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Nov 11th, 2018
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  1. init()
  2. {
  3.     AddEndRoundMusic("endround1"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  4.     AddEndRoundMusic("endround2"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  5.     AddEndRoundMusic("endround3"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  6.     AddEndRoundMusic("endround4"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  7.     AddEndRoundMusic("endround5"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  8.     AddEndRoundMusic("endround6"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  9.     AddEndRoundMusic("endround7"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  10.     AddEndRoundMusic("endround8"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  11.     AddEndRoundMusic("endround9"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  12.     AddEndRoundMusic("endround10"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  13.     AddEndRoundMusic("endround11"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  14.     AddEndRoundMusic("endround12"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  15.     AddEndRoundMusic("endround13"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  16.     AddEndRoundMusic("endround14"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  17.     AddEndRoundMusic("endround15"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  18.     AddEndRoundMusic("endround16"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  19.     AddEndRoundMusic("endround17"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  20.     AddEndRoundMusic("endround18"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  21.     AddEndRoundMusic("endround19"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  22.     AddEndRoundMusic("endround20"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  23.     AddEndRoundMusic("endround21"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  24.     AddEndRoundMusic("endround22"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  25.     AddEndRoundMusic("endround23"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  26.     AddEndRoundMusic("endround24"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  27.     AddEndRoundMusic("endround25"); //JUST COPY PASTE AND EDIT SOUNDALIASES NAME
  28.    
  29.    
  30. }
  31. endRound()
  32. {
  33.     thread partymode();
  34.     song = (1+randomInt(16));
  35.     level thread playSoundOnAllPlayers( "endround" + song );  
  36.     iPrintlnBold( "^1LOL");
  37. }
  38. AddEndRoundMusic(name)
  39. {
  40.     if(!isDefined(level.endroundmusic))
  41.         level.endroundmusic = [];
  42.     level.endroundmusic[level.endroundmusic.size] = name;
  43. }
  44. partymode()
  45. {
  46.     for(;;)
  47.     {  
  48.         SetExpFog(256, 900, 1, 0, 0, 0.1);
  49.         wait .2;
  50.         SetExpFog(256, 900, 0, 1, 0, 0.1);
  51.         wait .2;
  52.         SetExpFog(256, 900, 0, 0, 1, 0.1);
  53.         wait .2;
  54.         SetExpFog(256, 900, 0.4, 1, 0.8, 0.1);
  55.         wait .2;
  56.         SetExpFog(256, 900, 0.8, 0, 0.6, 0.1);
  57.         wait .2;
  58.         SetExpFog(256, 900, 1, 1, 0.6, 0.1);
  59.         wait .2;
  60.         SetExpFog(256, 900, 1, 1, 1, 0.1);
  61.         wait .2;
  62.         SetExpFog(256, 900, 0, 0, 0.8, 0.1);
  63.         wait .2;
  64.         SetExpFog(256, 900, 0.2, 1, 0.8, 0.1);
  65.         wait .2;
  66.         SetExpFog(256, 900, 0.4, 0.4, 1, 0.1);
  67.         wait .2;
  68.         SetExpFog(256, 900, 0, 0, 0, 0.1);
  69.         wait .2;
  70.         SetExpFog(256, 900, 0.4, 0.2, 0.2, 0.1);
  71.         wait .2;
  72.         SetExpFog(256, 900, 0.4, 1, 1, 0.1);
  73.         wait .2;
  74.         SetExpFog(256, 900, 0.6, 0, 0.4, 0.1);
  75.         wait .2;
  76.         SetExpFog(256, 900, 1, 0, 0.8, 0.1);
  77.         wait .2;
  78.         SetExpFog(256, 900, 1, 1, 0, 0.1);
  79.         wait .2;
  80.         SetExpFog(256, 900, 0.6, 1, 0.6, 0.1);
  81.         wait .2;
  82.         SetExpFog(256, 900, 1, 0, 0, 0.1);
  83.         wait .2;
  84.         SetExpFog(256, 900, 0, 1, 0, 0.1);
  85.         wait .2;
  86.         SetExpFog(256, 900, 0, 0, 1, 0.1);
  87.         wait .2;
  88.         SetExpFog(256, 900, 0.4, 1, 0.8, 0.1);
  89.         wait .2;
  90.         SetExpFog(256, 900, 0.8, 0, 0.6, 0.1);
  91.         wait .2;
  92.         SetExpFog(256, 900, 1, 1, 0.6, 0.1);
  93.         wait .2;
  94.         SetExpFog(256, 900, 1, 1, 1, 0.1);
  95.         wait .2;
  96.         SetExpFog(256, 900, 0, 0, 0.8, 0.1);
  97.         wait .2;
  98.         SetExpFog(256, 900, 0.2, 1, 0.8, 0.1);
  99.         wait .2;
  100.         SetExpFog(256, 900, 0.4, 0.4, 1, 0.1);
  101.         wait .2;
  102.         SetExpFog(256, 900, 0, 0, 0, 0.1);
  103.         wait .2;
  104.         SetExpFog(256, 900, 0.4, 0.2, 0.2, 0.1);
  105.         wait .2;
  106.         SetExpFog(256, 900, 0.4, 1, 1, 0.1);
  107.         wait .2;
  108.         SetExpFog(256, 900, 0.6, 0, 0.4, 0.1);
  109.         wait .2;
  110.         SetExpFog(256, 900, 1, 0, 0.8, 0.1);
  111.         wait .2;
  112.         SetExpFog(256, 900, 1, 1, 0, 0.1);
  113.         wait .2;
  114.         SetExpFog(256, 900, 0.6, 1, 0.6, 0.1);
  115.     }
  116. }
  117. playSoundOnAllPlayers( soundAlias )
  118. {
  119.     for( i = 0; i < getEntArray( "player", "classname" ).size; i++ )
  120.     {
  121.         getEntArray( "player", "classname" )[i] playLocalSound( soundAlias );
  122.  
  123.     }
  124. }
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