Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- !!!!
- This is no longer being updated
- Visit the RPP Github https://github.com/alaestor/Rimworld-MiscRobotsPlusPlus
- !!!!
- /////////////////////////////////////////////////////////////////////
- //// Latest Mod Version is 3.0.3 made for Game Version 1.0.2059 ////
- /////////////////////////////////////////////////////////////////////
- [[ alaestor@null.net -- public.FutureGadgetLab.net ]]
- ROBOTS++ MISC ROBOTS XTENSION (R++ || RPP)
- CHANGE LOG
- =================================================================================================
- mv 3.0.6 requested feature
- All robots now have intellectual and animal skills of the appropriate rank, specifically for jobs that require these stats.
- Update on 6/25/2019 4:54:31 PM.
- =================================================================================================
- mv3.0.5 (2) whoops
- typo fix, supportedVersions not Supported...
- Update on 6/10/2019 9:06:56 AM.
- =================================================================================================
- mv3.0.5
- Added German translation by Ubreitfeld
- Updated Traditional Chinese by Alane
- Update on 6/10/2019 7:57:34 AM.
- =================================================================================================
- mv3.0.4
- updated repair & butcher costs to reflect costs
- Added Traditional Chinese & Simplified Chinese translation by Alane
- Update on 11/13/2018 12:48:49 PM.
- =================================================================================================
- mv3.0.3 tweaks
- optimized patch loadtimes (Defs/)
- rebalanced crafting -- made a spreadsheet: https://docs.google.com/spreadsheets/d/1WlLw7REcSZcnGn9MmDXK8Abjz6vAbuJTJAy2DUpo_ro/edit?usp=sharing
- Update on 11/1/2018 2:48:17 AM.
- =================================================================================================
- mv3.0.2 Compatibility & Tweaks
- Removed misc core as a requirement in the about text
- Added support for the Quarry mod
- Tweaked OmniBot work priorities to be more useful
- Update on 10/22/2018 12:20:53 AM.
- =================================================================================================
- mv3.0.1 Bugfix
- corrected some names and descriptions in the english translation template.
- Update on 10/19/2018 5:48:54 AM.
- =================================================================================================
- mv3.0.0 v1.0 Release Update & Expansion
- Added tier 5s with unique sprites and charging station
- Higher tiers recharge faster
- Made robots and their resources much cheaper
- Dramatically reduced over-all research and crafting times
- Dramatically simplified crafting
- Dramatically simplified research
- Update on 10/19/2018 5:03:51 AM.
- =================================================================================================
- mv2.2.1 update
- bots recharge faster with each tier
- bots work faster with each tier
- bots can carry more with each tier
- Update on 9/14/2018 1:21:15 PM.
- =================================================================================================
- mv 2.2.0 - B19 compatibility
- added masses to base-stations
- Adjusted tier movement speed curve (more dramatic)
- -- (i4, ii5, iii7, iv10, v15)
- Increased hauler and cleaner bot speeds further
- -- (i6, ii8, iii10, iv13.5)
- Bugfix (B19) massive colony wealth
- -- removed robot "animal market value"
- -- now only base-station adds to wealth
- Update on 8/29/2018 1:38:55 AM.
- =================================================================================================
- mv 2.1.1 Bug Fix
- Fixed OmniBot not requiring OmniBot research...
- Fixed Crafter bot textures ("destroyed" swapped with "back")
- Fixed Cleaner 1 bot destroyed texture
- Update on 12/11/2017 2:35:41 PM.
- =================================================================================================
- mv 2.1.0 Beta18 Update
- Updated XML to be compatible with B18
- Changed hauler/cleaner prefixes to "AIRobot", as per parent mod
- Changed localization files accordingly
- Added proper "destroyed" textures for each robot
- Update on 11/27/2017 6:17:42 AM.
- =================================================================================================
- mv2.0.7 Localization Update
- Added French (by amarin972)
- Update on 8/26/2017 7:36:56 PM.
- =================================================================================================
- mv2.0.6 Localization Update
- Added Chinese Simplified (by duduluu)
- Added Chinese Traditional (by Alane)
- Update on 7/20/2017 11:36:06 PM.
- =================================================================================================
- mv2.0.5 Bug fix
- Fixed gold cost of T2 matrix (50->20)
- Update on 6/14/2017 5:19:25 PM.
- =================================================================================================
- mv2.0.4 Merge and Tweaks
- Merged OmniBot into R++
- Reduced T4 tech level from Spacer to Industrial
- Finished the translation template
- Renamed T5 research
- Updated the About mod description
- Update on 6/8/2017 1:36:50 PM.
- =================================================================================================
- mv2.0.3 Bug Fix
- Balanced butcher and repair costs (for future Misc. Robots update)
- Fixed builder bot being a horrible builder. YOU HAD ONE JOB!
- Big thanks to Ditronian for pointing out what was wrong.
- Update on 6/5/2017 2:27:25 PM.
- =================================================================================================
- mv2.0.2 Bug Fix
- Fixed ER bots not being able to feed patients (again)
- Fixed ER bots not being able to fight fires
- Reduced T4 bot flamability from 0.1 to 0.0
- Update on 6/3/2017 2:05:47 PM.
- =================================================================================================
- mv2.0.1 Bug Fix
- Fixed the Hauler recharge bug (dirty hack)
- Fixed T4 matrix recipe creating a T3 matrix
- Fixed some language definitions
- Update on 6/3/2017 10:51:27 AM.
- =================================================================================================
- mv2.0.0 Expansion
- Implemented T2, T3, and T4 Cleaner and Hauler bots
- Implemented T4 matrix and a T4 varient for every bot
- Reduced T4 research tech level from spacer to Industrial
- Rebalanced market values
- Hauler and Cleaner Movement Speed Buffed
- Fixed minor bugs
- Added multi-language support. The English version will act as a template for translators to work from.
- Update on 6/1/2017 7:47:13 PM.
- =================================================================================================
- mv1.5.3 Bug Fix
- ER Bot will no longer throw errors when feeding patients
- Update on 5/30/2017 6:18:51 AM.
- =================================================================================================
- mv1.5.2 Bug Fix
- Modified Cleaner and Hauler T1 station names to include tier suffix
- Stopped Kitchen T3 bot from being an otherkin and believing it was a builder bot
- Fixed other very minor issues
- Update on 5/28/2017 2:44:22 PM.
- =================================================================================================
- v1.5.1 Bug Fix
- Fixed all robots being builder bots (LOL)
- Fixed all recipies not using the proper research
- Fixed a bunch of little things that aren't important
- Removed research for bots that don't exist yet
- Removed some comments
- Update on 5/28/2017 11:15:11 AM.
- =================================================================================================
- v1.5.0 Game Version Patch, Balance rework, and Complete Rewrite of XML
- File Size: 0.505 MB
- Completely rewrote R++ using "Misc. Robots" as a template for recent changes.
- Changed internal naming comvention from suffix tier name to roman numerals
- i.e. _Basic = _I, _Interm = _II, and so on.
- Renamed tiers
- T1, previously "Basic" is now "Simple",
- T2, previously "Intermediate" is now "Basic", and so on.
- Texture subfolder changes
- "..\RPP\.." will exist in appropriet hierarchy.
- ex: ".\things\Buildings\RPP\" to better reduce potential conflicts.
- Bot textures aren't named uniquely, but rather are organized by
- subfolder within RPP ex: "..\RPP\Crafter\"
- bot tier subfolders renamed from tier name to roman numerals which
- directly corrispond do the XML definitions.
- Reduced XML duplication by extensive use of inheretence.
- Inheretence naming convention can be observed in most files and is consistant.
- Whitespace characters and spacing are also consistant across files.
- Added abstractions between parent mod and RPP to improve logical seperation
- and allow for future changes / expansion, and ease of upgrading.
- The A17 mv1.5.0 version was re-writen with longevity in mind. This should be the
- definitive revision, likely will only be updated and no longer rewriten.
- The naming conventions, inheretence, and abstracted seperation all greatly
- lend themselves to increased ease-of-update and readability.
- Revamped research (completely reworked) and seperated into new tab.
- It's set up in such a way to allow for future expansions and more research.
- Would be better if multiple inheretence was a thing...
- Update on 5/28/2017 9:06:36 AM.
- =================================================================================================
- v1.0.5 Bug Fix
- File Size: 0.519 MB
- Fixed defaultcooldowntick error spam
- Update on 1/8/2017 2:19:12 PM.
- =================================================================================================
- v1.0.4 Game Version Patch
- File Size: 0.518 MB
- Removed the now redundant "repair" trait
- Removed combat melee verbs (fixing cooldown def)
- Updated version number for A16
- Update on 1/7/2017 9:11:26 PM.
- =================================================================================================
- v1.0.3 -- Bug Fix
- File Size: 0.519 MB
- Bug Fixes:
- -Fixed T1 Crafter recipe not appearing after being researched
- Update on 10/6/2016 11:01:28 PM.
- =================================================================================================
- v1.0.2 -- Bug Fixes & Balance Update
- File Size: 0.519 MB
- Added forum URL to mod about
- Increased robot market values by $500
- The increased margins, making it much cheaper to build than to buy.
- Cost Balance Adjusted as outlined in [ http://pastebin.com/JAeTk0z7 ]
- Bug Fixes:
- -Fixed T1 Matrix recipe, reduced silver required (300->200)
- Update on 10/6/2016 3:01:50 PM.
- =================================================================================================
- v1.0.1 -- Bug Fixes
- File Size: 0.519 MB
- Added relevant links to the "Misc Robots Plus Plus.txt" file
- Bug Fixes:
- -Removed conflicting recipe information for default Misc. Robots hauler bot
- -Removed conflicting recipe information for default Misc. Robots cleaner bot
- -Fixed Missing JobStrings (some inheriting definitions had it, some did not)
- -Added "Engeneering Robotics" JobStrings to meta parent definitions
- -Removed redundant "Engineering Robotics" JobStrings from inherited definitions
- Update on 9/5/2016 4:55:45 PM.
- =================================================================================================
- v1.0.0 -- Compatibility Update
- File Size: 0.520 MB
- Changed mod status from Alpha (v0.1.3a) to full release (v1.0.0)
- Updated old definitions
- -old format: AIRobot_Custom_<name>bot
- -new format: RPP_Bot_<name>_<tier>
- This breaks save compatibility with earlier 0.14 gamesaves.
- Update on 9/3/2016 5:35:21 PM.
- =================================================================================================
- v0.1.3a -- Balance Changes & Bug Fixes
- File Size: 0.527 MB
- Dramatically reduced global crafting time by roughly -50%
- Changed Robotic Matrix craft time (3000->1000)
- Changed T1 Bot craft time (8000->5000)
- Changed T2 Bot craft time (10000->8000)
- Changed T3 Bot craft time (15000->10000)
- Bug Fixes:
- -Fixed T2 market value ($3000->$2500)
- -Fixed T3 market value ($6000->$4500)
- -Removed unintended base-station build time (4000->0)
- More detail on specifics can be found in the balance discussion.
- Update on 8/28/2016 12:41:30 PM.
- =================================================================================================
- v0.1.2a -- Balance, Art, and Minor Name Changes
- File Size: 0.528 MB
- Implemented Override of the original Misc. Robots (for balance reasons)
- Renamed Haulingbot and station to Hauler
- Renamed Cleaningbot and station to Cleaner
- Increased market value of Hauler and Cleaner to Tier 1 prices
- Buffed Hauler and Cleaner movement speeds to reflect price change
- Changed all R++ PawnKindDef labels from "name(T#) bot" to "name bot (Tier #)"
- Changed Advanced Robotic Matrix texture
- Update on 8/27/2016 9:34:52 AM.
- =================================================================================================
- v0.1.1a -- Art Asset Fix and File Size Reduction
- File Size: 0.520 MB
- Removed zWorking development files
- Removed preview images intended for steam workshop page
- Reduced file size dramatically (3MB to 0.520MB)
- Updated RPP Logo (Preivew + Workshop)
- Changed RPP "Everything" Preview. Now 80% less horrible (Workshop)
- Fixed Resolution of the tech/research tree chart (Workshop)
- Fixed various art asset bugs:
- -Removed the Tier 2 blue hexigon from Tier 1 ER Bot
- -Modified ER Bot Outline (all tiers)
- -Modified Kitchen Bot Outline (all tiers)
- Update on 8/25/2016 10:00:57 PM.
- =================================================================================================
- v0.1.0a -- Workbench, Research, Bot Tiers, Textures, Balance Improvements
- File Size: 3.0024 MB
- Added 3 tiers of robots: Basic, Intermediate, and Advanced.
- Added 3 tiers of 'Robotic Matrix' items used for making a specific tier of bot.
- Added Robotic Component required for manufacturing Robotic Matricies.
- Added Robotic Workbench crafting table.
- Added Crafting recipies for all Robotic Matricies and the Robotic Component.
- Added Robotic Research, and research-tree flowchart to reflect all changes above.
- Added unique textures for each tier of each robot and their base-stations
- along with the robotic component and all robotic matricies.
- Deprecated machining table recipies. They exist as legacy for save compatibility.
- All bots and Robotic Matricies are added to the 'Robots' and 'Exotic' traders.
- All robots have a min and max comfy temperature of +/-110c.
- Reworked robot cost and resource balance.
- Update on 8/25/2016 4:32:59 PM.
- =================================================================================================
- v0.0.2a -- Bug Fixes and Balance Improvements
- File Size: 0.225 MB
- Modified crafting recipe of R++ bots to 300 steel, 30 componants, and 20 plasteel.
- Modified market value of R++ bots to $1479 to reflect materials used in crafting.
- Modified crafting recipe of misc bots to 300 steel, and 15 componants.
- Modified ERBot texture (Needle, Hose, and Arms)
- Increased flamability from 0.3 to 0.6 (ERBot is still zero flamability)
- Decreased Default Skill-Level from 12 to 5
- Removed "zTexture Working Directory" as it was never meant to be included.
- Bugs Fixed:
- -BuilderBot is now capable of repairing.
- Update on 8/20/2016 5:19:10 AM.
- =================================================================================================
- v0.0.1a -- Initial Alpha Release
- Created Kitchen, Builder, Crafter, and ER bots.
- Made bots craftable at machining table.
- Price, Build-cost, and Skill Levels are WIP
- Update on 8/19/2016 2:50:06 PM.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement