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- World :
- >Average: The yellow sun is bright and energetic, much akin to Sol. This is the default for life, with no upsides or downsides on its own.
- >Large: Your homeworld is twice the size of Terra and has strong gravity. This makes initial spaceflight vastly more difficult for your species but a higher strength and hardiness to carry their own weight can be expected.
- >Many Moons: Your homeworld has numerous tiny moons. Some are always in the sky and reflect the sun for constant, blinding brightness. If there’s water, the tides will be frenzied and chaotic.
- >Frigid: Your homeworld is extremely far from its sun and freezing cold. Moisture is usually frozen and evaporates slowly. Your species will need to evolve for very low temperatures.
- >Balanced: Your homeworld has a moderate amount of water, with several continents and a regular rain cycle. Its density may vary from region to region but overall it’s equivalent to Terra and won’t have an extreme effect on the evolution of your species.
- >Jagged: Your homeworld’s surface is rent with crags and caves, mountains far higher and gorges far deeper than can be found on Terra. Its elevation is inconsistent and your species will need to compensate.
- >Warp Saturation: Your homeworld is a rarity, where the Warp and realspace freely mingle and intermix. Your species will evolve under constant exposure to psychic phenomena and this will inevitably have an overwhelming effect on its evolution.
- TLDR of Under Hunter biology :
- >100 for muscles
- >100 for Psyker Heart
- >99 for Immunity
- >99 for Ritualized Dominance tribe structure
- >99 for Menopause
- >98 For Ice-based Psyker Power
- >97 for digestion improvement
- >96 for Ears
- >94 for opposable thumbs
- >93 for Regen
- >93 for Bones
- >91 for Eggs + Dorsal pouch
- >90 for Pain sense
- >90 for Fur
- Digestive track :
- Mouth
- Jaw Muscles
- Fangs
- Good for tearing flesh
- Fang-clicking, tongue and vocal pouch as communication.
- Tongue
- Bundle of muscle. Tactile and taste functionalities. Saliva
- Stomach
- Two poaches. First is linked to sex system, and covered in saliva.
- Muscles layered stomach to mix and expulse
- Second poach got a weak acid making organ.
- Mostly Carnivore, occasional herbivore.
- Gut
- Specialized track to extract nutrient. Goes toward a rectal ampulla
- Lard layer :
- Pushes a bit starvation away.
- Isolate a bit from the cold.
- Satiation/Hunger/Cravings
- limbs
- Muscle-dense medium length limbs.
- Shoulder
- Removable
- Issue : tear by themself; Under Hunter does not capitalize because of a lack of nervous system.
- Talons
- Strong and Sharp; Keratine
- small muscle to angle them for climbing.
- Pounce Biology
- Bipedal, opposable thumbs + rotative wrists
- Ear
- Frail membrane, protected by a zig-zagging tube.
- 3 of them allowing better spatialization of sound. Tube got weak muscle to orient them.
- Better sensitivity : can discriminate up to 4 simultaneous sounds
- Can detect if something in range is a Depth/Moss Crawler (Prioritized)
- Eyes
- 4 of them.
- A primitive lens, Cornea (Ephitelium), Vitreous humor
- This allow better far away vision as well as very close range vision. The intermediary spot is still blurry.
- Nose
- Can smell "flesh" and "testicles"
- Better sensitivity : can discriminate up to 3 simultaneous smells
- Pheromones :
- Males are repulsed by testicles
- Female are more attracted to not-pack member testicles
- All are more attracted to genetically-diverse egg.
- Bitchin nose spike horn covering (self-explanatory)
- Brain
- Sensory Pre-filter :
- Can discriminate between sources.
- Can recoup, or confront information. Little "sense" memory, allowing picking option that seems better (eating a nearby)
- Social Pack Instinct
- Killer Instinct
- Pain and pleasure, with tactile and proprioception bundled in.
- Empathy, Joy, Sadness
- Multi-lobal structure.
- Skin
- A small layer to protect from the harsh world
- Bones
- Posterior plate, offering minor protection
- Limb articulated bone
- Skull bone
- Spine, bundling nerves, increasing mobility
- Bounce-empowered jumps.
- Muscular system
- Insanely strong
- Insanely Efficient
- Sexuality
- Male Under Hunter expels their Crawler-sized testicle, making ample noise. This attract another Under Hunter that gobbles the genetic material.
- If the gobbler happen to be a female, magic happens and eggs will be feconded. Females hold up 3 to 6 eggs at a given point, with hard shells. Fecondation occurs merely in hours.
- The proud mother-to-be will then spit out eggs, that members of the pack put in a dorsal pocket. Depending on the size of the Under Hunter, it can carry between one and four such eggs - and younglings, allowing a smoother life for the first week while the newborn is growing.
- Eggs are coloured with the future fur of the Under Hunter. They're notably perfectly round.
- Litter Size : 3 to 6
- Gestation : 10 days
- Testicles :
- 2 growing with the Under Hunter. 1 is expelled when well fed and good shape (a bit taxing), or as a dying reflex. A Spare one will then grow.
- Matriarchal herd behavior
- Psyker things :
- 21% of Under Hunter are Dabbling Psyker ability (at least one spell)
- 4% of Under Hunter are Minor Psyker (at least 2 spells)
- 62% of Under Hunter are Adequate Psyker
- Psyker branch : Cryomancy
- Psyker spells known :
- Shape Ice
- Ice Shield
- Ice Shards
- Immunity/Regen :
- Most non lethal wounds are recoverable
- Regrowth of limbs and organs
- Brain injury can be recovered from - with the caveat of lost memories, skills, and learnt behavior
- Sixth Sense
- Works only in deeply calm state. Else, turns the Under Hunter in little paranoids jumpy psycho murder cat.
- Behavior :
- Because you chose "Desperation", Under Hunter's creative thinking a at the top of their game when being Underdogs in a life-or-death situation.
- Because you chose "Exploration", Under Hunter will have a drive to know about nearby terrain and local species (or population) as the first thing when confronted to a new environment.
- Lifespan : 873 days.
- 0-80 days : youth; 81 - 656 : adulthood; 657 - 873 : post-menopause
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