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  1. WARNING: [Loader Message] Code 0 : windows_read_data_files_in_registry: Registry lookup failed to get layer manifest files.
  2. WARNING: [Loader Message] Code 0 : loader_scan_for_direct_drivers: The VK_LUNARG_direct_driver_loading extension was enabled but the pNext chain of VkInstanceCreateInfo did not contain the VkDirectDriverLoadingListLUNARG structure.
  3. ==========
  4. VULKANINFO
  5. ==========
  6.  
  7. Vulkan Instance Version: 1.3.241
  8.  
  9.  
  10. Instance Extensions: count = 18
  11. ===============================
  12. VK_EXT_debug_report : extension revision 10
  13. VK_EXT_debug_utils : extension revision 2
  14. VK_EXT_direct_mode_display : extension revision 1
  15. VK_EXT_swapchain_colorspace : extension revision 4
  16. VK_KHR_device_group_creation : extension revision 1
  17. VK_KHR_display : extension revision 23
  18. VK_KHR_external_fence_capabilities : extension revision 1
  19. VK_KHR_external_memory_capabilities : extension revision 1
  20. VK_KHR_external_semaphore_capabilities : extension revision 1
  21. VK_KHR_get_display_properties2 : extension revision 1
  22. VK_KHR_get_physical_device_properties2 : extension revision 2
  23. VK_KHR_get_surface_capabilities2 : extension revision 1
  24. VK_KHR_portability_enumeration : extension revision 1
  25. VK_KHR_surface : extension revision 25
  26. VK_KHR_surface_protected_capabilities : extension revision 1
  27. VK_KHR_win32_surface : extension revision 6
  28. VK_LUNARG_direct_driver_loading : extension revision 1
  29. VK_NV_external_memory_capabilities : extension revision 1
  30.  
  31. Layers: count = 5
  32. =================
  33. VK_LAYER_EOS_Overlay (Vulkan overlay layer for Epic Online Services) Vulkan version 1.2.136, layer version 1:
  34. Layer Extensions: count = 0
  35. Devices: count = 1
  36. GPU id = 0 (NVIDIA GeForce RTX 3080)
  37. Layer-Device Extensions: count = 0
  38.  
  39. VK_LAYER_EOS_Overlay (Vulkan overlay layer for Epic Online Services) Vulkan version 1.2.136, layer version 1:
  40. Layer Extensions: count = 0
  41. Devices: count = 1
  42. GPU id = 0 (NVIDIA GeForce RTX 3080)
  43. Layer-Device Extensions: count = 0
  44.  
  45. VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.242, layer version 1:
  46. Layer Extensions: count = 0
  47. Devices: count = 1
  48. GPU id = 0 (NVIDIA GeForce RTX 3080)
  49. Layer-Device Extensions: count = 0
  50.  
  51. VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
  52. Layer Extensions: count = 0
  53. Devices: count = 1
  54. GPU id = 0 (NVIDIA GeForce RTX 3080)
  55. Layer-Device Extensions: count = 0
  56.  
  57. VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
  58. Layer Extensions: count = 0
  59. Devices: count = 1
  60. GPU id = 0 (NVIDIA GeForce RTX 3080)
  61. Layer-Device Extensions: count = 0
  62.  
  63. Presentable Surfaces:
  64. =====================
  65. GPU id : 0 (NVIDIA GeForce RTX 3080):
  66. Surface type = VK_KHR_win32_surface
  67. Formats: count = 3
  68. SurfaceFormat[0]:
  69. format = FORMAT_B8G8R8A8_UNORM
  70. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  71. SurfaceFormat[1]:
  72. format = FORMAT_B8G8R8A8_SRGB
  73. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  74. SurfaceFormat[2]:
  75. format = FORMAT_A2B10G10R10_UNORM_PACK32
  76. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  77. Present Modes: count = 4
  78. PRESENT_MODE_FIFO_KHR
  79. PRESENT_MODE_FIFO_RELAXED_KHR
  80. PRESENT_MODE_MAILBOX_KHR
  81. PRESENT_MODE_IMMEDIATE_KHR
  82. VkSurfaceCapabilitiesKHR:
  83. -------------------------
  84. minImageCount = 2
  85. maxImageCount = 8
  86. currentExtent:
  87. width = 256
  88. height = 256
  89. minImageExtent:
  90. width = 256
  91. height = 256
  92. maxImageExtent:
  93. width = 256
  94. height = 256
  95. maxImageArrayLayers = 1
  96. supportedTransforms: count = 1
  97. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  98. currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  99. supportedCompositeAlpha: count = 1
  100. COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  101. supportedUsageFlags: count = 6
  102. IMAGE_USAGE_TRANSFER_SRC_BIT
  103. IMAGE_USAGE_TRANSFER_DST_BIT
  104. IMAGE_USAGE_SAMPLED_BIT
  105. IMAGE_USAGE_STORAGE_BIT
  106. IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  107. IMAGE_USAGE_INPUT_ATTACHMENT_BIT
  108. VkSurfaceCapabilitiesFullScreenExclusiveEXT:
  109. --------------------------------------------
  110. fullScreenExclusiveSupported = true
  111.  
  112. VkSurfaceProtectedCapabilitiesKHR:
  113. ----------------------------------
  114. supportsProtected = false
  115.  
  116.  
  117.  
  118. Device Groups:
  119. ==============
  120. Group 0:
  121. Properties:
  122. physicalDevices: count = 1
  123. NVIDIA GeForce RTX 3080 (ID: 0)
  124. subsetAllocation = 1
  125.  
  126. Present Capabilities:
  127. NVIDIA GeForce RTX 3080 (ID: 0):
  128. Can present images from the following devices: count = 1
  129. NVIDIA GeForce RTX 3080 (ID: 0)
  130. Present modes: count = 1
  131. DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
  132.  
  133.  
  134. Device Properties and Extensions:
  135. =================================
  136. GPU0:
  137. VkPhysicalDeviceProperties:
  138. ---------------------------
  139. apiVersion = 1.3.242 (4206834)
  140. driverVersion = 537.42.0.0 (2253029376)
  141. vendorID = 0x10de
  142. deviceID = 0x2216
  143. deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  144. deviceName = NVIDIA GeForce RTX 3080
  145. pipelineCacheUUID = 3f0b81c8-0079-dc81-03db-53f70f8f45de
  146.  
  147. VkPhysicalDeviceLimits:
  148. -----------------------
  149. maxImageDimension1D = 32768
  150. maxImageDimension2D = 32768
  151. maxImageDimension3D = 16384
  152. maxImageDimensionCube = 32768
  153. maxImageArrayLayers = 2048
  154. maxTexelBufferElements = 134217728
  155. maxUniformBufferRange = 65536
  156. maxStorageBufferRange = 4294967295
  157. maxPushConstantsSize = 256
  158. maxMemoryAllocationCount = 4096
  159. maxSamplerAllocationCount = 4000
  160. bufferImageGranularity = 0x00000400
  161. sparseAddressSpaceSize = 0xffffffffff
  162. maxBoundDescriptorSets = 32
  163. maxPerStageDescriptorSamplers = 1048576
  164. maxPerStageDescriptorUniformBuffers = 1048576
  165. maxPerStageDescriptorStorageBuffers = 1048576
  166. maxPerStageDescriptorSampledImages = 1048576
  167. maxPerStageDescriptorStorageImages = 1048576
  168. maxPerStageDescriptorInputAttachments = 1048576
  169. maxPerStageResources = 4294967295
  170. maxDescriptorSetSamplers = 1048576
  171. maxDescriptorSetUniformBuffers = 1048576
  172. maxDescriptorSetUniformBuffersDynamic = 15
  173. maxDescriptorSetStorageBuffers = 1048576
  174. maxDescriptorSetStorageBuffersDynamic = 16
  175. maxDescriptorSetSampledImages = 1048576
  176. maxDescriptorSetStorageImages = 1048576
  177. maxDescriptorSetInputAttachments = 1048576
  178. maxVertexInputAttributes = 32
  179. maxVertexInputBindings = 32
  180. maxVertexInputAttributeOffset = 2047
  181. maxVertexInputBindingStride = 2048
  182. maxVertexOutputComponents = 128
  183. maxTessellationGenerationLevel = 64
  184. maxTessellationPatchSize = 32
  185. maxTessellationControlPerVertexInputComponents = 128
  186. maxTessellationControlPerVertexOutputComponents = 128
  187. maxTessellationControlPerPatchOutputComponents = 120
  188. maxTessellationControlTotalOutputComponents = 4216
  189. maxTessellationEvaluationInputComponents = 128
  190. maxTessellationEvaluationOutputComponents = 128
  191. maxGeometryShaderInvocations = 32
  192. maxGeometryInputComponents = 128
  193. maxGeometryOutputComponents = 128
  194. maxGeometryOutputVertices = 1024
  195. maxGeometryTotalOutputComponents = 1024
  196. maxFragmentInputComponents = 128
  197. maxFragmentOutputAttachments = 8
  198. maxFragmentDualSrcAttachments = 1
  199. maxFragmentCombinedOutputResources = 4294967295
  200. maxComputeSharedMemorySize = 49152
  201. maxComputeWorkGroupCount: count = 3
  202. 2147483647
  203. 65535
  204. 65535
  205. maxComputeWorkGroupInvocations = 1024
  206. maxComputeWorkGroupSize: count = 3
  207. 1024
  208. 1024
  209. 64
  210. subPixelPrecisionBits = 8
  211. subTexelPrecisionBits = 8
  212. mipmapPrecisionBits = 8
  213. maxDrawIndexedIndexValue = 4294967295
  214. maxDrawIndirectCount = 4294967295
  215. maxSamplerLodBias = 15
  216. maxSamplerAnisotropy = 16
  217. maxViewports = 16
  218. maxViewportDimensions: count = 2
  219. 32768
  220. 32768
  221. viewportBoundsRange: count = 2
  222. -65536
  223. 65536
  224. viewportSubPixelBits = 8
  225. minMemoryMapAlignment = 64
  226. minTexelBufferOffsetAlignment = 0x00000010
  227. minUniformBufferOffsetAlignment = 0x00000040
  228. minStorageBufferOffsetAlignment = 0x00000010
  229. minTexelOffset = -8
  230. maxTexelOffset = 7
  231. minTexelGatherOffset = -32
  232. maxTexelGatherOffset = 31
  233. minInterpolationOffset = -0.5
  234. maxInterpolationOffset = 0.4375
  235. subPixelInterpolationOffsetBits = 4
  236. maxFramebufferWidth = 32768
  237. maxFramebufferHeight = 32768
  238. maxFramebufferLayers = 2048
  239. framebufferColorSampleCounts: count = 4
  240. SAMPLE_COUNT_1_BIT
  241. SAMPLE_COUNT_2_BIT
  242. SAMPLE_COUNT_4_BIT
  243. SAMPLE_COUNT_8_BIT
  244. framebufferDepthSampleCounts: count = 4
  245. SAMPLE_COUNT_1_BIT
  246. SAMPLE_COUNT_2_BIT
  247. SAMPLE_COUNT_4_BIT
  248. SAMPLE_COUNT_8_BIT
  249. framebufferStencilSampleCounts: count = 5
  250. SAMPLE_COUNT_1_BIT
  251. SAMPLE_COUNT_2_BIT
  252. SAMPLE_COUNT_4_BIT
  253. SAMPLE_COUNT_8_BIT
  254. SAMPLE_COUNT_16_BIT
  255. framebufferNoAttachmentsSampleCounts: count = 5
  256. SAMPLE_COUNT_1_BIT
  257. SAMPLE_COUNT_2_BIT
  258. SAMPLE_COUNT_4_BIT
  259. SAMPLE_COUNT_8_BIT
  260. SAMPLE_COUNT_16_BIT
  261. maxColorAttachments = 8
  262. sampledImageColorSampleCounts: count = 4
  263. SAMPLE_COUNT_1_BIT
  264. SAMPLE_COUNT_2_BIT
  265. SAMPLE_COUNT_4_BIT
  266. SAMPLE_COUNT_8_BIT
  267. sampledImageIntegerSampleCounts: count = 4
  268. SAMPLE_COUNT_1_BIT
  269. SAMPLE_COUNT_2_BIT
  270. SAMPLE_COUNT_4_BIT
  271. SAMPLE_COUNT_8_BIT
  272. sampledImageDepthSampleCounts: count = 4
  273. SAMPLE_COUNT_1_BIT
  274. SAMPLE_COUNT_2_BIT
  275. SAMPLE_COUNT_4_BIT
  276. SAMPLE_COUNT_8_BIT
  277. sampledImageStencilSampleCounts: count = 5
  278. SAMPLE_COUNT_1_BIT
  279. SAMPLE_COUNT_2_BIT
  280. SAMPLE_COUNT_4_BIT
  281. SAMPLE_COUNT_8_BIT
  282. SAMPLE_COUNT_16_BIT
  283. storageImageSampleCounts: count = 4
  284. SAMPLE_COUNT_1_BIT
  285. SAMPLE_COUNT_2_BIT
  286. SAMPLE_COUNT_4_BIT
  287. SAMPLE_COUNT_8_BIT
  288. maxSampleMaskWords = 1
  289. timestampComputeAndGraphics = true
  290. timestampPeriod = 1
  291. maxClipDistances = 8
  292. maxCullDistances = 8
  293. maxCombinedClipAndCullDistances = 8
  294. discreteQueuePriorities = 2
  295. pointSizeRange: count = 2
  296. 1
  297. 2047.94
  298. lineWidthRange: count = 2
  299. 1
  300. 64
  301. pointSizeGranularity = 0.0625
  302. lineWidthGranularity = 0.0625
  303. strictLines = true
  304. standardSampleLocations = true
  305. optimalBufferCopyOffsetAlignment = 0x00000001
  306. optimalBufferCopyRowPitchAlignment = 0x00000001
  307. nonCoherentAtomSize = 0x00000040
  308.  
  309. VkPhysicalDeviceSparseProperties:
  310. ---------------------------------
  311. residencyStandard2DBlockShape = true
  312. residencyStandard2DMultisampleBlockShape = true
  313. residencyStandard3DBlockShape = true
  314. residencyAlignedMipSize = false
  315. residencyNonResidentStrict = true
  316.  
  317. VkPhysicalDeviceAccelerationStructurePropertiesKHR:
  318. ---------------------------------------------------
  319. maxGeometryCount = 16777215
  320. maxInstanceCount = 16777215
  321. maxPrimitiveCount = 536870911
  322. maxPerStageDescriptorAccelerationStructures = 1048576
  323. maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576
  324. maxDescriptorSetAccelerationStructures = 1048576
  325. maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576
  326. minAccelerationStructureScratchOffsetAlignment = 128
  327.  
  328. VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
  329. ----------------------------------------------------
  330. advancedBlendMaxColorAttachments = 8
  331. advancedBlendIndependentBlend = false
  332. advancedBlendNonPremultipliedSrcColor = true
  333. advancedBlendNonPremultipliedDstColor = true
  334. advancedBlendCorrelatedOverlap = true
  335. advancedBlendAllOperations = true
  336.  
  337. VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
  338. -------------------------------------------------------
  339. primitiveOverestimationSize = 0.00195312
  340. maxExtraPrimitiveOverestimationSize = 0.75
  341. extraPrimitiveOverestimationSizeGranularity = 0.25
  342. primitiveUnderestimation = true
  343. conservativePointAndLineRasterization = true
  344. degenerateTrianglesRasterized = true
  345. degenerateLinesRasterized = true
  346. fullyCoveredFragmentShaderInputVariable = true
  347. conservativeRasterizationPostDepthCoverage = true
  348.  
  349. VkPhysicalDeviceCustomBorderColorPropertiesEXT:
  350. -----------------------------------------------
  351. maxCustomBorderColorSamplers = 4000
  352.  
  353. VkPhysicalDeviceDepthStencilResolveProperties:
  354. ----------------------------------------------
  355. supportedDepthResolveModes: count = 4
  356. RESOLVE_MODE_SAMPLE_ZERO_BIT
  357. RESOLVE_MODE_AVERAGE_BIT
  358. RESOLVE_MODE_MIN_BIT
  359. RESOLVE_MODE_MAX_BIT
  360. supportedStencilResolveModes: count = 3
  361. RESOLVE_MODE_SAMPLE_ZERO_BIT
  362. RESOLVE_MODE_MIN_BIT
  363. RESOLVE_MODE_MAX_BIT
  364. independentResolveNone = true
  365. independentResolve = true
  366.  
  367. VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
  368. --------------------------------------------------------
  369. combinedImageSamplerDensityMapDescriptorSize = 4
  370.  
  371. VkPhysicalDeviceDescriptorBufferPropertiesEXT:
  372. ----------------------------------------------
  373. combinedImageSamplerDescriptorSingleArray = true
  374. bufferlessPushDescriptors = true
  375. allowSamplerImageViewPostSubmitCreation = false
  376. descriptorBufferOffsetAlignment = 0x00000040
  377. maxDescriptorBufferBindings = 32
  378. maxResourceDescriptorBufferBindings = 32
  379. maxSamplerDescriptorBufferBindings = 32
  380. maxEmbeddedImmutableSamplerBindings = 1048576
  381. maxEmbeddedImmutableSamplers = 4000
  382. bufferCaptureReplayDescriptorDataSize = 1
  383. imageCaptureReplayDescriptorDataSize = 1
  384. imageViewCaptureReplayDescriptorDataSize = 12
  385. samplerCaptureReplayDescriptorDataSize = 4
  386. accelerationStructureCaptureReplayDescriptorDataSize = 1
  387. samplerDescriptorSize = 4
  388. combinedImageSamplerDescriptorSize = 4
  389. sampledImageDescriptorSize = 4
  390. storageImageDescriptorSize = 4
  391. uniformTexelBufferDescriptorSize = 16
  392. robustUniformTexelBufferDescriptorSize = 16
  393. storageTexelBufferDescriptorSize = 16
  394. robustStorageTexelBufferDescriptorSize = 16
  395. uniformBufferDescriptorSize = 8
  396. robustUniformBufferDescriptorSize = 8
  397. storageBufferDescriptorSize = 16
  398. robustStorageBufferDescriptorSize = 16
  399. inputAttachmentDescriptorSize = 4
  400. accelerationStructureDescriptorSize = 8
  401. maxSamplerDescriptorBufferRange = 0xffffffffff
  402. maxResourceDescriptorBufferRange = 0xffffffffff
  403. samplerDescriptorBufferAddressSpaceSize = 0xffffffffff
  404. resourceDescriptorBufferAddressSpaceSize = 0xffffffffff
  405. descriptorBufferAddressSpaceSize = 0xffffffffff
  406.  
  407. VkPhysicalDeviceDescriptorIndexingProperties:
  408. ---------------------------------------------
  409. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  410. shaderUniformBufferArrayNonUniformIndexingNative = true
  411. shaderSampledImageArrayNonUniformIndexingNative = true
  412. shaderStorageBufferArrayNonUniformIndexingNative = true
  413. shaderStorageImageArrayNonUniformIndexingNative = true
  414. shaderInputAttachmentArrayNonUniformIndexingNative = true
  415. robustBufferAccessUpdateAfterBind = true
  416. quadDivergentImplicitLod = true
  417. maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
  418. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
  419. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
  420. maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
  421. maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
  422. maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
  423. maxPerStageUpdateAfterBindResources = 4294967295
  424. maxDescriptorSetUpdateAfterBindSamplers = 1048576
  425. maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
  426. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
  427. maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
  428. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
  429. maxDescriptorSetUpdateAfterBindSampledImages = 1048576
  430. maxDescriptorSetUpdateAfterBindStorageImages = 1048576
  431. maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
  432.  
  433. VkPhysicalDeviceDiscardRectanglePropertiesEXT:
  434. ----------------------------------------------
  435. maxDiscardRectangles = 8
  436.  
  437. VkPhysicalDeviceDriverProperties:
  438. ---------------------------------
  439. driverID = DRIVER_ID_NVIDIA_PROPRIETARY
  440. driverName = NVIDIA
  441. driverInfo = 537.42
  442. conformanceVersion:
  443. major = 1
  444. minor = 3
  445. subminor = 5
  446. patch = 0
  447.  
  448. VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
  449. ---------------------------------------------------
  450. dynamicPrimitiveTopologyUnrestricted = true
  451.  
  452. VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
  453. ------------------------------------------------
  454. minImportedHostPointerAlignment = 0x00001000
  455.  
  456. VkPhysicalDeviceFloatControlsProperties:
  457. ----------------------------------------
  458. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  459. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  460. shaderSignedZeroInfNanPreserveFloat16 = true
  461. shaderSignedZeroInfNanPreserveFloat32 = true
  462. shaderSignedZeroInfNanPreserveFloat64 = true
  463. shaderDenormPreserveFloat16 = true
  464. shaderDenormPreserveFloat32 = false
  465. shaderDenormPreserveFloat64 = false
  466. shaderDenormFlushToZeroFloat16 = false
  467. shaderDenormFlushToZeroFloat32 = false
  468. shaderDenormFlushToZeroFloat64 = false
  469. shaderRoundingModeRTEFloat16 = true
  470. shaderRoundingModeRTEFloat32 = true
  471. shaderRoundingModeRTEFloat64 = true
  472. shaderRoundingModeRTZFloat16 = false
  473. shaderRoundingModeRTZFloat32 = true
  474. shaderRoundingModeRTZFloat64 = true
  475.  
  476. VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
  477. -------------------------------------------------------
  478. triStripVertexOrderIndependentOfProvokingVertex = false
  479.  
  480. VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
  481. -------------------------------------------------
  482. minFragmentShadingRateAttachmentTexelSize:
  483. width = 16
  484. height = 16
  485. maxFragmentShadingRateAttachmentTexelSize:
  486. width = 16
  487. height = 16
  488. maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
  489. primitiveFragmentShadingRateWithMultipleViewports = true
  490. layeredShadingRateAttachments = true
  491. fragmentShadingRateNonTrivialCombinerOps = true
  492. maxFragmentSize:
  493. width = 4
  494. height = 4
  495. maxFragmentSizeAspectRatio = 2
  496. maxFragmentShadingRateCoverageSamples = 16
  497. maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT
  498. fragmentShadingRateWithShaderDepthStencilWrites = true
  499. fragmentShadingRateWithSampleMask = true
  500. fragmentShadingRateWithShaderSampleMask = true
  501. fragmentShadingRateWithConservativeRasterization = true
  502. fragmentShadingRateWithFragmentShaderInterlock = true
  503. fragmentShadingRateWithCustomSampleLocations = true
  504. fragmentShadingRateStrictMultiplyCombiner = true
  505.  
  506. VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
  507. -----------------------------------------------------
  508. graphicsPipelineLibraryFastLinking = true
  509. graphicsPipelineLibraryIndependentInterpolationDecoration = true
  510.  
  511. VkPhysicalDeviceIDProperties:
  512. -----------------------------
  513. deviceUUID = 6569fbf2-1e4a-d95d-0659-70b24869b8e4
  514. driverUUID = c68a0ef0-260c-5f18-86b2-af56056f6b5c
  515. deviceLUID = 86b79302-00000000
  516. deviceNodeMask = 1
  517. deviceLUIDValid = true
  518.  
  519. VkPhysicalDeviceInlineUniformBlockProperties:
  520. ---------------------------------------------
  521. maxInlineUniformBlockSize = 256
  522. maxPerStageDescriptorInlineUniformBlocks = 32
  523. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
  524. maxDescriptorSetInlineUniformBlocks = 32
  525. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
  526.  
  527. VkPhysicalDeviceLineRasterizationPropertiesEXT:
  528. -----------------------------------------------
  529. lineSubPixelPrecisionBits = 8
  530.  
  531. VkPhysicalDeviceMaintenance3Properties:
  532. ---------------------------------------
  533. maxPerSetDescriptors = 4294967295
  534. maxMemoryAllocationSize = 0xffe00000
  535.  
  536. VkPhysicalDeviceMaintenance4Properties:
  537. ---------------------------------------
  538. maxBufferSize = 0xffffff0000
  539.  
  540. VkPhysicalDeviceMeshShaderPropertiesEXT:
  541. ----------------------------------------
  542. maxTaskWorkGroupTotalCount = 4194304
  543. maxTaskWorkGroupCount: count = 3
  544. 4194304
  545. 65535
  546. 65535
  547. maxTaskWorkGroupInvocations = 128
  548. maxTaskWorkGroupSize: count = 3
  549. 128
  550. 128
  551. 128
  552. maxTaskPayloadSize = 16384
  553. maxTaskSharedMemorySize = 32768
  554. maxTaskPayloadAndSharedMemorySize = 32768
  555. maxMeshWorkGroupTotalCount = 4194304
  556. maxMeshWorkGroupCount: count = 3
  557. 4194304
  558. 65535
  559. 65535
  560. maxMeshWorkGroupInvocations = 128
  561. maxMeshWorkGroupSize: count = 3
  562. 128
  563. 128
  564. 128
  565. maxMeshSharedMemorySize = 28672
  566. maxMeshPayloadAndSharedMemorySize = 28672
  567. maxMeshOutputMemorySize = 32768
  568. maxMeshPayloadAndOutputMemorySize = 48128
  569. maxMeshOutputComponents = 128
  570. maxMeshOutputVertices = 256
  571. maxMeshOutputPrimitives = 256
  572. maxMeshOutputLayers = 2048
  573. maxMeshMultiviewViewCount = 4
  574. meshOutputPerVertexGranularity = 32
  575. meshOutputPerPrimitiveGranularity = 32
  576. maxPreferredTaskWorkGroupInvocations = 32
  577. maxPreferredMeshWorkGroupInvocations = 32
  578. prefersLocalInvocationVertexOutput = false
  579. prefersLocalInvocationPrimitiveOutput = false
  580. prefersCompactVertexOutput = false
  581. prefersCompactPrimitiveOutput = true
  582.  
  583. VkPhysicalDeviceMultiDrawPropertiesEXT:
  584. ---------------------------------------
  585. maxMultiDrawCount = 4294967295
  586.  
  587. VkPhysicalDeviceMultiviewProperties:
  588. ------------------------------------
  589. maxMultiviewViewCount = 32
  590. maxMultiviewInstanceIndex = 134217727
  591.  
  592. VkPhysicalDeviceOpacityMicromapPropertiesEXT:
  593. ---------------------------------------------
  594. maxOpacity2StateSubdivisionLevel = 12
  595. maxOpacity4StateSubdivisionLevel = 12
  596.  
  597. VkPhysicalDevicePCIBusInfoPropertiesEXT:
  598. ----------------------------------------
  599. pciDomain = 0
  600. pciBus = 1
  601. pciDevice = 0
  602. pciFunction = 0
  603.  
  604. VkPhysicalDevicePipelineRobustnessPropertiesEXT:
  605. ------------------------------------------------
  606. defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
  607. defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
  608. defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
  609. defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT
  610.  
  611. VkPhysicalDevicePointClippingProperties:
  612. ----------------------------------------
  613. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  614.  
  615. VkPhysicalDeviceProtectedMemoryProperties:
  616. ------------------------------------------
  617. protectedNoFault = false
  618.  
  619. VkPhysicalDeviceProvokingVertexPropertiesEXT:
  620. ---------------------------------------------
  621. provokingVertexModePerPipeline = true
  622. transformFeedbackPreservesTriangleFanProvokingVertex = true
  623.  
  624. VkPhysicalDevicePushDescriptorPropertiesKHR:
  625. --------------------------------------------
  626. maxPushDescriptors = 32
  627.  
  628. VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
  629. ------------------------------------------------
  630. shaderGroupHandleSize = 32
  631. maxRayRecursionDepth = 31
  632. maxShaderGroupStride = 4096
  633. shaderGroupBaseAlignment = 64
  634. shaderGroupHandleCaptureReplaySize = 32
  635. maxRayDispatchInvocationCount = 1073741824
  636. shaderGroupHandleAlignment = 32
  637. maxRayHitAttributeSize = 32
  638.  
  639. VkPhysicalDeviceRobustness2PropertiesEXT:
  640. -----------------------------------------
  641. robustStorageBufferAccessSizeAlignment = 0x00000001
  642. robustUniformBufferAccessSizeAlignment = 0x00000010
  643.  
  644. VkPhysicalDeviceSampleLocationsPropertiesEXT:
  645. ---------------------------------------------
  646. sampleLocationSampleCounts: count = 5
  647. SAMPLE_COUNT_1_BIT
  648. SAMPLE_COUNT_2_BIT
  649. SAMPLE_COUNT_4_BIT
  650. SAMPLE_COUNT_8_BIT
  651. SAMPLE_COUNT_16_BIT
  652. maxSampleLocationGridSize:
  653. width = 1
  654. height = 1
  655. sampleLocationCoordinateRange: count = 2
  656. 0
  657. 0.9375
  658. sampleLocationSubPixelBits = 4
  659. variableSampleLocations = true
  660.  
  661. VkPhysicalDeviceSamplerFilterMinmaxProperties:
  662. ----------------------------------------------
  663. filterMinmaxSingleComponentFormats = true
  664. filterMinmaxImageComponentMapping = true
  665.  
  666. VkPhysicalDeviceShaderIntegerDotProductProperties:
  667. --------------------------------------------------
  668. integerDotProduct8BitUnsignedAccelerated = true
  669. integerDotProduct8BitSignedAccelerated = true
  670. integerDotProduct8BitMixedSignednessAccelerated = true
  671. integerDotProduct4x8BitPackedUnsignedAccelerated = true
  672. integerDotProduct4x8BitPackedSignedAccelerated = true
  673. integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
  674. integerDotProduct16BitUnsignedAccelerated = false
  675. integerDotProduct16BitSignedAccelerated = false
  676. integerDotProduct16BitMixedSignednessAccelerated = false
  677. integerDotProduct32BitUnsignedAccelerated = false
  678. integerDotProduct32BitSignedAccelerated = false
  679. integerDotProduct32BitMixedSignednessAccelerated = false
  680. integerDotProduct64BitUnsignedAccelerated = false
  681. integerDotProduct64BitSignedAccelerated = false
  682. integerDotProduct64BitMixedSignednessAccelerated = false
  683. integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
  684. integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
  685. integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
  686. integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
  687. integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
  688. integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
  689. integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
  690. integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
  691. integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
  692. integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
  693. integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
  694. integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
  695. integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
  696. integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
  697. integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
  698.  
  699. VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
  700. ----------------------------------------------------
  701. shaderModuleIdentifierAlgorithmUUID = 1f4517a6-c1c4-11ec-9d64-0242ac120005
  702.  
  703. VkPhysicalDeviceSubgroupProperties:
  704. -----------------------------------
  705. subgroupSize = 32
  706. supportedStages: count = 14
  707. SHADER_STAGE_VERTEX_BIT
  708. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  709. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  710. SHADER_STAGE_GEOMETRY_BIT
  711. SHADER_STAGE_FRAGMENT_BIT
  712. SHADER_STAGE_COMPUTE_BIT
  713. SHADER_STAGE_RAYGEN_BIT_KHR
  714. SHADER_STAGE_ANY_HIT_BIT_KHR
  715. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  716. SHADER_STAGE_MISS_BIT_KHR
  717. SHADER_STAGE_INTERSECTION_BIT_KHR
  718. SHADER_STAGE_CALLABLE_BIT_KHR
  719. SHADER_STAGE_TASK_BIT_EXT
  720. SHADER_STAGE_MESH_BIT_EXT
  721. supportedOperations: count = 9
  722. SUBGROUP_FEATURE_BASIC_BIT
  723. SUBGROUP_FEATURE_VOTE_BIT
  724. SUBGROUP_FEATURE_ARITHMETIC_BIT
  725. SUBGROUP_FEATURE_BALLOT_BIT
  726. SUBGROUP_FEATURE_SHUFFLE_BIT
  727. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  728. SUBGROUP_FEATURE_CLUSTERED_BIT
  729. SUBGROUP_FEATURE_QUAD_BIT
  730. SUBGROUP_FEATURE_PARTITIONED_BIT_NV
  731. quadOperationsInAllStages = true
  732.  
  733. VkPhysicalDeviceSubgroupSizeControlProperties:
  734. ----------------------------------------------
  735. minSubgroupSize = 32
  736. maxSubgroupSize = 32
  737. maxComputeWorkgroupSubgroups = 2097152
  738. requiredSubgroupSizeStages: count = 14
  739. SHADER_STAGE_VERTEX_BIT
  740. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  741. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  742. SHADER_STAGE_GEOMETRY_BIT
  743. SHADER_STAGE_FRAGMENT_BIT
  744. SHADER_STAGE_COMPUTE_BIT
  745. SHADER_STAGE_RAYGEN_BIT_KHR
  746. SHADER_STAGE_ANY_HIT_BIT_KHR
  747. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  748. SHADER_STAGE_MISS_BIT_KHR
  749. SHADER_STAGE_INTERSECTION_BIT_KHR
  750. SHADER_STAGE_CALLABLE_BIT_KHR
  751. SHADER_STAGE_TASK_BIT_EXT
  752. SHADER_STAGE_MESH_BIT_EXT
  753.  
  754. VkPhysicalDeviceTexelBufferAlignmentProperties:
  755. -----------------------------------------------
  756. storageTexelBufferOffsetAlignmentBytes = 0x00000010
  757. storageTexelBufferOffsetSingleTexelAlignment = true
  758. uniformTexelBufferOffsetAlignmentBytes = 0x00000010
  759. uniformTexelBufferOffsetSingleTexelAlignment = true
  760.  
  761. VkPhysicalDeviceTimelineSemaphoreProperties:
  762. --------------------------------------------
  763. maxTimelineSemaphoreValueDifference = 2147483647
  764.  
  765. VkPhysicalDeviceTransformFeedbackPropertiesEXT:
  766. -----------------------------------------------
  767. maxTransformFeedbackStreams = 4
  768. maxTransformFeedbackBuffers = 4
  769. maxTransformFeedbackBufferSize = 0xffffffff
  770. maxTransformFeedbackStreamDataSize = 2048
  771. maxTransformFeedbackBufferDataSize = 512
  772. maxTransformFeedbackBufferDataStride = 2048
  773. transformFeedbackQueries = true
  774. transformFeedbackStreamsLinesTriangles = false
  775. transformFeedbackRasterizationStreamSelect = true
  776. transformFeedbackDraw = true
  777.  
  778. VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
  779. ----------------------------------------------------
  780. maxVertexAttribDivisor = 4294967295
  781.  
  782. VkPhysicalDeviceVulkan11Properties:
  783. -----------------------------------
  784. deviceUUID = 6569fbf2-1e4a-d95d-0659-70b24869b8e4
  785. driverUUID = c68a0ef0-260c-5f18-86b2-af56056f6b5c
  786. deviceLUID = 86b79302-00000000
  787. deviceNodeMask = 1
  788. deviceLUIDValid = true
  789. subgroupSize = 32
  790. subgroupSupportedStages: count = 14
  791. SHADER_STAGE_VERTEX_BIT
  792. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  793. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  794. SHADER_STAGE_GEOMETRY_BIT
  795. SHADER_STAGE_FRAGMENT_BIT
  796. SHADER_STAGE_COMPUTE_BIT
  797. SHADER_STAGE_RAYGEN_BIT_KHR
  798. SHADER_STAGE_ANY_HIT_BIT_KHR
  799. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  800. SHADER_STAGE_MISS_BIT_KHR
  801. SHADER_STAGE_INTERSECTION_BIT_KHR
  802. SHADER_STAGE_CALLABLE_BIT_KHR
  803. SHADER_STAGE_TASK_BIT_EXT
  804. SHADER_STAGE_MESH_BIT_EXT
  805. subgroupSupportedOperations: count = 9
  806. SUBGROUP_FEATURE_BASIC_BIT
  807. SUBGROUP_FEATURE_VOTE_BIT
  808. SUBGROUP_FEATURE_ARITHMETIC_BIT
  809. SUBGROUP_FEATURE_BALLOT_BIT
  810. SUBGROUP_FEATURE_SHUFFLE_BIT
  811. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  812. SUBGROUP_FEATURE_CLUSTERED_BIT
  813. SUBGROUP_FEATURE_QUAD_BIT
  814. SUBGROUP_FEATURE_PARTITIONED_BIT_NV
  815. subgroupQuadOperationsInAllStages = true
  816. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  817. maxMultiviewViewCount = 32
  818. maxMultiviewInstanceIndex = 134217727
  819. protectedNoFault = false
  820. maxPerSetDescriptors = 4294967295
  821. maxMemoryAllocationSize = 0xffe00000
  822.  
  823. VkPhysicalDeviceVulkan12Properties:
  824. -----------------------------------
  825. driverID = DRIVER_ID_NVIDIA_PROPRIETARY
  826. driverName = NVIDIA
  827. driverInfo = 537.42
  828. conformanceVersion:
  829. major = 1
  830. minor = 3
  831. subminor = 5
  832. patch = 0
  833. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  834. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  835. shaderSignedZeroInfNanPreserveFloat16 = true
  836. shaderSignedZeroInfNanPreserveFloat32 = true
  837. shaderSignedZeroInfNanPreserveFloat64 = true
  838. shaderDenormPreserveFloat16 = true
  839. shaderDenormPreserveFloat32 = false
  840. shaderDenormPreserveFloat64 = false
  841. shaderDenormFlushToZeroFloat16 = false
  842. shaderDenormFlushToZeroFloat32 = false
  843. shaderDenormFlushToZeroFloat64 = false
  844. shaderRoundingModeRTEFloat16 = true
  845. shaderRoundingModeRTEFloat32 = true
  846. shaderRoundingModeRTEFloat64 = true
  847. shaderRoundingModeRTZFloat16 = false
  848. shaderRoundingModeRTZFloat32 = true
  849. shaderRoundingModeRTZFloat64 = true
  850. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  851. shaderUniformBufferArrayNonUniformIndexingNative = true
  852. shaderSampledImageArrayNonUniformIndexingNative = true
  853. shaderStorageBufferArrayNonUniformIndexingNative = true
  854. shaderStorageImageArrayNonUniformIndexingNative = true
  855. shaderInputAttachmentArrayNonUniformIndexingNative = true
  856. robustBufferAccessUpdateAfterBind = true
  857. quadDivergentImplicitLod = true
  858. maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
  859. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
  860. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
  861. maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
  862. maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
  863. maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
  864. maxPerStageUpdateAfterBindResources = 4294967295
  865. maxDescriptorSetUpdateAfterBindSamplers = 1048576
  866. maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
  867. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
  868. maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
  869. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
  870. maxDescriptorSetUpdateAfterBindSampledImages = 1048576
  871. maxDescriptorSetUpdateAfterBindStorageImages = 1048576
  872. maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
  873. supportedDepthResolveModes: count = 4
  874. RESOLVE_MODE_SAMPLE_ZERO_BIT
  875. RESOLVE_MODE_AVERAGE_BIT
  876. RESOLVE_MODE_MIN_BIT
  877. RESOLVE_MODE_MAX_BIT
  878. supportedStencilResolveModes: count = 3
  879. RESOLVE_MODE_SAMPLE_ZERO_BIT
  880. RESOLVE_MODE_MIN_BIT
  881. RESOLVE_MODE_MAX_BIT
  882. independentResolveNone = true
  883. independentResolve = true
  884. filterMinmaxSingleComponentFormats = true
  885. filterMinmaxImageComponentMapping = true
  886. maxTimelineSemaphoreValueDifference = 2147483647
  887. framebufferIntegerColorSampleCounts: count = 4
  888. SAMPLE_COUNT_1_BIT
  889. SAMPLE_COUNT_2_BIT
  890. SAMPLE_COUNT_4_BIT
  891. SAMPLE_COUNT_8_BIT
  892.  
  893. VkPhysicalDeviceVulkan13Properties:
  894. -----------------------------------
  895. minSubgroupSize = 32
  896. maxSubgroupSize = 32
  897. maxComputeWorkgroupSubgroups = 2097152
  898. requiredSubgroupSizeStages: count = 14
  899. SHADER_STAGE_VERTEX_BIT
  900. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  901. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  902. SHADER_STAGE_GEOMETRY_BIT
  903. SHADER_STAGE_FRAGMENT_BIT
  904. SHADER_STAGE_COMPUTE_BIT
  905. SHADER_STAGE_RAYGEN_BIT_KHR
  906. SHADER_STAGE_ANY_HIT_BIT_KHR
  907. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  908. SHADER_STAGE_MISS_BIT_KHR
  909. SHADER_STAGE_INTERSECTION_BIT_KHR
  910. SHADER_STAGE_CALLABLE_BIT_KHR
  911. SHADER_STAGE_TASK_BIT_EXT
  912. SHADER_STAGE_MESH_BIT_EXT
  913. maxInlineUniformBlockSize = 256
  914. maxPerStageDescriptorInlineUniformBlocks = 32
  915. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
  916. maxDescriptorSetInlineUniformBlocks = 32
  917. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
  918. maxInlineUniformTotalSize = 3584
  919. integerDotProduct8BitUnsignedAccelerated = true
  920. integerDotProduct8BitSignedAccelerated = true
  921. integerDotProduct8BitMixedSignednessAccelerated = true
  922. integerDotProduct4x8BitPackedUnsignedAccelerated = true
  923. integerDotProduct4x8BitPackedSignedAccelerated = true
  924. integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
  925. integerDotProduct16BitUnsignedAccelerated = false
  926. integerDotProduct16BitSignedAccelerated = false
  927. integerDotProduct16BitMixedSignednessAccelerated = false
  928. integerDotProduct32BitUnsignedAccelerated = false
  929. integerDotProduct32BitSignedAccelerated = false
  930. integerDotProduct32BitMixedSignednessAccelerated = false
  931. integerDotProduct64BitUnsignedAccelerated = false
  932. integerDotProduct64BitSignedAccelerated = false
  933. integerDotProduct64BitMixedSignednessAccelerated = false
  934. integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
  935. integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
  936. integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
  937. integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
  938. integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
  939. integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
  940. integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
  941. integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
  942. integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
  943. integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
  944. integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
  945. integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
  946. integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
  947. integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
  948. integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
  949. storageTexelBufferOffsetAlignmentBytes = 0x00000010
  950. storageTexelBufferOffsetSingleTexelAlignment = true
  951. uniformTexelBufferOffsetAlignmentBytes = 0x00000010
  952. uniformTexelBufferOffsetSingleTexelAlignment = true
  953. maxBufferSize = 0xffffff0000
  954.  
  955.  
  956. Device Extensions: count = 191
  957. VK_AMD_buffer_marker : extension revision 1
  958. VK_EXT_4444_formats : extension revision 1
  959. VK_EXT_attachment_feedback_loop_layout : extension revision 2
  960. VK_EXT_blend_operation_advanced : extension revision 2
  961. VK_EXT_border_color_swizzle : extension revision 1
  962. VK_EXT_buffer_device_address : extension revision 2
  963. VK_EXT_calibrated_timestamps : extension revision 2
  964. VK_EXT_color_write_enable : extension revision 1
  965. VK_EXT_conditional_rendering : extension revision 2
  966. VK_EXT_conservative_rasterization : extension revision 1
  967. VK_EXT_custom_border_color : extension revision 12
  968. VK_EXT_depth_clamp_zero_one : extension revision 1
  969. VK_EXT_depth_clip_control : extension revision 1
  970. VK_EXT_depth_clip_enable : extension revision 1
  971. VK_EXT_depth_range_unrestricted : extension revision 1
  972. VK_EXT_descriptor_buffer : extension revision 1
  973. VK_EXT_descriptor_indexing : extension revision 2
  974. VK_EXT_discard_rectangles : extension revision 2
  975. VK_EXT_extended_dynamic_state : extension revision 1
  976. VK_EXT_extended_dynamic_state2 : extension revision 1
  977. VK_EXT_extended_dynamic_state3 : extension revision 2
  978. VK_EXT_external_memory_host : extension revision 1
  979. VK_EXT_fragment_shader_interlock : extension revision 1
  980. VK_EXT_full_screen_exclusive : extension revision 4
  981. VK_EXT_global_priority : extension revision 2
  982. VK_EXT_global_priority_query : extension revision 1
  983. VK_EXT_graphics_pipeline_library : extension revision 1
  984. VK_EXT_hdr_metadata : extension revision 2
  985. VK_EXT_host_query_reset : extension revision 1
  986. VK_EXT_image_2d_view_of_3d : extension revision 1
  987. VK_EXT_image_robustness : extension revision 1
  988. VK_EXT_image_sliced_view_of_3d : extension revision 1
  989. VK_EXT_image_view_min_lod : extension revision 1
  990. VK_EXT_index_type_uint8 : extension revision 1
  991. VK_EXT_inline_uniform_block : extension revision 1
  992. VK_EXT_line_rasterization : extension revision 1
  993. VK_EXT_load_store_op_none : extension revision 1
  994. VK_EXT_memory_budget : extension revision 1
  995. VK_EXT_memory_priority : extension revision 1
  996. VK_EXT_mesh_shader : extension revision 1
  997. VK_EXT_multi_draw : extension revision 1
  998. VK_EXT_mutable_descriptor_type : extension revision 1
  999. VK_EXT_non_seamless_cube_map : extension revision 1
  1000. VK_EXT_opacity_micromap : extension revision 2
  1001. VK_EXT_pageable_device_local_memory : extension revision 1
  1002. VK_EXT_pci_bus_info : extension revision 2
  1003. VK_EXT_pipeline_creation_cache_control : extension revision 3
  1004. VK_EXT_pipeline_creation_feedback : extension revision 1
  1005. VK_EXT_pipeline_library_group_handles : extension revision 1
  1006. VK_EXT_pipeline_robustness : extension revision 1
  1007. VK_EXT_post_depth_coverage : extension revision 1
  1008. VK_EXT_primitive_topology_list_restart : extension revision 1
  1009. VK_EXT_primitives_generated_query : extension revision 1
  1010. VK_EXT_private_data : extension revision 1
  1011. VK_EXT_provoking_vertex : extension revision 1
  1012. VK_EXT_queue_family_foreign : extension revision 1
  1013. VK_EXT_robustness2 : extension revision 1
  1014. VK_EXT_sample_locations : extension revision 1
  1015. VK_EXT_sampler_filter_minmax : extension revision 2
  1016. VK_EXT_scalar_block_layout : extension revision 1
  1017. VK_EXT_separate_stencil_usage : extension revision 1
  1018. VK_EXT_shader_atomic_float : extension revision 1
  1019. VK_EXT_shader_demote_to_helper_invocation : extension revision 1
  1020. VK_EXT_shader_image_atomic_int64 : extension revision 1
  1021. VK_EXT_shader_module_identifier : extension revision 1
  1022. VK_EXT_shader_object : extension revision 1
  1023. VK_EXT_shader_subgroup_ballot : extension revision 1
  1024. VK_EXT_shader_subgroup_vote : extension revision 1
  1025. VK_EXT_shader_viewport_index_layer : extension revision 1
  1026. VK_EXT_subgroup_size_control : extension revision 2
  1027. VK_EXT_texel_buffer_alignment : extension revision 1
  1028. VK_EXT_tooling_info : extension revision 1
  1029. VK_EXT_transform_feedback : extension revision 1
  1030. VK_EXT_vertex_attribute_divisor : extension revision 3
  1031. VK_EXT_vertex_input_dynamic_state : extension revision 2
  1032. VK_EXT_ycbcr_2plane_444_formats : extension revision 1
  1033. VK_EXT_ycbcr_image_arrays : extension revision 1
  1034. VK_KHR_16bit_storage : extension revision 1
  1035. VK_KHR_8bit_storage : extension revision 1
  1036. VK_KHR_acceleration_structure : extension revision 13
  1037. VK_KHR_bind_memory2 : extension revision 1
  1038. VK_KHR_buffer_device_address : extension revision 1
  1039. VK_KHR_copy_commands2 : extension revision 1
  1040. VK_KHR_create_renderpass2 : extension revision 1
  1041. VK_KHR_dedicated_allocation : extension revision 3
  1042. VK_KHR_deferred_host_operations : extension revision 4
  1043. VK_KHR_depth_stencil_resolve : extension revision 1
  1044. VK_KHR_descriptor_update_template : extension revision 1
  1045. VK_KHR_device_group : extension revision 4
  1046. VK_KHR_draw_indirect_count : extension revision 1
  1047. VK_KHR_driver_properties : extension revision 1
  1048. VK_KHR_dynamic_rendering : extension revision 1
  1049. VK_KHR_external_fence : extension revision 1
  1050. VK_KHR_external_fence_win32 : extension revision 1
  1051. VK_KHR_external_memory : extension revision 1
  1052. VK_KHR_external_memory_win32 : extension revision 1
  1053. VK_KHR_external_semaphore : extension revision 1
  1054. VK_KHR_external_semaphore_win32 : extension revision 1
  1055. VK_KHR_format_feature_flags2 : extension revision 2
  1056. VK_KHR_fragment_shader_barycentric : extension revision 1
  1057. VK_KHR_fragment_shading_rate : extension revision 2
  1058. VK_KHR_get_memory_requirements2 : extension revision 1
  1059. VK_KHR_global_priority : extension revision 1
  1060. VK_KHR_image_format_list : extension revision 1
  1061. VK_KHR_imageless_framebuffer : extension revision 1
  1062. VK_KHR_maintenance1 : extension revision 2
  1063. VK_KHR_maintenance2 : extension revision 1
  1064. VK_KHR_maintenance3 : extension revision 1
  1065. VK_KHR_maintenance4 : extension revision 2
  1066. VK_KHR_multiview : extension revision 1
  1067. VK_KHR_pipeline_executable_properties : extension revision 1
  1068. VK_KHR_pipeline_library : extension revision 1
  1069. VK_KHR_present_id : extension revision 1
  1070. VK_KHR_present_wait : extension revision 1
  1071. VK_KHR_push_descriptor : extension revision 2
  1072. VK_KHR_ray_query : extension revision 1
  1073. VK_KHR_ray_tracing_maintenance1 : extension revision 1
  1074. VK_KHR_ray_tracing_pipeline : extension revision 1
  1075. VK_KHR_relaxed_block_layout : extension revision 1
  1076. VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
  1077. VK_KHR_sampler_ycbcr_conversion : extension revision 14
  1078. VK_KHR_separate_depth_stencil_layouts : extension revision 1
  1079. VK_KHR_shader_atomic_int64 : extension revision 1
  1080. VK_KHR_shader_clock : extension revision 1
  1081. VK_KHR_shader_draw_parameters : extension revision 1
  1082. VK_KHR_shader_float16_int8 : extension revision 1
  1083. VK_KHR_shader_float_controls : extension revision 4
  1084. VK_KHR_shader_integer_dot_product : extension revision 1
  1085. VK_KHR_shader_non_semantic_info : extension revision 1
  1086. VK_KHR_shader_subgroup_extended_types : extension revision 1
  1087. VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
  1088. VK_KHR_shader_terminate_invocation : extension revision 1
  1089. VK_KHR_spirv_1_4 : extension revision 1
  1090. VK_KHR_storage_buffer_storage_class : extension revision 1
  1091. VK_KHR_swapchain : extension revision 70
  1092. VK_KHR_swapchain_mutable_format : extension revision 1
  1093. VK_KHR_synchronization2 : extension revision 1
  1094. VK_KHR_timeline_semaphore : extension revision 2
  1095. VK_KHR_uniform_buffer_standard_layout : extension revision 1
  1096. VK_KHR_variable_pointers : extension revision 1
  1097. VK_KHR_video_decode_h264 : extension revision 8
  1098. VK_KHR_video_decode_h265 : extension revision 7
  1099. VK_KHR_video_decode_queue : extension revision 7
  1100. VK_KHR_video_queue : extension revision 8
  1101. VK_KHR_vulkan_memory_model : extension revision 3
  1102. VK_KHR_win32_keyed_mutex : extension revision 1
  1103. VK_KHR_workgroup_memory_explicit_layout : extension revision 1
  1104. VK_KHR_zero_initialize_workgroup_memory : extension revision 1
  1105. VK_NVX_binary_import : extension revision 1
  1106. VK_NVX_image_view_handle : extension revision 2
  1107. VK_NVX_multiview_per_view_attributes : extension revision 1
  1108. VK_NV_acquire_winrt_display : extension revision 1
  1109. VK_NV_clip_space_w_scaling : extension revision 1
  1110. VK_NV_compute_shader_derivatives : extension revision 1
  1111. VK_NV_cooperative_matrix : extension revision 1
  1112. VK_NV_copy_memory_indirect : extension revision 1
  1113. VK_NV_corner_sampled_image : extension revision 2
  1114. VK_NV_coverage_reduction_mode : extension revision 1
  1115. VK_NV_cuda_kernel_launch : extension revision 2
  1116. VK_NV_dedicated_allocation : extension revision 1
  1117. VK_NV_dedicated_allocation_image_aliasing : extension revision 1
  1118. VK_NV_device_diagnostic_checkpoints : extension revision 2
  1119. VK_NV_device_diagnostics_config : extension revision 2
  1120. VK_NV_device_generated_commands : extension revision 3
  1121. VK_NV_external_memory : extension revision 1
  1122. VK_NV_external_memory_win32 : extension revision 1
  1123. VK_NV_fill_rectangle : extension revision 1
  1124. VK_NV_fragment_coverage_to_color : extension revision 1
  1125. VK_NV_fragment_shader_barycentric : extension revision 1
  1126. VK_NV_fragment_shading_rate_enums : extension revision 1
  1127. VK_NV_framebuffer_mixed_samples : extension revision 1
  1128. VK_NV_geometry_shader_passthrough : extension revision 1
  1129. VK_NV_inherited_viewport_scissor : extension revision 1
  1130. VK_NV_linear_color_attachment : extension revision 1
  1131. VK_NV_low_latency : extension revision 1
  1132. VK_NV_memory_decompression : extension revision 1
  1133. VK_NV_mesh_shader : extension revision 1
  1134. VK_NV_optical_flow : extension revision 1
  1135. VK_NV_ray_tracing : extension revision 3
  1136. VK_NV_ray_tracing_invocation_reorder : extension revision 1
  1137. VK_NV_ray_tracing_motion_blur : extension revision 1
  1138. VK_NV_representative_fragment_test : extension revision 2
  1139. VK_NV_sample_mask_override_coverage : extension revision 1
  1140. VK_NV_scissor_exclusive : extension revision 2
  1141. VK_NV_shader_image_footprint : extension revision 2
  1142. VK_NV_shader_sm_builtins : extension revision 1
  1143. VK_NV_shader_subgroup_partitioned : extension revision 1
  1144. VK_NV_shading_rate_image : extension revision 3
  1145. VK_NV_viewport_array2 : extension revision 1
  1146. VK_NV_viewport_swizzle : extension revision 1
  1147. VK_NV_win32_keyed_mutex : extension revision 2
  1148.  
  1149. VkQueueFamilyProperties:
  1150. ========================
  1151. queueProperties[0]:
  1152. -------------------
  1153. minImageTransferGranularity = (1,1,1)
  1154. queueCount = 16
  1155. queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  1156. timestampValidBits = 64
  1157. present support = true
  1158. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1159. -----------------------------------------
  1160. priorityCount = 4
  1161. priorities: count = 4
  1162. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1163. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1164. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1165. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1166.  
  1167. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1168. --------------------------------------------
  1169. queryResultStatusSupport = false
  1170.  
  1171. VkQueueFamilyVideoPropertiesKHR:
  1172. --------------------------------
  1173. videoCodecOperations:
  1174. None
  1175.  
  1176.  
  1177. queueProperties[1]:
  1178. -------------------
  1179. minImageTransferGranularity = (1,1,1)
  1180. queueCount = 2
  1181. queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  1182. timestampValidBits = 64
  1183. present support = false
  1184. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1185. -----------------------------------------
  1186. priorityCount = 4
  1187. priorities: count = 4
  1188. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1189. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1190. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1191. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1192.  
  1193. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1194. --------------------------------------------
  1195. queryResultStatusSupport = false
  1196.  
  1197. VkQueueFamilyVideoPropertiesKHR:
  1198. --------------------------------
  1199. videoCodecOperations:
  1200. None
  1201.  
  1202.  
  1203. queueProperties[2]:
  1204. -------------------
  1205. minImageTransferGranularity = (1,1,1)
  1206. queueCount = 8
  1207. queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  1208. timestampValidBits = 64
  1209. present support = true
  1210. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1211. -----------------------------------------
  1212. priorityCount = 4
  1213. priorities: count = 4
  1214. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1215. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1216. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1217. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1218.  
  1219. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1220. --------------------------------------------
  1221. queryResultStatusSupport = false
  1222.  
  1223. VkQueueFamilyVideoPropertiesKHR:
  1224. --------------------------------
  1225. videoCodecOperations:
  1226. None
  1227.  
  1228.  
  1229. queueProperties[3]:
  1230. -------------------
  1231. minImageTransferGranularity = (1,1,1)
  1232. queueCount = 1
  1233. queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_DECODE_BIT_KHR
  1234. timestampValidBits = 32
  1235. present support = false
  1236. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1237. -----------------------------------------
  1238. priorityCount = 4
  1239. priorities: count = 4
  1240. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1241. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1242. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1243. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1244.  
  1245. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1246. --------------------------------------------
  1247. queryResultStatusSupport = true
  1248.  
  1249. VkQueueFamilyVideoPropertiesKHR:
  1250. --------------------------------
  1251. videoCodecOperations: count = 2
  1252. VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR
  1253. VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR
  1254.  
  1255.  
  1256. queueProperties[4]:
  1257. -------------------
  1258. minImageTransferGranularity = (1,1,1)
  1259. queueCount = 1
  1260. queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_OPTICAL_FLOW_BIT_NV
  1261. timestampValidBits = 64
  1262. present support = false
  1263. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1264. -----------------------------------------
  1265. priorityCount = 4
  1266. priorities: count = 4
  1267. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1268. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1269. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1270. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1271.  
  1272. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1273. --------------------------------------------
  1274. queryResultStatusSupport = false
  1275.  
  1276. VkQueueFamilyVideoPropertiesKHR:
  1277. --------------------------------
  1278. videoCodecOperations:
  1279. None
  1280.  
  1281.  
  1282. VkPhysicalDeviceMemoryProperties:
  1283. =================================
  1284. memoryHeaps: count = 3
  1285. memoryHeaps[0]:
  1286. size = 10556014592 (0x275300000) (9.83 GiB)
  1287. budget = 9750708224 (0x245300000) (9.08 GiB)
  1288. usage = 0 (0x00000000) (0.00 B)
  1289. flags: count = 1
  1290. MEMORY_HEAP_DEVICE_LOCAL_BIT
  1291. memoryHeaps[1]:
  1292. size = 17044299776 (0x3f7eb6000) (15.87 GiB)
  1293. budget = 16238993408 (0x3c7eb6000) (15.12 GiB)
  1294. usage = 278528 (0x00044000) (272.00 KiB)
  1295. flags:
  1296. None
  1297. memoryHeaps[2]:
  1298. size = 224395264 (0x0d600000) (214.00 MiB)
  1299. budget = 224329728 (0x0d5f0000) (213.94 MiB)
  1300. usage = 65536 (0x00010000) (64.00 KiB)
  1301. flags: count = 1
  1302. MEMORY_HEAP_DEVICE_LOCAL_BIT
  1303. memoryTypes: count = 5
  1304. memoryTypes[0]:
  1305. heapIndex = 1
  1306. propertyFlags = 0x0000:
  1307. None
  1308. usable for:
  1309. IMAGE_TILING_OPTIMAL:
  1310. color images
  1311. FORMAT_D16_UNORM
  1312. FORMAT_X8_D24_UNORM_PACK32
  1313. FORMAT_D32_SFLOAT
  1314. FORMAT_S8_UINT
  1315. FORMAT_D24_UNORM_S8_UINT
  1316. FORMAT_D32_SFLOAT_S8_UINT
  1317. (non-sparse)
  1318. IMAGE_TILING_LINEAR:
  1319. color images
  1320. (non-sparse, non-transient)
  1321. memoryTypes[1]:
  1322. heapIndex = 0
  1323. propertyFlags = 0x0001: count = 1
  1324. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1325. usable for:
  1326. IMAGE_TILING_OPTIMAL:
  1327. color images
  1328. FORMAT_D16_UNORM
  1329. FORMAT_X8_D24_UNORM_PACK32
  1330. FORMAT_D32_SFLOAT
  1331. FORMAT_S8_UINT
  1332. FORMAT_D24_UNORM_S8_UINT
  1333. FORMAT_D32_SFLOAT_S8_UINT
  1334. IMAGE_TILING_LINEAR:
  1335. color images
  1336. (non-sparse, non-transient)
  1337. memoryTypes[2]:
  1338. heapIndex = 1
  1339. propertyFlags = 0x0006: count = 2
  1340. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1341. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1342. usable for:
  1343. IMAGE_TILING_OPTIMAL:
  1344. None
  1345. IMAGE_TILING_LINEAR:
  1346. color images
  1347. (non-sparse, non-transient)
  1348. memoryTypes[3]:
  1349. heapIndex = 1
  1350. propertyFlags = 0x000e: count = 3
  1351. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1352. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1353. MEMORY_PROPERTY_HOST_CACHED_BIT
  1354. usable for:
  1355. IMAGE_TILING_OPTIMAL:
  1356. None
  1357. IMAGE_TILING_LINEAR:
  1358. color images
  1359. (non-sparse, non-transient)
  1360. memoryTypes[4]:
  1361. heapIndex = 2
  1362. propertyFlags = 0x0007: count = 3
  1363. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1364. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1365. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1366. usable for:
  1367. IMAGE_TILING_OPTIMAL:
  1368. None
  1369. IMAGE_TILING_LINEAR:
  1370. color images
  1371. (non-sparse, non-transient)
  1372.  
  1373. VkPhysicalDeviceFeatures:
  1374. =========================
  1375. robustBufferAccess = true
  1376. fullDrawIndexUint32 = true
  1377. imageCubeArray = true
  1378. independentBlend = true
  1379. geometryShader = true
  1380. tessellationShader = true
  1381. sampleRateShading = true
  1382. dualSrcBlend = true
  1383. logicOp = true
  1384. multiDrawIndirect = true
  1385. drawIndirectFirstInstance = true
  1386. depthClamp = true
  1387. depthBiasClamp = true
  1388. fillModeNonSolid = true
  1389. depthBounds = true
  1390. wideLines = true
  1391. largePoints = true
  1392. alphaToOne = true
  1393. multiViewport = true
  1394. samplerAnisotropy = true
  1395. textureCompressionETC2 = false
  1396. textureCompressionASTC_LDR = false
  1397. textureCompressionBC = true
  1398. occlusionQueryPrecise = true
  1399. pipelineStatisticsQuery = true
  1400. vertexPipelineStoresAndAtomics = true
  1401. fragmentStoresAndAtomics = true
  1402. shaderTessellationAndGeometryPointSize = true
  1403. shaderImageGatherExtended = true
  1404. shaderStorageImageExtendedFormats = true
  1405. shaderStorageImageMultisample = true
  1406. shaderStorageImageReadWithoutFormat = true
  1407. shaderStorageImageWriteWithoutFormat = true
  1408. shaderUniformBufferArrayDynamicIndexing = true
  1409. shaderSampledImageArrayDynamicIndexing = true
  1410. shaderStorageBufferArrayDynamicIndexing = true
  1411. shaderStorageImageArrayDynamicIndexing = true
  1412. shaderClipDistance = true
  1413. shaderCullDistance = true
  1414. shaderFloat64 = true
  1415. shaderInt64 = true
  1416. shaderInt16 = true
  1417. shaderResourceResidency = true
  1418. shaderResourceMinLod = true
  1419. sparseBinding = true
  1420. sparseResidencyBuffer = true
  1421. sparseResidencyImage2D = true
  1422. sparseResidencyImage3D = true
  1423. sparseResidency2Samples = true
  1424. sparseResidency4Samples = true
  1425. sparseResidency8Samples = true
  1426. sparseResidency16Samples = true
  1427. sparseResidencyAliased = true
  1428. variableMultisampleRate = true
  1429. inheritedQueries = true
  1430.  
  1431. VkPhysicalDevice16BitStorageFeatures:
  1432. -------------------------------------
  1433. storageBuffer16BitAccess = true
  1434. uniformAndStorageBuffer16BitAccess = true
  1435. storagePushConstant16 = true
  1436. storageInputOutput16 = false
  1437.  
  1438. VkPhysicalDevice4444FormatsFeaturesEXT:
  1439. ---------------------------------------
  1440. formatA4R4G4B4 = true
  1441. formatA4B4G4R4 = true
  1442.  
  1443. VkPhysicalDevice8BitStorageFeatures:
  1444. ------------------------------------
  1445. storageBuffer8BitAccess = true
  1446. uniformAndStorageBuffer8BitAccess = true
  1447. storagePushConstant8 = true
  1448.  
  1449. VkPhysicalDeviceAccelerationStructureFeaturesKHR:
  1450. -------------------------------------------------
  1451. accelerationStructure = true
  1452. accelerationStructureCaptureReplay = true
  1453. accelerationStructureIndirectBuild = false
  1454. accelerationStructureHostCommands = false
  1455. descriptorBindingAccelerationStructureUpdateAfterBind = true
  1456.  
  1457. VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
  1458. --------------------------------------------------------
  1459. attachmentFeedbackLoopLayout = true
  1460.  
  1461. VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
  1462. --------------------------------------------------
  1463. advancedBlendCoherentOperations = true
  1464.  
  1465. VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
  1466. ----------------------------------------------
  1467. borderColorSwizzle = true
  1468. borderColorSwizzleFromImage = false
  1469.  
  1470. VkPhysicalDeviceBufferDeviceAddressFeatures:
  1471. --------------------------------------------
  1472. bufferDeviceAddress = true
  1473. bufferDeviceAddressCaptureReplay = true
  1474. bufferDeviceAddressMultiDevice = true
  1475.  
  1476. VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
  1477. -----------------------------------------------
  1478. bufferDeviceAddress = true
  1479. bufferDeviceAddressCaptureReplay = true
  1480. bufferDeviceAddressMultiDevice = true
  1481.  
  1482. VkPhysicalDeviceColorWriteEnableFeaturesEXT:
  1483. --------------------------------------------
  1484. colorWriteEnable = true
  1485.  
  1486. VkPhysicalDeviceConditionalRenderingFeaturesEXT:
  1487. ------------------------------------------------
  1488. conditionalRendering = true
  1489. inheritedConditionalRendering = true
  1490.  
  1491. VkPhysicalDeviceCustomBorderColorFeaturesEXT:
  1492. ---------------------------------------------
  1493. customBorderColors = true
  1494. customBorderColorWithoutFormat = true
  1495.  
  1496. VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
  1497. ---------------------------------------------
  1498. depthClampZeroOne = true
  1499.  
  1500. VkPhysicalDeviceDepthClipControlFeaturesEXT:
  1501. --------------------------------------------
  1502. depthClipControl = true
  1503.  
  1504. VkPhysicalDeviceDepthClipEnableFeaturesEXT:
  1505. -------------------------------------------
  1506. depthClipEnable = true
  1507.  
  1508. VkPhysicalDeviceDescriptorBufferFeaturesEXT:
  1509. --------------------------------------------
  1510. descriptorBuffer = true
  1511. descriptorBufferCaptureReplay = true
  1512. descriptorBufferImageLayoutIgnored = true
  1513. descriptorBufferPushDescriptors = true
  1514.  
  1515. VkPhysicalDeviceDescriptorIndexingFeatures:
  1516. -------------------------------------------
  1517. shaderInputAttachmentArrayDynamicIndexing = true
  1518. shaderUniformTexelBufferArrayDynamicIndexing = true
  1519. shaderStorageTexelBufferArrayDynamicIndexing = true
  1520. shaderUniformBufferArrayNonUniformIndexing = true
  1521. shaderSampledImageArrayNonUniformIndexing = true
  1522. shaderStorageBufferArrayNonUniformIndexing = true
  1523. shaderStorageImageArrayNonUniformIndexing = true
  1524. shaderInputAttachmentArrayNonUniformIndexing = true
  1525. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1526. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1527. descriptorBindingUniformBufferUpdateAfterBind = true
  1528. descriptorBindingSampledImageUpdateAfterBind = true
  1529. descriptorBindingStorageImageUpdateAfterBind = true
  1530. descriptorBindingStorageBufferUpdateAfterBind = true
  1531. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1532. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1533. descriptorBindingUpdateUnusedWhilePending = true
  1534. descriptorBindingPartiallyBound = true
  1535. descriptorBindingVariableDescriptorCount = true
  1536. runtimeDescriptorArray = true
  1537.  
  1538. VkPhysicalDeviceDynamicRenderingFeatures:
  1539. -----------------------------------------
  1540. dynamicRendering = true
  1541.  
  1542. VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
  1543. -------------------------------------------------
  1544. extendedDynamicState2 = true
  1545. extendedDynamicState2LogicOp = true
  1546. extendedDynamicState2PatchControlPoints = true
  1547.  
  1548. VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
  1549. -------------------------------------------------
  1550. extendedDynamicState3TessellationDomainOrigin = true
  1551. extendedDynamicState3DepthClampEnable = true
  1552. extendedDynamicState3PolygonMode = true
  1553. extendedDynamicState3RasterizationSamples = true
  1554. extendedDynamicState3SampleMask = true
  1555. extendedDynamicState3AlphaToCoverageEnable = true
  1556. extendedDynamicState3AlphaToOneEnable = true
  1557. extendedDynamicState3LogicOpEnable = true
  1558. extendedDynamicState3ColorBlendEnable = true
  1559. extendedDynamicState3ColorBlendEquation = true
  1560. extendedDynamicState3ColorWriteMask = true
  1561. extendedDynamicState3RasterizationStream = true
  1562. extendedDynamicState3ConservativeRasterizationMode = true
  1563. extendedDynamicState3ExtraPrimitiveOverestimationSize = true
  1564. extendedDynamicState3DepthClipEnable = true
  1565. extendedDynamicState3SampleLocationsEnable = true
  1566. extendedDynamicState3ColorBlendAdvanced = true
  1567. extendedDynamicState3ProvokingVertexMode = true
  1568. extendedDynamicState3LineRasterizationMode = true
  1569. extendedDynamicState3LineStippleEnable = true
  1570. extendedDynamicState3DepthClipNegativeOneToOne = true
  1571. extendedDynamicState3ViewportWScalingEnable = true
  1572. extendedDynamicState3ViewportSwizzle = true
  1573. extendedDynamicState3CoverageToColorEnable = true
  1574. extendedDynamicState3CoverageToColorLocation = true
  1575. extendedDynamicState3CoverageModulationMode = true
  1576. extendedDynamicState3CoverageModulationTableEnable = true
  1577. extendedDynamicState3CoverageModulationTable = true
  1578. extendedDynamicState3CoverageReductionMode = true
  1579. extendedDynamicState3RepresentativeFragmentTestEnable = true
  1580. extendedDynamicState3ShadingRateImageEnable = true
  1581.  
  1582. VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
  1583. ------------------------------------------------
  1584. extendedDynamicState = true
  1585.  
  1586. VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
  1587. -----------------------------------------------------
  1588. fragmentShaderBarycentric = true
  1589.  
  1590. VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
  1591. ---------------------------------------------------
  1592. fragmentShaderSampleInterlock = true
  1593. fragmentShaderPixelInterlock = true
  1594. fragmentShaderShadingRateInterlock = true
  1595.  
  1596. VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
  1597. -----------------------------------------------
  1598. pipelineFragmentShadingRate = true
  1599. primitiveFragmentShadingRate = true
  1600. attachmentFragmentShadingRate = true
  1601.  
  1602. VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
  1603. -----------------------------------------------
  1604. globalPriorityQuery = true
  1605.  
  1606. VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
  1607. ---------------------------------------------------
  1608. graphicsPipelineLibrary = true
  1609.  
  1610. VkPhysicalDeviceHostQueryResetFeatures:
  1611. ---------------------------------------
  1612. hostQueryReset = true
  1613.  
  1614. VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
  1615. -------------------------------------------
  1616. image2DViewOf3D = true
  1617. sampler2DViewOf3D = true
  1618.  
  1619. VkPhysicalDeviceImageRobustnessFeatures:
  1620. ----------------------------------------
  1621. robustImageAccess = true
  1622.  
  1623. VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
  1624. -----------------------------------------------
  1625. imageSlicedViewOf3D = true
  1626.  
  1627. VkPhysicalDeviceImageViewMinLodFeaturesEXT:
  1628. -------------------------------------------
  1629. minLod = true
  1630.  
  1631. VkPhysicalDeviceImagelessFramebufferFeatures:
  1632. ---------------------------------------------
  1633. imagelessFramebuffer = true
  1634.  
  1635. VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
  1636. ------------------------------------------
  1637. indexTypeUint8 = true
  1638.  
  1639. VkPhysicalDeviceInlineUniformBlockFeatures:
  1640. -------------------------------------------
  1641. inlineUniformBlock = true
  1642. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  1643.  
  1644. VkPhysicalDeviceLineRasterizationFeaturesEXT:
  1645. ---------------------------------------------
  1646. rectangularLines = true
  1647. bresenhamLines = true
  1648. smoothLines = true
  1649. stippledRectangularLines = true
  1650. stippledBresenhamLines = true
  1651. stippledSmoothLines = true
  1652.  
  1653. VkPhysicalDeviceMaintenance4Features:
  1654. -------------------------------------
  1655. maintenance4 = true
  1656.  
  1657. VkPhysicalDeviceMemoryPriorityFeaturesEXT:
  1658. ------------------------------------------
  1659. memoryPriority = true
  1660.  
  1661. VkPhysicalDeviceMeshShaderFeaturesEXT:
  1662. --------------------------------------
  1663. taskShader = true
  1664. meshShader = true
  1665. multiviewMeshShader = true
  1666. primitiveFragmentShadingRateMeshShader = true
  1667. meshShaderQueries = true
  1668.  
  1669. VkPhysicalDeviceMultiDrawFeaturesEXT:
  1670. -------------------------------------
  1671. multiDraw = true
  1672.  
  1673. VkPhysicalDeviceMultiviewFeatures:
  1674. ----------------------------------
  1675. multiview = true
  1676. multiviewGeometryShader = true
  1677. multiviewTessellationShader = true
  1678.  
  1679. VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
  1680. -------------------------------------------------
  1681. mutableDescriptorType = true
  1682.  
  1683. VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
  1684. ----------------------------------------------
  1685. nonSeamlessCubeMap = true
  1686.  
  1687. VkPhysicalDeviceOpacityMicromapFeaturesEXT:
  1688. -------------------------------------------
  1689. micromap = true
  1690. micromapCaptureReplay = false
  1691. micromapHostCommands = false
  1692.  
  1693. VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
  1694. -----------------------------------------------------
  1695. pageableDeviceLocalMemory = true
  1696.  
  1697. VkPhysicalDevicePipelineCreationCacheControlFeatures:
  1698. -----------------------------------------------------
  1699. pipelineCreationCacheControl = true
  1700.  
  1701. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
  1702. --------------------------------------------------------
  1703. pipelineExecutableInfo = true
  1704.  
  1705. VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
  1706. -------------------------------------------------------
  1707. pipelineLibraryGroupHandles = true
  1708.  
  1709. VkPhysicalDevicePipelineRobustnessFeaturesEXT:
  1710. ----------------------------------------------
  1711. pipelineRobustness = true
  1712.  
  1713. VkPhysicalDevicePresentIdFeaturesKHR:
  1714. -------------------------------------
  1715. presentId = true
  1716.  
  1717. VkPhysicalDevicePresentWaitFeaturesKHR:
  1718. ---------------------------------------
  1719. presentWait = true
  1720.  
  1721. VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
  1722. --------------------------------------------------------
  1723. primitiveTopologyListRestart = true
  1724. primitiveTopologyPatchListRestart = true
  1725.  
  1726. VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
  1727. ----------------------------------------------------
  1728. primitivesGeneratedQuery = true
  1729. primitivesGeneratedQueryWithRasterizerDiscard = true
  1730. primitivesGeneratedQueryWithNonZeroStreams = true
  1731.  
  1732. VkPhysicalDevicePrivateDataFeatures:
  1733. ------------------------------------
  1734. privateData = true
  1735.  
  1736. VkPhysicalDeviceProtectedMemoryFeatures:
  1737. ----------------------------------------
  1738. protectedMemory = false
  1739.  
  1740. VkPhysicalDeviceProvokingVertexFeaturesEXT:
  1741. -------------------------------------------
  1742. provokingVertexLast = true
  1743. transformFeedbackPreservesProvokingVertex = true
  1744.  
  1745. VkPhysicalDeviceRayQueryFeaturesKHR:
  1746. ------------------------------------
  1747. rayQuery = true
  1748.  
  1749. VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
  1750. --------------------------------------------------
  1751. rayTracingMaintenance1 = true
  1752. rayTracingPipelineTraceRaysIndirect2 = true
  1753.  
  1754. VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
  1755. ----------------------------------------------
  1756. rayTracingPipeline = true
  1757. rayTracingPipelineShaderGroupHandleCaptureReplay = false
  1758. rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
  1759. rayTracingPipelineTraceRaysIndirect = true
  1760. rayTraversalPrimitiveCulling = true
  1761.  
  1762. VkPhysicalDeviceRobustness2FeaturesEXT:
  1763. ---------------------------------------
  1764. robustBufferAccess2 = true
  1765. robustImageAccess2 = true
  1766. nullDescriptor = true
  1767.  
  1768. VkPhysicalDeviceSamplerYcbcrConversionFeatures:
  1769. -----------------------------------------------
  1770. samplerYcbcrConversion = true
  1771.  
  1772. VkPhysicalDeviceScalarBlockLayoutFeatures:
  1773. ------------------------------------------
  1774. scalarBlockLayout = true
  1775.  
  1776. VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
  1777. ----------------------------------------------------
  1778. separateDepthStencilLayouts = true
  1779.  
  1780. VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
  1781. ---------------------------------------------
  1782. shaderBufferFloat32Atomics = true
  1783. shaderBufferFloat32AtomicAdd = true
  1784. shaderBufferFloat64Atomics = true
  1785. shaderBufferFloat64AtomicAdd = true
  1786. shaderSharedFloat32Atomics = true
  1787. shaderSharedFloat32AtomicAdd = true
  1788. shaderSharedFloat64Atomics = true
  1789. shaderSharedFloat64AtomicAdd = true
  1790. shaderImageFloat32Atomics = true
  1791. shaderImageFloat32AtomicAdd = true
  1792. sparseImageFloat32Atomics = true
  1793. sparseImageFloat32AtomicAdd = true
  1794.  
  1795. VkPhysicalDeviceShaderAtomicInt64Features:
  1796. ------------------------------------------
  1797. shaderBufferInt64Atomics = true
  1798. shaderSharedInt64Atomics = true
  1799.  
  1800. VkPhysicalDeviceShaderClockFeaturesKHR:
  1801. ---------------------------------------
  1802. shaderSubgroupClock = true
  1803. shaderDeviceClock = true
  1804.  
  1805. VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
  1806. -------------------------------------------------------
  1807. shaderDemoteToHelperInvocation = true
  1808.  
  1809. VkPhysicalDeviceShaderDrawParametersFeatures:
  1810. ---------------------------------------------
  1811. shaderDrawParameters = true
  1812.  
  1813. VkPhysicalDeviceShaderFloat16Int8Features:
  1814. ------------------------------------------
  1815. shaderFloat16 = true
  1816. shaderInt8 = true
  1817.  
  1818. VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
  1819. --------------------------------------------------
  1820. shaderImageInt64Atomics = true
  1821. sparseImageInt64Atomics = true
  1822.  
  1823. VkPhysicalDeviceShaderIntegerDotProductFeatures:
  1824. ------------------------------------------------
  1825. shaderIntegerDotProduct = true
  1826.  
  1827. VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
  1828. --------------------------------------------------
  1829. shaderModuleIdentifier = true
  1830.  
  1831. VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
  1832. ----------------------------------------------------
  1833. shaderSubgroupExtendedTypes = true
  1834.  
  1835. VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
  1836. ------------------------------------------------------------
  1837. shaderSubgroupUniformControlFlow = true
  1838.  
  1839. VkPhysicalDeviceShaderTerminateInvocationFeatures:
  1840. --------------------------------------------------
  1841. shaderTerminateInvocation = true
  1842.  
  1843. VkPhysicalDeviceSubgroupSizeControlFeatures:
  1844. --------------------------------------------
  1845. subgroupSizeControl = true
  1846. computeFullSubgroups = true
  1847.  
  1848. VkPhysicalDeviceSynchronization2Features:
  1849. -----------------------------------------
  1850. synchronization2 = true
  1851.  
  1852. VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
  1853. ------------------------------------------------
  1854. texelBufferAlignment = true
  1855.  
  1856. VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
  1857. --------------------------------------------------
  1858. textureCompressionASTC_HDR = false
  1859.  
  1860. VkPhysicalDeviceTimelineSemaphoreFeatures:
  1861. ------------------------------------------
  1862. timelineSemaphore = true
  1863.  
  1864. VkPhysicalDeviceTransformFeedbackFeaturesEXT:
  1865. ---------------------------------------------
  1866. transformFeedback = true
  1867. geometryStreams = true
  1868.  
  1869. VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
  1870. ----------------------------------------------------
  1871. uniformBufferStandardLayout = true
  1872.  
  1873. VkPhysicalDeviceVariablePointersFeatures:
  1874. -----------------------------------------
  1875. variablePointersStorageBuffer = true
  1876. variablePointers = true
  1877.  
  1878. VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
  1879. --------------------------------------------------
  1880. vertexAttributeInstanceRateDivisor = true
  1881. vertexAttributeInstanceRateZeroDivisor = true
  1882.  
  1883. VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
  1884. ---------------------------------------------------
  1885. vertexInputDynamicState = true
  1886.  
  1887. VkPhysicalDeviceVulkan11Features:
  1888. ---------------------------------
  1889. storageBuffer16BitAccess = true
  1890. uniformAndStorageBuffer16BitAccess = true
  1891. storagePushConstant16 = true
  1892. storageInputOutput16 = false
  1893. multiview = true
  1894. multiviewGeometryShader = true
  1895. multiviewTessellationShader = true
  1896. variablePointersStorageBuffer = true
  1897. variablePointers = true
  1898. protectedMemory = false
  1899. samplerYcbcrConversion = true
  1900. shaderDrawParameters = true
  1901.  
  1902. VkPhysicalDeviceVulkan12Features:
  1903. ---------------------------------
  1904. samplerMirrorClampToEdge = true
  1905. drawIndirectCount = true
  1906. storageBuffer8BitAccess = true
  1907. uniformAndStorageBuffer8BitAccess = true
  1908. storagePushConstant8 = true
  1909. shaderBufferInt64Atomics = true
  1910. shaderSharedInt64Atomics = true
  1911. shaderFloat16 = true
  1912. shaderInt8 = true
  1913. descriptorIndexing = true
  1914. shaderInputAttachmentArrayDynamicIndexing = true
  1915. shaderUniformTexelBufferArrayDynamicIndexing = true
  1916. shaderStorageTexelBufferArrayDynamicIndexing = true
  1917. shaderUniformBufferArrayNonUniformIndexing = true
  1918. shaderSampledImageArrayNonUniformIndexing = true
  1919. shaderStorageBufferArrayNonUniformIndexing = true
  1920. shaderStorageImageArrayNonUniformIndexing = true
  1921. shaderInputAttachmentArrayNonUniformIndexing = true
  1922. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1923. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1924. descriptorBindingUniformBufferUpdateAfterBind = true
  1925. descriptorBindingSampledImageUpdateAfterBind = true
  1926. descriptorBindingStorageImageUpdateAfterBind = true
  1927. descriptorBindingStorageBufferUpdateAfterBind = true
  1928. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1929. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1930. descriptorBindingUpdateUnusedWhilePending = true
  1931. descriptorBindingPartiallyBound = true
  1932. descriptorBindingVariableDescriptorCount = true
  1933. runtimeDescriptorArray = true
  1934. samplerFilterMinmax = true
  1935. scalarBlockLayout = true
  1936. imagelessFramebuffer = true
  1937. uniformBufferStandardLayout = true
  1938. shaderSubgroupExtendedTypes = true
  1939. separateDepthStencilLayouts = true
  1940. hostQueryReset = true
  1941. timelineSemaphore = true
  1942. bufferDeviceAddress = true
  1943. bufferDeviceAddressCaptureReplay = true
  1944. bufferDeviceAddressMultiDevice = true
  1945. vulkanMemoryModel = true
  1946. vulkanMemoryModelDeviceScope = true
  1947. vulkanMemoryModelAvailabilityVisibilityChains = true
  1948. shaderOutputViewportIndex = true
  1949. shaderOutputLayer = true
  1950. subgroupBroadcastDynamicId = true
  1951.  
  1952. VkPhysicalDeviceVulkan13Features:
  1953. ---------------------------------
  1954. robustImageAccess = true
  1955. inlineUniformBlock = true
  1956. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  1957. pipelineCreationCacheControl = true
  1958. privateData = true
  1959. shaderDemoteToHelperInvocation = true
  1960. shaderTerminateInvocation = true
  1961. subgroupSizeControl = true
  1962. computeFullSubgroups = true
  1963. synchronization2 = true
  1964. textureCompressionASTC_HDR = false
  1965. shaderZeroInitializeWorkgroupMemory = true
  1966. dynamicRendering = true
  1967. shaderIntegerDotProduct = true
  1968. maintenance4 = true
  1969.  
  1970. VkPhysicalDeviceVulkanMemoryModelFeatures:
  1971. ------------------------------------------
  1972. vulkanMemoryModel = true
  1973. vulkanMemoryModelDeviceScope = true
  1974. vulkanMemoryModelAvailabilityVisibilityChains = true
  1975.  
  1976. VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
  1977. ---------------------------------------------------------
  1978. workgroupMemoryExplicitLayout = true
  1979. workgroupMemoryExplicitLayoutScalarBlockLayout = true
  1980. workgroupMemoryExplicitLayout8BitAccess = true
  1981. workgroupMemoryExplicitLayout16BitAccess = true
  1982.  
  1983. VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
  1984. -------------------------------------------------
  1985. ycbcr2plane444Formats = true
  1986.  
  1987. VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
  1988. --------------------------------------------
  1989. ycbcrImageArrays = true
  1990.  
  1991. VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
  1992. ------------------------------------------------------
  1993. shaderZeroInitializeWorkgroupMemory = true
  1994.  
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