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- NEW
- - Water source now displayed in parentheses for the Drink/Wash option (partially to diagnose issues with puddles and rain)
- - Analog watches no longer have alarm
- - Digital watch display now has alarm button that can be pressed
- - Condition icon (star) now has more variants to tell item quality accurately
- - 'Saliva only' transmission option - player is immune to scratch infection
- BALANCE
- - Adding more items to partially consumed crafted foods will add new food values to original food, not partially consumed one
- - Berries salad now reduces thirst
- SYNC/MP
- - Added a TimeDebugger class
- - Added debug messages for catch the problem of server instability.
- - Added loading anim sets on server startup.
- - Fixed thumping zombies MP crash (potentially)
- FIXES
- - Fixed loud Microwave sound when metal is placed inside
- - Fixed not being able to add any condiments to a Burger found in game
- - Fixed Empty Pop Can appearing after char drinks a beer
- - Fixed Sawed-off JS-2000 shotgun only being reparable with another Sawed-off.
- - Fixed Hoodie unequipping when hood up + baseball hat
- - Fixed cooking food increasing weight of the dish inconsistently
- - Fixed player being able to eat by double-clicking when full to bursting
- - Fixed Bourbon having two options to empty the bottle
- - Fixed M9 pistol and D-E Pistol having their icons mixed up
- - Fixed Wet Bath towel losing Favourite status after drying
- - Fixed new ammunition types not being dismantlable
- - Fixed "Sleep on ground" option in the car when char is Ridiculously tired
- - Fixed not being able to knockdown zombies.
- - Fixed zombies not triggering hitreaction since superzed fix.
- - Fixed no dragdown in MP. (Still broken in SP)
- - Fixed the issue: "ComboItem cannot be cast to class" that caused massive server instability
- - Fixed not possible to damage zombies while holding no weapons.
- - Fixed zombies flipping on ground (may still have disparancies between clients for dead corpse)
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