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  1. /*
  2. Text Buttons
  3. {
  4. E.G. "SV(-1,0, "f \"Press [{+gostand}] To Jump =D\"");"
  5. [{+frag}] = Right Bumper
  6. [{+smoke}] = Left Bumper
  7. [{+attack}] = Right Trigger
  8. [{+speed_throw}] = Left Trigger
  9. [{+melee}] = Right Stick
  10. [{+breath_sprint}] = Lefy Stick
  11. [{togglescore}] = Back
  12. [{togglemenu}] = Start
  13. [{+gostand}] = A Button
  14. [{+stance}] = B Button
  15. [{+usereload}] = X Button
  16. [{weapnext}] = Y Button
  17. [{+actionslot 1}] = Dpad Up
  18. [{+actionslot 2}] = Dpad Down
  19. [{+actionslot 3}] = Dpad Left
  20. [{+actionslot 4}] = Dpad Right
  21. }
  22. */
  23.  
  24. #include "stdafx.h"
  25. #include <stdio.h>
  26. #include <string>
  27. using std::string;
  28.  
  29. typedef void (*SV_GameSendServerCommand_t)(int clientNum, int type, const char *text);
  30. typedef int (*Key_IsDown)(int ClientNum, int ButtonEnum);
  31. typedef bool (*Dvar_GetBool_t)(const char *dvarName);
  32. typedef void (*SetModel_t)(int clientEntity, const char *model);
  33. int GameStartedBitch = 1;
  34. int MenuOpen = 0;
  35. int MainMenu = 0;
  36. int scroll = 0;
  37. int CanGoBack = 0;
  38. int sub1 = 0;
  39. int sub2 = 0;
  40. int sub3 = 0;
  41. int sub4 = 0;
  42. int sub5 = 0;
  43. int sub6 = 0;
  44.  
  45. int RB()
  46. {
  47. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  48. if (button_pressed(0,0x06))
  49. {
  50. return 1;
  51. }
  52. else
  53. return 0;
  54. }
  55. int LB()
  56. {
  57. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  58. if (button_pressed(0,0x05))
  59. {
  60. return 1;
  61. }
  62. else
  63. return 0;
  64. }
  65. int X()
  66. {
  67. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  68. if (button_pressed(0,0x03))
  69. {
  70. return 1;
  71. }
  72. else
  73. return 0;
  74. }
  75. int Y()
  76. {
  77. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  78. if (button_pressed(0,0x04))
  79. {
  80. return 1;
  81. }
  82. else
  83. return 0;
  84. }
  85. int B()
  86. {
  87. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  88. if (button_pressed(0,0x02))
  89. {
  90. return 1;
  91. }
  92. else
  93. return 0;
  94. }
  95. int A()
  96. {
  97. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  98. if (button_pressed(0,0x01))
  99. {
  100. return 1;
  101. }
  102. else
  103. return 0;
  104. }
  105. int RS()
  106. {
  107. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  108. if (button_pressed(0,0x11))
  109. {
  110. return 1;
  111. }
  112. else
  113. return 0;
  114. }
  115. int LS()
  116. {
  117. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  118. if (button_pressed(0,0x10))
  119. {
  120. return 1;
  121. }
  122. else
  123. return 0;
  124. }
  125. int Start()
  126. {
  127. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  128. if (button_pressed(0,0x0E))
  129. {
  130. return 1;
  131. }
  132. else
  133. return 0;
  134. }
  135. int Back()
  136. {
  137. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  138. if (button_pressed(0,0x0F))
  139. {
  140. return 1;
  141. }
  142. else
  143. return 0;
  144. }
  145. int LT()
  146. {
  147. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  148. if (button_pressed(0,0x12))
  149. {
  150. return 1;
  151. }
  152. else
  153. return 0;
  154. }
  155. int RT()
  156. {
  157. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  158. if (button_pressed(0,0x13))
  159. {
  160. return 1;
  161. }
  162. else
  163. return 0;
  164. }
  165. int DPADUp()
  166. {
  167. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  168. if (button_pressed(0,0x14))
  169. {
  170. return 1;
  171. }
  172. else
  173. return 0;
  174. }
  175. int DPADDown()
  176. {
  177. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  178. if (button_pressed(0,0x15))
  179. {
  180. return 1;
  181. }
  182. else
  183. return 0;
  184. }
  185. int DPADLeft()
  186. {
  187. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  188. if (button_pressed(0,0x16))
  189. {
  190. return 1;
  191. }
  192. else
  193. return 0;
  194. }
  195. int DPADRight()
  196. {
  197. Key_IsDown button_pressed = (Key_IsDown)0x82141308;
  198. if (button_pressed(0,0x17))
  199. {
  200. return 1;
  201. }
  202. else
  203. return 0;
  204. }
  205. DWORD WINAPI commands(LPVOID)
  206. {
  207. SV_GameSendServerCommand_t setClientDvar = (SV_GameSendServerCommand_t)0x822548C8;
  208. Dvar_GetBool_t setDvar = (Dvar_GetBool_t)0x8229EEE0;
  209. SetModel_t WINN = (SetModel_t)0x8220D2A0;
  210.  
  211. for(;;)
  212. {
  213. int button_rshldr = RB();
  214. int button_lshldr = LB();
  215. int button_x = X();
  216. int button_y = Y();
  217. int button_b = B();
  218. int button_a = A();
  219. int button_rstick = RS();
  220. int button_lstick = LS();
  221. int button_start = Start();
  222. int button_back = Back();
  223. int button_ltrig = LT();
  224. int button_rtrig = RT();
  225. int dpad_up = DPADUp();
  226. int dpad_down = DPADDown();
  227. int dpad_left = DPADLeft();
  228. int dpad_right = DPADRight();
  229.  
  230. if (setDvar("cl_ingame"))
  231. {
  232. if(GameStartedBitch == 1)
  233. {
  234. setClientDvar(-1,0, "s loc_warningsUi \"0\"");
  235. setClientDvar(-1,0, "s loc_warnings \"0\"");
  236. //when the game starts it run's this then don't run it again
  237. setClientDvar(-1,0, "s ui_debug_localVarString \"\n\n\n\n\n\n\n\n\n\n^1SniPeZz Qc\n^2First Menu\n^6Press [{+melee}] To Open Menu\"");
  238. GameStartedBitch = 0;
  239. CanGoBack = 0;
  240. }
  241. if(MenuOpen == 0 && button_rstick == 1)//Shorter Code And change button_rshldr to whatever button u want to open menu
  242. {
  243. setClientDvar(-1,0, "s loc_warningsUi \"0\"");
  244. setClientDvar(-1,0, "s loc_warnings \"0\"");
  245. setClientDvar(-1,0, "s r_sun_from_dvars \"1\"");
  246. setClientDvar(-1,0, "s r_sunsprite_shader \"popup_button_selection_bar\"");
  247. setClientDvar(-1,0, "s r_sunsprite_size \"900\"");
  248. setClientDvar(-1,0, "s r_sun_fx_position \"-72, 0, 0\"");
  249. MenuOpen = 1;
  250. MainMenu = 1;
  251. sub1 = 0;
  252. sub2 = 0;
  253. sub3 = 0;
  254. sub4 = 0;
  255. sub5 = 0;
  256. sub6 = 0;
  257. CanGoBack = 0;
  258. scroll = 0;
  259. Sleep(90);
  260. }
  261. else if(MenuOpen == 1 && button_rstick == 1 && CanGoBack == 0)//Close Menu
  262. {
  263. setClientDvar(-1,0, "s loc_warningsUi \"0\"");
  264. setClientDvar(-1,0, "s loc_warnings \"0\"");
  265. setClientDvar(-1,0, "s ui_debug_localVarString \"\n\n\n\n\n\n\n\n\n\n^1SniPeZz Qc\n^6Press [{+melee}] To Open Menu\"");
  266. setClientDvar(-1,0, "player_view_pitch_down \"85\"");
  267. setClientDvar(-1,0, "player_view_pitch_up \"85\"");
  268. MenuOpen = 0;
  269. CanGoBack = 0;
  270. sub1 = 0;
  271. sub2 = 0;
  272. sub3 = 0;
  273. sub4 = 0;
  274. sub5 = 0;
  275. sub6 = 0;
  276. MainMenu = 0;
  277. scroll = 0;
  278. Sleep(90);
  279. }
  280. if(MenuOpen == 1 && dpad_down == 1)//Scrolling
  281. {
  282. scroll++;
  283. Sleep(90);
  284. }
  285. else if(MenuOpen == 1 && dpad_up == 1)//Scrolling
  286. {
  287. scroll--;
  288. Sleep(90);
  289. }
  290. /*MainMenu*/
  291. if(MainMenu == 1 && scroll == 0)
  292. {
  293. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Main Menu\n^5--------------\n^2Sub 1\n^0Sub 2\n^0Sub 3\n^0Sub 4\n^0Sub 5\n^0Sub 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  294. }
  295. else if(MainMenu == 1 && scroll == 1)
  296. {
  297. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Main Menu\n^5--------------\n^0Sub 1\n^2Sub 2\n^0Sub 3\n^0Sub 4\n^0Sub 5\n^0Sub 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  298. }
  299. else if(MainMenu == 1 && scroll == 2)
  300. {
  301. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Main Menu\n^5--------------\n^0Sub 1\n^0Sub 2\n^2Sub 3\n^0Sub 4\n^0Sub 5\n^0Sub 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  302. }
  303. else if(MainMenu == 1 && scroll == 3)
  304. {
  305. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Main Menu\n^5--------------\n^0Sub 1\n^0Sub 2\n^0Sub 3\n^2Sub 4\n^0Sub 5\n^0Sub 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  306. }
  307. else if(MainMenu == 1 && scroll == 4)
  308. {
  309. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Main Menu\n^5--------------\n^0Sub 1\n^0Sub 2\n^0Sub 3\n^0Sub 4\n^2Sub 5\n^0Sub 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  310. }
  311. else if(MainMenu == 1 && scroll == 5)
  312. {
  313. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Main Menu\n^5--------------\n^0Sub 1\n^0Sub 2\n^0Sub 3\n^0Sub 4\n^0Sub 5\n^2Sub 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  314. }
  315. else if(MainMenu == 1 && scroll == 6)
  316. {
  317. scroll = 0;
  318. }
  319. else if(MainMenu == 1 && scroll == -1)
  320. {
  321. scroll = 5;
  322. }
  323. //Sub1//
  324. if(sub1 == 1 && scroll == 0)
  325. {
  326. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 1\n^5--------------\n^2Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  327. }
  328. else if(sub1 == 1 && scroll == 1)
  329. {
  330. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 1\n^5--------------\n^0Opt 1\n^2Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  331. }
  332. else if(sub1 == 1 && scroll == 2)
  333. {
  334. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 1\n^5--------------\n^0Opt 1\n^0Opt 2\n^2Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  335. }
  336. else if(sub1 == 1 && scroll == 3)
  337. {
  338. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 1\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^2Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  339. }
  340. else if(sub1 == 1 && scroll == 4)
  341. {
  342. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 1\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^2Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  343. }
  344. else if(sub1 == 1 && scroll == 5)
  345. {
  346. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 1\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^2Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  347. }
  348. else if(sub1 == 1 && scroll == 6)
  349. {
  350. scroll = 0;
  351. }
  352. else if(sub1 == 1 && scroll == -1)
  353. {
  354. scroll = 5;
  355. }
  356. //Sub2//
  357. if(sub2 == 1 && scroll == 0)
  358. {
  359. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 2\n^5--------------\n^2Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  360. }
  361. else if(sub2 == 1 && scroll == 1)
  362. {
  363. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 2\n^5--------------\n^0Opt 1\n^2Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  364. }
  365. else if(sub2 == 1 && scroll == 2)
  366. {
  367. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 2\n^5--------------\n^0Opt 1\n^0Opt 2\n^2Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  368. }
  369. else if(sub2 == 1 && scroll == 3)
  370. {
  371. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 2\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^2Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  372. }
  373. else if(sub2 == 1 && scroll == 4)
  374. {
  375. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 2\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^2Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  376. }
  377. else if(sub2 == 1 && scroll == 5)
  378. {
  379. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 2\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^2Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  380. }
  381. else if(sub2 == 1 && scroll == 6)
  382. {
  383. scroll = 0;
  384. }
  385. else if(sub2 == 1 && scroll == -1)
  386. {
  387. scroll = 5;
  388. }
  389. //Sub3//
  390. if(sub3 == 1 && scroll == 0)
  391. {
  392. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 3\n^5--------------\n^2Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  393. }
  394. else if(sub3 == 1 && scroll == 1)
  395. {
  396. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 3\n^5--------------\n^0Opt 1\n^2Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  397. }
  398. else if(sub3 == 1 && scroll == 2)
  399. {
  400. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 3\n^5--------------\n^0Opt 1\n^0Opt 2\n^2Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  401. }
  402. else if(sub3 == 1 && scroll == 3)
  403. {
  404. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 3\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^2Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  405. }
  406. else if(sub3 == 1 && scroll == 4)
  407. {
  408. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 3\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^2Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  409. }
  410. else if(sub3 == 1 && scroll == 5)
  411. {
  412. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 3\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^2Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  413. }
  414. else if(sub3 == 1 && scroll == 6)
  415. {
  416. scroll = 0;
  417. }
  418. else if(sub3 == 1 && scroll == -1)
  419. {
  420. scroll = 5;
  421. }
  422. //Sub4//
  423. if(sub4 == 4 && scroll == 0)
  424. {
  425. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 4\n^5--------------\n^2Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  426. }
  427. else if(sub4 == 1 && scroll == 1)
  428. {
  429. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 4\n^5--------------\n^0Opt 1\n^2Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  430. }
  431. else if(sub4 == 1 && scroll == 2)
  432. {
  433. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 4\n^5--------------\n^0Opt 1\n^0Opt 2\n^2Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  434. }
  435. else if(sub4 == 1 && scroll == 3)
  436. {
  437. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 4\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^2Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  438. }
  439. else if(sub4== 1 && scroll == 4)
  440. {
  441. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 4\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^2Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  442. }
  443. else if(sub4 == 1 && scroll == 5)
  444. {
  445. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 4\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^2Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  446. }
  447. else if(sub4 == 1 && scroll == 6)
  448. {
  449. scroll = 0;
  450. }
  451. else if(sub4 == 1 && scroll == -1)
  452. {
  453. scroll = 5;
  454. }
  455. //Sub5//
  456. if(sub5 == 1 && scroll == 0)
  457. {
  458. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 5\n^5--------------\n^2Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  459. }
  460. else if(sub5 == 1 && scroll == 1)
  461. {
  462. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 5\n^5--------------\n^0Opt 1\n^2Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  463. }
  464. else if(sub5 == 1 && scroll == 2)
  465. {
  466. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 5\n^5--------------\n^0Opt 1\n^0Opt 2\n^2Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  467. }
  468. else if(sub5 == 1 && scroll == 3)
  469. {
  470. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 5\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^2Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  471. }
  472. else if(sub5 == 1 && scroll == 4)
  473. {
  474. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 5\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^2Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  475. }
  476. else if(sub5 == 1 && scroll == 5)
  477. {
  478. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 5\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^2Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  479. }
  480. else if(sub5 == 1 && scroll == 6)
  481. {
  482. scroll = 0;
  483. }
  484. else if(sub5 == 1 && scroll == -1)
  485. {
  486. scroll = 5;
  487. }
  488. //Sub6//
  489. if(sub6 == 1 && scroll == 0)
  490. {
  491. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 6\n^5--------------\n^2Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  492. }
  493. else if(sub6 == 1 && scroll == 1)
  494. {
  495. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 6\n^5--------------\n^0Opt 1\n^2Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  496. }
  497. else if(sub6 == 1 && scroll == 2)
  498. {
  499. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 6\n^5--------------\n^0Opt 1\n^0Opt 2\n^2Opt 3\n^0Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  500. }
  501. else if(sub6 == 1 && scroll == 3)
  502. {
  503. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 6\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^2Opt 4\n^0Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  504. }
  505. else if(sub6 == 1 && scroll == 4)
  506. {
  507. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 6\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^2Opt 5\n^0Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  508. }
  509. else if(sub6 == 1 && scroll == 5)
  510. {
  511. setClientDvar(-1,0, "s ui_debug_localVarString \"^2Sub 6\n^5--------------\n^0Opt 1\n^0Opt 2\n^0Opt 3\n^0Opt 4\n^0Opt 5\n^2Opt 6\n^5--------------\n\n^1Press [{+actionslot 1}] [{+actionslot 2}] To Scroll\n^4Press [{+usereload}] To Enter\n^6Press [{+melee}] To Close/Go Back\"");
  512. }
  513. else if(sub6 == 1 && scroll == 6)
  514. {
  515. scroll = 0;
  516. }
  517. else if(sub6 == 1 && scroll == -1)
  518. {
  519. scroll = 5;
  520. }
  521. //Main Menu Options//
  522. if(MainMenu == 1 && button_x == 1 && scroll == 0)
  523. {
  524. Sleep(150);
  525. scroll = 0;
  526. CanGoBack = 1;
  527. sub1 = 1;
  528. MainMenu = 0;
  529. }
  530. else if(MainMenu == 1 && button_x == 1 && scroll == 1)
  531. {
  532. Sleep(150);
  533. scroll = 0;
  534. CanGoBack = 1;
  535. sub2 = 1;
  536. MainMenu = 0;
  537. }
  538. else if(MainMenu == 1 && button_x == 1 && scroll == 2)
  539. {
  540. Sleep(150);
  541. scroll = 0;
  542. CanGoBack = 1;
  543. sub3 = 1;
  544. MainMenu = 0;
  545. }
  546. else if(MainMenu == 1 && button_x == 1 && scroll == 3)
  547. {
  548. Sleep(150);
  549. scroll = 0;
  550. CanGoBack = 1;
  551. sub4 = 1;
  552. MainMenu = 0;
  553. }
  554. else if(MainMenu == 1 && button_x == 1 && scroll == 4)
  555. {
  556. Sleep(150);
  557. scroll = 0;
  558. CanGoBack = 1;
  559. sub5 = 1;
  560. MainMenu = 0;
  561. }
  562. else if(MainMenu == 1 && button_x == 1 && scroll == 5)
  563. {
  564. Sleep(150);
  565. scroll = 0;
  566. CanGoBack = 1;
  567. sub6 = 1;
  568. MainMenu = 0;
  569. }
  570. //Sub1//
  571. if(sub1 == 1 && button_x == 1 && scroll == 0)
  572. {
  573. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  574. }
  575. else if(sub1 == 1 && button_x == 1 && scroll == 1)
  576. {
  577. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  578. }
  579. else if(sub1 == 1 && button_x == 1 && scroll == 2)
  580. {
  581. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  582. }
  583. else if(sub1 == 1 && button_x == 1 && scroll == 3)
  584. {
  585. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  586. }
  587. else if(sub1 == 1 && button_x == 1 && scroll == 4)
  588. {
  589. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  590. }
  591. else if(sub1 == 1 && button_x == 1 && scroll == 5)
  592. {
  593. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  594. }
  595. //Sub2//
  596. if(sub2 == 1 && button_x == 1 && scroll == 0)
  597. {
  598. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  599. }
  600. else if(sub2 == 1 && button_x == 1 && scroll == 1)
  601. {
  602. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  603. }
  604. else if(sub2 == 1 && button_x == 1 && scroll == 2)
  605. {
  606. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  607. }
  608. else if(sub2 == 1 && button_x == 1 && scroll == 3)
  609. {
  610. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  611. }
  612. else if(sub2 == 1 && button_x == 1 && scroll == 4)
  613. {
  614. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  615. }
  616. else if(sub2 == 1 && button_x == 1 && scroll == 5)
  617. {
  618. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  619. }
  620. //Sub3//
  621. if(sub3 == 1 && button_x == 1 && scroll == 0)
  622. {
  623. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  624. }
  625. else if(sub3 == 1 && button_x == 1 && scroll == 1)
  626. {
  627. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  628. }
  629. else if(sub3 == 1 && button_x == 1 && scroll == 2)
  630. {
  631. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  632. }
  633. else if(sub3 == 1 && button_x == 1 && scroll == 3)
  634. {
  635. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  636. }
  637. else if(sub3 == 1 && button_x == 1 && scroll == 4)
  638. {
  639. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  640. }
  641. else if(sub3 == 1 && button_x == 1 && scroll == 5)
  642. {
  643. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  644. }
  645. //Sub4//
  646. if(sub4 == 1 && button_x == 1 && scroll == 0)
  647. {
  648. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  649. }
  650. else if(sub4 == 1 && button_x == 1 && scroll == 1)
  651. {
  652. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  653. }
  654. else if(sub4 == 1 && button_x == 1 && scroll == 2)
  655. {
  656. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  657. }
  658. else if(sub4 == 1 && button_x == 1 && scroll == 3)
  659. {
  660. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  661. }
  662. else if(sub4 == 1 && button_x == 1 && scroll == 4)
  663. {
  664. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  665. }
  666. else if(sub4 == 1 && button_x == 1 && scroll == 5)
  667. {
  668. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  669. }
  670. //Sub5//
  671. if(sub5 == 1 && button_x == 1 && scroll == 0)
  672. {
  673. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  674. }
  675. else if(sub5 == 1 && button_x == 1 && scroll == 1)
  676. {
  677. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  678. }
  679. else if(sub5 == 1 && button_x == 1 && scroll == 2)
  680. {
  681. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  682. }
  683. else if(sub5 == 1 && button_x == 1 && scroll == 3)
  684. {
  685. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  686. }
  687. else if(sub5 == 1 && button_x == 1 && scroll == 4)
  688. {
  689. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  690. }
  691. else if(sub5 == 1 && button_x == 1 && scroll == 5)
  692. {
  693. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  694. }
  695. //Sub6//
  696. if(sub6 == 1 && button_x == 1 && scroll == 0)
  697. {
  698. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  699. }
  700. else if(sub6 == 1 && button_x == 1 && scroll == 1)
  701. {
  702. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  703. }
  704. else if(sub6 == 1 && button_x == 1 && scroll == 2)
  705. {
  706. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  707. }
  708. else if(sub6 == 1 && button_x == 1 && scroll == 3)
  709. {
  710. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  711. }
  712. else if(sub6 == 1 && button_x == 1 && scroll == 4)
  713. {
  714. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  715. }
  716. else if(sub6 == 1 && button_x == 1 && scroll == 5)
  717. {
  718. setClientDvar(-1,0, "f \"^2Test Bitches\"");
  719. }
  720. if(CanGoBack == 1 && button_rstick == 1)
  721. {
  722. sub1 = 0;
  723. sub2 = 0;
  724. sub3 = 0;
  725. sub4 = 0;
  726. sub5 = 0;
  727. sub6 = 0;
  728. CanGoBack = 0;
  729. MainMenu = 1;
  730. scroll = 1;
  731. Sleep(90);
  732. }
  733. Sleep(90);
  734. }
  735. Sleep(70);
  736. }
  737. Sleep(70);
  738. }
  739. BOOL WINAPI DllMain(HANDLE hInstDLL, DWORD reason, LPVOID lpReserved)
  740. {
  741. switch(reason)
  742. {
  743. case DLL_PROCESS_ATTACH:
  744. CreateThread(0,0,commands,0,0,0);
  745. printf("€€€€€WINN's€€€€€\n");
  746. Sleep(45);
  747. break;
  748. case DLL_THREAD_ATTACH:
  749. printf("ŒŒŒŒŒŒTU7ŒŒŒŒŒŒ\n");
  750. Sleep(45);
  751. break;
  752. case DLL_THREAD_DETACH:
  753. printf("ÞÞÞÞÞÞMenuÞÞÞÞÞÞ\n");
  754. Sleep(45);
  755. break;
  756. case DLL_PROCESS_DETACH:
  757. printf("¥¥¥¥¥Base¥¥¥¥¥\n");
  758. Sleep(45);
  759. break;
  760. }
  761. return TRUE;
  762. }
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