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killerbrenden

Gunner

Feb 18th, 2018
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  1. local C1 = Color3.new(240,10,5)
  2. local C2 = Color3.new(250,20,15)
  3. local Min = 10
  4. local Max = 20
  5. --Wait For Everything To Load
  6. wait(3)
  7. warn("Loading Gunner")
  8. wait(2.5)
  9. warn("Loaded Gunner")
  10. wait(2)
  11. warn("Loading Objects")
  12. wait(1.5)
  13. warn("Object Loaded")
  14. wait(1)
  15. warn("Welcome To Gunner")
  16. wait(0.5)
  17. warn("By killerbrenden")
  18. wait(0.0)
  19. --Settings
  20. local Gunner = Instance.new("Tool")
  21. Gunner.CanBeDropped = false
  22. Gunner.GripForward = Vector3.new(0,0,-1)
  23. Gunner.GripPos = Vector3.new(0,0,0)
  24. Gunner.GripRight = Vector3.new(1,0,0)
  25. Gunner.GripUp = Vector3.new(0,1,0)
  26. Gunner.Name = "Gunner"
  27. Gunner.Parent = game.Players.LocalPlayer
  28. Gunner.RequiresHandle = false
  29. Gunner.ToolTip = "Gun Them Sons'a Bitches!"
  30. --Ring
  31. local Circle = Instance.new("Part")
  32. Circle.CanCollide = false
  33. Circle.Anchored = true
  34. Circle.BrickColor = BrickColor.new(240,10,5)
  35. Circle.Material = "Neon"
  36. Circle.Shape = Enum.PartType.Cylinder
  37. Circle.Name = "Ring"
  38. Circle.Parent = game.Players.LocalPlayer.Character.Torso
  39. Circle.Orientation = Vector3.new(0,90,-90)
  40. Circle.Size = Vector3.new(0.1,9.13,8.76)
  41. Circle.RotVelocity = Vector3.new(100,0,0)
  42. Circle.Transparency = 0.5
  43. Circle.Friction = 0.5
  44. Circle.Elasticity = 0.5
  45. Circle.FormFactor = "Custom"
  46. Circle.Reflectance = 0.25
  47. --Particles
  48. local Particle = Instance.new("ParticleEmitter")
  49. Particle.Parent = Circle
  50. Particle.Acceleration = Vector3.new(0,100,10)
  51. Particle.Color = ColorSequence.new(C1,C2)
  52. Particle.EmissionDirection = "Top"
  53. Particle.Lifetime =NumberRange.new(Max,Min)
  54. Particle.LockedToPart = true
  55. Particle.LightEmission = 10
  56. Particle.LightInfluence = 0.4525
  57. Particle.Name = "Red Particlizer"
  58. Particle.Rate = 35
  59. Particle.RotSpeed = 50
  60. Particle.Rotation = 25
  61. Particle.Size = 5
  62. Particle.Speed = 30
  63. Particle.Transparency = 0.35
  64. Particle.VelocitySpread = 10
  65. Particle.SpreadAngle = Vector2.new(10,20)
  66. Particle.Drag = 5
  67. Particle.VelocityInheritance = 0.5
  68.  
  69. while true do
  70. Circle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame - Vector3.new(0,3,0)
  71. wait()
  72. end
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