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- 9-11
- Warlock
- Armour of Hexes - 50% of cursed target to miss on reaction
- Extra Invocation - At-Will speak with dead.
- Extra Cantrip - Eldritch Blast
- Extra Spell Level
- Extra Spell Slot
- 2 Extra Spells Known -
- 5th Level Spells
- Mystic Arcanum 6th Level = Soul Cage -
- Arcane Archer
- Second Wind = 1d10 +2 HP
- Action Surge = Full Action Phase
- Fighting Style = +2 to Atk on Range
- Prestidigitation/Druidcraft
- Learn either Arcana or Nature Skill
- Shadow Arrow - Advantage for a Turn
- Grasping Arrow - Slow enemies approaching
- Level 12 Prof +4:
- Warlock (+2 CHA & Lifedrinker)
- Hexblade's Curse, ATK twice, Smite, Sharpshoot.
- +5, (1d8 +6+10+5+4 x2) +6d8 50 + 36 = 86 Nova
- +5, 1d8 +25 x2, 63 (1 being a crit)
- Arcane Archer
- Hexblade's Curse, ATK w/ Shadow Arrow, ATK 3x, Smite, Sharpshoot
- +6, ((1d8 + 2d6 +20) + 3(1d8 + 20) + 6d8 = 45 + 80 + 7 = 132 Nova v1
- +6 (2d8 + 40) + 6d8 = 76
- +11 1d8 + 10 x2, 29
- 6 turn check
- Warlock = 384, 64 DPR
- 1. Shadow of Moil, Hexblade's Curse
- 2. Nova 86
- 3. Nova 86
- 4. Nova 86
- 4. Normal 63
- 6. Normal 63
- Archer = 331, 55.15 DPR
- 1. Hexblade's Curse, Nova 132
- 2. Nova v2 83
- 3. Normal 29
- 4. Normal 29
- 5. Normal 29
- 6. Normal 29
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