-5.48837e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RoadCone_F', [8303.21,5394.63,-3.8147e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8303.21,5394.63,7.268]; [_newObject, [[-0.697319,-0.716761,3.283e-005], [-1.05394e-005,5.60567e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrier_F', [8299.25,5394.57,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8299.26,5394.58,7.38567]; [_newObject, [[-0.0138898,0.999904,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrier_F', [8294.25,5394.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.26,5394.51,7.38567]; [_newObject, [[-0.0138898,0.999904,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tank_rust_F', [8217.87,5579.73,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8217.87,5579.69,8.35754]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8222.76,5576.76,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8224.49,5576.69,7.75507]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8212.69,5583.42,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8212.62,5581.69,7.75507]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8214.64,5576.76,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8216.37,5576.69,7.75507]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8213.74,5577.66,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8213.74,5581.65,7.7535]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8229.73,5577.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8225.74,5577.65,7.7535]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8221.73,5577.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8217.74,5577.65,7.7535]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8226.2,5572.93,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8226.49,5573.07,7.42061]; [_newObject, [[0.866025,0.5,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8228.68,5572.22,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8228.55,5572.52,7.42061]; [_newObject, [[-0.5,0.866025,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_dp_smallTank_F', [8222.85,5586.19,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8223.37,5586.19,11.7935]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_dp_smallTank_F', [8221.1,5600.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8221.62,5600.65,11.7935]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8213.06,5608.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8212.99,5606.57,7.75507]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8218.97,5610.37,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8217.24,5610.44,7.75507]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8213.06,5600.17,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8212.99,5598.44,7.75507]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WoodenBox_F', [8225.05,5597.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8225.05,5597.3,7]; [_newObject, [[0.946069,0.323965,8.87396e-007], [-8.13515e-007,-3.63479e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_FenceD_8m_F', [8221.76,5609.64,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8225.74,5609.52,7.75134]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_FenceD_8m_F', [8213.75,5585.66,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8213.87,5589.65,7.75134]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8213.75,5609.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8217.74,5609.65,7.7535]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8213.74,5593.66,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8213.74,5597.65,7.7535]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8213.74,5601.66,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8213.74,5605.65,7.7535]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8223.29,5613.31,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8223.49,5613.07,7.42061]; [_newObject, [[0.707107,-0.707107,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8225.87,5613.27,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8225.62,5613.07,7.42061]; [_newObject, [[-0.707107,-0.707107,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wreck_Offroad2_F', [8215.45,5589.32,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8216.24,5589.19,7.91503]; [_newObject, [[0.707107,0.707107,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [8223.74,5597.07,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8223.74,5597.07,7.39079]; [_newObject, [[0.0680675,-0.997681,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8237.56,5582.64,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8237.56,5582.64,7.42268]; [_newObject, [[0.499944,0.866058,1.3171e-005], [-7.08811e-006,-1.11163e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8237.58,5581.89,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8237.58,5581.89,7.42268]; [_newObject, [[0.965889,-0.258954,-1.07951e-005], [1.24746e-005,4.84224e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8238.51,5576.71,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.24,5576.65,7.75507]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8244.42,5578.79,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8244.49,5580.52,7.75507]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Cargo_House_V2_F', [8239.72,5581.02,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8238.74,5581.02,7.69]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_Gate_F', [8237.74,5577.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8232.74,5577.65,8.0375]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8243.74,5585.63,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8243.74,5581.65,7.7535]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8243.73,5577.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.74,5577.65,7.7535]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8237.68,5572.43,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8237.87,5572.69,7.42061]; [_newObject, [[0.5,0.866025,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8240.18,5573.05,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.92,5573.24,7.42061]; [_newObject, [[-0.866025,0.5,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallets_F', [8241.15,5596.07,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.87,5595.07,7.31833]; [_newObject, [[-8.74228e-008,-1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_empty_F', [8239.87,5586.57,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.87,5586.57,7.42268]; [_newObject, [[-0.866025,0.5,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_empty_F', [8239.55,5587.39,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.55,5587.39,7.42268]; [_newObject, [[0.866025,-0.5,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_empty_F', [8240.37,5587.44,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.37,5587.44,7.42268]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8240.6,5589.89,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.6,5589.89,7.42268]; [_newObject, [[0.499941,0.866059,1.14936e-005], [5.07957e-007,-1.35644e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8240.35,5589.14,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.35,5589.14,7.42268]; [_newObject, [[1,0.000207961,-9.62084e-006], [9.61894e-006,9.11137e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8238.6,5590.46,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8238.6,5590.46,7.42268]; [_newObject, [[-0.965973,-0.258643,-9.51655e-006], [-6.78095e-006,-1.14688e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8240.24,5590.69,1.23978e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.24,5590.69,7.42269]; [_newObject, [[-0.500714,0.865613,-3.89788e-005], [3.64521e-005,6.6116e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8238.99,5589.82,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8238.99,5589.82,7.42268]; [_newObject, [[0.000559608,-1,-1.28212e-005], [-5.5237e-006,-1.28243e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8239.87,5590.07,1.81198e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.87,5590.07,7.42269]; [_newObject, [[0.70701,0.707203,-1.09327e-005], [6.5955e-005,-5.0478e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8239.62,5589.32,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.62,5589.32,7.42268]; [_newObject, [[-0.866048,-0.499961,-9.67699e-006], [-3.63093e-006,-1.30659e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8239.51,5590.87,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.51,5590.87,7.42268]; [_newObject, [[-0.707403,0.70681,-6.21109e-006], [-1.37035e-005,-4.92749e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_empty_F', [8239.37,5599.94,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.37,5599.94,7.60703]; [_newObject, [[-0.866025,0.5,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8244.42,5594.92,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8244.49,5596.65,7.75507]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Razorwire_F', [8244.42,5586.92,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8244.49,5588.65,7.75507]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [8237.45,5600.46,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8237.45,5600.47,7.6432]; [_newObject, [[-8.74228e-008,-1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CamoNet_BLUFOR_open_F', [8236.86,5593.67,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8236.24,5593.57,8.12267]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WoodenBox_F', [8239.68,5595.79,0.0085659], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.68,5595.79,7.00857]; [_newObject, [[0.99705,-0.0690035,0.0336042], [-0.0335253,0.0023022,0.999435]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Cargo_Patrol_V2_F', [8240.74,5605.77,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.49,5605.77,11.905]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8241.24,5599.07,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.24,5599.07,8.00113]; [_newObject, [[-0.965926,-0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8239.37,5601.19,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.37,5601.19,8.00113]; [_newObject, [[-0.258819,-0.965926,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8241.12,5587.44,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.12,5587.44,8.00113]; [_newObject, [[0.866025,-0.5,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8241.74,5590.19,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.74,5590.19,8.00113]; [_newObject, [[0.965926,0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8241.87,5593.07,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.87,5593.07,8.00113]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8241.87,5596.07,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.87,5596.07,8.00113]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8236.37,5601.57,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8236.37,5601.57,8.00113]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_Gate_F', [8237.74,5609.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8232.74,5609.65,8.0375]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_FenceD_8m_F', [8243.74,5609.63,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8243.62,5605.65,7.75134]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8243.74,5593.63,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8243.74,5589.65,7.7535]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8235.76,5609.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.74,5609.65,7.7535]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_8m_F', [8243.74,5601.63,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8243.74,5597.65,7.7535]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8238.82,5615.26,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8238.87,5614.94,7.42061]; [_newObject, [[0.258819,-0.965926,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8241.03,5613.93,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.71,5613.88,7.42061]; [_newObject, [[-0.965926,-0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BarrelSand_grey_F', [8239.37,5597.32,1.90735e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.37,5597.32,7.40475]; [_newObject, [[-1.82859e-005,1,-1.33565e-005], [-1.32231e-005,1.33562e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBarrel_F', [8240.62,5592.44,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.62,5592.44,7.56675]; [_newObject, [[-7.09867e-005,1,-9.65076e-008], [-2.43381e-007,9.64903e-008,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [8240.84,5596.52,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.84,5596.52,7.39079]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HelipadSquare_F', [8249.39,5480.69,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8249.39,5480.69,7]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8250.76,5470.58,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8250.77,5470.56,7.42031]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8241.64,5470.58,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.64,5470.56,7.42031]; [_newObject, [[1.74846e-007,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8239.28,5479.19,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.27,5479.19,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8248.02,5470.55,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8248.02,5470.56,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8239.25,5472.68,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.27,5472.69,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Corner_F', [8239.26,5470.58,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.64,5470.81,7.4221]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8243.74,5470.13,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8243.27,5470.44,7.41066]; [_newObject, [[0.5,0.866025,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CratesWooden_F', [8250.02,5469.56,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8250.02,5469.56,7.739]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallet_MilBoxes_F', [8240.67,5480.89,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.54,5480.9,7.45011]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8241.39,5490.83,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.39,5490.81,7.42031]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8239.28,5488.44,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.27,5488.44,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8250.76,5490.83,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8250.77,5490.81,7.42031]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8248.02,5490.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8248.02,5490.81,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8239.25,5481.93,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.27,5481.94,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_empty_F', [8240.39,5488.06,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.39,5488.06,7.60703]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Corner_F', [8239.28,5490.82,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.52,5490.44,7.4221]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8239.02,5484.24,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.14,5483.69,7.41066]; [_newObject, [[-0.965926,-0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8245.73,5491.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8246.27,5490.94,7.41066]; [_newObject, [[-0.258819,-0.965926,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8238.97,5486.15,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8239.14,5486.69,7.41066]; [_newObject, [[0.965926,-0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [8240.39,5489.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8240.39,5489.69,7.6432]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BarrelTrash_grey_F', [8241.52,5490.19,1.90735e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8241.52,5490.19,7.40475]; [_newObject, [[0.00010343,1,1.28323e-005], [-1.36584e-005,-1.28309e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8259.5,5473.06,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.52,5473.06,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8259.53,5479.19,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.52,5479.19,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8257.4,5470.67,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8257.39,5470.69,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Corner_F', [8259.5,5470.68,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.27,5471.06,7.4221]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8255.23,5470.98,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8255.77,5470.81,7.41066]; [_newObject, [[-0.258819,-0.965926,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CargoNet_01_barrels_F', [8258.39,5479.69,-9.53674e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.39,5479.69,7.52876]; [_newObject, [[1.21741e-005,1,3.00104e-006], [2.71171e-007,-3.00104e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8258.14,5472.44,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.14,5472.44,7.42268]; [_newObject, [[-0.865936,0.500154,9.74081e-006], [1.289e-005,2.84127e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8258.77,5471.94,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.77,5471.94,7.42268]; [_newObject, [[-0.707304,-0.706909,9.89136e-006], [6.18008e-007,1.33741e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8258.14,5471.69,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.14,5471.69,7.42268]; [_newObject, [[1,-0.000106215,1.06844e-005], [-1.06852e-005,-7.52171e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8259.53,5488.56,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.52,5488.56,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8259.5,5481.93,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.52,5481.94,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8257.15,5490.67,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8257.14,5490.69,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Corner_F', [8259.53,5490.67,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.14,5490.44,7.4221]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8259.76,5486.26,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.64,5486.81,7.41066]; [_newObject, [[0.965926,0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8255.02,5490.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8255.52,5490.56,7.41066]; [_newObject, [[0.5,-0.866025,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CargoNet_01_barrels_F', [8258.02,5481.69,-9.53674e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.02,5481.69,7.52876]; [_newObject, [[-0.965939,-0.258771,-1.24555e-006], [-1.14101e-006,-5.54158e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8177.31,5473.22,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.37,5475.47,7.74051]; [_newObject, [[-0.999619,0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8169.62,5479.93,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8169.68,5482.18,7.74051]; [_newObject, [[-0.999619,0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8170.87,5480.02,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8173.12,5479.96,7.74051]; [_newObject, [[0.0275849,0.999619,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8177.4,5471.95,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.4,5471.96,7.41428]; [_newObject, [[-0.999619,0.0275849,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8188.88,5471.53,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8188.89,5471.52,7.41428]; [_newObject, [[0.523699,0.851903,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8180.42,5469.63,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8180.22,5469.89,7.41931]; [_newObject, [[-0.687332,0.726343,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8177.72,5469.75,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.97,5469.95,7.41931]; [_newObject, [[0.726343,0.687332,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CratesShabby_F', [8184.42,5477.52,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8184.43,5477.52,7.75984]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_3_F', [8177.25,5478.07,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.47,5478.87,7.79834]; [_newObject, [[-0.726343,-0.687332,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LampShabby_F', [8170.82,5483.29,-0.12303], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8171.08,5483.27,10.772]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallets_stack_F', [8185.8,5477.11,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8185.8,5477.11,7.42957]; [_newObject, [[0.0275581,0.99962,1.12231e-006], [2.73175e-007,-1.13026e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8181.19,5471.77,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8181.01,5471.24,7.40966]; [_newObject, [[-0.958419,0.285365,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Cargo10_white_F', [8182.25,5480.08,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8182.25,5480.08,8.35289]; [_newObject, [[-0.958428,0.285333,3.05504e-008], [3.66765e-008,1.61262e-008,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GarbageBags_F', [8170.8,5482.44,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8171.68,5482,7.43364]; [_newObject, [[0.999619,-0.0275849,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8169.78,5485.81,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8169.78,5485.8,7.41428]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8188.42,5494.92,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8188.41,5494.92,7.41428]; [_newObject, [[-0.027585,-0.999619,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8170.08,5487.43,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.07,5487.42,7.41428]; [_newObject, [[0.958419,-0.285366,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8171.89,5490.24,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8171.9,5490.25,7.41428]; [_newObject, [[-0.687332,0.726343,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8170.75,5488.91,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.74,5488.9,7.41428]; [_newObject, [[0.851903,-0.523699,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8186.31,5494.53,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8186.51,5494.27,7.41931]; [_newObject, [[0.687332,-0.726343,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [8183.06,5491.32,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8183.06,5491.32,7.39079]; [_newObject, [[-0.726343,-0.687332,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CratesShabby_F', [8182.43,5490.71,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8182.42,5490.71,7.75984]; [_newObject, [[-0.999619,0.0275849,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Medevac_house_V1_F', [8179.81,5487.44,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8178.83,5487.46,7.7]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Medevac_HQ_V1_F', [8190.53,5484.81,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8189.78,5485.63,10.8693]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [8181.3,5490.99,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8181.3,5490.99,7.39079]; [_newObject, [[-0.027585,-0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8205.79,5476.81,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8205.73,5474.56,7.74051]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8198.99,5470.36,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8201.24,5470.31,7.74051]; [_newObject, [[0.0275849,0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8193.49,5470.52,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8195.74,5470.46,7.74051]; [_newObject, [[0.0275849,0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PowerGenerator_F', [8201.67,5472.31,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8201.67,5472.29,7.79553]; [_newObject, [[0.0275849,0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TTowerSmall_1_F', [8202.79,5471.45,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8202.8,5471.47,11.9838]; [_newObject, [[0.232076,-0.972698,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8190.36,5470.86,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8190.37,5470.86,7.41428]; [_newObject, [[0.285366,0.958419,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8209.43,5481.59,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8209.43,5481.58,7.41428]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8191.98,5470.56,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8191.99,5470.56,7.41428]; [_newObject, [[0.0275849,0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [8196.67,5476.81,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8196.67,5476.81,7.39079]; [_newObject, [[0.879488,0.475921,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GarbageBags_F', [8202.31,5473.44,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8203.19,5473,7.43364]; [_newObject, [[0.999619,-0.0275849,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_3_F', [8203.85,5470.43,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8204.64,5471.21,7.79834]; [_newObject, [[-0.687332,0.726343,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8205.86,5478.44,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8205.84,5478.43,7.41931]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Medevac_house_V1_F', [8199.55,5480.76,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8200.53,5480.74,7.7]; [_newObject, [[-0.999619,0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LampShabby_F', [8197.38,5471.65,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8197.41,5471.91,10.772]; [_newObject, [[0.0275849,0.999619,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8205.93,5480.74,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8205.89,5480.18,7.40966]; [_newObject, [[-0.999619,0.0275849,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_goods_F', [8195.18,5476.97,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8195.17,5476.98,7.49447]; [_newObject, [[0.851903,-0.523699,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_JunkPile_F', [8190.49,5477.02,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8190.43,5477.23,7.27469]; [_newObject, [[0.972698,0.232076,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8200.21,5487.21,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8202.45,5487.15,7.74051]; [_newObject, [[0.0275849,0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8200.49,5492.96,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8200.43,5490.71,7.74051]; [_newObject, [[0.999619,-0.0275849,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8190.5,5494.32,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8190.24,5494.12,7.41931]; [_newObject, [[-0.726343,-0.687332,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8209.16,5483.68,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8208.91,5483.49,7.41931]; [_newObject, [[-0.726343,-0.687332,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_3_F', [8197.12,5492.91,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8198.24,5492.9,7.79834]; [_newObject, [[0.0275849,0.999619,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8195.12,5492.97,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8195.11,5492.98,7.41931]; [_newObject, [[-0.027585,-0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8206.7,5486.93,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8206.7,5486.91,7.41931]; [_newObject, [[0.0275849,0.999619,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8192.37,5493.04,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8192.36,5493.06,7.41931]; [_newObject, [[-0.027585,-0.999619,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8208.05,5485.5,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8208.04,5485.5,7.41931]; [_newObject, [[0.999619,-0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallets_stack_F', [8195.32,5484.74,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8195.32,5484.74,7.42957]; [_newObject, [[-0.262559,-0.964916,-7.79669e-007], [-2.75011e-007,-7.33185e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [8196.87,5484.31,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8196.87,5484.31,7.39079]; [_newObject, [[-0.999619,0.0275849,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8267.04,5595.07,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8267.04,5595.08,7.41931]; [_newObject, [[-0.0359328,-0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8270.03,5591.85,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8270.05,5591.85,7.41931]; [_newObject, [[-0.999354,0.0359329,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8269.94,5585.35,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8270.02,5587.6,7.74051]; [_newObject, [[-0.999354,0.0359329,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8260.54,5595.31,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8262.79,5595.24,7.74051]; [_newObject, [[0.0359329,0.999354,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8269.77,5594.56,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8269.51,5594.37,7.41931]; [_newObject, [[-0.732058,-0.681242,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CratesWooden_F', [8266.68,5588.59,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8266.68,5588.59,7.739]; [_newObject, [[-0.0359328,-0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CratesWooden_F', [8266.48,5586.47,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8266.48,5586.47,7.739]; [_newObject, [[0.974602,0.223943,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_3_F', [8262.64,5587.61,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8262.64,5587.61,7.68658]; [_newObject, [[0.999354,-0.0359328,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_3_F', [8261.3,5592.04,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8261.3,5592.04,7.68658]; [_newObject, [[0.0359329,0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_Corner_F', [8262.74,5590.53,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8262.75,5590.61,7.705]; [_newObject, [[0.999354,-0.0359328,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Sacks_heap_F', [8267.63,5587.18,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8267.63,5587.18,7.39079]; [_newObject, [[0.974602,0.223943,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [8260.49,5576.57,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8260.49,5576.56,7.6432]; [_newObject, [[0.0359329,0.999354,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [8262.25,5576.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8262.24,5576.49,7.6432]; [_newObject, [[0.999354,-0.0359328,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_full_F', [8264.12,5576.43,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8264.11,5576.43,7.608]; [_newObject, [[-0.999354,0.0359329,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8269.56,5577.99,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8269.55,5577.98,7.41931]; [_newObject, [[0.999354,-0.0359328,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8259.93,5574.95,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8262.18,5574.87,7.74051]; [_newObject, [[0.0359329,0.999354,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8269.74,5579.85,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8269.82,5582.1,7.74051]; [_newObject, [[-0.999354,0.0359329,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_3_F', [8262.53,5584.61,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8262.53,5584.61,7.68658]; [_newObject, [[0.999354,-0.0359328,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_Pole_F', [8262.51,5583.11,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8262.6,5583.11,7.68703]; [_newObject, [[0.999354,-0.0359328,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8266.3,5574.58,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8266.3,5574.6,7.41931]; [_newObject, [[-0.0359328,-0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8261.78,5577.64,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8261.78,5577.64,7.42268]; [_newObject, [[-0.974645,-0.223756,-9.66799e-006], [-7.35997e-006,-1.11489e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8261.12,5577.76,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8261.12,5577.76,7.42268]; [_newObject, [[0.847357,-0.531023,-9.87928e-006], [1.33194e-005,2.6497e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8257.04,5595.3,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8257.04,5595.32,7.41931]; [_newObject, [[-0.0359328,-0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8253.73,5590.31,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8253.65,5588.06,7.74051]; [_newObject, [[0.999354,-0.0359328,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [8254.32,5595.04,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8254.52,5594.78,7.41931]; [_newObject, [[0.681242,-0.732058,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Short_F', [8259.3,5595.24,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.29,5595.24,7.41428]; [_newObject, [[-0.0359328,-0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_3_F', [8256.87,5590.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8256.87,5590.7,7.68658]; [_newObject, [[-0.999354,0.0359329,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_3_F', [8256.77,5587.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8256.76,5587.7,7.68658]; [_newObject, [[-0.999354,0.0359329,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LampShabby_F', [8259.83,5592.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.81,5592.34,10.772]; [_newObject, [[-0.0359328,-0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_Corner_F', [8258.38,5592.14,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.3,5592.15,7.705]; [_newObject, [[0.0359329,0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8253.82,5592.31,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8253.8,5592.31,7.41931]; [_newObject, [[0.999354,-0.0359328,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8258.06,5574.88,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.05,5574.89,7.41931]; [_newObject, [[-0.0359328,-0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8253.19,5578.32,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8253.17,5578.32,7.41931]; [_newObject, [[0.999354,-0.0359328,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8253.53,5584.81,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8253.45,5582.56,7.74051]; [_newObject, [[0.999354,-0.0359328,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IndFnc_3_F', [8256.66,5584.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8256.66,5584.7,7.68658]; [_newObject, [[-0.999354,0.0359329,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Net_Fence_Gate_F', [8264.6,5582.91,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.6,5583.09,8.0375]; [_newObject, [[0.0359329,0.999354,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PortableLight_double_F', [8258.44,5576.13,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.48,5576.25,8.08381]; [_newObject, [[-0.29336,-0.956002,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BarrelSand_F', [8259,5576.99,1.90735e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259,5576.99,7.40475]; [_newObject, [[-0.035804,-0.999359,-1.32354e-005], [1.27178e-005,-1.36996e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8296.71,5539.84,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8296.72,5537.59,7.74051]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Garbage_square5_F', [8293.55,5535.16,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8293.47,5535.18,7.03944]; [_newObject, [[0.965926,0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FieldToilet_F', [8294.72,5537.84,5.72205e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.72,5537.84,8.22007]; [_newObject, [[1,0.000140756,-2.91595e-006], [2.91664e-006,-4.84903e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_empty_F', [8294.97,5535.84,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.97,5535.84,7.60703]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BarrelSand_grey_F', [8293.72,5535.34,1.90735e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8293.72,5535.34,7.40475]; [_newObject, [[-0.000431236,1,-1.34777e-005], [-1.33036e-005,1.3472e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CanisterFuel_F', [8293.22,5535.84,2.43187e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8293.22,5535.84,7.27352]; [_newObject, [[-0.702631,-0.711555,-0.000232021], [-0.000132312,-0.000195423,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CanisterFuel_F', [8293.7,5536.08,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8293.7,5536.08,7.2735]; [_newObject, [[0.00124383,-0.999999,7.20804e-005], [-1.14857e-005,7.20662e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [8296.71,5545.47,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8296.72,5543.22,7.74051]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Garbage_square5_F', [8293.04,5540.83,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8292.97,5540.84,7.03944]; [_newObject, [[0.965926,0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_3_F', [8293.35,5545.32,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.47,5545.34,7.79834]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FieldToilet_F', [8294.72,5539.59,2.86102e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.72,5539.59,8.22006]; [_newObject, [[1,0.000141621,6.94375e-006], [-6.94319e-006,-3.96224e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FieldToilet_F', [8294.72,5541.59,-0.000997543], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.72,5541.59,8.21906]; [_newObject, [[1,9.30726e-005,-5.87094e-008], [5.86107e-008,1.06027e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CratesWooden_F', [8291.97,5543.59,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8291.97,5543.59,7.739]; [_newObject, [[-8.74228e-008,-1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_full_F', [8294.71,5543.23,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.72,5543.22,7.608]; [_newObject, [[0.5,-0.866025,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [8291.7,5545.34,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8291.72,5545.34,7.6432]; [_newObject, [[-1,1.19249e-008,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PalletTrolley_01_khaki_F', [8290.23,5544.58,9.53674e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8290.23,5544.58,7.54779]; [_newObject, [[-0.870586,0.492016,-1.06329e-005], [-9.17257e-006,5.38069e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CamoNet_INDP_open_F', [8291.85,5540.62,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8292.47,5540.72,8.12267]; [_newObject, [[1,-4.37114e-008,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8173.34,5509.88,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8173.34,5509.88,8.00113]; [_newObject, [[0.49592,-0.868368,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8170.58,5508.77,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.58,5508.77,8.00113]; [_newObject, [[0.254271,-0.967133,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8175.35,5511.88,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8175.35,5511.88,8.00113]; [_newObject, [[0.863663,-0.504069,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8167.71,5508.41,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8167.71,5508.41,8.00113]; [_newObject, [[-0.00470496,-0.999989,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8158.93,5508.24,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8158.93,5508.24,8.00113]; [_newObject, [[-0.00470496,-0.999989,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8161.92,5508.63,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8161.92,5508.63,8.00113]; [_newObject, [[0.290276,-0.956943,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8156.21,5509.09,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8156.21,5509.09,8.00113]; [_newObject, [[0.504069,0.863663,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8164.67,5508.57,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8164.67,5508.57,8.00113]; [_newObject, [[-0.167821,-0.985818,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8154.22,5511.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8154.22,5511.1,8.00113]; [_newObject, [[0.868368,0.49592,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GarbageWashingMachine_F', [8171.1,5515.64,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8171.12,5515.64,7.45164]; [_newObject, [[-0.999989,0.00470496,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8178.22,5537.86,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8178.22,5537.86,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8176.89,5520.24,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.89,5520.24,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8178.23,5540.86,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8178.23,5540.86,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8177.71,5534.86,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.71,5534.86,8.00113]; [_newObject, [[0.964697,-0.263361,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8176.9,5523.24,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.9,5523.24,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8177.12,5517.37,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.12,5517.37,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8176.49,5514.62,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.49,5514.62,8.00113]; [_newObject, [[0.964697,-0.263361,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8177.87,5543.86,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.87,5543.86,8.00113]; [_newObject, [[-0.967133,-0.254272,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncShelter_F', [8178.44,5529.49,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8178.43,5529.48,8.16816]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncShelter_F', [8176.94,5529.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.93,5529.49,8.16816]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [8177.59,5533.48,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.57,5533.49,7.8462]; [_newObject, [[0.964697,-0.263361,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [8177.65,5527.36,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.67,5527.36,7.8462]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [8177.43,5525.49,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.41,5525.49,7.8462]; [_newObject, [[0.964697,-0.263361,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [8177.17,5531.62,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8177.19,5531.62,7.8462]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_open_full_F', [8171.09,5537.26,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8171.09,5537.27,7.608]; [_newObject, [[0.00470499,0.999989,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Portable_generator_F', [8176.9,5543.64,-0.000784874], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.9,5543.64,7.3584]; [_newObject, [[0.504598,0.863354,-5.71853e-005], [0.0034811,-0.00196834,0.999992]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GasTank_01_khaki_F', [8170.72,5538.52,8.10623e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.72,5538.52,7.33855]; [_newObject, [[-0.999997,0.00228882,-5.89257e-005], [-5.8995e-005,-3.02432e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_small_F', [8170.62,5542.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.62,5542.9,7.15666]; [_newObject, [[-0.254319,0.967121,-1.54663e-006], [1.08836e-006,1.88541e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Ammobox_rounds_F', [8170.48,5540.02,-0.000166893], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.48,5540.02,7.1052]; [_newObject, [[0.709578,0.704627,7.11097e-006], [-0.000725872,0.00072088,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Antibiotic_F', [8170.37,5543.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.37,5543.4,7.01794]; [_newObject, [[0.964667,-0.263473,-4.689e-006], [4.848e-006,-4.66514e-008,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VitaminBottle_F', [8170.5,5543.52,2.19345e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.5,5543.52,7.05848]; [_newObject, [[-0.999488,-0.0320091,0.000254682], [0.000281095,-0.000820659,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VitaminBottle_F', [8170.99,5542.65,2.19345e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.99,5542.65,7.05848]; [_newObject, [[-0.999487,-0.0320228,0.000254684], [0.000281107,-0.000820651,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VitaminBottle_F', [8170.62,5543.4,2.19345e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.62,5543.4,7.05848]; [_newObject, [[-0.999247,-0.0388082,0.000254717], [0.000286707,-0.000818745,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Bandage_F', [8170.75,5543.4,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.75,5543.4,7.02519]; [_newObject, [[0.867576,0.497304,2.53401e-005], [-1.76164e-005,-2.02221e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Bandage_F', [8170.75,5543.52,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.75,5543.52,7.02519]; [_newObject, [[-0.706575,0.707638,3.28388e-005], [3.58376e-005,-1.06225e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Bandage_F', [8170.99,5542.77,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.99,5542.77,7.02519]; [_newObject, [[0.865211,-0.501409,3.52993e-005], [-4.012e-005,1.17074e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GarbagePallet_F', [8171.24,5535.17,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8171.46,5535.14,7.25631]; [_newObject, [[-0.999989,0.00470496,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Bench_F', [8170.61,5541.4,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8170.61,5541.4,7.24668]; [_newObject, [[0.00473309,0.999989,2.8361e-007], [-3.63481e-006,-2.66409e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_i_Barracks_V2_F', [8165.18,5529.42,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8165.18,5529.42,7]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GarbageBags_F', [8160.5,5515.28,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.62,5515.7,7.43364]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Garbage_square5_F', [8158.87,5531.74,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8158.94,5531.7,7.03944]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.88,5519.48,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.88,5519.48,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.86,5513.73,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.86,5513.73,8.00113]; [_newObject, [[0.999989,-0.00470504,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8154,5543.48,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8154,5543.48,8.00113]; [_newObject, [[0.964697,-0.263361,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.48,5540.73,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.48,5540.73,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.19,5530.48,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.19,5530.48,8.00113]; [_newObject, [[0.967133,0.254272,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8154.12,5516.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8154.12,5516.6,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.79,5525.23,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.79,5525.23,8.00113]; [_newObject, [[0.967133,0.254272,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.55,5527.98,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.55,5527.98,8.00113]; [_newObject, [[0.964697,-0.263361,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.9,5522.48,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.9,5522.48,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8153.72,5537.98,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.72,5537.98,8.00113]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tyres_F', [8160.8,5514.63,0.00659704], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8160.86,5514.57,7.27234]; [_newObject, [[0.00470499,0.999989,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncShelter_F', [8153.08,5533.36,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.07,5533.35,8.16816]; [_newObject, [[-0.999989,0.00470496,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncShelter_F', [8154.58,5533.36,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8154.57,5533.35,8.16816]; [_newObject, [[-0.999989,0.00470496,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [8151.33,5531.75,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8151.32,5531.74,7.8462]; [_newObject, [[0.504069,0.863663,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [8152.58,5537.37,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8152.59,5537.36,7.8462]; [_newObject, [[-0.863663,0.504069,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [8153.82,5535.48,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8153.83,5535.48,7.8462]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GarbageContainer_open_F', [8159.4,5522.07,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.4,5522.07,7.7385]; [_newObject, [[-0.999989,0.00466505,-1.07975e-006], [-1.07967e-006,2.01086e-008,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ChairPlastic_F', [8159.7,5533.2,9.53674e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.7,5533.2,7.4821]; [_newObject, [[0.497702,-0.867348,-2.34871e-005], [1.40555e-005,-1.90139e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ChairPlastic_F', [8159.19,5530.95,1.43051e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.19,5530.95,7.48212]; [_newObject, [[-0.262188,-0.965017,6.47079e-005], [3.24259e-005,5.82438e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Shovel_F', [8159.32,5529.92,0.0236349], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.32,5529.92,7.04475]; [_newObject, [[0.257033,-0.960652,-0.105265], [0.0265479,-0.101864,0.994444]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodContainer_01_F', [8159.82,5531.7,9.53674e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.82,5531.7,7.22781]; [_newObject, [[-0.25461,0.967044,-8.76084e-006], [-6.67557e-006,7.30181e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CanisterFuel_F', [8159.88,5529.89,3.8147e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.88,5529.89,7.2735]; [_newObject, [[-0.710701,0.703494,-4.2398e-005], [-2.22133e-005,3.78268e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CanisterFuel_F', [8159.68,5530.32,3.67165e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.68,5530.32,7.27353]; [_newObject, [[0.702716,0.71147,-0.000521574], [0.000346498,0.000390858,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CratesWooden_F', [8159.49,5542.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8159.49,5542.7,7.739]; [_newObject, [[-0.999989,0.00470496,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8168.65,5549.91,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8168.65,5549.91,8.00113]; [_newObject, [[0.00470499,0.999989,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8173.89,5547.88,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8173.89,5547.88,8.00113]; [_newObject, [[-0.263361,-0.964697,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8171.52,5549.14,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8171.52,5549.14,8.00113]; [_newObject, [[-0.504069,-0.863663,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PortableLight_double_F', [8176.19,5544.61,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.13,5544.5,8.08381]; [_newObject, [[0.504069,0.863663,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8176.39,5546.37,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8176.39,5546.37,8.00113]; [_newObject, [[-0.710426,-0.703772,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8157.64,5547.46,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8157.64,5547.46,8.00113]; [_newObject, [[0.254271,-0.967133,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8162.9,5549.56,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8162.9,5549.56,8.00113]; [_newObject, [[0.00470499,0.999989,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8155.13,5545.97,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8155.13,5545.97,8.00113]; [_newObject, [[0.703772,-0.710426,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8165.65,5549.92,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8165.65,5549.92,8.00113]; [_newObject, [[0.00470499,0.999989,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_IndCnc_2deco_F', [8160.15,5548.82,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8160.15,5548.82,8.00113]; [_newObject, [[-0.49592,0.868368,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WoodPile_F', [8161.78,5544.91,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8161.63,5544.94,7.25993]; [_newObject, [[-0.999989,0.00470496,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CamoNetB_NATO_EP1', [8278.6,5565.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8278.65,5565.76,9.06994]; [_newObject, [[0.0368431,0.999321,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ShedBig', [8291.66,5550.91,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8291.58,5553.05,8.83045]; [_newObject, [[0.0165304,0.999863,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8255.54,5448.32,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8255.55,5448.3,7.42031]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8251.53,5452.55,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8251.55,5452.55,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8253.05,5448.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8253.05,5448.3,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8250.55,5448.55,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8250.55,5448.55,7.42268]; [_newObject, [[-0.108815,0.994062,9.17421e-006], [9.87343e-006,-8.14821e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8251.56,5449.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8251.55,5449.8,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [8251.05,5447.8,1.43051e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8251.05,5447.8,7.42268]; [_newObject, [[0.62628,0.779598,1.28788e-005], [-3.5394e-006,-1.36764e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BarrelEmpty_F', [8251.92,5447.76,-0.00099802], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8251.92,5447.76,7.40375]; [_newObject, [[-4.64494e-005,1,1.32817e-005], [-1.31749e-005,-1.32823e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8251.53,5460.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8251.55,5460.8,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8253.05,5462.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8253.05,5462.3,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8251.56,5458.05,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8251.55,5458.05,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8255.8,5462.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8255.8,5462.3,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipes_small_F', [8254.04,5462.79,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8254.04,5462.79,6.999]; [_newObject, [[2.22339e-006,1,-2.37285e-007], [7.81742e-008,2.37285e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8250.88,5456.17,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8251.3,5456.55,7.41066]; [_newObject, [[0.707107,-0.707107,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HelicopterWheels_01_assembled_F', [8252.52,5461.07,-0.00152969], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8252.52,5461.07,7.13147]; [_newObject, [[-0.500174,-0.865898,0.00674841], [0.00337533,0.00584365,0.999977]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['FlexibleTank_01_forest_F', [8252.1,5463.01,-3.76701e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8252.1,5463.01,7.51285]; [_newObject, [[0.00024048,1,-6.02241e-006], [6.27144e-005,6.00733e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8265.31,5449.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8265.3,5449.8,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8263.79,5448.32,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8263.8,5448.3,7.42031]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8265.28,5452.55,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8265.3,5452.55,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8261.05,5448.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8261.05,5448.3,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Portable_generator_F', [8265.54,5447.05,-0.000834465], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8265.54,5447.05,7.35835]; [_newObject, [[0.193062,-0.981187,-1.66686e-005], [-0.0037907,-0.000762861,0.999992]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8257.58,5448.13,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8257.05,5448.3,7.41066]; [_newObject, [[0.258819,0.965926,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8259.13,5447.67,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.55,5448.05,7.41066]; [_newObject, [[0.707107,-0.707107,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8265.96,5454.43,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8265.55,5454.05,7.41066]; [_newObject, [[-0.707107,0.707107,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HelipadSquare_F', [8258.3,5455.55,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.3,5455.55,7]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Windsock_01_F', [8265.4,5462.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8265.4,5462.4,8.275]; [_newObject, [[0,1,0], [-0,-0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8265.28,5460.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8265.3,5460.8,7.42031]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8261.3,5462.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8261.3,5462.3,7.42031]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8265.31,5458.05,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8265.3,5458.05,7.42031]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [8263.79,5462.32,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8263.8,5462.3,7.42031]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8257.46,5463.09,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8257.3,5462.55,7.41066]; [_newObject, [[-0.965926,0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_End_F', [8259.67,5463.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8259.8,5462.55,7.41066]; [_newObject, [[-0.965926,-0.258819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_B_LR_Ambulance_GB_D', [8215.32,5479.27,0.034008], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8215.32,5479.27,8.69079]; [_newObject, [[0.0234536,0.999593,-0.0162319], [7.24179e-005,0.0162347,0.999868]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_B_LR_Ambulance_GB_D', [8219.35,5479.32,0.0340109], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8219.35,5479.32,8.6908]; [_newObject, [[0.0235126,0.999592,-0.0162288], [7.27111e-005,0.0162315,0.999868]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_B_BMP2_AMB_CZ_Des', [8223.75,5478.75,-0.107237], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8223.75,5478.75,8.24518]; [_newObject, [[0.0238394,0.999525,0.0195256], [0.000519209,-0.0195435,0.999809]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['B_G_Van_01_fuel_F', [8228.75,5599.43,-0.0302649], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8228.75,5599.43,8.70019]; [_newObject, [[-0.258852,-0.965914,-0.00262594], [-0.00279599,-0.0019693,0.999994]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['B_G_Van_01_fuel_F', [8230.13,5585.68,-0.0303583], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8230.13,5585.68,8.7001]; [_newObject, [[0.258802,-0.965926,-0.0028379], [0.00170641,-0.0024808,0.999995]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_I_V3S_Refuel_TKG', [8207.54,5579.13,-0.0421925], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8207.54,5579.13,8.75008]; [_newObject, [[-0.0383776,-0.999221,0.00914706], [-0.00292644,0.00926615,0.999953]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_O_Ural_Repair_TKA', [8202.24,5579.33,0.0617838], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8202.24,5579.33,8.84985]; [_newObject, [[-0.0242481,-0.999704,0.00187815], [-0.00166453,0.00191908,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RHS_UH60M_d', [8248.98,5480.43,-0.897866], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8248.98,5480.43,9.63537]; [_newObject, [[-0.000100296,1,-0.000265667], [4.45153e-007,0.000265668,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RHS_M2StaticMG_D', [8294.87,5400.69,-0.0654697], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8294.87,5400.69,8.6882]; [_newObject, [[0.053132,-0.998587,-4.67259e-006], [-1.72479e-005,-5.59691e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_I_SUV_Armored_ION', [8275.09,5565.59,0.00930738], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8275.09,5565.59,7.97083]; [_newObject, [[-0.0412607,-0.999145,0.0025055], [0.00119582,0.00245825,0.999996]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_I_SUV_Armored_ION', [8283.01,5564.99,0.00930357], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8283.01,5564.99,7.97083]; [_newObject, [[-0.00772958,-0.999967,0.00247541], [0.00104524,0.0024674,0.999996]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_I_SUV_ION', [8279.03,5565.31,-0.0217843], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8279.03,5565.31,7.97088]; [_newObject, [[-0.0151393,-0.999882,0.00250041], [0.00164515,0.00247578,0.999996]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_I_SUV_ION', [8291.55,5553.17,-0.0255036], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8291.55,5553.17,7.96716]; [_newObject, [[-0.999874,0.0157165,0.00194916], [0.00193099,-0.00117114,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['RHS_MELB_MH6M', [8258.21,5455.49,0.0139103], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [8258.21,5455.49,8.95409]; [_newObject, [[0.000291506,1,-7.75894e-007], [0.000522801,6.23494e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;
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