Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- bind q 000
- bind w +w
- bind s +s
- bind a +a
- bind d +d
- bind mouse2 +02
- bind space +duckjump
- bind ctrl +duckduck
- alias +02 "+attack2;spec_prev"
- alias -02 "-attack2"
- alias 010 "bind mouse1 +121"
- alias 020 "bind mouse1 +122"
- alias 030 "bind mouse1 +123"
- alias +121 "+attack;r_drawviewmodel 0;spec_next"
- alias -121 "-attack;r_drawviewmodel 0"
- alias +122 "+attack;r_drawviewmodel 0;spec_next"
- alias -122 "-attack;r_drawviewmodel 0"
- alias +123 "+attack;r_drawviewmodel 1;spec_next"
- alias -123 "-attack;r_drawviewmodel 1"
- alias 001 "010;slot1;r_drawviewmodel 0;sensitivity 4.07000000;cl_crosshair_file crosshair1;cl_crosshair_red 255;cl_crosshair_blue 255;cl_crosshair_green 0"
- alias 102 "001;alias 000 201;bind 2 201;bind 3 301;bind 1 001"
- alias 103 "001;alias 000 301;bind 2 201;bind 3 301;bind 1 001"
- alias 002 "020;slot2;r_drawviewmodel 0;sensitivity 4.07000000;cl_crosshair_file crosshair5;cl_crosshair_red 0; cl_crosshair_blue 0; cl_crosshair_green 255"
- alias 203 "002;alias 000 302;bind 2 002;bind 3 302;bind 1 102"
- alias 201 "002;alias 000 102;bind 2 002;bind 3 302;bind 1 102"
- alias 003 "030;slot3;r_drawviewmodel 1;sensitivity 4.07000000;cl_crosshair_file crosshair3;cl_crosshair_red 255;cl_crosshair_blue 0; cl_crosshair_green 255"
- alias 301 "003;alias 000 103;bind 2 203;bind 3 003;bind 1 103"
- alias 302 "003;alias 000 203;bind 2 203;bind 3 003;bind 1 103"
- 102
- viewmodel_fov 90
- cl_crosshair_scale 32
- tf_dingaling 1
- tf_dingaling_pitchmindmg 100
- tf_dingaling_pitchmaxdmg 100
- alias +duckjump "+jump;+duck;+moveup"
- alias -duckjump "-duck;-jump;-moveup"
- alias +duckduck "+duck;+movedown"
- alias -duckduck "-duck;-movedown"
- alias +w "-back;+forward;alias checke +forward"
- alias +s "-forward;+back;alias checkd +back"
- alias +a "-moveright;+moveleft;alias checks +moveleft"
- alias +d "-moveleft;+moveright;alias checkf +moveright"
- alias -w "-forward;checkd;alias checke none"
- alias -s "-back;checke;alias checkd none"
- alias -a "-moveleft;checkf;alias checks none"
- alias -d "-moveright;checks;alias checkf none"
- alias checke none
- alias checkd none
- alias checks none
- alias checkf none
- alias none ""
- //(-dxlevel 81) -full -w 1920 -h 1080 -console -novid -useforcedmparms -noforcemaccel -noforcemspd
- cl_showfps 1
- fps_max 0
- cl_cmdrate 66.67
- cl_interp 0.016
- cl_interp_ratio 1
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- cl_updaterate 66.67
- rate 60000
- // Disable sprays
- cl_playerspraydisable 1
- r_spray_lifetime 0
- // Enable shadows
- mat_shadowstate 1
- r_shadowmaxrendered 11
- r_shadowrendertotexture 1
- r_shadows 1
- // Disable facial features
- r_eyes 0
- r_flex 0
- r_lod 2
- r_rootlod 2
- r_teeth 0
- // Disable ragdolls
- cl_ragdoll_fade_time 0
- cl_ragdoll_forcefade 1
- cl_ragdoll_physics_enable 0
- g_ragdoll_fadespeed 0
- g_ragdoll_lvfadespeed 0
- ragdoll_sleepaftertime 0
- // Disable gibs
- cl_phys_props_enable 0
- cl_phys_props_max 0
- props_break_max_pieces 0
- r_propsmaxdist 1
- violence_agibs 0
- violence_hgibs 0
- cl_detaildist 0
- cl_detailfade 0
- cl_drawmonitors 0
- cl_ejectbrass 0
- cl_new_impact_effects 0
- cl_show_splashes 0
- func_break_max_pieces 0
- glow_outline_effect_enable 0
- lod_transitiondist 0
- mat_antialias 0
- mat_bumpmap 0
- mat_colcorrection_disableentities 1
- mat_colorcorrection 0
- mat_disable_bloom 1
- mat_disable_fancy_blending 1
- mat_disable_lightwarp 1
- mat_envmapsize 8
- mat_envmaptgasize 8
- mat_filterlightmaps 0
- mat_filtertextures 0
- mat_forceaniso 1
- mat_hdr_level 0
- mat_max_worldmesh_vertices 512
- mat_monitorgamma 2.0
- mat_motion_blur_enabled 0
- mat_parallaxmap 0
- mat_picmip 2
- mat_reducefillrate 1
- mat_reduceparticles 1
- mat_specular 0
- mat_trilinear 0
- mat_wateroverlaysize 1
- mp_decals 1
- r_3dsky 0
- r_ambientboost 0
- r_ambientfactor 0
- r_ambientmin 0
- r_avglight 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_decals 1
- r_decalstaticprops 0
- r_decal_cullsize 15
- r_drawdetailprops 0
- r_drawmodeldecals 0
- r_drawflecks 0
- r_dynamic 0
- r_flashlightdepthtexture 0
- r_forcewaterleaf 1
- r_lightaverage 0
- r_maxnewsamples 2
- r_maxsampledist 1
- r_propsmaxdist 0
- r_renderoverlayfragment 0
- r_staticprop_lod 4
- r_waterdrawreflection 0
- r_waterdrawrefraction 1
- r_waterforceexpensive 0
- r_waterforcereflectentities 0
- rope_averagelight 0
- rope_collide 0
- rope_rendersolid 0
- rope_shake 0
- rope_smooth 0
- rope_subdiv 0
- rope_wind_dist 0
- tf_particles_disable_weather 1
- tracer_extra 0
- violence_ablood 0
- violence_hblood 0
- in_usekeyboardsampletime 0
- mat_clipz 1
- mat_forcehardwaresync 0
- mat_levelflush 1
- //m_rawinput 1
- mat_vsync 0
- r_fastzreject -1
- dsp_enhance_stereo 0
- dsp_slow_cpu 1
- snd_async_fullyasync 1
- snd_pitchquality 0
- snd_spatialize_roundrobin 1
- mat_queue_mode 2
- cl_threaded_bone_setup 0
- cl_threaded_client_leaf_system 0
- r_queued_decals 0
- r_queued_ropes 1
- r_queued_post_processing 0
- r_threaded_client_shadow_manager 1
- r_threaded_particles 1
- r_threaded_renderables 1
- cl_forcepreload 1
Add Comment
Please, Sign In to add comment