Guest User

Untitled

a guest
Apr 20th, 2018
101
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.41 KB | None | 0 0
  1. <?xml version="1.0" ?><root>
  2. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-19 22:39:10</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>base_interactions.py:642</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'name_component')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 642, in _run_interaction_gen&#13;&#10;AttributeError: 'NoneType' object has no attribute 'name_component'&#13;&#10;</desyncdata></report>
  3. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-19 22:53:30</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__&#13;&#10;AttributeError: 'prototype' object has no attribute 'get_focus_bone'&#13;&#10;</desyncdata></report>
  4. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-19 22:53:43</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__&#13;&#10;AttributeError: 'prototype' object has no attribute 'get_focus_bone'&#13;&#10;</desyncdata></report>
  5. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-19 22:53:57</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__&#13;&#10;AttributeError: 'prototype' object has no attribute 'get_focus_bone'&#13;&#10;</desyncdata></report>
  6. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-20 00:22:58</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>carry_utils.py:108</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_carry_object_posture')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 197, in set_up_transition_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 108, in _create_enter_carry_posture&#13;&#10;AttributeError: 'prototype' object has no attribute 'get_carry_object_posture'&#13;&#10;</desyncdata></report>
  7. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-20 00:38:14</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>system.py:147</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;DynamicSkillLootOp ParticipantType.Actor&gt; for loot &lt;class 'sims4.tuning.instances.RTF:Instagram_Skill_Small "Action Loot"'&gt; (TypeError: must be integer&lt;K&gt;, not None)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\events\core_tick.py", line 92, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 85, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 376, in apply_to_resolver&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log&#13;&#10; File ".\mc_utils.py", line 114, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 374, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1306, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 70, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 335, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 838, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 292, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 798, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 271, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 629, in _update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 934, in _callback_handler&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 985, in on_skill_level_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 943, in _handle_skill_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 1036, in _try_give_skill_up_payout&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 127, in open_reward&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 85, in _try_create_in_sim_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 147, in create_object&#13;&#10;TypeError: must be integer&lt;K&gt;, not None&#13;&#10;</desyncdata></report>
  8. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-20 00:38:14</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>system.py:147</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (TypeError: must be integer&lt;K&gt;, not None)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 85, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 377, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 374, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1306, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 70, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 335, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 838, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 292, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 798, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 271, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 629, in _update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 934, in _callback_handler&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 985, in on_skill_level_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 943, in _handle_skill_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 1036, in _try_give_skill_up_payout&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 127, in open_reward&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 85, in _try_create_in_sim_inventory&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 147, in create_object&#13;&#10;TypeError: must be integer&lt;K&gt;, not None&#13;&#10;</desyncdata></report>
  9. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-20 01:44:34</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>carry_utils.py:108</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_carry_object_posture')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 197, in set_up_transition_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 108, in _create_enter_carry_posture&#13;&#10;AttributeError: 'prototype' object has no attribute 'get_carry_object_posture'&#13;&#10;</desyncdata></report>
  10. <report><version>2</version><sessionid>18ba2aab84c75ba35ad942c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-04-20 01:45:52</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>carry_utils.py:108</categoryid><desyncid>18ba2aab84c75ba35ad942c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_carry_object_posture')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 197, in set_up_transition_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 108, in _create_enter_carry_posture&#13;&#10;AttributeError: 'prototype' object has no attribute 'get_carry_object_posture'&#13;&#10;</desyncdata></report>
  11. </root>
Add Comment
Please, Sign In to add comment