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  1. InvalidOperationException: Sequence contains no matching element
  2. System.Linq.Enumerable.Single[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) (at <3e4da02cf86b4fc686ed0ac61bffc210>:0)
  3. Collections.model.CollectionsModel.GetCardRating (Collections.model.data.CardRatingType type) (at Assets/Scripts/Collections/model/CollectionsModel.cs:173)
  4. Collections.model.CollectionsModel.GetCard (Collections.CardSO config) (at Assets/Scripts/Collections/model/CollectionsModel.cs:136)
  5. Collections.model.CollectionsModel..ctor (User.User user, Collections.CollectionsSettingsSO settings) (at Assets/Scripts/Collections/model/CollectionsModel.cs:26)
  6. Collections.CollectionsManager..ctor () (at Assets/Scripts/Collections/CollectionsManager.cs:35)
  7. Collections.CollectionsManager.get_Instance () (at Assets/Scripts/Collections/CollectionsManager.cs:21)
  8. CollectionIconMono.IconClick () (at Assets/Scripts/Collections/view/CollectionIconMono.cs:23)
  9. UnityEngine.Events.InvokableCall.Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
  10. UnityEngine.Events.UnityEvent.Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
  11. UnityEngine.UI.Button.Press () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66)
  12. UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108)
  13. UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
  14. UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
  15. UnityEngine.EventSystems.EventSystem:Update()
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