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- wait()
- local Player = game.Players.LocalPlayer
- local Char = Player.Character or Player.CharacterAdded:Wait()
- local Humanoid = Char.Humanoid
- local Enabled = true
- local Mouse = Player:GetMouse()
- local x = math.random(-100,100)/100
- local y = math.random(-100,100)/100
- local z = math.random(-100,100)/100
- Mouse.Button1Down:connect(function()
- if not Enabled then return end
- Enabled = false
- for i = 1, 20 do
- Humanoid.CameraOffset = Vector3.new(x,y,z)
- print(i)
- wait()
- end
- Humanoid.CameraOffset = Vector3.new(0,0,0)
- Enabled = true
- end)
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