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- Today's changes:
- ====================
- Author: TimCairl
- Date: 02/20/2020, 02:34:00 PM
- Revision #1771
- WE DID IT BOIS, WE GOT FULLY FUNCTIONAL REVERSE BURN AND MOST OF THE SETTING SUB MENU BEING DISPLAYED PROPERLY
- Author: brentthomas
- Date: 02/20/2020, 02:22:30 PM
- Revision #1770
- Added separate BPs for the different color AIs - Brent
- Author: jbyron
- Date: 02/20/2020, 02:08:49 PM
- Revision #1769
- Created moar materials and effects for laser beam!
- Author: lawrencej
- Date: 02/20/2020, 02:09:28 AM
- Revision #1766
- shhhhhh nothing to see here.
- Author: lawrencej
- Date: 02/19/2020, 09:26:42 PM
- Revision #1765
- Updated raymarching shader, now casts shadows and is textured.
- Author: zitzmanc
- Date: 02/19/2020, 09:23:04 PM
- Revision #1764
- Dumb Textures not needed -Cait
- Author: zitzmanc
- Date: 02/19/2020, 09:02:43 PM
- Revision #1763
- Stepping stone change in Yellow, Unreal folder organizing -Cait
- Author: emmoriold
- Date: 02/19/2020, 08:15:53 PM
- Revision #1762
- pwease notice me changebot, you have made me very sad recently
- added collision to new floating platform
- added ability to de/activate orb pickups, touched a cpp file for the first time in ages
- changed floating platform layout
- added receiver mesh to the BP
- Author: lawrencej
- Date: 02/19/2020, 08:09:59 PM
- Revision #1761
- Added Raymarching Shader
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