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- variables:
- {walka.%player%} = false
- {ban.%player%} = false
- on damage of player:
- if {walka.%victim%} is false:
- set {walka.%victim%} to true
- display "&cANTY-LOGOUT" on bossbar with 100 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 95 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 90 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 85 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 80 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 75 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 70 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 65 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 60 percent by 10 seconds for victim
- wait 1 tick
- display "&cANTY-LOGOUT" on bossbar with 55 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 50 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 45 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 40 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 35 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 30 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 25 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 20 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 15 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 10 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 5 percent by 10 seconds for victim
- wait 1 second
- display "&cANTY-LOGOUT" on bossbar with 5 percent by 1 seconds for victim
- set {walka.%victim%} to false
- stop
- on quit:
- if {walka.%player%} is true:
- set {walka.%player%} to false
- kill player
- set {globalvariabelsfordead.%player%} to 1
- broadcast "&cGracz &6%player% &cwylogowal sie podczas walki!"
- stop
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