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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. repeat wait()
  87.  
  88. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  89.  
  90.  
  91. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  92.  
  93. local num = 0
  94. local p = game.Players.LocalPlayer
  95. local char = p.Character
  96. local rad = math.rad
  97. local hum = char.Humanoid
  98.  
  99. local EM = Enum.Material
  100. local CF = CFrame
  101. local V3 = Vector3
  102. local Ins = Instance
  103. local Col = Color3
  104. local UD = UDim
  105. local UD2 = UDim2
  106. local mr = math.rad
  107. local mra = math.random
  108. local mh = math.huge
  109.  
  110. for _, p in pairs(char:GetChildren()) do
  111. if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  112. p:Destroy()
  113. end
  114. end
  115. local BC = char["Body Colors"]
  116. BC.HeadColor = BrickColor.new("Bright yellow")
  117. BC.RightArmColor = BrickColor.new("Bright yellow")
  118. BC.LeftArmColor = BrickColor.new("Bright yellow")
  119. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  120. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  121. BC.TorsoColor = BrickColor.new("Bright blue")
  122.  
  123. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  124.  
  125. human = char.Humanoid
  126. hrp = char.HumanoidRootPart
  127. anim = human.Animator
  128.  
  129.  
  130. -- HAIR
  131.  
  132.  
  133.  
  134.  
  135. local txt2 = Instance.new("BillboardGui", char)
  136. txt2.Adornee = char.Head
  137. txt2.Name = "_status2"
  138. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  139. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  140. local text2 = Instance.new("TextLabel", txt2)
  141. text2.Size = UDim2.new(15, 0,2, 0)
  142. text2.FontSize = "Size24"
  143. text2.TextScaled = true
  144. text2.TextTransparency = 0
  145. text2.BackgroundTransparency = 1
  146. text2.TextTransparency = 0
  147. text2.TextStrokeTransparency = 0
  148. text2.Font = Enum.Font.SciFi
  149. text2.TextStrokeColor3 = Color3.new(0,0,0)
  150. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  151. text2.Text = "Nooby "..p.Name
  152. v2=Instance.new("Part")
  153. v2.Name = "ColorBrick"
  154. v2.Parent= char
  155. v2.FormFactor="Symmetric"
  156. v2.Anchored=true
  157. v2.CanCollide=false
  158. v2.BottomSurface="Smooth"
  159. v2.TopSurface="Smooth"
  160. v2.Size=Vector3.new(10,5,3)
  161. v2.Transparency=1
  162. v2.CFrame=char.HumanoidRootPart.CFrame
  163. v2.BrickColor=BrickColor.new("Lime green")
  164. v2.Transparency=1
  165. v2.Shape="Block"
  166.  
  167.  
  168.  
  169. coroutine.resume(coroutine.create(function()
  170. while wait() do
  171. for i = 1,50 do
  172. wait()
  173. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  174. end
  175. for i = 1,50 do
  176. wait()
  177. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  178. end
  179. for i = 1,50 do
  180. wait()
  181. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  182. end
  183.  
  184. end
  185. end))
  186.  
  187.  
  188.  
  189.  
  190.  
  191. local Mode = "Noob"
  192.  
  193.  
  194.  
  195.  
  196. coroutine.resume(coroutine.create(function()
  197. while wait() do
  198. if char:FindFirstChild("Eye1") ~= nil then
  199. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  200. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  201.  
  202. for i = 1, 10 do
  203. wait()
  204. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  205. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  206. end
  207. for i = 1, 10 do
  208. wait()
  209. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  210. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  211. end
  212. wait(2)
  213. end
  214. end
  215. end))
  216.  
  217.  
  218.  
  219. local namee = "Nooby "..p.Name
  220. local chatDB = false
  221.  
  222. function chatfunc(msg)
  223. coroutine.resume(coroutine.create(function()
  224. if not chatDB then
  225. chatDB = true
  226. for i = 1,#msg do
  227. wait()
  228. text2.Text = string.sub(msg, 1, i)
  229. end
  230. wait(2)
  231. if Mode == "Guest" then
  232. namee = "Guesty "..p.Name
  233. elseif Mode == "Guest666" then
  234. namee = "The Awakened "..p.Name
  235. end
  236. for i = 1,#namee do
  237. wait()
  238. text2.Text = string.sub(namee, 1, i)
  239. end
  240. chatDB = false -- So you can use right after it is done.
  241. end
  242. end))
  243. end
  244.  
  245.  
  246.  
  247. local Theme = Instance.new("Sound", char)
  248. Theme.Looped = true
  249. Theme.SoundId = "rbxassetid://265241849"
  250. Theme:Play()
  251.  
  252. local clerp = function(a, b, t)
  253. return a:lerp(b, t)
  254. end
  255.  
  256. -------------------------------------
  257. local Head = char.Head
  258. local RArm = char["Right Arm"]
  259. local LArm = char["Left Arm"]
  260. local Torso = char.Torso
  261. local LLeg = char["Left Leg"]
  262. local RLeg = char["Right Leg"]
  263. -------------------------------------
  264.  
  265. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  266. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  267. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  268. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  269. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  270. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  271. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  272. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  273. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  274. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  275. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  276. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  277. RS = Torso:FindFirstChild("Right Shoulder")
  278. LS = Torso:FindFirstChild("Left Shoulder")
  279. RH = Torso:FindFirstChild("Right Hip")
  280. LH = Torso:FindFirstChild("Left Hip")
  281. RJ = hrp:FindFirstChild("RootJoint")
  282. NK = Torso:FindFirstChild("Neck")
  283. local RunS = game:GetService("RunService")
  284. local Mouse = p:GetMouse()
  285. local animen = true
  286. local Player = game.Players.localPlayer
  287. local Character = Player.Character
  288. local Humanoid = Character.Humanoid
  289. local LeftArm = Character["Left Arm"]
  290. local RightArm = Character["Right Arm"]
  291. local LeftLeg = Character["Left Leg"]
  292. local RightLeg = Character["Right Leg"]
  293. local Head = Character.Head
  294. local Torso = Character.Torso
  295. local Camera = game.Workspace.CurrentCamera
  296. local RootPart = Character.HumanoidRootPart
  297. local RootJoint = RootPart.RootJoint
  298. local Pause = false
  299. local attack = false
  300. local LOL = false
  301. local Anim = 'Idle'
  302. local attacktype = 1
  303. local delays = false
  304. local play = true
  305. local targetted = nil
  306. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  307. local velocity = RootPart.Velocity.y
  308. local sine = 0
  309. local change = 1
  310. local doe = 0
  311. local Create = LoadLibrary("RbxUtility").Create
  312. Humanoid.WalkSpeed = 80
  313.  
  314.  
  315.  
  316.  
  317.  
  318.  
  319. local TrailSoundStart = Instance.new("Sound", char)
  320. TrailSoundStart.Looped = false
  321. TrailSoundStart.Volume = 0.4
  322. TrailSoundStart.SoundId = "rbxassetid://905876599"
  323.  
  324. local TrailSound = Instance.new("Sound", char)
  325. TrailSound.Looped = true
  326. TrailSound.Volume = 0.4
  327. TrailSound.SoundId = "rbxassetid://379557765"
  328.  
  329. local StepSound = Instance.new("Sound", char)
  330. StepSound.Looped = false
  331. StepSound.Volume = 0.7
  332. StepSound.SoundId = "rbxassetid://289556450"
  333.  
  334. local TransformationSound = Instance.new("Sound", char)
  335. TransformationSound.Looped = false
  336. TransformationSound.Volume = 0.5
  337. TransformationSound.SoundId = "rbxassetid://165969964"
  338.  
  339. local ShadowTravel = Instance.new("Sound", char)
  340. ShadowTravel.Looped = true
  341. ShadowTravel.Volume = 1
  342. ShadowTravel.SoundId = "rbxassetid://362395087"
  343.  
  344. local NeckSnap = Instance.new("Sound", char)
  345. NeckSnap.Looped = false
  346. NeckSnap.Volume = 1
  347. NeckSnap.SoundId = "rbxassetid://198606040"
  348.  
  349.  
  350.  
  351.  
  352.  
  353. function findNearestTorso(pos)
  354. local list = game.Workspace:children()
  355. local torso = nil
  356. local dist = 150
  357. local temp = nil
  358. local human = nil
  359. local temp2 = nil
  360. for x = 1, #list do
  361. temp2 = list[x]
  362. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  363. temp = temp2:findFirstChild("HumanoidRootPart")
  364. human = temp2:findFirstChildOfClass("Humanoid")
  365. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  366. if (temp.Position - pos).magnitude < dist then
  367. torso = temp
  368. dist = (temp.Position - pos).magnitude
  369. end
  370. end
  371. end
  372. end
  373. return torso.Parent.Name
  374. end
  375.  
  376.  
  377.  
  378.  
  379. function findNearestTorso2(pos)
  380. local list = game.Workspace:children()
  381. local torso = nil
  382. local dist = 150
  383. local temp = nil
  384. local human = nil
  385. local temp2 = nil
  386. for x = 1, #list do
  387. temp2 = list[x]
  388. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  389. temp = temp2:findFirstChild("HumanoidRootPart")
  390. human = temp2:findFirstChildOfClass("Humanoid")
  391. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  392. if (temp.Position - pos).magnitude < dist then
  393. torso = temp
  394. dist = (temp.Position - pos).magnitude
  395. end
  396. end
  397. end
  398. end
  399. return torso
  400. end
  401.  
  402.  
  403. function NoobStep()
  404. StepSound:Play()
  405. if Mode == "Guest" then
  406. chatfunc("GUEST STEP!!11!1!")
  407. elseif Mode == "Noob" then
  408. chatfunc("NOOB STEP!!111!!")
  409. end
  410. local NeonTorsopls = Torso:Clone()
  411. local Arm1 = RightArm:Clone()
  412. local Arm2 = LeftArm:Clone()
  413. local Head1 = Head:Clone()
  414. local Leg1 = RightLeg:Clone()
  415. local Leg2 = LeftLeg:Clone()
  416.  
  417. Head1.Name = "Headdd"
  418. Arm1.Name = "Armmm1"
  419. Arm2.Name = "Armmm2"
  420. NeonTorsopls.Name = "Torsooo"
  421. Leg1.Name = "Leggg1"
  422. Leg2.Name = "Leggg2"
  423.  
  424. NeonTorsopls.Parent = char
  425. Arm1.Parent = char
  426. Arm2.Parent = char
  427. Head1.Parent = char
  428. Leg1.Parent = char
  429. Leg2.Parent = char
  430. Head1:ClearAllChildren()
  431. Arm1:ClearAllChildren()
  432. Leg1:ClearAllChildren()
  433. Leg2:ClearAllChildren()
  434. NeonTorsopls:ClearAllChildren()
  435. Arm2:ClearAllChildren()
  436.  
  437. NeonTorsopls.CFrame = Torso.CFrame
  438. Arm1.CFrame = RightArm.CFrame
  439. Arm2.CFrame = LeftArm.CFrame
  440. Head1.CFrame = Head.CFrame
  441. Leg1.CFrame = RightLeg.CFrame
  442. Leg2.CFrame = LeftLeg.CFrame
  443.  
  444. Leg1.Material = "Neon"
  445. Arm1.Material = "Neon"
  446. Arm2.Material = "Neon"
  447. Leg2.Material = "Neon"
  448. NeonTorsopls.Material = "Neon"
  449. Head1.Material = "Neon"
  450.  
  451. Head1.Anchored = true
  452. NeonTorsopls.Anchored = true
  453. Arm1.Anchored = true
  454. Arm2.Anchored = true
  455. Leg1.Anchored = true
  456. Leg2.Anchored = true
  457.  
  458. Leg2.CanCollide = false
  459. Leg1.CanCollide = false
  460. Head1.CanCollide = false
  461. NeonTorsopls.CanCollide = false
  462. Arm1.CanCollide = false
  463. Arm2.CanCollide = false
  464.  
  465.  
  466. coroutine.resume(coroutine.create(function()
  467. for i = 1,300 do
  468. game:GetService("RunService").RenderStepped:wait()
  469. Arm1.Transparency = Arm1.Transparency + 0.01
  470. Arm2.Transparency = Arm2.Transparency + 0.01
  471. Head1.Transparency = Head1.Transparency + 0.01
  472. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  473. Leg1.Transparency = Leg1.Transparency + 0.01
  474. Leg2.Transparency = Leg2.Transparency + 0.01
  475. if Head1.Transparency >= 1 then
  476. Leg1:Destroy()
  477. Leg2:Destroy()
  478. Head1:Destroy()
  479. Arm1:Destroy()
  480. Arm2:Destroy()
  481. NeonTorsopls:Destroy()
  482. end
  483. end
  484. end))
  485.  
  486. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  487. end
  488.  
  489.  
  490. local TrailEnabled = false
  491.  
  492. function EnableTrail()
  493. if Mode == "Noob" or Mode == "Guest" then
  494. TrailSoundStart:Play()
  495. chatfunc("Be Confuuse!!111!!")
  496. TrailSound:Play()
  497. while wait() and TrailEnabled == true do
  498. local NeonTorsopls = Torso:Clone()
  499. local Arm1 = RightArm:Clone()
  500. local Arm2 = LeftArm:Clone()
  501. local Head1 = Head:Clone()
  502. local Leg1 = RightLeg:Clone()
  503. local Leg2 = LeftLeg:Clone()
  504.  
  505. Head1.Name = "Headdd"
  506. Arm1.Name = "Armmm1"
  507. Arm2.Name = "Armmm2"
  508. NeonTorsopls.Name = "Torsooo"
  509. Leg1.Name = "Leggg1"
  510. Leg2.Name = "Leggg2"
  511.  
  512. NeonTorsopls.Parent = char
  513. Arm1.Parent = char
  514. Arm2.Parent = char
  515. Head1.Parent = char
  516. Leg1.Parent = char
  517. Leg2.Parent = char
  518. Head1:ClearAllChildren()
  519. Arm1:ClearAllChildren()
  520. Leg1:ClearAllChildren()
  521. Leg2:ClearAllChildren()
  522. NeonTorsopls:ClearAllChildren()
  523. Arm2:ClearAllChildren()
  524.  
  525. NeonTorsopls.CFrame = Torso.CFrame
  526. Arm1.CFrame = RightArm.CFrame
  527. Arm2.CFrame = LeftArm.CFrame
  528. Head1.CFrame = Head.CFrame
  529. Leg1.CFrame = RightLeg.CFrame
  530. Leg2.CFrame = LeftLeg.CFrame
  531.  
  532. Leg1.Material = "Neon"
  533. Arm1.Material = "Neon"
  534. Arm2.Material = "Neon"
  535. Leg2.Material = "Neon"
  536. NeonTorsopls.Material = "Neon"
  537. Head1.Material = "Neon"
  538.  
  539. Head1.Anchored = true
  540. NeonTorsopls.Anchored = true
  541. Arm1.Anchored = true
  542. Arm2.Anchored = true
  543. Leg1.Anchored = true
  544. Leg2.Anchored = true
  545.  
  546. Leg2.CanCollide = false
  547. Leg1.CanCollide = false
  548. Head1.CanCollide = false
  549. NeonTorsopls.CanCollide = false
  550. Arm1.CanCollide = false
  551. Arm2.CanCollide = false
  552.  
  553. coroutine.resume(coroutine.create(function()
  554. for i = 1,300 do
  555. game:GetService("RunService").RenderStepped:wait()
  556. Arm1.Transparency = Arm1.Transparency + 0.01
  557. Arm2.Transparency = Arm2.Transparency + 0.01
  558. Head1.Transparency = Head1.Transparency + 0.01
  559. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  560. Leg1.Transparency = Leg1.Transparency + 0.01
  561. Leg2.Transparency = Leg2.Transparency + 0.01
  562. if Head1.Transparency >= 1 then
  563. Leg1:Destroy()
  564. Leg2:Destroy()
  565. Head1:Destroy()
  566. Arm1:Destroy()
  567. Arm2:Destroy()
  568. NeonTorsopls:Destroy()
  569. end
  570. end
  571. end))
  572. end
  573.  
  574. elseif Mode == "Guest666" then
  575. chatfunc("Shadow Travel...")
  576. ShadowTravel:Play()
  577. while wait() and TrailEnabled == true do
  578. local NeonTorsopls = Torso:Clone()
  579. local Arm1 = RightArm:Clone()
  580. local Arm2 = LeftArm:Clone()
  581. local Head1 = Head:Clone()
  582. local Leg1 = RightLeg:Clone()
  583. local Leg2 = LeftLeg:Clone()
  584.  
  585. Head1.Name = "Headdd"
  586. Arm1.Name = "Armmm1"
  587. Arm2.Name = "Armmm2"
  588. NeonTorsopls.Name = "Torsooo"
  589. Leg1.Name = "Leggg1"
  590. Leg2.Name = "Leggg2"
  591.  
  592. NeonTorsopls.Parent = char
  593. Arm1.Parent = char
  594. Arm2.Parent = char
  595. Head1.Parent = char
  596. Leg1.Parent = char
  597. Leg2.Parent = char
  598. Head1:ClearAllChildren()
  599. Arm1:ClearAllChildren()
  600. Leg1:ClearAllChildren()
  601. Leg2:ClearAllChildren()
  602. NeonTorsopls:ClearAllChildren()
  603. Arm2:ClearAllChildren()
  604.  
  605. NeonTorsopls.CFrame = Torso.CFrame
  606. Arm1.CFrame = RightArm.CFrame
  607. Arm2.CFrame = LeftArm.CFrame
  608. Head1.CFrame = Head.CFrame
  609. Leg1.CFrame = RightLeg.CFrame
  610. Leg2.CFrame = LeftLeg.CFrame
  611.  
  612. Leg1.Material = "Neon"
  613. Arm1.Material = "Neon"
  614. Arm2.Material = "Neon"
  615. Leg2.Material = "Neon"
  616. NeonTorsopls.Material = "Neon"
  617. Head1.Material = "Neon"
  618.  
  619. Head1.Anchored = true
  620. NeonTorsopls.Anchored = true
  621. Arm1.Anchored = true
  622. Arm2.Anchored = true
  623. Leg1.Anchored = true
  624. Leg2.Anchored = true
  625.  
  626. Leg2.CanCollide = false
  627. Leg1.CanCollide = false
  628. Head1.CanCollide = false
  629. NeonTorsopls.CanCollide = false
  630. Arm1.CanCollide = false
  631. Arm2.CanCollide = false
  632.  
  633. coroutine.resume(coroutine.create(function()
  634. for i = 1,300 do
  635. game:GetService("RunService").RenderStepped:wait()
  636. Arm1.Transparency = Arm1.Transparency + 0.1
  637. Arm2.Transparency = Arm2.Transparency + 0.1
  638. Head1.Transparency = Head1.Transparency + 0.1
  639. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  640. Leg1.Transparency = Leg1.Transparency + 0.1
  641. Leg2.Transparency = Leg2.Transparency + 0.1
  642. if Head1.Transparency >= 1 then
  643. Leg1:Destroy()
  644. Leg2:Destroy()
  645. Head1:Destroy()
  646. Arm1:Destroy()
  647. Arm2:Destroy()
  648. NeonTorsopls:Destroy()
  649. end
  650. end
  651. end))
  652. end
  653.  
  654.  
  655.  
  656.  
  657. end
  658. end
  659.  
  660. AnimEnabled = true
  661.  
  662. Mouse.KeyDown:Connect(function(k)
  663. if k == "9" then
  664. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  665.  
  666. elseif k == "8" then
  667. chatfunc("PLS NO!11!!")
  668.  
  669. elseif k == "7" then
  670. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  671.  
  672. elseif k == "6" then
  673. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  674.  
  675. elseif k == "5" then
  676. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  677.  
  678. elseif k == "4" then
  679. chatfunc("I Will Straighten U Out!!111!1")
  680.  
  681. elseif k == "e" then
  682. NoobStep()
  683.  
  684. elseif k == "q" then
  685. if TrailEnabled == false then
  686. TrailEnabled = true
  687. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  688. EnableTrail()
  689.  
  690. elseif TrailEnabled == true then
  691. TrailSound:Stop()
  692. ShadowTravel:Stop()
  693. TrailEnabled = false
  694. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  695. end
  696.  
  697. end
  698. end)
  699.  
  700.  
  701.  
  702. Humanoid.Animator.Parent = nil
  703. Character.Animate.Parent = nil
  704.  
  705.  
  706.  
  707. local newMotor = function(part0, part1, c0, c1)
  708. local w = Create('Motor'){
  709. Parent = part0,
  710. Part0 = part0,
  711. Part1 = part1,
  712. C0 = c0,
  713. C1 = c1,
  714. }
  715. return w
  716. end
  717. function clerp(a, b, t)
  718. return a:lerp(b, t)
  719. end
  720.  
  721. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  722. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  723.  
  724. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  725. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  726. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  727. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  728. RootJoint.C1 = CFrame.new(0, 0, 0)
  729. RootJoint.C0 = CFrame.new(0, 0, 0)
  730. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  731. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  732.  
  733. local rarmc1 = RW.C1
  734. local larmc1 = LW.C1
  735. local rlegc1 = RH.C1
  736. local llegc1 = LH.C1
  737.  
  738. local resetc1 = false
  739.  
  740.  
  741.  
  742. function PlayAnimationFromTable(table, speed, bool)
  743. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  744. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  745. RW.C0 = clerp(RW.C0, table[3], speed)
  746. LW.C0 = clerp(LW.C0, table[4], speed)
  747. RH.C0 = clerp(RH.C0, table[5], speed)
  748. LH.C0 = clerp(LH.C0, table[6], speed)
  749. if bool == true then
  750. if resetc1 == false then
  751. resetc1 = true
  752. RootJoint.C1 = RootJoint.C1
  753. Torso.Neck.C1 = Torso.Neck.C1
  754. RW.C1 = rarmc1
  755. LW.C1 = larmc1
  756. RH.C1 = rlegc1
  757. LH.C1 = llegc1
  758. end
  759. end
  760. end
  761.  
  762.  
  763.  
  764. function NoobBullets()
  765. chatfunc("TAIST THEESE SUKKERS!!11!!")
  766. AnimEnabled = false
  767. char.Humanoid.WalkSpeed = 0
  768.  
  769. coroutine.resume(coroutine.create(function()
  770. for f = 1,150 do
  771.  
  772. PlayAnimationFromTable({
  773. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  774. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  775. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  776. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  777. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  778. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  779. }, .3, false)
  780.  
  781. game:GetService("RunService").RenderStepped:wait()
  782. local random = math.random(-50, 50)
  783. local random2 = math.random(-65, 65)
  784. local random3 = math.random(-45, 45)
  785.  
  786.  
  787. local Bullet = Instance.new("Part", char)
  788. Bullet.Shape = "Ball"
  789. Bullet.BrickColor = BrickColor.new("New Yeller")
  790. Bullet.Anchored = true
  791. Bullet.CanCollide = false
  792. Bullet.Material = "Neon"
  793. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  794. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  795.  
  796. coroutine.resume(coroutine.create(function()
  797. for o = 1,150 do
  798. game:GetService("RunService").RenderStepped:wait()
  799. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  800. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  801. end
  802. wait(1)
  803. Bullet.Anchored = false
  804. local bv = Instance.new("BodyVelocity")
  805. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  806. bv.velocity = Mouse.Hit.lookVector *100
  807. bv.Parent = Bullet
  808. local Fired = true
  809. Bullet.Touched:Connect(function(hit)
  810. if Fired == true then
  811.  
  812. if hit.Parent.Name == char.Name then return end
  813. Bullet.Anchored = true
  814. coroutine.wrap(function()
  815. for o = 1,150 do
  816. game:GetService("RunService").RenderStepped:wait()
  817. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  818. end
  819. end)
  820.  
  821. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  822. hit.Parent:BreakJoints()
  823.  
  824. for _, y in pairs(hit.Parent:GetChildren()) do
  825. if y:IsA("MeshPart") or y:IsA("Part") then
  826. y.Anchored = true
  827. y.Material = "Neon"
  828. y:ClearAllChildren()
  829. else
  830. y:Destroy()
  831. end
  832. end
  833. end
  834. Bullet:Destroy()
  835. AnimEnabled = true
  836. char.Humanoid.WalkSpeed = 80
  837. end
  838. end)
  839. end))
  840.  
  841.  
  842.  
  843.  
  844.  
  845. end
  846. end))
  847. end
  848.  
  849.  
  850. function Transform()
  851. if Mode == "Guest" then
  852. char.Humanoid.WalkSpeed = 0
  853. char.Humanoid.JumpPower = 0
  854.  
  855. local Part = Instance.new("Part", char)
  856. Part.Anchored = true
  857. Part.CanCollide = false
  858. Part.Position = Torso.Position
  859. Part.Size = Vector3.new(1,1,1)
  860. Part.Material = "Neon"
  861. local Mesh = Instance.new("SpecialMesh", Part)
  862. Mesh.MeshType = "Sphere"
  863.  
  864. coroutine.resume(coroutine.create(function()
  865. for i = 1,10 do
  866. game:GetService("RunService").RenderStepped:wait()
  867. for i = 1,30 do
  868. game:GetService("RunService").RenderStepped:wait(0.00000001)
  869. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  870. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  871. end
  872.  
  873. for i = 1,30 do
  874. game:GetService("RunService").RenderStepped:wait(0.00000001)
  875. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  876. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  877. end
  878. end
  879. Theme.SoundId = "rbxassetid://305952044"
  880. TransformationSound:Play()
  881. local shirt = Instance.new("Shirt", char)
  882. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  883. BC.HeadColor = BrickColor.new("Light stone grey")
  884. BC.RightArmColor = BrickColor.new("Really black")
  885. BC.LeftArmColor = BrickColor.new("Really black")
  886. BC.RightLegColor = BrickColor.new("Really black")
  887. BC.LeftLegColor = BrickColor.new("Really black")
  888. BC.TorsoColor = BrickColor.new("Really black")
  889. Mesh.MeshType = "Cylinder"
  890. Part.Position = Torso.Position
  891. Part.Orientation = Vector3.new(0,0,90)
  892. for i = 1,200 do
  893. game:GetService("RunService").RenderStepped:wait(0.00000001)
  894. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  895. Part.Transparency = Part.Transparency + 0.005
  896. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  897. end
  898. chatfunc("Im Even Stronger Now!11!!")
  899. char.Humanoid.WalkSpeed = 200
  900. char.Humanoid.JumpPower = 30
  901. end))
  902.  
  903.  
  904.  
  905.  
  906.  
  907. elseif Mode == "Guest666" then
  908. char.Humanoid.WalkSpeed = 0
  909. char.Humanoid.JumpPower = 0
  910.  
  911. local Part = Instance.new("Part", char)
  912. Part.Anchored = true
  913. Part.CanCollide = false
  914. Part.Position = Torso.Position
  915. Part.Size = Vector3.new(1,1,1)
  916. Part.Material = "Neon"
  917. local Mesh = Instance.new("SpecialMesh", Part)
  918. Mesh.MeshType = "Sphere"
  919.  
  920. coroutine.resume(coroutine.create(function()
  921. coroutine.resume(coroutine.create(function()
  922. for i = 1,10 do
  923. game:GetService("RunService").RenderStepped:wait()
  924. for i = 1,70 do
  925. game:GetService("RunService").RenderStepped:wait(0.00000001)
  926. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  927. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  928. end
  929.  
  930. for i = 1,70 do
  931. game:GetService("RunService").RenderStepped:wait(0.00000001)
  932. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  933. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  934. end
  935. end
  936. end))
  937. for i = 1,50 do
  938. wait(math.random(0.0001, 1))
  939. local random = math.random(-5, 5)
  940. local random2 = math.random(-5, 5)
  941. local random3 = math.random(-5, 5)
  942. local Part2 = Instance.new("Part", char)
  943. Part2.Anchored = true
  944. Part2.CanCollide = false
  945. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  946. Part2.Size = Vector3.new(1,1,1)
  947. Part2.BrickColor = BrickColor.new("Really red")
  948. Part2.Material = "Neon"
  949. Part2.Orientation = Vector3.new(0,0,90)
  950. local Mesh2 = Instance.new("SpecialMesh", Part2)
  951. Mesh2.MeshType = "Cylinder"
  952. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  953. coroutine.resume(coroutine.create(function()
  954. for i = 1,200 do
  955. game:GetService("RunService").RenderStepped:wait()
  956. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  957. Part2.Transparency = Part2.Transparency + 0.005
  958. if Part2.Transparency >= 1 then
  959. Part2:Destroy()
  960. end
  961. end
  962. end))
  963. end
  964. TransformationSound:Play()
  965.  
  966. Theme.SoundId = "rbxassetid://289016480"
  967.  
  968. local Part3 = Instance.new("Part", char)
  969. Part3.Anchored = false
  970. Part3.CanCollide = false
  971. Part3.Position = Torso.Position
  972. Part3.Size = Vector3.new(0.2,0.2,0.2)
  973. Part3.Material = "Neon"
  974. Part3.BrickColor = BrickColor.new("Really red")
  975. Part3.Name = "Eye1"
  976. local Mesh3 = Instance.new("SpecialMesh", Part3)
  977. Mesh3.MeshType = "Sphere"
  978. local EyeWeld1 = Instance.new("Weld", Part3)
  979. EyeWeld1.Part0 = char.Head
  980. EyeWeld1.Part1 = Part3
  981. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  982.  
  983. local Part4 = Instance.new("Part", char)
  984. Part4.Anchored = false
  985. Part4.CanCollide = false
  986. Part4.Position = Torso.Position
  987. Part4.Size = Vector3.new(0.2,0.2,0.2)
  988. Part4.Material = "Neon"
  989. Part4.BrickColor = BrickColor.new("Really red")
  990. Part4.Name = "Eye2"
  991. local Mesh4 = Instance.new("SpecialMesh", Part4)
  992. Mesh4.MeshType = "Sphere"
  993. local EyeWeld2 = Instance.new("Weld", Part4)
  994. EyeWeld2.Part0 = char.Head
  995. EyeWeld2.Part1 = Part4
  996. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  997.  
  998. char.Head.face:Destroy()
  999. local shirt = Instance.new("Shirt", char)
  1000. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  1001. BC.HeadColor = BrickColor.new("Really black")
  1002. BC.RightArmColor = BrickColor.new("Really black")
  1003. BC.LeftArmColor = BrickColor.new("Really black")
  1004. BC.RightLegColor = BrickColor.new("Really black")
  1005. BC.LeftLegColor = BrickColor.new("Really black")
  1006. BC.TorsoColor = BrickColor.new("Really black")
  1007. Mesh.MeshType = "Cylinder"
  1008. Part.Position = Torso.Position
  1009. Part.Orientation = Vector3.new(0,0,90)
  1010.  
  1011. for i = 1,250 do
  1012. game:GetService("RunService").RenderStepped:wait(0.00000001)
  1013. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  1014. Part.Transparency = Part.Transparency + 0.005
  1015. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  1016. end
  1017. chatfunc("I'm Gonna Kill You.")
  1018. char.Humanoid.WalkSpeed = 3
  1019. char.Humanoid.JumpPower = 30
  1020. end))
  1021. end
  1022. end
  1023.  
  1024.  
  1025.  
  1026. function WipeOut()
  1027. char.Humanoid.WalkSpeed = 0
  1028. char.Humanoid.JumpPower = 0
  1029.  
  1030. local Torsoo = findNearestTorso2(char.Torso.Position)
  1031. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  1032. if o:IsA("Part") or o:IsA("MeshPart") then
  1033. o.Anchored = true
  1034. end
  1035. end
  1036. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  1037. AnimEnabled = false
  1038.  
  1039. for i = 1,10 do
  1040. wait()
  1041. PlayAnimationFromTable({
  1042. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1043. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1044.  
  1045. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1046. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1047.  
  1048. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1049. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1050. }, .3, false)
  1051. end
  1052. chatfunc("Shhh.... Don't Move.")
  1053. wait(2)
  1054. coroutine.resume(coroutine.create(function()
  1055. for i = 1,10 do
  1056. wait()
  1057. PlayAnimationFromTable({
  1058. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1059. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1060.  
  1061. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1062. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1063.  
  1064. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1065. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1066. }, .8, false)
  1067. end
  1068. end))
  1069. NeckSnap:Play()
  1070. for u = 1,10 do
  1071. wait()
  1072. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  1073. end
  1074. wait(2)
  1075. chatfunc("Go To Sleep.")
  1076. Torsoo.Parent.Head.Anchored = false
  1077. AnimEnabled = true
  1078. human.JumpPower = 30
  1079. human.WalkSpeed = 3
  1080. end
  1081.  
  1082.  
  1083.  
  1084. Mouse.KeyDown:Connect(function(kk)
  1085. if kk == "r" then
  1086. NoobBullets()
  1087. elseif kk == "x" then
  1088. if Mode == "Guest666" then
  1089. WipeOut()
  1090. end
  1091. elseif kk == "f" then
  1092. if Mode == "Noob" then
  1093. chatfunc("BEHOLD!1!")
  1094. wait(1)
  1095. Mode = "Guest"
  1096. Transform()
  1097. elseif Mode == "Guest" then
  1098. chatfunc("Now Im Angry...")
  1099. Mode = "Guest666"
  1100. Transform()
  1101. end
  1102. end
  1103. end)
  1104.  
  1105.  
  1106.  
  1107.  
  1108. ArtificialHB = Create("BindableEvent", script){
  1109. Parent = script,
  1110. Name = "Heartbeat",
  1111. }
  1112.  
  1113. script:WaitForChild("Heartbeat")
  1114.  
  1115. frame = 1 / 30
  1116. tf = 0
  1117. allowframeloss = false
  1118. tossremainder = false
  1119. lastframe = tick()
  1120. script.Heartbeat:Fire()
  1121.  
  1122. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1123. tf = tf + s
  1124. if tf >= frame then
  1125. if allowframeloss then
  1126. script.Heartbeat:Fire()
  1127. lastframe = tick()
  1128. else
  1129. for i = 1, math.floor(tf / frame) do
  1130. script.Heartbeat:Fire()
  1131. end
  1132. lastframe = tick()
  1133. end
  1134. if tossremainder then
  1135. tf = 0
  1136. else
  1137. tf = tf - frame * math.floor(tf / frame)
  1138. end
  1139. end
  1140. end)
  1141.  
  1142. function swait(num)
  1143. if num == 0 or num == nil then
  1144. ArtificialHB.Event:wait()
  1145. else
  1146. for i = 0, num do
  1147. ArtificialHB.Event:wait()
  1148. end
  1149. end
  1150. end
  1151.  
  1152.  
  1153.  
  1154.  
  1155.  
  1156. New = function(Object, Parent, Name, Data)
  1157. local Object = Instance.new(Object)
  1158. for Index, Value in pairs(Data or {}) do
  1159. Object[Index] = Value
  1160. end
  1161. Object.Parent = Parent
  1162. Object.Name = Name
  1163. return Object
  1164. end
  1165. function rayCast(Position, Direction, Range, Ignore)
  1166. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1167. end
  1168.  
  1169.  
  1170.  
  1171.  
  1172. coroutine.wrap(function()
  1173. while 1 do
  1174. swait()
  1175. if doe <= 360 then
  1176. doe = doe + 2
  1177. else
  1178. doe = 0
  1179. end
  1180. end
  1181. end)()
  1182. while true do
  1183. swait()
  1184.  
  1185. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1186. velocity = RootPart.Velocity.y
  1187. sine = sine + change
  1188. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1189. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1190. if Mode == "Guest666" then
  1191.  
  1192. Anim = "Jump"
  1193.  
  1194. PlayAnimationFromTable({
  1195. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1196. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1197. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  1198. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1199.  
  1200. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1201. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1202. }, .3, false)
  1203.  
  1204. elseif Mode == "Noob" or Mode == "Guest" then
  1205. Anim = "Jump"
  1206.  
  1207. PlayAnimationFromTable({
  1208. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1209. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1210. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  1211. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1212. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1213. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1214. }, .3, false)
  1215. end
  1216.  
  1217. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1218. if Mode == "Guest666" then
  1219.  
  1220. Anim = "Fall"
  1221. PlayAnimationFromTable({
  1222. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1223. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1224. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  1225. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1226. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1227. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1228. }, .3, false)
  1229.  
  1230. elseif Mode == "Guest" or Mode == "Noob" then
  1231.  
  1232. Anim = "Fall"
  1233.  
  1234. PlayAnimationFromTable({
  1235. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1236. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1237. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  1238. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1239. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1240. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1241. }, .3, false)
  1242. end
  1243.  
  1244. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1245. if Mode == "Guest666" then
  1246.  
  1247. Anim = "Idle"
  1248. change = 1
  1249. PlayAnimationFromTable({
  1250. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1251. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1252. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  1253. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1254. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1255. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1256. }, .3, false)
  1257.  
  1258.  
  1259. elseif Mode == "Guest" or Mode == "Noob" then
  1260.  
  1261.  
  1262. Anim = "Idle"
  1263. change = 1
  1264. PlayAnimationFromTable({
  1265. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1266. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1267. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  1268. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1269. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1270. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1271. }, .3, false)
  1272. end
  1273.  
  1274.  
  1275. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1276. if Mode == "Guest666" then
  1277.  
  1278. Anim = "Walk"
  1279. PlayAnimationFromTable({
  1280. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1281. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  1282.  
  1283. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1284. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1285.  
  1286. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1287. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1288. }, .3, false)
  1289.  
  1290.  
  1291. elseif Mode == "Noob" or Mode == "Guest" then
  1292.  
  1293. Anim = "Walk"
  1294. PlayAnimationFromTable({
  1295. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1296. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  1297.  
  1298. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1299. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1300.  
  1301. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1302. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1303. }, .3, false)
  1304. end
  1305. end
  1306.  
  1307. end
  1308.  
  1309. repeat wait()
  1310.  
  1311. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  1312.  
  1313.  
  1314. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  1315.  
  1316. local num = 0
  1317. local p = owner
  1318. local char = p.Character
  1319. local rad = math.rad
  1320. local hum = char.Humanoid
  1321.  
  1322. local EM = Enum.Material
  1323. local CF = CFrame
  1324. local V3 = Vector3
  1325. local Ins = Instance
  1326. local Col = Color3
  1327. local UD = UDim
  1328. local UD2 = UDim2
  1329. local mr = math.rad
  1330. local mra = math.random
  1331. local mh = math.huge
  1332.  
  1333. for _, p in pairs(char:GetChildren()) do
  1334. if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  1335. p:Destroy()
  1336. end
  1337. end
  1338. local BC = char["Body Colors"]
  1339. BC.HeadColor = BrickColor.new("Bright yellow")
  1340. BC.RightArmColor = BrickColor.new("Bright yellow")
  1341. BC.LeftArmColor = BrickColor.new("Bright yellow")
  1342. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  1343. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  1344. BC.TorsoColor = BrickColor.new("Bright blue")
  1345.  
  1346. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  1347.  
  1348. human = char.Humanoid
  1349. hrp = char.HumanoidRootPart
  1350. anim = human.Animator
  1351.  
  1352.  
  1353. -- HAIR
  1354.  
  1355.  
  1356.  
  1357.  
  1358. local txt2 = Instance.new("BillboardGui", char)
  1359. txt2.Adornee = char.Head
  1360. txt2.Name = "_status2"
  1361. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  1362. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  1363. local text2 = Instance.new("TextLabel", txt2)
  1364. text2.Size = UDim2.new(15, 0,2, 0)
  1365. text2.FontSize = "Size24"
  1366. text2.TextScaled = true
  1367. text2.TextTransparency = 0
  1368. text2.BackgroundTransparency = 1
  1369. text2.TextTransparency = 0
  1370. text2.TextStrokeTransparency = 0
  1371. text2.Font = Enum.Font.SciFi
  1372. text2.TextStrokeColor3 = Color3.new(0,0,0)
  1373. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  1374. text2.Text = "Nooby "..p.Name
  1375. v2=Instance.new("Part")
  1376. v2.Name = "ColorBrick"
  1377. v2.Parent= char
  1378. v2.FormFactor="Symmetric"
  1379. v2.Anchored=true
  1380. v2.CanCollide=false
  1381. v2.BottomSurface="Smooth"
  1382. v2.TopSurface="Smooth"
  1383. v2.Size=Vector3.new(10,5,3)
  1384. v2.Transparency=1
  1385. v2.CFrame=char.HumanoidRootPart.CFrame
  1386. v2.BrickColor=BrickColor.new("Lime green")
  1387. v2.Transparency=1
  1388. v2.Shape="Block"
  1389.  
  1390.  
  1391.  
  1392. coroutine.resume(coroutine.create(function()
  1393. while wait() do
  1394. for i = 1,50 do
  1395. wait()
  1396. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  1397. end
  1398. for i = 1,50 do
  1399. wait()
  1400. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  1401. end
  1402. for i = 1,50 do
  1403. wait()
  1404. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  1405. end
  1406.  
  1407. end
  1408. end))
  1409.  
  1410.  
  1411.  
  1412.  
  1413.  
  1414. local Mode = "Noob"
  1415.  
  1416.  
  1417.  
  1418.  
  1419. coroutine.resume(coroutine.create(function()
  1420. while wait() do
  1421. if char:FindFirstChild("Eye1") ~= nil then
  1422. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  1423. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  1424.  
  1425. for i = 1, 10 do
  1426. wait()
  1427. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  1428. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  1429. end
  1430. for i = 1, 10 do
  1431. wait()
  1432. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  1433. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  1434. end
  1435. wait(2)
  1436. end
  1437. end
  1438. end))
  1439.  
  1440.  
  1441.  
  1442. local namee = "Nooby "..p.Name
  1443. local chatDB = false
  1444.  
  1445. function chatfunc(msg)
  1446. coroutine.resume(coroutine.create(function()
  1447. if not chatDB then
  1448. chatDB = true
  1449. for i = 1,#msg do
  1450. wait()
  1451. text2.Text = string.sub(msg, 1, i)
  1452. end
  1453. wait(2)
  1454. if Mode == "Guest" then
  1455. namee = "Guesty "..p.Name
  1456. elseif Mode == "Guest666" then
  1457. namee = "The Awakened "..p.Name
  1458. end
  1459. for i = 1,#namee do
  1460. wait()
  1461. text2.Text = string.sub(namee, 1, i)
  1462. end
  1463. chatDB = false -- So you can use right after it is done.
  1464. end
  1465. end))
  1466. end
  1467.  
  1468.  
  1469.  
  1470. local Theme = Instance.new("Sound", char)
  1471. Theme.Looped = true
  1472. Theme.SoundId = "rbxassetid://265241849"
  1473. Theme:Play()
  1474.  
  1475. local clerp = function(a, b, t)
  1476. return a:lerp(b, t)
  1477. end
  1478.  
  1479. -------------------------------------
  1480. local Head = char.Head
  1481. local RArm = char["Right Arm"]
  1482. local LArm = char["Left Arm"]
  1483. local Torso = char.Torso
  1484. local LLeg = char["Left Leg"]
  1485. local RLeg = char["Right Leg"]
  1486. -------------------------------------
  1487.  
  1488. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1489. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1490. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1491. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1492. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1493. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1494. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1495. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1496. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1497. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1498. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1499. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1500. RS = Torso:FindFirstChild("Right Shoulder")
  1501. LS = Torso:FindFirstChild("Left Shoulder")
  1502. RH = Torso:FindFirstChild("Right Hip")
  1503. LH = Torso:FindFirstChild("Left Hip")
  1504. RJ = hrp:FindFirstChild("RootJoint")
  1505. NK = Torso:FindFirstChild("Neck")
  1506. local RunS = game:GetService("RunService")
  1507. local animen = true
  1508. local Player = owner
  1509. local Character = Player.Character
  1510. local Humanoid = Character.Humanoid
  1511. local LeftArm = Character["Left Arm"]
  1512. local RightArm = Character["Right Arm"]
  1513. local LeftLeg = Character["Left Leg"]
  1514. local RightLeg = Character["Right Leg"]
  1515. local Head = Character.Head
  1516. local Torso = Character.Torso
  1517. local Camera = game.Workspace.CurrentCamera
  1518. local RootPart = Character.HumanoidRootPart
  1519. local RootJoint = RootPart.RootJoint
  1520. local Pause = false
  1521. local attack = false
  1522. local LOL = false
  1523. local Anim = 'Idle'
  1524. local attacktype = 1
  1525. local delays = false
  1526. local play = true
  1527. local targetted = nil
  1528. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1529. local velocity = RootPart.Velocity.y
  1530. local sine = 0
  1531. local change = 1
  1532. local doe = 0
  1533. local Create = LoadLibrary("RbxUtility").Create
  1534. Humanoid.WalkSpeed = 80
  1535.  
  1536.  
  1537.  
  1538.  
  1539.  
  1540.  
  1541. local TrailSoundStart = Instance.new("Sound", char)
  1542. TrailSoundStart.Looped = false
  1543. TrailSoundStart.Volume = 0.4
  1544. TrailSoundStart.SoundId = "rbxassetid://905876599"
  1545.  
  1546. local TrailSound = Instance.new("Sound", char)
  1547. TrailSound.Looped = true
  1548. TrailSound.Volume = 0.4
  1549. TrailSound.SoundId = "rbxassetid://379557765"
  1550.  
  1551. local StepSound = Instance.new("Sound", char)
  1552. StepSound.Looped = false
  1553. StepSound.Volume = 0.7
  1554. StepSound.SoundId = "rbxassetid://289556450"
  1555.  
  1556. local TransformationSound = Instance.new("Sound", char)
  1557. TransformationSound.Looped = false
  1558. TransformationSound.Volume = 0.5
  1559. TransformationSound.SoundId = "rbxassetid://165969964"
  1560.  
  1561. local ShadowTravel = Instance.new("Sound", char)
  1562. ShadowTravel.Looped = true
  1563. ShadowTravel.Volume = 1
  1564. ShadowTravel.SoundId = "rbxassetid://362395087"
  1565.  
  1566. local NeckSnap = Instance.new("Sound", char)
  1567. NeckSnap.Looped = false
  1568. NeckSnap.Volume = 1
  1569. NeckSnap.SoundId = "rbxassetid://198606040"
  1570.  
  1571.  
  1572.  
  1573.  
  1574.  
  1575. function findNearestTorso(pos)
  1576. local list = game.Workspace:children()
  1577. local torso = nil
  1578. local dist = 150
  1579. local temp = nil
  1580. local human = nil
  1581. local temp2 = nil
  1582. for x = 1, #list do
  1583. temp2 = list[x]
  1584. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  1585. temp = temp2:findFirstChild("HumanoidRootPart")
  1586. human = temp2:findFirstChildOfClass("Humanoid")
  1587. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  1588. if (temp.Position - pos).magnitude < dist then
  1589. torso = temp
  1590. dist = (temp.Position - pos).magnitude
  1591. end
  1592. end
  1593. end
  1594. end
  1595. return torso.Parent.Name
  1596. end
  1597.  
  1598.  
  1599.  
  1600.  
  1601. function findNearestTorso2(pos)
  1602. local list = game.Workspace:children()
  1603. local torso = nil
  1604. local dist = 150
  1605. local temp = nil
  1606. local human = nil
  1607. local temp2 = nil
  1608. for x = 1, #list do
  1609. temp2 = list[x]
  1610. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  1611. temp = temp2:findFirstChild("HumanoidRootPart")
  1612. human = temp2:findFirstChildOfClass("Humanoid")
  1613. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  1614. if (temp.Position - pos).magnitude < dist then
  1615. torso = temp
  1616. dist = (temp.Position - pos).magnitude
  1617. end
  1618. end
  1619. end
  1620. end
  1621. return torso
  1622. end
  1623.  
  1624.  
  1625. function NoobStep()
  1626. StepSound:Play()
  1627. if Mode == "Guest" then
  1628. chatfunc("GUEST STEP!!11!1!")
  1629. elseif Mode == "Noob" then
  1630. chatfunc("NOOB STEP!!111!!")
  1631. end
  1632. local NeonTorsopls = Torso:Clone()
  1633. local Arm1 = RightArm:Clone()
  1634. local Arm2 = LeftArm:Clone()
  1635. local Head1 = Head:Clone()
  1636. local Leg1 = RightLeg:Clone()
  1637. local Leg2 = LeftLeg:Clone()
  1638.  
  1639. Head1.Name = "Headdd"
  1640. Arm1.Name = "Armmm1"
  1641. Arm2.Name = "Armmm2"
  1642. NeonTorsopls.Name = "Torsooo"
  1643. Leg1.Name = "Leggg1"
  1644. Leg2.Name = "Leggg2"
  1645.  
  1646. NeonTorsopls.Parent = char
  1647. Arm1.Parent = char
  1648. Arm2.Parent = char
  1649. Head1.Parent = char
  1650. Leg1.Parent = char
  1651. Leg2.Parent = char
  1652. Head1:ClearAllChildren()
  1653. Arm1:ClearAllChildren()
  1654. Leg1:ClearAllChildren()
  1655. Leg2:ClearAllChildren()
  1656. NeonTorsopls:ClearAllChildren()
  1657. Arm2:ClearAllChildren()
  1658.  
  1659. NeonTorsopls.CFrame = Torso.CFrame
  1660. Arm1.CFrame = RightArm.CFrame
  1661. Arm2.CFrame = LeftArm.CFrame
  1662. Head1.CFrame = Head.CFrame
  1663. Leg1.CFrame = RightLeg.CFrame
  1664. Leg2.CFrame = LeftLeg.CFrame
  1665.  
  1666. Leg1.Material = "Neon"
  1667. Arm1.Material = "Neon"
  1668. Arm2.Material = "Neon"
  1669. Leg2.Material = "Neon"
  1670. NeonTorsopls.Material = "Neon"
  1671. Head1.Material = "Neon"
  1672.  
  1673. Head1.Anchored = true
  1674. NeonTorsopls.Anchored = true
  1675. Arm1.Anchored = true
  1676. Arm2.Anchored = true
  1677. Leg1.Anchored = true
  1678. Leg2.Anchored = true
  1679.  
  1680. Leg2.CanCollide = false
  1681. Leg1.CanCollide = false
  1682. Head1.CanCollide = false
  1683. NeonTorsopls.CanCollide = false
  1684. Arm1.CanCollide = false
  1685. Arm2.CanCollide = false
  1686.  
  1687.  
  1688. coroutine.resume(coroutine.create(function()
  1689. for i = 1,300 do
  1690. game:GetService("RunService").RenderStepped:wait()
  1691. Arm1.Transparency = Arm1.Transparency + 0.01
  1692. Arm2.Transparency = Arm2.Transparency + 0.01
  1693. Head1.Transparency = Head1.Transparency + 0.01
  1694. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  1695. Leg1.Transparency = Leg1.Transparency + 0.01
  1696. Leg2.Transparency = Leg2.Transparency + 0.01
  1697. if Head1.Transparency >= 1 then
  1698. Leg1:Destroy()
  1699. Leg2:Destroy()
  1700. Head1:Destroy()
  1701. Arm1:Destroy()
  1702. Arm2:Destroy()
  1703. NeonTorsopls:Destroy()
  1704. end
  1705. end
  1706. end))
  1707.  
  1708. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  1709. end
  1710.  
  1711.  
  1712. local TrailEnabled = false
  1713.  
  1714. function EnableTrail()
  1715. if Mode == "Noob" or Mode == "Guest" then
  1716. TrailSoundStart:Play()
  1717. chatfunc("Be Confuuse!!111!!")
  1718. TrailSound:Play()
  1719. while wait() and TrailEnabled == true do
  1720. local NeonTorsopls = Torso:Clone()
  1721. local Arm1 = RightArm:Clone()
  1722. local Arm2 = LeftArm:Clone()
  1723. local Head1 = Head:Clone()
  1724. local Leg1 = RightLeg:Clone()
  1725. local Leg2 = LeftLeg:Clone()
  1726.  
  1727. Head1.Name = "Headdd"
  1728. Arm1.Name = "Armmm1"
  1729. Arm2.Name = "Armmm2"
  1730. NeonTorsopls.Name = "Torsooo"
  1731. Leg1.Name = "Leggg1"
  1732. Leg2.Name = "Leggg2"
  1733.  
  1734. NeonTorsopls.Parent = char
  1735. Arm1.Parent = char
  1736. Arm2.Parent = char
  1737. Head1.Parent = char
  1738. Leg1.Parent = char
  1739. Leg2.Parent = char
  1740. Head1:ClearAllChildren()
  1741. Arm1:ClearAllChildren()
  1742. Leg1:ClearAllChildren()
  1743. Leg2:ClearAllChildren()
  1744. NeonTorsopls:ClearAllChildren()
  1745. Arm2:ClearAllChildren()
  1746.  
  1747. NeonTorsopls.CFrame = Torso.CFrame
  1748. Arm1.CFrame = RightArm.CFrame
  1749. Arm2.CFrame = LeftArm.CFrame
  1750. Head1.CFrame = Head.CFrame
  1751. Leg1.CFrame = RightLeg.CFrame
  1752. Leg2.CFrame = LeftLeg.CFrame
  1753.  
  1754. Leg1.Material = "Neon"
  1755. Arm1.Material = "Neon"
  1756. Arm2.Material = "Neon"
  1757. Leg2.Material = "Neon"
  1758. NeonTorsopls.Material = "Neon"
  1759. Head1.Material = "Neon"
  1760.  
  1761. Head1.Anchored = true
  1762. NeonTorsopls.Anchored = true
  1763. Arm1.Anchored = true
  1764. Arm2.Anchored = true
  1765. Leg1.Anchored = true
  1766. Leg2.Anchored = true
  1767.  
  1768. Leg2.CanCollide = false
  1769. Leg1.CanCollide = false
  1770. Head1.CanCollide = false
  1771. NeonTorsopls.CanCollide = false
  1772. Arm1.CanCollide = false
  1773. Arm2.CanCollide = false
  1774.  
  1775. coroutine.resume(coroutine.create(function()
  1776. for i = 1,300 do
  1777. game:GetService("RunService").RenderStepped:wait()
  1778. Arm1.Transparency = Arm1.Transparency + 0.01
  1779. Arm2.Transparency = Arm2.Transparency + 0.01
  1780. Head1.Transparency = Head1.Transparency + 0.01
  1781. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  1782. Leg1.Transparency = Leg1.Transparency + 0.01
  1783. Leg2.Transparency = Leg2.Transparency + 0.01
  1784. if Head1.Transparency >= 1 then
  1785. Leg1:Destroy()
  1786. Leg2:Destroy()
  1787. Head1:Destroy()
  1788. Arm1:Destroy()
  1789. Arm2:Destroy()
  1790. NeonTorsopls:Destroy()
  1791. end
  1792. end
  1793. end))
  1794. end
  1795.  
  1796. elseif Mode == "Guest666" then
  1797. chatfunc("Shadow Travel...")
  1798. ShadowTravel:Play()
  1799. while wait() and TrailEnabled == true do
  1800. local NeonTorsopls = Torso:Clone()
  1801. local Arm1 = RightArm:Clone()
  1802. local Arm2 = LeftArm:Clone()
  1803. local Head1 = Head:Clone()
  1804. local Leg1 = RightLeg:Clone()
  1805. local Leg2 = LeftLeg:Clone()
  1806.  
  1807. Head1.Name = "Headdd"
  1808. Arm1.Name = "Armmm1"
  1809. Arm2.Name = "Armmm2"
  1810. NeonTorsopls.Name = "Torsooo"
  1811. Leg1.Name = "Leggg1"
  1812. Leg2.Name = "Leggg2"
  1813.  
  1814. NeonTorsopls.Parent = char
  1815. Arm1.Parent = char
  1816. Arm2.Parent = char
  1817. Head1.Parent = char
  1818. Leg1.Parent = char
  1819. Leg2.Parent = char
  1820. Head1:ClearAllChildren()
  1821. Arm1:ClearAllChildren()
  1822. Leg1:ClearAllChildren()
  1823. Leg2:ClearAllChildren()
  1824. NeonTorsopls:ClearAllChildren()
  1825. Arm2:ClearAllChildren()
  1826.  
  1827. NeonTorsopls.CFrame = Torso.CFrame
  1828. Arm1.CFrame = RightArm.CFrame
  1829. Arm2.CFrame = LeftArm.CFrame
  1830. Head1.CFrame = Head.CFrame
  1831. Leg1.CFrame = RightLeg.CFrame
  1832. Leg2.CFrame = LeftLeg.CFrame
  1833.  
  1834. Leg1.Material = "Neon"
  1835. Arm1.Material = "Neon"
  1836. Arm2.Material = "Neon"
  1837. Leg2.Material = "Neon"
  1838. NeonTorsopls.Material = "Neon"
  1839. Head1.Material = "Neon"
  1840.  
  1841. Head1.Anchored = true
  1842. NeonTorsopls.Anchored = true
  1843. Arm1.Anchored = true
  1844. Arm2.Anchored = true
  1845. Leg1.Anchored = true
  1846. Leg2.Anchored = true
  1847.  
  1848. Leg2.CanCollide = false
  1849. Leg1.CanCollide = false
  1850. Head1.CanCollide = false
  1851. NeonTorsopls.CanCollide = false
  1852. Arm1.CanCollide = false
  1853. Arm2.CanCollide = false
  1854.  
  1855. coroutine.resume(coroutine.create(function()
  1856. for i = 1,300 do
  1857. game:GetService("RunService").RenderStepped:wait()
  1858. Arm1.Transparency = Arm1.Transparency + 0.1
  1859. Arm2.Transparency = Arm2.Transparency + 0.1
  1860. Head1.Transparency = Head1.Transparency + 0.1
  1861. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  1862. Leg1.Transparency = Leg1.Transparency + 0.1
  1863. Leg2.Transparency = Leg2.Transparency + 0.1
  1864. if Head1.Transparency >= 1 then
  1865. Leg1:Destroy()
  1866. Leg2:Destroy()
  1867. Head1:Destroy()
  1868. Arm1:Destroy()
  1869. Arm2:Destroy()
  1870. NeonTorsopls:Destroy()
  1871. end
  1872. end
  1873. end))
  1874. end
  1875.  
  1876.  
  1877.  
  1878.  
  1879. end
  1880. end
  1881.  
  1882. AnimEnabled = true
  1883.  
  1884. Mouse.KeyDown:Connect(function(k)
  1885. if k == "9" then
  1886. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  1887.  
  1888. elseif k == "8" then
  1889. chatfunc("PLS NO!11!!")
  1890.  
  1891. elseif k == "7" then
  1892. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  1893.  
  1894. elseif k == "6" then
  1895. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  1896.  
  1897. elseif k == "5" then
  1898. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  1899.  
  1900. elseif k == "4" then
  1901. chatfunc("I Will Straighten U Out!!111!1")
  1902.  
  1903. elseif k == "e" then
  1904. NoobStep()
  1905.  
  1906. elseif k == "q" then
  1907. if TrailEnabled == false then
  1908. TrailEnabled = true
  1909. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  1910. EnableTrail()
  1911.  
  1912. elseif TrailEnabled == true then
  1913. TrailSound:Stop()
  1914. ShadowTravel:Stop()
  1915. TrailEnabled = false
  1916. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  1917. end
  1918.  
  1919. end
  1920. end)
  1921.  
  1922.  
  1923.  
  1924. Humanoid.Animator.Parent = nil
  1925. Character.Animate.Parent = nil
  1926.  
  1927.  
  1928.  
  1929. local newMotor = function(part0, part1, c0, c1)
  1930. local w = Create('Motor'){
  1931. Parent = part0,
  1932. Part0 = part0,
  1933. Part1 = part1,
  1934. C0 = c0,
  1935. C1 = c1,
  1936. }
  1937. return w
  1938. end
  1939. function clerp(a, b, t)
  1940. return a:lerp(b, t)
  1941. end
  1942.  
  1943. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1944. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1945.  
  1946. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  1947. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  1948. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  1949. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  1950. RootJoint.C1 = CFrame.new(0, 0, 0)
  1951. RootJoint.C0 = CFrame.new(0, 0, 0)
  1952. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  1953. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  1954.  
  1955. local rarmc1 = RW.C1
  1956. local larmc1 = LW.C1
  1957. local rlegc1 = RH.C1
  1958. local llegc1 = LH.C1
  1959.  
  1960. local resetc1 = false
  1961.  
  1962.  
  1963.  
  1964. function PlayAnimationFromTable(table, speed, bool)
  1965. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1966. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1967. RW.C0 = clerp(RW.C0, table[3], speed)
  1968. LW.C0 = clerp(LW.C0, table[4], speed)
  1969. RH.C0 = clerp(RH.C0, table[5], speed)
  1970. LH.C0 = clerp(LH.C0, table[6], speed)
  1971. if bool == true then
  1972. if resetc1 == false then
  1973. resetc1 = true
  1974. RootJoint.C1 = RootJoint.C1
  1975. Torso.Neck.C1 = Torso.Neck.C1
  1976. RW.C1 = rarmc1
  1977. LW.C1 = larmc1
  1978. RH.C1 = rlegc1
  1979. LH.C1 = llegc1
  1980. end
  1981. end
  1982. end
  1983.  
  1984.  
  1985.  
  1986. function NoobBullets()
  1987. chatfunc("TAIST THEESE SUKKERS!!11!!")
  1988. AnimEnabled = false
  1989. char.Humanoid.WalkSpeed = 0
  1990.  
  1991. coroutine.resume(coroutine.create(function()
  1992. for f = 1,150 do
  1993.  
  1994. PlayAnimationFromTable({
  1995. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  1996. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  1997. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  1998. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1999. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  2000. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  2001. }, .3, false)
  2002.  
  2003. game:GetService("RunService").RenderStepped:wait()
  2004. local random = math.random(-50, 50)
  2005. local random2 = math.random(-65, 65)
  2006. local random3 = math.random(-45, 45)
  2007.  
  2008.  
  2009. local Bullet = Instance.new("Part", char)
  2010. Bullet.Shape = "Ball"
  2011. Bullet.BrickColor = BrickColor.new("New Yeller")
  2012. Bullet.Anchored = true
  2013. Bullet.CanCollide = false
  2014. Bullet.Material = "Neon"
  2015. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  2016. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  2017.  
  2018. coroutine.resume(coroutine.create(function()
  2019. for o = 1,150 do
  2020. game:GetService("RunService").RenderStepped:wait()
  2021. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  2022. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  2023. end
  2024. wait(1)
  2025. Bullet.Anchored = false
  2026. local bv = Instance.new("BodyVelocity")
  2027. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2028. bv.velocity = Mouse.Hit.lookVector *100
  2029. bv.Parent = Bullet
  2030. local Fired = true
  2031. Bullet.Touched:Connect(function(hit)
  2032. if Fired == true then
  2033.  
  2034. if hit.Parent.Name == char.Name then return end
  2035. Bullet.Anchored = true
  2036. coroutine.wrap(function()
  2037. for o = 1,150 do
  2038. game:GetService("RunService").RenderStepped:wait()
  2039. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  2040. end
  2041. end)
  2042.  
  2043. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  2044. hit.Parent:BreakJoints()
  2045.  
  2046. for _, y in pairs(hit.Parent:GetChildren()) do
  2047. if y:IsA("MeshPart") or y:IsA("Part") then
  2048. y.Anchored = true
  2049. y.Material = "Neon"
  2050. y:ClearAllChildren()
  2051. else
  2052. y:Destroy()
  2053. end
  2054. end
  2055. end
  2056. Bullet:Destroy()
  2057. AnimEnabled = true
  2058. char.Humanoid.WalkSpeed = 80
  2059. end
  2060. end)
  2061. end))
  2062.  
  2063.  
  2064.  
  2065.  
  2066.  
  2067. end
  2068. end))
  2069. end
  2070.  
  2071.  
  2072. function Transform()
  2073. if Mode == "Guest" then
  2074. char.Humanoid.WalkSpeed = 0
  2075. char.Humanoid.JumpPower = 0
  2076.  
  2077. local Part = Instance.new("Part", char)
  2078. Part.Anchored = true
  2079. Part.CanCollide = false
  2080. Part.Position = Torso.Position
  2081. Part.Size = Vector3.new(1,1,1)
  2082. Part.Material = "Neon"
  2083. local Mesh = Instance.new("SpecialMesh", Part)
  2084. Mesh.MeshType = "Sphere"
  2085.  
  2086. coroutine.resume(coroutine.create(function()
  2087. for i = 1,10 do
  2088. game:GetService("RunService").RenderStepped:wait()
  2089. for i = 1,30 do
  2090. game:GetService("RunService").RenderStepped:wait(0.00000001)
  2091. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  2092. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  2093. end
  2094.  
  2095. for i = 1,30 do
  2096. game:GetService("RunService").RenderStepped:wait(0.00000001)
  2097. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  2098. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  2099. end
  2100. end
  2101. Theme.SoundId = "rbxassetid://305952044"
  2102. TransformationSound:Play()
  2103. local shirt = Instance.new("Shirt", char)
  2104. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  2105. BC.HeadColor = BrickColor.new("Light stone grey")
  2106. BC.RightArmColor = BrickColor.new("Really black")
  2107. BC.LeftArmColor = BrickColor.new("Really black")
  2108. BC.RightLegColor = BrickColor.new("Really black")
  2109. BC.LeftLegColor = BrickColor.new("Really black")
  2110. BC.TorsoColor = BrickColor.new("Really black")
  2111. Mesh.MeshType = "Cylinder"
  2112. Part.Position = Torso.Position
  2113. Part.Orientation = Vector3.new(0,0,90)
  2114. for i = 1,200 do
  2115. game:GetService("RunService").RenderStepped:wait(0.00000001)
  2116. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  2117. Part.Transparency = Part.Transparency + 0.005
  2118. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  2119. end
  2120. chatfunc("Im Even Stronger Now!11!!")
  2121. char.Humanoid.WalkSpeed = 200
  2122. char.Humanoid.JumpPower = 30
  2123. end))
  2124.  
  2125.  
  2126.  
  2127.  
  2128.  
  2129. elseif Mode == "Guest666" then
  2130. char.Humanoid.WalkSpeed = 0
  2131. char.Humanoid.JumpPower = 0
  2132.  
  2133. local Part = Instance.new("Part", char)
  2134. Part.Anchored = true
  2135. Part.CanCollide = false
  2136. Part.Position = Torso.Position
  2137. Part.Size = Vector3.new(1,1,1)
  2138. Part.Material = "Neon"
  2139. local Mesh = Instance.new("SpecialMesh", Part)
  2140. Mesh.MeshType = "Sphere"
  2141.  
  2142. coroutine.resume(coroutine.create(function()
  2143. coroutine.resume(coroutine.create(function()
  2144. for i = 1,10 do
  2145. game:GetService("RunService").RenderStepped:wait()
  2146. for i = 1,70 do
  2147. game:GetService("RunService").RenderStepped:wait(0.00000001)
  2148. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  2149. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  2150. end
  2151.  
  2152. for i = 1,70 do
  2153. game:GetService("RunService").RenderStepped:wait(0.00000001)
  2154. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  2155. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  2156. end
  2157. end
  2158. end))
  2159. for i = 1,50 do
  2160. wait(math.random(0.0001, 1))
  2161. local random = math.random(-5, 5)
  2162. local random2 = math.random(-5, 5)
  2163. local random3 = math.random(-5, 5)
  2164. local Part2 = Instance.new("Part", char)
  2165. Part2.Anchored = true
  2166. Part2.CanCollide = false
  2167. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  2168. Part2.Size = Vector3.new(1,1,1)
  2169. Part2.BrickColor = BrickColor.new("Really red")
  2170. Part2.Material = "Neon"
  2171. Part2.Orientation = Vector3.new(0,0,90)
  2172. local Mesh2 = Instance.new("SpecialMesh", Part2)
  2173. Mesh2.MeshType = "Cylinder"
  2174. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  2175. coroutine.resume(coroutine.create(function()
  2176. for i = 1,200 do
  2177. game:GetService("RunService").RenderStepped:wait()
  2178. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  2179. Part2.Transparency = Part2.Transparency + 0.005
  2180. if Part2.Transparency >= 1 then
  2181. Part2:Destroy()
  2182. end
  2183. end
  2184. end))
  2185. end
  2186. TransformationSound:Play()
  2187.  
  2188. Theme.SoundId = "rbxassetid://289016480"
  2189.  
  2190. local Part3 = Instance.new("Part", char)
  2191. Part3.Anchored = false
  2192. Part3.CanCollide = false
  2193. Part3.Position = Torso.Position
  2194. Part3.Size = Vector3.new(0.2,0.2,0.2)
  2195. Part3.Material = "Neon"
  2196. Part3.BrickColor = BrickColor.new("Really red")
  2197. Part3.Name = "Eye1"
  2198. local Mesh3 = Instance.new("SpecialMesh", Part3)
  2199. Mesh3.MeshType = "Sphere"
  2200. local EyeWeld1 = Instance.new("Weld", Part3)
  2201. EyeWeld1.Part0 = char.Head
  2202. EyeWeld1.Part1 = Part3
  2203. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  2204.  
  2205. local Part4 = Instance.new("Part", char)
  2206. Part4.Anchored = false
  2207. Part4.CanCollide = false
  2208. Part4.Position = Torso.Position
  2209. Part4.Size = Vector3.new(0.2,0.2,0.2)
  2210. Part4.Material = "Neon"
  2211. Part4.BrickColor = BrickColor.new("Really red")
  2212. Part4.Name = "Eye2"
  2213. local Mesh4 = Instance.new("SpecialMesh", Part4)
  2214. Mesh4.MeshType = "Sphere"
  2215. local EyeWeld2 = Instance.new("Weld", Part4)
  2216. EyeWeld2.Part0 = char.Head
  2217. EyeWeld2.Part1 = Part4
  2218. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  2219.  
  2220. char.Head.face:Destroy()
  2221. local shirt = Instance.new("Shirt", char)
  2222. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  2223. BC.HeadColor = BrickColor.new("Really black")
  2224. BC.RightArmColor = BrickColor.new("Really black")
  2225. BC.LeftArmColor = BrickColor.new("Really black")
  2226. BC.RightLegColor = BrickColor.new("Really black")
  2227. BC.LeftLegColor = BrickColor.new("Really black")
  2228. BC.TorsoColor = BrickColor.new("Really black")
  2229. Mesh.MeshType = "Cylinder"
  2230. Part.Position = Torso.Position
  2231. Part.Orientation = Vector3.new(0,0,90)
  2232.  
  2233. for i = 1,250 do
  2234. game:GetService("RunService").RenderStepped:wait(0.00000001)
  2235. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  2236. Part.Transparency = Part.Transparency + 0.005
  2237. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  2238. end
  2239. chatfunc("I'm Gonna Kill You.")
  2240. char.Humanoid.WalkSpeed = 3
  2241. char.Humanoid.JumpPower = 30
  2242. end))
  2243. end
  2244. end
  2245.  
  2246.  
  2247.  
  2248. function WipeOut()
  2249. char.Humanoid.WalkSpeed = 0
  2250. char.Humanoid.JumpPower = 0
  2251.  
  2252. local Torsoo = findNearestTorso2(char.Torso.Position)
  2253. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  2254. if o:IsA("Part") or o:IsA("MeshPart") then
  2255. o.Anchored = true
  2256. end
  2257. end
  2258. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  2259. AnimEnabled = false
  2260.  
  2261. for i = 1,10 do
  2262. wait()
  2263. PlayAnimationFromTable({
  2264. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  2265. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  2266.  
  2267. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  2268. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  2269.  
  2270. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  2271. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  2272. }, .3, false)
  2273. end
  2274. chatfunc("Shhh.... Don't Move.")
  2275. wait(2)
  2276. coroutine.resume(coroutine.create(function()
  2277. for i = 1,10 do
  2278. wait()
  2279. PlayAnimationFromTable({
  2280. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  2281. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  2282.  
  2283. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  2284. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  2285.  
  2286. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  2287. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  2288. }, .8, false)
  2289. end
  2290. end))
  2291. NeckSnap:Play()
  2292. for u = 1,10 do
  2293. wait()
  2294. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  2295. end
  2296. wait(2)
  2297. chatfunc("Go To Sleep.")
  2298. Torsoo.Parent.Head.Anchored = false
  2299. AnimEnabled = true
  2300. human.JumpPower = 30
  2301. human.WalkSpeed = 3
  2302. end
  2303.  
  2304.  
  2305.  
  2306. Mouse.KeyDown:Connect(function(kk)
  2307. if kk == "r" then
  2308. NoobBullets()
  2309. elseif kk == "x" then
  2310. if Mode == "Guest666" then
  2311. WipeOut()
  2312. end
  2313. elseif kk == "f" then
  2314. if Mode == "Noob" then
  2315. chatfunc("BEHOLD!1!")
  2316. wait(1)
  2317. Mode = "Guest"
  2318. Transform()
  2319. elseif Mode == "Guest" then
  2320. chatfunc("Now Im Angry...")
  2321. Mode = "Guest666"
  2322. Transform()
  2323. end
  2324. end
  2325. end)
  2326.  
  2327.  
  2328.  
  2329.  
  2330. ArtificialHB = Create("BindableEvent", script){
  2331. Parent = script,
  2332. Name = "Heartbeat",
  2333. }
  2334.  
  2335. script:WaitForChild("Heartbeat")
  2336.  
  2337. frame = 1 / 30
  2338. tf = 0
  2339. allowframeloss = false
  2340. tossremainder = false
  2341. lastframe = tick()
  2342. script.Heartbeat:Fire()
  2343.  
  2344. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2345. tf = tf + s
  2346. if tf >= frame then
  2347. if allowframeloss then
  2348. script.Heartbeat:Fire()
  2349. lastframe = tick()
  2350. else
  2351. for i = 1, math.floor(tf / frame) do
  2352. script.Heartbeat:Fire()
  2353. end
  2354. lastframe = tick()
  2355. end
  2356. if tossremainder then
  2357. tf = 0
  2358. else
  2359. tf = tf - frame * math.floor(tf / frame)
  2360. end
  2361. end
  2362. end)
  2363.  
  2364. function swait(num)
  2365. if num == 0 or num == nil then
  2366. ArtificialHB.Event:wait()
  2367. else
  2368. for i = 0, num do
  2369. ArtificialHB.Event:wait()
  2370. end
  2371. end
  2372. end
  2373.  
  2374.  
  2375.  
  2376.  
  2377.  
  2378. New = function(Object, Parent, Name, Data)
  2379. local Object = Instance.new(Object)
  2380. for Index, Value in pairs(Data or {}) do
  2381. Object[Index] = Value
  2382. end
  2383. Object.Parent = Parent
  2384. Object.Name = Name
  2385. return Object
  2386. end
  2387. function rayCast(Position, Direction, Range, Ignore)
  2388. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2389. end
  2390.  
  2391.  
  2392.  
  2393.  
  2394. coroutine.wrap(function()
  2395. while 1 do
  2396. swait()
  2397. if doe <= 360 then
  2398. doe = doe + 2
  2399. else
  2400. doe = 0
  2401. end
  2402. end
  2403. end)()
  2404. while true do
  2405. swait()
  2406.  
  2407. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2408. velocity = RootPart.Velocity.y
  2409. sine = sine + change
  2410. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2411. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  2412. if Mode == "Guest666" then
  2413.  
  2414. Anim = "Jump"
  2415.  
  2416. PlayAnimationFromTable({
  2417. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  2418. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  2419. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  2420. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  2421.  
  2422. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  2423. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  2424. }, .3, false)
  2425.  
  2426. elseif Mode == "Noob" or Mode == "Guest" then
  2427. Anim = "Jump"
  2428.  
  2429. PlayAnimationFromTable({
  2430. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  2431. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  2432. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  2433. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  2434. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  2435. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  2436. }, .3, false)
  2437. end
  2438.  
  2439. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  2440. if Mode == "Guest666" then
  2441.  
  2442. Anim = "Fall"
  2443. PlayAnimationFromTable({
  2444. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  2445. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  2446. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  2447. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  2448. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  2449. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  2450. }, .3, false)
  2451.  
  2452. elseif Mode == "Guest" or Mode == "Noob" then
  2453.  
  2454. Anim = "Fall"
  2455.  
  2456. PlayAnimationFromTable({
  2457. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  2458. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  2459. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  2460. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  2461. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  2462. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  2463. }, .3, false)
  2464. end
  2465.  
  2466. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  2467. if Mode == "Guest666" then
  2468.  
  2469. Anim = "Idle"
  2470. change = 1
  2471. PlayAnimationFromTable({
  2472. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  2473. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  2474. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  2475. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  2476. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  2477. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  2478. }, .3, false)
  2479.  
  2480.  
  2481. elseif Mode == "Guest" or Mode == "Noob" then
  2482.  
  2483.  
  2484. Anim = "Idle"
  2485. change = 1
  2486. PlayAnimationFromTable({
  2487. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  2488. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  2489. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  2490. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  2491. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  2492. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  2493. }, .3, false)
  2494. end
  2495.  
  2496.  
  2497. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  2498. if Mode == "Guest666" then
  2499.  
  2500. Anim = "Walk"
  2501. PlayAnimationFromTable({
  2502. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  2503. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  2504.  
  2505. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  2506. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  2507.  
  2508. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  2509. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  2510. }, .3, false)
  2511.  
  2512.  
  2513. elseif Mode == "Noob" or Mode == "Guest" then
  2514.  
  2515. Anim = "Walk"
  2516. PlayAnimationFromTable({
  2517. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  2518. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  2519.  
  2520. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  2521. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  2522.  
  2523. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  2524. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  2525. }, .3, false)
  2526. end
  2527. end
  2528.  
  2529. end
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