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insurgency.log

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Oct 20th, 2018
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  1. Log file open, 10/20/18 17:53:36
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogPlatformFile: Not using cached read wrapper
  9. LogInit: Display: RandInit(-280261920) SRandInit(-280261920).
  10. LogTaskGraph: Started task graph with 4 named threads and 34 total threads with 3 sets of task threads.
  11. LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
  12. LogPluginManager: Mounting plugin Wwise
  13. LogPluginManager: Mounting plugin MatineeToLevelSequence
  14. LogPluginManager: Mounting plugin OnlineSubsystemSteamNWI
  15. LogPluginManager: Mounting plugin OnlineSubsystem
  16. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  17. LogPluginManager: Mounting plugin Ansel
  18. LogPluginManager: Mounting plugin NVIDIAGfeSDK
  19. LogPluginManager: Mounting plugin OnlineFramework
  20. LogPluginManager: Mounting plugin MediaPlayerEditor
  21. LogPluginManager: Mounting plugin WmfMedia
  22. LogPluginManager: Mounting plugin OnlineSubsystemNWI
  23. LogPluginManager: Mounting plugin SignificanceManager
  24. LogPluginManager: Mounting plugin NativizedAssets
  25. LogPluginManager: Mounting plugin ImmediatePhysics
  26. LogPluginManager: Mounting plugin PhysXVehicles
  27. LogPluginManager: Mounting plugin EasyAntiCheat
  28. LogPluginManager: Mounting plugin LightPropagationVolume
  29. LogPluginManager: Mounting plugin CryptoKeys
  30. LogPluginManager: Mounting plugin FacialAnimation
  31. LogPluginManager: Mounting plugin DatasmithContent
  32. LogPluginManager: Mounting plugin CharacterAI
  33. LogPluginManager: Mounting plugin ImgMedia
  34. LogPluginManager: Mounting plugin LinearTimecode
  35. LogPluginManager: Mounting plugin MediaCompositing
  36. LogPluginManager: Mounting plugin TcpMessaging
  37. LogPluginManager: Mounting plugin UdpMessaging
  38. LogPluginManager: Mounting plugin ActorSequence
  39. LogPluginManager: Mounting plugin OnlineSubsystemNull
  40. LogPluginManager: Mounting plugin CableComponent
  41. LogPluginManager: Mounting plugin CustomMeshComponent
  42. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  43. LogPluginManager: Mounting plugin ProceduralMeshComponent
  44. LogPluginManager: Mounting plugin RuntimePhysXCooking
  45. LogPluginManager: Mounting plugin WindowsMoviePlayer
  46. LogStreaming: Display: Took 0.032s to configure plugins.
  47. LogInit: Using libcurl 7.47.1
  48. LogInit: - built for x86_64-pc-win32
  49. LogInit: - supports SSL with OpenSSL/1.0.2g
  50. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  51. LogInit: - other features:
  52. LogInit: CURL_VERSION_SSL
  53. LogInit: CURL_VERSION_LIBZ
  54. LogInit: CURL_VERSION_IPV6
  55. LogInit: CURL_VERSION_ASYNCHDNS
  56. LogInit: CURL_VERSION_LARGEFILE
  57. LogInit: CURL_VERSION_IDN
  58. LogInit: CurlRequestOptions (configurable via config and command line):
  59. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  60. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  61. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  62. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  63. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  64. LogInit: - LocalHostAddr = Default
  65. LogOnline: Display: STEAM (NWI): Loading Steam SDK 1.39
  66. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  67. LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
  68. LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0
  69. LogInit: Build: ++sandstorm+build-beta-2-packaged-CL-68662
  70. LogInit: Engine Version: 4.19.2-68662+++sandstorm+build-beta-2-packaged
  71. LogInit: Compatible Engine Version: 4.19.0-68662+++sandstorm+build-beta-2-packaged
  72. LogInit: Net CL: 68662
  73. LogInit: Compiled (64-bit): Sep 14 2018 12:32:16
  74. LogInit: Compiled with Visual C++: 19.00.24215.01
  75. LogInit: Build Configuration: Shipping
  76. LogInit: Branch Name: ++sandstorm+build-beta-2-packaged
  77. LogInit: Command Line:
  78. LogInit: Base Directory: C:/SteamLibrary/steamapps/common/sandstorm/Insurgency/Binaries/Win64/
  79. LogInit: Installed Engine Build: 1
  80. LogStreaming: Display: Took 0.003s to delete old logs.
  81. LogInit: Presizing for max 2097152 objects, including 70000 objects not considered by GC, pre-allocating 13000000 bytes for permanent pool.
  82. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
  83. LogInit: Object subsystem initialized
  84. [2018.10.20-15.53.38:279][ 0]LogInit: Selected Device Profile: [WindowsClient]
  85. [2018.10.20-15.53.38:279][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
  86. [2018.10.20-15.53.38:285][ 0]LogInit: Computer: DESKTOP-KDH5O9K
  87. [2018.10.20-15.53.38:285][ 0]LogInit: User: Co
  88. [2018.10.20-15.53.38:285][ 0]LogInit: CPU Page size=4096, Cores=6
  89. [2018.10.20-15.53.38:285][ 0]LogInit: High frequency timer resolution =3.117187 MHz
  90. [2018.10.20-15.53.38:285][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  91. [2018.10.20-15.53.38:285][ 0]LogMemory: Platform Memory Stats for WindowsClient
  92. [2018.10.20-15.53.38:286][ 0]LogMemory: Process Physical Memory: 248.92 MB used, 248.92 MB peak
  93. [2018.10.20-15.53.38:286][ 0]LogMemory: Process Virtual Memory: 219.86 MB used, 219.86 MB peak
  94. [2018.10.20-15.53.38:286][ 0]LogMemory: Physical Memory: 3127.78 MB used, 13177.23 MB free, 16305.00 MB total
  95. [2018.10.20-15.53.38:286][ 0]LogMemory: Virtual Memory: 4801.29 MB used, 13177.23 MB free, 134217728.00 MB total
  96. [2018.10.20-15.53.38:824][ 0]LogInit: Using OS detected language (fr-FR).
  97. [2018.10.20-15.53.38:824][ 0]LogInit: Using OS detected locale (fr-FR).
  98. [2018.10.20-15.53.38:827][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
  99. [2018.10.20-15.53.38:828][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
  100. [2018.10.20-15.53.38:885][ 0]LogStreaming: Display: Took 0.061s to EndInitTextLocalization.
  101. [2018.10.20-15.53.39:064][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  102. [2018.10.20-15.53.39:064][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  103. [2018.10.20-15.53.39:314][ 0]LogD3D11RHI: D3D11 adapters:
  104. [2018.10.20-15.53.42:085][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 980' (Feature Level 11_0)
  105. [2018.10.20-15.53.42:085][ 0]LogD3D11RHI: 4053/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  106. [2018.10.20-15.53.42:295][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  107. [2018.10.20-15.53.42:295][ 0]LogD3D11RHI: 0/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  108. [2018.10.20-15.53.42:295][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  109. [2018.10.20-15.53.42:300][ 0]LogD3D11RHI: Creating new Direct3DDevice
  110. [2018.10.20-15.53.42:301][ 0]LogD3D11RHI: GPU DeviceId: 0x13c0 (for the marketing name, search the web for "GPU Device Id")
  111. [2018.10.20-15.53.42:301][ 0]LogWindows: EnumDisplayDevices:
  112. [2018.10.20-15.53.42:301][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 980' (P:1 D:1)
  113. [2018.10.20-15.53.42:301][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 980' (P:0 D:0)
  114. [2018.10.20-15.53.42:301][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 980' (P:0 D:0)
  115. [2018.10.20-15.53.42:301][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 980' (P:0 D:0)
  116. [2018.10.20-15.53.42:301][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
  117. [2018.10.20-15.53.42:301][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980
  118. [2018.10.20-15.53.42:301][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
  119. [2018.10.20-15.53.42:301][ 0]LogD3D11RHI: Driver Date: Unknown
  120. [2018.10.20-15.53.42:301][ 0]LogRHI: Texture pool is 2837 MB (70% of 4053 MB)
  121. [2018.10.20-15.53.43:602][ 0]LogD3D11RHI: Async texture creation enabled
  122. [2018.10.20-15.53.43:617][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  123. [2018.10.20-15.53.43:643][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  124. [2018.10.20-15.53.43:643][ 0]LogSlate: Using Freetype 2.6.0
  125. [2018.10.20-15.53.43:646][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  126. [2018.10.20-15.53.43:646][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  127. [2018.10.20-15.53.43:865][ 0]LogAssetRegistry: FAssetRegistry took 0.1767 seconds to start up
  128. [2018.10.20-15.53.43:940][ 0]LogCollisionProfile: Warning: Profile (BlockAll) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
  129. [2018.10.20-15.53.43:940][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  130. [2018.10.20-15.53.43:940][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  131. [2018.10.20-15.53.43:940][ 0]LogCollisionProfile: Warning: Profile (Destructible) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
  132. [2018.10.20-15.53.43:943][ 0]LogPackageLocalizationCache: Processed 6 localized package path(s) for 1 prioritized culture(s) in 0.002494 seconds
  133. [2018.10.20-15.53.43:943][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
  134. [2018.10.20-15.53.43:956][ 0]LogInit: Selected Device Profile: [WindowsClient]
  135. [2018.10.20-15.53.44:041][ 0]LogNetVersion: Insurgency , NetCL: 68662, EngineNetVer: 2, GameNetVer: 0 (Checksum: 3177587374)
  136. [2018.10.20-15.53.44:057][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient_0_P.pak added to pak precacher.
  137. [2018.10.20-15.53.44:521][ 0]LogProperty: Warning: Serialized Class /Script/UMG.Border for a property of Class /Script/UMG.Image. Reference will be nullptred.
  138. Property = ObjectProperty /Game/UI/Widgets/HUD/BP_ObjectiveIcon.BP_ObjectiveIcon_C:IconBorder
  139. Item = Border /Game/UI/Widgets/HUD/BP_FloatingObjectiveIcon.WidgetArchetype:WidgetTree_0.IconBorder
  140. [2018.10.20-15.53.45:277][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFireSupport.ST_GameFireSupport' 'None'. Did you forget to add a string table redirector?
  141. [2018.10.20-15.53.45:277][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameHUD.ST_GameHUD' 'None'. Did you forget to add a string table redirector?
  142. [2018.10.20-15.53.45:278][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameItems.ST_GameItems' 'None'. Did you forget to add a string table redirector?
  143. [2018.10.20-15.53.45:278][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Gamemodes.ST_Gamemodes' 'None'. Did you forget to add a string table redirector?
  144. [2018.10.20-15.53.45:279][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameProps.ST_GameProps' 'None'. Did you forget to add a string table redirector?
  145. [2018.10.20-15.53.45:279][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameVehicles.ST_GameVehicles' 'None'. Did you forget to add a string table redirector?
  146. [2018.10.20-15.53.45:279][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeapons.ST_GameWeapons' 'None'. Did you forget to add a string table redirector?
  147. [2018.10.20-15.53.45:279][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeaponUpgrades.ST_GameWeaponUpgrades' 'None'. Did you forget to add a string table redirector?
  148. [2018.10.20-15.53.45:279][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_IngameMenus.ST_IngameMenus' 'None'. Did you forget to add a string table redirector?
  149. [2018.10.20-15.53.45:281][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Lessons.ST_Lessons' 'None'. Did you forget to add a string table redirector?
  150. [2018.10.20-15.53.45:281][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_LoadingHints.ST_LoadingHints' 'None'. Did you forget to add a string table redirector?
  151. [2018.10.20-15.53.45:282][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' 'None'. Did you forget to add a string table redirector?
  152. [2018.10.20-15.53.45:282][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Menu.ST_Menu' 'None'. Did you forget to add a string table redirector?
  153. [2018.10.20-15.53.45:282][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Profile.ST_Profile' 'None'. Did you forget to add a string table redirector?
  154. [2018.10.20-15.53.45:283][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Scenarios.ST_Scenarios' 'None'. Did you forget to add a string table redirector?
  155. [2018.10.20-15.53.45:283][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Taglines.ST_Taglines' 'None'. Did you forget to add a string table redirector?
  156. [2018.10.20-15.53.45:284][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Tutorial.ST_Tutorial' 'None'. Did you forget to add a string table redirector?
  157. [2018.10.20-15.53.45:284][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Voiceover.ST_Voiceover' 'None'. Did you forget to add a string table redirector?
  158. [2018.10.20-15.53.45:286][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Bindings.ST_Bindings' 'None'. Did you forget to add a string table redirector?
  159. [2018.10.20-15.53.45:286][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_CosmeticItems.ST_CosmeticItems' 'None'. Did you forget to add a string table redirector?
  160. [2018.10.20-15.53.45:288][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFactions.ST_GameFactions' 'None'. Did you forget to add a string table redirector?
  161. [2018.10.20-15.53.46:631][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Menu.ST_Menu' 'OnlineCustomAvailableModes'. Did you forget to add a string table redirector?
  162. [2018.10.20-15.53.47:220][ 0]LogAkAudio: Wwise(R) SDK Version 2017.2.3 Build 6575. Copyright (c) 2006-2017 Audiokinetic Inc.
  163. [2018.10.20-15.53.47:222][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../Insurgency/Content/WwiseAudio/Windows/.
  164. [2018.10.20-15.53.47:305][ 0]LogInit: Audiokinetic Audio Device initialized.
  165. [2018.10.20-15.53.47:465][ 0]LogMoviePlayer: Initializing movie player
  166. [2018.10.20-15.53.48:969][ 0]LogEasyAntiCheatServer: Warning: Failed to locate EasyAntiCheat server library eac_server64.dll
  167. [2018.10.20-15.53.48:969][ 0]LogEasyAntiCheatClient: Using path: (C:/SteamLibrary/steamapps/common/sandstorm/EasyAntiCheat)
  168. [2018.10.20-15.53.48:969][ 0]LogEasyAntiCheatClient: Loading native plugin from: C:/SteamLibrary/steamapps/common/sandstorm/EasyAntiCheat
  169. [2018.10.20-15.53.48:991][ 0]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
  170. [2018.10.20-15.53.49:001][ 0]LogEasyAntiCheatClient: Native plugin initialized successfully.
  171. [2018.10.20-15.53.49:001][ 0]LogEasyAntiCheatClient: Events registered
  172. [2018.10.20-15.53.49:117][ 0]LogUObjectArray: 114513 objects as part of root set at end of initial load.
  173. [2018.10.20-15.53.49:117][ 0]LogUObjectArray: 3 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
  174. [2018.10.20-15.53.49:117][ 0]LogUObjectAllocator: Warning: 26383664 Exceeds size of permanent object pool 13000000, please tune SizeOfPermanentObjectPool.
  175. [2018.10.20-15.53.49:117][ 0]LogUObjectArray: CloseDisregardForGC: 114513/114513 objects in disregard for GC pool
  176. [2018.10.20-15.53.49:129][ 0]LogEngine: Initializing Engine...
  177. [2018.10.20-15.53.49:515][ 0]LogInit: Texture streaming: Enabled
  178. [2018.10.20-15.53.49:640][ 0]LogVoiceCapture: Warning: Failed to create capture device 0x88780078
  179. [2018.10.20-15.53.49:640][ 0]LogVoiceEncode: Display: EncoderVersion: libopus 1.1-beta
  180. [2018.10.20-15.53.49:640][ 0]LogVoice: Warning: Voice capture initialization failed!
  181. [2018.10.20-15.53.49:640][ 0]LogMusicDirector: Display: Initializing.
  182. [2018.10.20-15.53.49:643][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default.png'.
  183. [2018.10.20-15.53.49:643][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@1.25x.png'.
  184. [2018.10.20-15.53.49:643][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@1.5x.png'.
  185. [2018.10.20-15.53.49:643][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@1.75x.png'.
  186. [2018.10.20-15.53.49:643][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@2x.png'.
  187. [2018.10.20-15.53.49:645][ 0]LogInit: Display: Game Engine Initialized.
  188. [2018.10.20-15.53.49:645][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  189. [2018.10.20-15.53.49:655][ 0]LogInit: Display: Starting Game.
  190. [2018.10.20-15.53.49:655][ 0]LogNet: Browse: /Game/Maps/Utility/Entry?Name=Player
  191. [2018.10.20-15.53.49:655][ 0]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Utility/Entry
  192. [2018.10.20-15.53.49:655][ 0]LogLoad: LoadMap: /Game/Maps/Utility/Entry?Name=Player
  193. [2018.10.20-15.53.49:675][ 0]LogLoad: Game class is 'MenuGameMode'
  194. [2018.10.20-15.53.49:677][ 0]LogWorld: Bringing World /Game/Maps/Utility/Entry.Entry up for play (max tick rate 0) at 2018.10.20-17.53.49
  195. [2018.10.20-15.53.49:677][ 0]LogWorld: Bringing up level for play took: 0.000254
  196. [2018.10.20-15.53.49:778][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  197. [2018.10.20-15.53.49:778][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  198. [2018.10.20-15.53.49:778][ 0]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart
  199. [2018.10.20-15.53.49:778][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  200. [2018.10.20-15.53.49:778][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  201. [2018.10.20-15.53.49:778][ 0]LogSession: Display: AINSGameSession::HandleMatchHasStarted
  202. [2018.10.20-15.53.49:784][ 0]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units).
  203. [2018.10.20-15.53.49:784][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
  204. [2018.10.20-15.53.49:784][ 0]LogINSAssetManager: Display: Loading 9 world audio banks...
  205. [2018.10.20-15.53.49:784][ 0]LogLoad: Took 0.129188 seconds to LoadMap(/Game/Maps/Utility/Entry)
  206. [2018.10.20-15.53.49:784][ 0]LogINSGameInstance: Error: Gamemode 'MenuGameMode_0' not known, forcefully hiding loading screen.
  207. [2018.10.20-15.53.49:788][ 0]LogINSPresence: Display: Local user presence update complete.
  208. [2018.10.20-15.53.49:788][ 0]LogINSGameInstance: Transitioning to state WelcomeScreen
  209. [2018.10.20-15.53.49:989][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient_0_P.pak added to pak precacher.
  210. [2018.10.20-15.53.49:990][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient.pak added to pak precacher.
  211. [2018.10.20-15.53.49:990][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient.pak added to pak precacher.
  212. [2018.10.20-15.53.49:990][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient_0_P.pak added to pak precacher.
  213. [2018.10.20-15.53.56:785][ 0]LogLoad: (Engine Initialization) Total time: 21.15 seconds
  214. [2018.10.20-15.53.56:791][ 0]LogAnsel: gameWindowHandle= 00000000001D090A
  215. [2018.10.20-15.53.56:791][ 0]LogAnsel: We reckon 0.010000 meters to 1 world unit
  216. [2018.10.20-15.53.56:791][ 0]LogCameraPhotography: Photography camera created. Provider=NVIDIA Ansel, Supported=1
  217. [2018.10.20-15.53.56:792][ 0]LogMusicDirector: Error: Transitioning state 0 -> 1
  218. [2018.10.20-15.53.56:792][ 0]LogContentStreaming: Texture pool size now 2200 MB
  219. [2018.10.20-15.53.56:793][ 0]LogStreaming: Display: Suspending async loading (1)
  220. [2018.10.20-15.53.56:834][ 0]LogStreaming: Display: Resuming async loading (0)
  221. [2018.10.20-15.53.56:838][ 0]LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/Oswald-Bold.ufont' (73K)
  222. [2018.10.20-15.53.56:841][ 1]LogINSGameInstance: State transition: 'None' -> 'WelcomeScreen'
  223. [2018.10.20-15.53.56:841][ 1]LogWorld: SeamlessTravel to: /Game/Maps/Utility/MainMenu
  224. [2018.10.20-15.53.57:040][ 1]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1).
  225. [2018.10.20-15.53.57:045][ 1]LogLocalProfile: Profile Profile loaded from disk
  226. [2018.10.20-15.53.57:046][ 1]LogViewport: AddViewportWidgetContent: 000001DA992F5490 - 11
  227. [2018.10.20-15.53.57:046][ 1]LogSlate: FSceneViewport::OnFocusLost() reason 2
  228. [2018.10.20-15.53.57:056][ 1]LogAnsel: gameWindowHandle= 00000000001D090A
  229. [2018.10.20-15.53.57:056][ 1]LogAnsel: We reckon 0.010000 meters to 1 world unit
  230. [2018.10.20-15.53.57:076][ 1]LogAIModule: Creating AISystem for world Transition
  231. [2018.10.20-15.53.57:077][ 1]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s
  232. [2018.10.20-15.53.57:077][ 1]LogWorld: Bringing World /Game/Maps/Utility/Transition.Transition up for play (max tick rate 0) at 2018.10.20-17.53.57
  233. [2018.10.20-15.53.57:077][ 1]LogWorld: Bringing up level for play took: 0.000217
  234. [2018.10.20-15.53.57:077][ 1]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0
  235. [2018.10.20-15.53.57:077][ 1]LogWorld: StartLoadingDestination to: /Game/Maps/Utility/MainMenu
  236. [2018.10.20-15.53.57:087][ 1]LogSlate: Took 0.000254 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/Oswald-Regular.ufont' (80K)
  237. [2018.10.20-15.53.57:751][ 42]LogAIModule: Creating AISystem for world MainMenu
  238. [2018.10.20-15.53.57:751][ 42]LogLoad: Game class is 'MenuGameMode'
  239. [2018.10.20-15.53.57:752][ 42]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s
  240. [2018.10.20-15.53.57:754][ 42]LogMaterial: Warning: Material /Game/Animated/Shared/Materials/MM_WP_Basic.MM_WP_Basic missing bUsedWithStaticLighting=True! Default Material will be used in game.
  241. [2018.10.20-15.53.57:754][ 42]LogMaterial: Warning: The material will recompile every editor launch until resaved.
  242. [2018.10.20-15.53.57:756][ 42]LogMaterial: Warning: Material /Game/Animated/Shared/Materials/MM_WP_RedDotSight.MM_WP_RedDotSight missing bUsedWithStaticLighting=True! Default Material will be used in game.
  243. [2018.10.20-15.53.57:756][ 42]LogMaterial: Warning: The material will recompile every editor launch until resaved.
  244. [2018.10.20-15.53.57:756][ 42]LogLevelActorContainer: Created LevelActorCluster (535) for /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel with 462 objects, 0 referenced clusters and 97 mutable objects.
  245. [2018.10.20-15.53.57:756][ 42]LogWorld: Bringing World /Game/Maps/Utility/MainMenu.MainMenu up for play (max tick rate 0) at 2018.10.20-17.53.57
  246. [2018.10.20-15.53.57:786][ 42]LogWorld: Bringing up level for play took: 0.033890
  247. [2018.10.20-15.53.57:787][ 42]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0
  248. [2018.10.20-15.53.57:787][ 42]LogWorld: ----SeamlessTravel finished in 0.95 seconds ------
  249. [2018.10.20-15.53.57:787][ 42]LogGameMode: >> GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0
  250. [2018.10.20-15.53.57:787][ 42]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  251. [2018.10.20-15.53.57:787][ 42]LogGameMode: << GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0
  252. [2018.10.20-15.53.57:787][ 42]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  253. [2018.10.20-15.53.57:787][ 42]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart
  254. [2018.10.20-15.53.57:787][ 42]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  255. [2018.10.20-15.53.57:787][ 42]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  256. [2018.10.20-15.53.57:787][ 42]LogSession: Display: AINSGameSession::HandleMatchHasStarted
  257. [2018.10.20-15.53.57:790][ 42]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units).
  258. [2018.10.20-15.53.57:790][ 42]LogGameState: Match State Changed from WaitingToStart to InProgress
  259. [2018.10.20-15.53.57:790][ 42]LogINSAssetManager: Display: Loading 9 world audio banks...
  260. [2018.10.20-15.54.03:315][373]LogUI: Display: Issuing platform login (0)...
  261. [2018.10.20-15.54.03:316][373]LogUI: Display: Platform login successful as user 'L n T [0x76561198013089949]', issuing New World login request.
  262. [2018.10.20-15.54.03:316][373]LogUI: Display: Issuing New World login (0)...
  263. [2018.10.20-15.54.04:148][419]LogOnline: Display: Steam Entitlements found 30 Items
  264. [2018.10.20-15.54.04:397][434]LogUI: Display: NW login successful as user 'NWI-bd4d0d6e-ec63-4bc8-afa2-9cd0d23454a4'
  265. [2018.10.20-15.54.04:397][434]LogINSGameInstance: Transitioning to state MainMenu
  266. [2018.10.20-15.54.04:397][434]LogLogin: Display: Successfully logged in: NWI-bd4d0d6e-ec63-4bc8-afa2-9cd0d23454a4
  267. [2018.10.20-15.54.04:397][434]LogLogin: New World Login: User 0 (NWI-bd4d0d6e-ec63-4bc8-afa2-9cd0d23454a4) changed from type NotLoggedIn to LoggedIn.
  268. [2018.10.20-15.54.04:397][434]LogINSGameInstance: State transition: 'WelcomeScreen' -> 'MainMenu'
  269. [2018.10.20-15.54.04:397][434]LogViewport: RemoveViewportWidgetContent: 000001DA992F5490 - 3
  270. [2018.10.20-15.54.04:455][434]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' ''. Did you forget to add a string table redirector?
  271. [2018.10.20-15.54.04:570][434]LogSlate: Took 0.000333 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  272. [2018.10.20-15.54.04:648][434]LogINSPresence: Display: Local user presence update complete.
  273. [2018.10.20-15.54.04:648][434]LogNetVersion: Insurgency 1.0.0.0, NetCL: 68662, EngineNetVer: 2, GameNetVer: 0 (Checksum: 784410020)
  274. [2018.10.20-15.54.04:650][434]LogTemp: Display: Taglines Loaded 33
  275. [2018.10.20-15.54.04:653][435]LogOnline: Display: STEAM (NWI): CancelAuthTicket(L n T [0x76561198013089949])
  276. [2018.10.20-15.54.04:748][437]LogLocalProfile: Profile Profile saved to disk
  277. [2018.10.20-15.54.04:968][450]LogSlate: Took 0.000494 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/SourceSansPro-Regular.ufont' (225K)
  278. [2018.10.20-15.54.05:147][461]LogNWIInterfaceClient: Verbose: CheckHasAbandonedGame result:
  279. [2018.10.20-15.54.05:201][464]LogLocalProfile: Profile Profile saved to disk
  280. [2018.10.20-15.54.05:487][481]LogTemp: Display: Added 0 Player Taglines
  281. [2018.10.20-15.55.01:667][852]LogMatchmaking: Error: Queueing for matchmaking game in pool 'COOP_1'
  282. [2018.10.20-15.55.01:667][852]LogMatchmaking: Display: Matchmaking state change NotMatchmaking -> SubmittingTicket
  283. [2018.10.20-15.55.01:667][852]LogOnlineGame: Display: OnMatchmakerStateChanged: SubmittingTicket
  284. [2018.10.20-15.55.01:669][852]LogINSPresence: Display: Local user presence update complete.
  285. [2018.10.20-15.55.01:983][871]LogOnline: Error: OSS: Ticket: 'searching'
  286. [2018.10.20-15.55.02:000][872]LogMatchmaking: Display: Matchmaking state change SubmittingTicket -> SearchingForMatch
  287. [2018.10.20-15.55.02:000][872]LogOnlineGame: Display: OnMatchmakerStateChanged: SearchingForMatch
  288. [2018.10.20-15.55.04:134][ 0]LogOnline: Error: OSS: Ticket: 'searching'
  289. [2018.10.20-15.55.06:300][130]LogOnline: Error: OSS: Ticket: 'searching'
  290. [2018.10.20-15.55.08:484][261]LogOnline: Error: OSS: Ticket: 'searching'
  291. [2018.10.20-15.55.10:666][392]LogOnline: Error: OSS: Ticket: 'searching'
  292. [2018.10.20-15.55.12:833][522]LogOnline: Error: OSS: Ticket: 'searching'
  293. [2018.10.20-15.55.14:983][651]LogOnline: Error: OSS: Ticket: 'searching'
  294. [2018.10.20-15.55.17:117][779]LogOnline: Error: OSS: Ticket: 'searching'
  295. [2018.10.20-15.55.19:284][909]LogOnline: Error: OSS: Ticket: 'searching'
  296. [2018.10.20-15.55.21:435][ 38]LogOnline: Error: OSS: Ticket: 'waiting_on_match'
  297. [2018.10.20-15.55.21:435][ 38]LogMatchmaking: Display: Matchmaking state change SearchingForMatch -> WaitingForMatch
  298. [2018.10.20-15.55.21:435][ 38]LogOnlineGame: Display: OnMatchmakerStateChanged: WaitingForMatch
  299. [2018.10.20-15.55.23:584][167]LogOnline: Error: OSS: Ticket: 'waiting_on_match'
  300. [2018.10.20-15.55.25:734][296]LogOnline: Error: OSS: Ticket: 'waiting_on_match'
  301. [2018.10.20-15.55.27:917][427]LogOnline: Error: OSS: Ticket: 'waiting_on_match'
  302. [2018.10.20-15.55.30:084][557]LogOnline: Error: OSS: Ticket: 'waiting_on_match'
  303. [2018.10.20-15.55.32:234][686]LogOnline: Error: OSS: Ticket: 'waiting_on_match'
  304. [2018.10.20-15.55.34:385][815]LogOnline: Error: OSS: Ticket: 'ready'
  305. [2018.10.20-15.55.34:385][815]LogTemp: Warning: 76561198013089949
  306. [2018.10.20-15.55.34:552][825]LogOnlineGame: Display: Join state change Not Joining -> Requesting Reservation
  307. [2018.10.20-15.55.34:552][825]LogInit: WinSock: Socket queue 32768 / 32768
  308. [2018.10.20-15.55.34:552][825]LogInit: WinSock: I am DESKTOP-KDH5O9K (192.168.1.23:0)
  309. [2018.10.20-15.55.34:552][825]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  310. [2018.10.20-15.55.34:552][825]LogNet: Game client on port 4319, rate 70000
  311. [2018.10.20-15.55.34:552][825]LogMatchmaking: Display: Matchmaking state change WaitingForMatch -> ReservingSlot
  312. [2018.10.20-15.55.34:552][825]LogOnlineGame: Display: OnMatchmakerStateChanged: ReservingSlot
  313. [2018.10.20-15.55.34:884][845]LogNet: NotifyAcceptingChannel 2/2 client INSMatchBeaconClient_0
  314. [2018.10.20-15.55.34:884][845]LogNet: Client accepting actor channel
  315. [2018.10.20-15.55.34:884][845]LogBeacon: Warning: AINSMatchBeaconClient::OnConnected Existing Session Reservation
  316. [2018.10.20-15.55.34:951][849]LogNet: DestroyNamedNetDriver IpNetDriver_0 [IpNetDriver_0]
  317. [2018.10.20-15.55.34:951][849]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 72.26.219.133:4319, Name: IpConnection_0, Driver: IpNetDriver_0 IpNetDriver_0, IsServer: NO, PC: NULL, Owner: INSMatchBeaconClient_0, UniqueId: L n T [0x76561198013089949], Channels: 3, Time: 2018.10.20-15.55.34
  318. [2018.10.20-15.55.34:951][849]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 72.26.219.133:4319, Name: IpConnection_0, Driver: IpNetDriver_0 IpNetDriver_0, IsServer: NO, PC: NULL, Owner: INSMatchBeaconClient_0, UniqueId: L n T [0x76561198013089949]
  319. [2018.10.20-15.55.34:951][849]LogExit: IpNetDriver_0 IpNetDriver_0 shut down
  320. [2018.10.20-15.55.34:951][849]LogOnlineGame: Display: Join state change Requesting Reservation -> Waiting On Game
  321. [2018.10.20-15.55.34:951][849]LogOnlineGame: Display: Reservation result: Reservation Success: Accepted
  322. [2018.10.20-15.55.34:951][849]LogMatchmaking: Display: Matchmaking state change ReservingSlot -> ReadyToJoin
  323. [2018.10.20-15.55.34:951][849]LogMatchmaking: Match participants:
  324. [2018.10.20-15.55.34:951][849]LogMatchmaking: Team 0:
  325. [2018.10.20-15.55.34:951][849]LogMatchmaking: 76561197993786773
  326. [2018.10.20-15.55.34:951][849]LogMatchmaking: 76561198069565970
  327. [2018.10.20-15.55.34:951][849]LogMatchmaking: 76561198064717488
  328. [2018.10.20-15.55.34:951][849]LogMatchmaking: 76561198155958911
  329. [2018.10.20-15.55.34:951][849]LogMatchmaking: 76561198013089949
  330. [2018.10.20-15.55.34:952][849]LogMatchmaking: 76561197971302447
  331. [2018.10.20-15.55.34:952][849]LogMatchmaking: Verbose: GetUserInformation(76561197993786773)
  332. [2018.10.20-15.55.34:952][849]LogOnline: Display: STEAM (NWI): GetUserInformation(76561197993786773): Added pending request...
  333. [2018.10.20-15.55.34:952][849]LogMatchmaking: Verbose: GetUserInformation(76561198069565970)
  334. [2018.10.20-15.55.34:952][849]LogOnline: Display: STEAM (NWI): GetUserInformation(76561198069565970): Added pending request...
  335. [2018.10.20-15.55.34:952][849]LogMatchmaking: Verbose: GetUserInformation(76561198064717488)
  336. [2018.10.20-15.55.34:952][849]LogOnline: Display: STEAM (NWI): GetUserInformation(76561198064717488): Added pending request...
  337. [2018.10.20-15.55.34:952][849]LogMatchmaking: Verbose: GetUserInformation(76561198155958911)
  338. [2018.10.20-15.55.34:952][849]LogOnline: Display: STEAM (NWI): GetUserInformation(76561198155958911): Added pending request...
  339. [2018.10.20-15.55.34:952][849]LogMatchmaking: Verbose: GetUserInformation(76561198013089949)
  340. [2018.10.20-15.55.34:952][849]LogOnline: Display: STEAM (NWI): GetUserInformation(76561198013089949): L n T
  341. [2018.10.20-15.55.34:952][849]LogMatchmaking: Verbose: 76561198013089949 = L n T
  342. [2018.10.20-15.55.34:952][849]LogMatchmaking: Verbose: GetUserInformation(76561197971302447)
  343. [2018.10.20-15.55.34:953][849]LogOnline: Display: STEAM (NWI): GetUserInformation(76561197971302447): Added pending request...
  344. [2018.10.20-15.55.34:953][849]LogOnlineGame: Display: OnMatchmakerStateChanged: ReadyToJoin
  345. [2018.10.20-15.55.35:585][887]LogOnline: Display: STEAM (NWI): GetUserInformation(76561197993786773) callback: Groceryshopper
  346. [2018.10.20-15.55.35:585][887]LogMatchmaking: Verbose: 76561197993786773 = Groceryshopper
  347. [2018.10.20-15.55.35:601][888]LogOnline: Display: STEAM (NWI): GetUserInformation(76561197971302447) callback: RentaHero
  348. [2018.10.20-15.55.35:601][888]LogMatchmaking: Verbose: 76561197971302447 = RentaHero
  349. [2018.10.20-15.55.35:618][889]LogOnline: Display: STEAM (NWI): GetUserInformation(76561198064717488) callback: RyuZU
  350. [2018.10.20-15.55.35:618][889]LogMatchmaking: Verbose: 76561198064717488 = RyuZU
  351. [2018.10.20-15.55.35:635][890]LogOnline: Display: STEAM (NWI): GetUserInformation(76561198069565970) callback: Cocco
  352. [2018.10.20-15.55.35:635][890]LogMatchmaking: Verbose: 76561198069565970 = Cocco
  353. [2018.10.20-15.55.35:651][891]LogOnline: Display: STEAM (NWI): GetUserInformation(76561198155958911) callback: AlphaLion
  354. [2018.10.20-15.55.35:651][891]LogMatchmaking: Verbose: 76561198155958911 = AlphaLion
  355. [2018.10.20-15.55.37:952][ 29]LogOnlineGame: Display: Join state change Waiting On Game -> Attempting Join
  356. [2018.10.20-15.55.37:952][ 29]LogOnlineGame: Display: Join state change Attempting Join -> Joining Session
  357. [2018.10.20-15.55.37:952][ 29]LogOnlineGame: Display: Join result: Join Success: Accepted
  358. [2018.10.20-15.55.37:952][ 29]LogOnlineGame: Warning: Join session success
  359. [2018.10.20-15.55.37:958][ 29]LogINSGameInstance: Error: Clearing loading screen texture, no asset found for '', using default loading screen.
  360. [2018.10.20-15.55.37:958][ 29]LogLoad: BeginLoadingScreen: Level - , Mode - , Scenario -
  361. [2018.10.20-15.55.37:958][ 29]LogINSGameInstance: Transitioning to state Playing
  362. [2018.10.20-15.55.37:963][ 29]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' '72.26.219.133:4300'. Did you forget to add a string table redirector?
  363. [2018.10.20-15.55.37:964][ 29]LogINSGameInstance: Error: Clearing loading screen texture, no asset found for '72.26.219.133:4300', using default loading screen.
  364. [2018.10.20-15.55.37:964][ 29]LogLoad: BeginLoadingScreen: Level - 72.26.219.133:4300, Mode - , Scenario -
  365. [2018.10.20-15.55.37:964][ 29]LogMatchmaking: Display: Matchmaking state change ReadyToJoin -> JoiningMatch
  366. [2018.10.20-15.55.37:964][ 29]LogOnlineGame: Display: OnMatchmakerStateChanged: JoiningMatch
  367. [2018.10.20-15.55.37:964][ 29]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
  368. [2018.10.20-15.55.37:964][ 29]LogGameState: Match State Changed from InProgress to LeavingMap
  369. [2018.10.20-15.55.37:964][ 29]LogNet: Browse: 72.26.219.133:4300//Game/Maps/Utility/Entry
  370. [2018.10.20-15.55.37:964][ 29]LogInit: WinSock: Socket queue 32768 / 32768
  371. [2018.10.20-15.55.37:965][ 29]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  372. [2018.10.20-15.55.37:965][ 29]LogNet: Game client on port 4300, rate 70000
  373. [2018.10.20-15.55.37:972][ 30]LogINSGameInstance: State transition: 'MainMenu' -> 'Playing'
  374. [2018.10.20-15.55.37:973][ 30]LogViewport: RemoveViewportWidgetContent: 000001DA82970E90 - 3
  375. [2018.10.20-15.55.37:983][ 30]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' 'MainMenu'. Did you forget to add a string table redirector?
  376. [2018.10.20-15.55.37:983][ 30]LogINSPresence: Error: Unable to find token for state 0
  377. [2018.10.20-15.55.37:984][ 30]LogINSPresence: Display: Local user presence update complete.
  378. [2018.10.20-15.55.38:093][ 37]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 72.26.219.133:4300, Name: IpConnection_1, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  379. [2018.10.20-15.55.38:361][ 49]LogINSGameInstance: NMT_CustomWelcome: Received scenario name Scenario_Mountain_Checkpoint_Insurgents
  380. [2018.10.20-15.55.38:361][ 49]LogNet: Welcomed by server (Level: /Game/Maps/Mountain/Mountain, Game: /Script/Insurgency.INSCheckpointGameMode)
  381. [2018.10.20-15.55.38:361][ 49]LogLoad: UINSGameInstance::OnBeginLoadMap(72.26.219.133:4300//Game/Maps/Mountain/Mountain?game=/Script/Insurgency.INSCheckpointGameMode)
  382. [2018.10.20-15.55.38:368][ 49]LogLoad: BeginLoadingScreen: Level - Mountain, Mode - /Script/Insurgency.INSCheckpointGameMode, Scenario - Scenario_Mountain_Checkpoint_Insurgents
  383. [2018.10.20-15.55.38:381][ 49]LogLoad: LoadMap: 72.26.219.133:4300//Game/Maps/Mountain/Mountain?game=/Script/Insurgency.INSCheckpointGameMode
  384. [2018.10.20-15.55.40:362][ 49]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient_0_P.pak added to pak precacher.
  385. [2018.10.20-15.55.40:362][ 49]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient.pak added to pak precacher.
  386. [2018.10.20-15.55.40:362][ 49]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient_0_P.pak added to pak precacher.
  387. [2018.10.20-15.55.40:362][ 49]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient.pak added to pak precacher.
  388. [2018.10.20-15.55.40:362][ 49]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient.pak added to pak precacher.
  389. [2018.10.20-15.55.40:362][ 49]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient_0_P.pak added to pak precacher.
  390. [2018.10.20-15.55.40:362][ 49]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_FG_Reload_BoltRelease.AN_1P_G36_FG_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
  391. [2018.10.20-15.55.40:534][ 49]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
  392. [2018.10.20-15.55.40:534][ 49]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M16A4/Animations/AN_1P_M16A4_B_Reload_Empty_BoltRelease.AN_1P_M16A4_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
  393. [2018.10.20-15.55.41:417][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Landscape) is flushing async loading
  394. [2018.10.20-15.55.42:501][ 49]LogLevelActorContainer: Created LevelActorCluster (636) for /Game/Maps/Mountain/Mountain_Landscape.Mountain_Landscape:PersistentLevel with 16 objects, 0 referenced clusters and 13 mutable objects.
  395. [2018.10.20-15.55.42:501][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Reflections) is flushing async loading
  396. [2018.10.20-15.55.42:504][ 49]LogLevelActorContainer: Created LevelActorCluster (637) for /Game/Maps/Mountain/Mountain_Reflections.Mountain_Reflections:PersistentLevel with 224 objects, 0 referenced clusters and 1 mutable objects.
  397. [2018.10.20-15.55.42:504][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_LightingInterior) is flushing async loading
  398. [2018.10.20-15.55.42:609][ 49]LogLevelActorContainer: Created LevelActorCluster (663) for /Game/Maps/Mountain/Mountain_LightingInterior.Mountain_LightingInterior:PersistentLevel with 70 objects, 0 referenced clusters and 24 mutable objects.
  399. [2018.10.20-15.55.42:610][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_AI) is flushing async loading
  400. [2018.10.20-15.55.42:620][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Doors) is flushing async loading
  401. [2018.10.20-15.55.42:667][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_KitSelectionRoom_SEC) is flushing async loading
  402. [2018.10.20-15.55.42:724][ 49]LogLevelActorContainer: Created LevelActorCluster (676) for /Game/Maps/Mountain/Mountain_KitSelectionRoom_SEC.Mountain_KitSelectionRoom_SEC:PersistentLevel with 128 objects, 27 referenced clusters and 55 mutable objects.
  403. [2018.10.20-15.55.42:724][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_KitSelectionRoom_INS) is flushing async loading
  404. [2018.10.20-15.55.42:786][ 49]LogLevelActorContainer: Created LevelActorCluster (680) for /Game/Maps/Mountain/Mountain_KitSelectionRoom_INS.Mountain_KitSelectionRoom_INS:PersistentLevel with 174 objects, 2 referenced clusters and 45 mutable objects.
  405. [2018.10.20-15.55.42:786][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Sound) is flushing async loading
  406. [2018.10.20-15.55.42:797][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Backdrop) is flushing async loading
  407. [2018.10.20-15.55.42:883][ 49]LogLevelActorContainer: Created LevelActorCluster (683) for /Game/Maps/Mountain/Mountain_Backdrop.Mountain_Backdrop:PersistentLevel with 64 objects, 0 referenced clusters and 27 mutable objects.
  408. [2018.10.20-15.55.42:883][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Rocks_Merged) is flushing async loading
  409. [2018.10.20-15.55.43:703][ 49]LogLevelActorContainer: Created LevelActorCluster (684) for /Game/Maps/Mountain/Mountain_Rocks_Merged.Mountain_Rocks_Merged:PersistentLevel with 176 objects, 0 referenced clusters and 73 mutable objects.
  410. [2018.10.20-15.55.43:703][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Signs) is flushing async loading
  411. [2018.10.20-15.55.43:718][ 49]LogLevelActorContainer: Created LevelActorCluster (685) for /Game/Maps/Mountain/Mountain_Signs.Mountain_Signs:PersistentLevel with 56 objects, 0 referenced clusters and 20 mutable objects.
  412. [2018.10.20-15.55.43:718][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_TrafficSigns) is flushing async loading
  413. [2018.10.20-15.55.43:734][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Heights_Merged) is flushing async loading
  414. [2018.10.20-15.55.45:444][ 49]LogLevelActorContainer: Created LevelActorCluster (695) for /Game/Maps/Mountain/Mountain_Heights_Merged.Mountain_Heights_Merged:PersistentLevel with 1550 objects, 3 referenced clusters and 764 mutable objects.
  415. [2018.10.20-15.55.45:444][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_BlockingVolumes) is flushing async loading
  416. [2018.10.20-15.55.45:453][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Cables_Merged) is flushing async loading
  417. [2018.10.20-15.55.45:485][ 49]LogLevelActorContainer: Created LevelActorCluster (696) for /Game/Maps/Mountain/Mountain_Cables_Merged.Mountain_Cables_Merged:PersistentLevel with 32 objects, 0 referenced clusters and 17 mutable objects.
  418. [2018.10.20-15.55.45:485][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Market_1_Merged) is flushing async loading
  419. [2018.10.20-15.55.47:547][ 49]LogLevelActorContainer: Created LevelActorCluster (701) for /Game/Maps/Mountain/Mountain_Market_1_Merged.Mountain_Market_1_Merged:PersistentLevel with 4000 objects, 43 referenced clusters and 1241 mutable objects.
  420. [2018.10.20-15.55.47:547][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Market_2_Merged) is flushing async loading
  421. [2018.10.20-15.55.50:429][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  422. [2018.10.20-15.55.50:429][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[0] invalid
  423. [2018.10.20-15.55.50:429][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  424. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[1] invalid
  425. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  426. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[2] invalid
  427. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  428. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[3] invalid
  429. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  430. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[4] invalid
  431. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  432. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[5] invalid
  433. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  434. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[6] invalid
  435. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  436. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[7] invalid
  437. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  438. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[8] invalid
  439. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  440. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[9] invalid
  441. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  442. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[10] invalid
  443. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  444. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[11] invalid
  445. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  446. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[12] invalid
  447. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  448. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[13] invalid
  449. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  450. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[14] invalid
  451. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  452. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[15] invalid
  453. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  454. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[16] invalid
  455. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  456. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[17] invalid
  457. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  458. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[18] invalid
  459. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  460. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[19] invalid
  461. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  462. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[20] invalid
  463. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  464. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[21] invalid
  465. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  466. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[22] invalid
  467. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  468. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[23] invalid
  469. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  470. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[24] invalid
  471. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  472. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[25] invalid
  473. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  474. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[26] invalid
  475. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  476. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[27] invalid
  477. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  478. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[28] invalid
  479. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  480. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[29] invalid
  481. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  482. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[30] invalid
  483. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  484. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[31] invalid
  485. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  486. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[32] invalid
  487. [2018.10.20-15.55.50:430][ 49]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
  488. [2018.10.20-15.55.50:431][ 49]LogPhysics: Warning: ForeachShape(Convex): [/Game/Environment/Props/MergedActor/Mountain/SM_MERGED_SM_WindowFrame_06_140x40x220_126.SM_MERGED_SM_WindowFrame_06_140x40x220_126] ScaledElem[33] invalid
  489. [2018.10.20-15.55.50:443][ 49]LogLevelActorContainer: Created LevelActorCluster (706) for /Game/Maps/Mountain/Mountain_Market_2_Merged.Mountain_Market_2_Merged:PersistentLevel with 6354 objects, 43 referenced clusters and 2057 mutable objects.
  490. [2018.10.20-15.55.50:443][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Market_3_Merged) is flushing async loading
  491. [2018.10.20-15.55.51:435][ 49]LogLevelActorContainer: Created LevelActorCluster (711) for /Game/Maps/Mountain/Mountain_Market_3_Merged.Mountain_Market_3_Merged:PersistentLevel with 2174 objects, 53 referenced clusters and 770 mutable objects.
  492. [2018.10.20-15.55.51:435][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_DynamicProps) is flushing async loading
  493. [2018.10.20-15.55.52:052][ 49]LogLevelActorContainer: Created LevelActorCluster (838) for /Game/Maps/Mountain/Mountain_DynamicProps.Mountain_DynamicProps:PersistentLevel with 356 objects, 78 referenced clusters and 66 mutable objects.
  494. [2018.10.20-15.55.52:052][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Particles) is flushing async loading
  495. [2018.10.20-15.55.52:157][ 49]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Decals) is flushing async loading
  496. [2018.10.20-15.55.52:423][ 49]LogLevelActorContainer: Created LevelActorCluster (864) for /Game/Maps/Mountain/Mountain_Decals.Mountain_Decals:PersistentLevel with 4 objects, 0 referenced clusters and 3 mutable objects.
  497. [2018.10.20-15.55.52:560][ 49]LogLevelActorContainer: Created LevelActorCluster (865) for /Game/Maps/Mountain/Mountain.Mountain:PersistentLevel with 4188 objects, 60 referenced clusters and 686 mutable objects.
  498. [2018.10.20-15.55.52:571][ 49]LogWorld: Bringing World /Game/Maps/Mountain/Mountain.Mountain up for play (max tick rate 0) at 2018.10.20-17.55.52
  499. [2018.10.20-15.55.52:747][ 49]LogWorld: Bringing up level for play took: 0.218878
  500. [2018.10.20-15.55.52:948][ 49]LogSlate: FSceneViewport::OnFocusLost() reason 2
  501. [2018.10.20-15.55.52:960][ 49]LogINSAssetManager: Display: Loading 46 world audio banks...
  502. [2018.10.20-15.55.52:964][ 49]LogViewport: AddViewportWidgetContent: 000001DAF8A81910 - 1010
  503. [2018.10.20-15.55.52:964][ 49]LogLoad: Took 14.583144 seconds to LoadMap(/Game/Maps/Mountain/Mountain)
  504. [2018.10.20-15.55.52:965][ 49]LogSlate: Took 0.001557 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
  505. [2018.10.20-15.55.52:966][ 49]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.03, Realtime: 14.61. IpNetDriver_1
  506. [2018.10.20-15.55.53:011][ 50]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 14.65, Realtime: 0.04. IpNetDriver_1
  507. [2018.10.20-15.55.53:050][ 51]LogViewport: AddViewportWidgetContent: 000001DAFDDDCB90 - 0
  508. [2018.10.20-15.55.53:052][ 51]LogViewport: AddViewportWidgetContent: 000001DAFDDD0B10 - 0
  509. [2018.10.20-15.55.53:266][ 51]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_DayLightingE3) is flushing async loading
  510. [2018.10.20-15.55.53:983][ 51]LogLevelActorContainer: Created LevelActorCluster (888) for /Game/Maps/Mountain/Mountain_DayLightingE3.Mountain_DayLightingE3:PersistentLevel with 2 objects, 0 referenced clusters and 3 mutable objects.
  511. [2018.10.20-15.55.54:063][ 51]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Mountain/Mountain_Checkpoint_Insurgents) is flushing async loading
  512. [2018.10.20-15.55.54:523][ 51]LogSlate: FSceneViewport::OnFocusLost() reason 2
  513. [2018.10.20-15.55.56:508][ 52]LogINSPresence: Display: Local user presence update complete.
  514. [2018.10.20-15.55.56:510][ 52]LogObjectives: Warning: Client: Can't add objective 'OCCheckpoint_A' to gamestate with an invalid objective ID!
  515. [2018.10.20-15.55.56:511][ 52]LogObjectives: Warning: Client: Can't add objective 'OCCheckpoint_D' to gamestate with an invalid objective ID!
  516. [2018.10.20-15.55.56:511][ 52]LogObjectives: Warning: Client: Can't add objective 'OCCheckpoint_E' to gamestate with an invalid objective ID!
  517. [2018.10.20-15.55.56:511][ 52]LogObjectives: Warning: Client: Can't add objective 'OCCheckpoint_F' to gamestate with an invalid objective ID!
  518. [2018.10.20-15.55.56:511][ 52]LogObjectives: Warning: Client: Can't add objective 'OCCheckpoint_G' to gamestate with an invalid objective ID!
  519. [2018.10.20-15.55.56:511][ 52]LogObjectives: Warning: Client: Can't add objective 'ODCheckpoint_B' to gamestate with an invalid objective ID!
  520. [2018.10.20-15.55.56:511][ 52]LogObjectives: Warning: Client: Can't add objective 'ODCheckpoint_C' to gamestate with an invalid objective ID!
  521. [2018.10.20-15.55.56:511][ 52]LogSoundscape: Registering pending soundscape emitters/components.
  522. [2018.10.20-15.55.56:511][ 52]LogSoundscape: Registered pending soundscape emitters/components.
  523. [2018.10.20-15.55.56:511][ 52]LogVOIP: Warning: Voice interface is invalid
  524. [2018.10.20-15.55.56:520][ 52]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units).
  525. [2018.10.20-15.55.56:522][ 52]LogINSPresence: Display: Local user presence update complete.
  526. [2018.10.20-15.55.56:522][ 52]LogTemp: AINSPlayerState::RegisterPlayerWithSession
  527. [2018.10.20-15.55.56:522][ 52]LogOnline: Warning: STEAM (NWI): No game present to join for session (GameSession)
  528. [2018.10.20-15.55.56:522][ 52]LogOnline: Warning: OSS: Player L n T [0x76561198013089949] registered with session GameSession
  529. [2018.10.20-15.55.56:522][ 52]LogINSPlayerController: AINSPlayerController::OnTeamChanged Client TeamId: 1, TeamInfo: TeamInfo_1, Faction: Insurgents
  530. [2018.10.20-15.55.56:522][ 52]LogCosmetics: Sending 8 cosmetics to server for faction Insurgents
  531. [2018.10.20-15.55.56:522][ 52]LogTemp: AINSPlayerState::RegisterPlayerWithSession
  532. [2018.10.20-15.55.56:522][ 52]LogOnline: Warning: STEAM (NWI): No game present to join for session (GameSession)
  533. [2018.10.20-15.55.56:522][ 52]LogOnline: Warning: OSS: Player Groceryshopper [0x76561197993786773] registered with session GameSession
  534. [2018.10.20-15.55.56:541][ 52]LogINSPlayerController: AINSPlayerController::OnTeamChanged Client TeamId: 1, TeamInfo: TeamInfo_1, Faction: Insurgents
  535. [2018.10.20-15.55.56:542][ 52]LogCosmetics: Sending 8 cosmetics to server for faction Insurgents
  536. [2018.10.20-15.55.56:751][ 54]LogTemp: AINSPlayerState::RegisterPlayerWithSession
  537. [2018.10.20-15.55.56:751][ 54]LogOnline: Warning: STEAM (NWI): No game present to join for session (GameSession)
  538. [2018.10.20-15.55.56:751][ 54]LogOnline: Warning: OSS: Player RyuZU [0x76561198064717488] registered with session GameSession
  539. [2018.10.20-15.55.57:016][ 66]LogSlate: Took 0.000338 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/SourceSansPro-Bold.ufont' (230K)
  540. [2018.10.20-15.56.01:888][349]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation.
  541. [2018.10.20-15.56.01:888][349]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation.
  542. [2018.10.20-15.56.01:888][349]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation.
  543. [2018.10.20-15.56.01:889][349]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation.
  544. [2018.10.20-15.56.02:137][364]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation.
  545. [2018.10.20-15.56.02:139][364]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/AK74/Animations/AN_1P_AK74_B_Reload_BoltPull.AN_1P_AK74_B_Reload_BoltPull) does not match. Make sure you add same type of additive animation.
  546. [2018.10.20-15.56.02:171][366]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/AKM/Animations/AN_1P_AKM_B_Reload_BoltPull.AN_1P_AKM_B_Reload_BoltPull) does not match. Make sure you add same type of additive animation.
  547. [2018.10.20-15.56.02:171][366]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/AKM/Animations/AN_1P_AKM_B_Reload_BoltPull.AN_1P_AKM_B_Reload_BoltPull) does not match. Make sure you add same type of additive animation.
  548. [2018.10.20-15.56.02:171][366]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/AKM/Animations/AN_1P_AKM_B_Reload_BoltPull.AN_1P_AKM_B_Reload_BoltPull) does not match. Make sure you add same type of additive animation.
  549. [2018.10.20-15.56.02:188][367]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
  550. [2018.10.20-15.56.02:188][367]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
  551. [2018.10.20-15.56.02:254][371]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
  552. [2018.10.20-15.56.02:254][371]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
  553. [2018.10.20-15.56.02:388][379]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M16A4/Animations/AN_1P_M16A4_B_Reload_Empty_BoltRelease.AN_1P_M16A4_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
  554. [2018.10.20-15.56.02:389][379]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
  555. [2018.10.20-15.56.02:389][379]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
  556. [2018.10.20-15.56.05:938][592]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  557. [2018.10.20-15.56.05:992][595]LogWeapon: Warning: (BP_Firearm_Mosin_C_0) AddChildMesh: Null skeletal mesh asset provided.
  558. [2018.10.20-15.56.05:992][595]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  559. [2018.10.20-15.56.06:466][623]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  560. [2018.10.20-15.56.06:466][623]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_1)
  561. [2018.10.20-15.56.06:466][623]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_1)
  562. [2018.10.20-15.56.06:466][623]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_1)
  563. [2018.10.20-15.56.06:467][623]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_OKP): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_1)
  564. [2018.10.20-15.56.06:467][623]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_OKP): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_1)
  565. [2018.10.20-15.56.06:467][623]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_OKP): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_1)
  566. [2018.10.20-15.56.06:490][625]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  567. [2018.10.20-15.56.19:488][405]LogGameState: Round reset. Authority:1
  568. [2018.10.20-15.56.19:496][405]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_Mosin_C_0
  569. [2018.10.20-15.56.19:496][405]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_0. Function Server_SetVehicleStance will not be processed.
  570. [2018.10.20-15.56.19:496][405]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_1. Function ServerEquipInventoryItem will not be processed.
  571. [2018.10.20-15.56.19:496][405]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_1. Function Server_SetVehicleStance will not be processed.
  572. [2018.10.20-15.56.19:496][405]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_TechnicalLarge_Insertion_C_0. Function ServerSetAcceleratorInput will not be processed.
  573. [2018.10.20-15.56.19:497][405]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_RussianTransport_Bed_C_0. Function ServerSetAcceleratorInput will not be processed.
  574. [2018.10.20-15.56.19:573][405]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  575. [2018.10.20-15.56.19:576][405]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  576. [2018.10.20-15.56.19:585][405]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  577. [2018.10.20-15.56.19:615][405]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  578. [2018.10.20-15.56.19:627][405]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  579. [2018.10.20-15.56.19:688][409]LogActor: Warning: SetReplicates called on actor 'BP_SupplyCrate_Truck_C_0' that is not valid for having its role modified.
  580. [2018.10.20-15.56.19:746][412]LogWeapon: Warning: (BP_Firearm_MK18_C_0) AddChildMesh: Null skeletal mesh asset provided.
  581. [2018.10.20-15.56.19:746][412]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  582. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  583. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  584. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  585. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  586. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  587. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  588. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_B_Suppressor): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  589. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_B_Suppressor): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  590. [2018.10.20-15.56.19:746][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_B_Suppressor): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_5)
  591. [2018.10.20-15.56.19:767][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  592. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  593. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  594. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  595. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  596. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  597. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  598. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  599. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  600. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  601. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  602. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_9)
  603. [2018.10.20-15.56.19:768][412]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  604. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_8)
  605. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_8)
  606. [2018.10.20-15.56.19:768][412]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_8)
  607. [2018.10.20-15.56.19:775][412]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  608. [2018.10.20-15.56.19:781][412]LogSpawner: Warning: Can't spawn a BP_VH_TechnicalLarge_Insertion_C at BP_VehicleSpawner_InsurgentTransport2 due to obstruction at V(X=-14550.22, Y=-28687.42, Z=4465.40)
  609. [2018.10.20-15.56.19:781][412]LogSpawner: Warning: Can't spawn a BP_VH_RussianTransport_Bed_C at BP_VehicleSpawner_InsurgentTransport_2 due to obstruction at V(X=-12310.64, Y=-27429.66, Z=4102.66)
  610. [2018.10.20-15.56.19:803][413]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  611. [2018.10.20-15.56.19:812][413]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  612. [2018.10.20-15.56.19:844][414]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  613. [2018.10.20-15.56.19:844][414]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_Fal_C_0
  614. [2018.10.20-15.56.19:844][414]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  615. [2018.10.20-15.56.19:844][414]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_M4A1_C_0
  616. [2018.10.20-15.56.20:246][440]LogINSAssetManager: Error: Unable to load bank: '-1596453402' returned load result '64'
  617. [2018.10.20-15.56.20:296][442]LogWeapon: Warning: (BP_Firearm_Fal_C_0) AddChildMesh: Null skeletal mesh asset provided.
  618. [2018.10.20-15.56.20:297][442]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  619. [2018.10.20-15.56.20:298][442]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  620. [2018.10.20-15.56.20:334][444]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Mountain/Mountain.Mountain:PersistentLevel.BP_Character_Player_C_8.WeaponMesh1P.ABP_Weapon_C_7'
  621. [2018.10.20-15.56.20:334][444]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Mountain/Mountain.Mountain:PersistentLevel.BP_Character_Player_C_8.WeaponMesh1P.ABP_Weapon_C_7'
  622. [2018.10.20-15.56.20:334][444]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  623. [2018.10.20-15.56.20:370][446]LogWeapon: Warning: (BP_Firearm_MK14_C_0) AddChildMesh: Null skeletal mesh asset provided.
  624. [2018.10.20-15.56.20:371][446]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  625. [2018.10.20-15.56.20:372][446]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  626. [2018.10.20-15.56.20:385][447]LogWeapon: Warning: (BP_Firearm_MK18_C_0) AddChildMesh: Null skeletal mesh asset provided.
  627. [2018.10.20-15.56.20:385][447]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  628. [2018.10.20-15.56.23:205][617]LogTemp: AINSPlayerState::RegisterPlayerWithSession
  629. [2018.10.20-15.56.23:205][617]LogOnline: Warning: STEAM (NWI): No game present to join for session (GameSession)
  630. [2018.10.20-15.56.23:205][617]LogOnline: Warning: OSS: Player AlphaLion [0x76561198155958911] registered with session GameSession
  631. [2018.10.20-15.56.23:205][617]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  632. [2018.10.20-15.56.23:226][617]LogWeapon: Warning: (BP_Firearm_MK18_C_1) AddChildMesh: Null skeletal mesh asset provided.
  633. [2018.10.20-15.56.23:226][617]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  634. [2018.10.20-15.56.23:227][617]LogWeapon: Warning: (BP_Firearm_MK18_C_1) AddChildMesh: Null skeletal mesh asset provided.
  635. [2018.10.20-15.56.23:227][617]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  636. [2018.10.20-15.56.25:125][732]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  637. [2018.10.20-15.56.26:888][838]LogActor: Warning: SetReplicates called on actor 'BP_SupplyCrate_Truck_C_1' that is not valid for having its role modified.
  638. [2018.10.20-15.56.27:559][878]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  639. [2018.10.20-15.56.34:388][288]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_TechnicalLarge_Insertion_C_1. Function ServerSetAcceleratorInput will not be processed.
  640. [2018.10.20-15.56.34:389][288]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_RussianTransport_Bed_C_1. Function ServerSetAcceleratorInput will not be processed.
  641. [2018.10.20-15.56.34:390][288]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_M4A1_C_0
  642. [2018.10.20-15.56.34:390][288]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_2. Function Server_SetVehicleStance will not be processed.
  643. [2018.10.20-15.56.34:390][288]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (CLIENT)
  644. [2018.10.20-15.56.34:405][289]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_Fal_C_0
  645. [2018.10.20-15.56.34:405][289]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_3. Function Server_SetVehicleStance will not be processed.
  646. [2018.10.20-15.56.34:405][289]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (CLIENT)
  647. [2018.10.20-15.56.35:004][325]LogTemp: AINSPlayerState::RegisterPlayerWithSession
  648. [2018.10.20-15.56.35:004][325]LogOnline: Warning: STEAM (NWI): No game present to join for session (GameSession)
  649. [2018.10.20-15.56.35:005][325]LogOnline: Warning: OSS: Player RentaHero [0x76561197971302447] registered with session GameSession
  650. [2018.10.20-15.56.38:789][552]LogTemp: AINSPlayerState::RegisterPlayerWithSession
  651. [2018.10.20-15.56.38:789][552]LogOnline: Warning: STEAM (NWI): No game present to join for session (GameSession)
  652. [2018.10.20-15.56.38:789][552]LogOnline: Warning: OSS: Player Cocco [0x76561198069565970] registered with session GameSession
  653. [2018.10.20-15.56.38:790][552]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  654. [2018.10.20-15.56.38:806][552]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  655. [2018.10.20-15.56.40:159][634]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  656. [2018.10.20-15.56.41:905][739]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  657. [2018.10.20-15.56.41:905][739]LogOnline: Warning: STEAM (NWI): No game present to leave for session (GameSession)
  658. [2018.10.20-15.56.41:906][739]LogOnline: Warning: OSS: Player RyuZU [0x76561198064717488] unregistered from session GameSession
  659. [2018.10.20-15.56.42:122][752]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  660. [2018.10.20-15.56.44:539][897]LogMusicManager: Display: Playing music event: Play_Music_MP_LastManStanding (Faction:INS, RoundState:)
  661. [2018.10.20-15.56.51:906][339]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  662. [2018.10.20-15.56.59:540][797]LogSkeletalMesh: Warning: HideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  663. [2018.10.20-15.56.59:540][797]LogWeapon: Warning: (BP_Firearm_Fal_C_0) AddChildMesh: Null skeletal mesh asset provided.
  664. [2018.10.20-15.56.59:540][797]LogSkeletalMesh: Warning: HideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  665. [2018.10.20-15.57.01:222][898]LogWeapon: Warning: (BP_Firearm_Fal_C_0) AddChildMesh: Null skeletal mesh asset provided.
  666. [2018.10.20-15.57.01:222][898]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  667. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  668. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  669. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  670. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  671. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  672. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  673. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  674. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  675. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  676. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  677. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  678. [2018.10.20-15.57.06:984][243]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_16)
  679. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  680. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  681. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  682. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  683. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  684. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  685. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  686. [2018.10.20-15.57.07:033][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  687. [2018.10.20-15.57.07:034][246]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_17)
  688. [2018.10.20-15.57.10:525][456]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Firearm_MK18_C_1. Function ServerSetSights will not be processed.
  689. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  690. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  691. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  692. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  693. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  694. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  695. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  696. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  697. [2018.10.20-15.57.11:803][532]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_18)
  698. [2018.10.20-15.57.22:068][148]LogWeapon: Warning: (BP_Firearm_MK18_C_2) AddChildMesh: Null skeletal mesh asset provided.
  699. [2018.10.20-15.57.22:068][148]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  700. [2018.10.20-15.57.22:068][148]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_19)
  701. [2018.10.20-15.57.22:068][148]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_19)
  702. [2018.10.20-15.57.22:068][148]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_19)
  703. [2018.10.20-15.57.22:068][148]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_19)
  704. [2018.10.20-15.57.22:068][148]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_19)
  705. [2018.10.20-15.57.22:068][148]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_19)
  706. [2018.10.20-15.57.22:077][148]LogWeapon: Warning: (BP_Firearm_MK18_C_2) AddChildMesh: Null skeletal mesh asset provided.
  707. [2018.10.20-15.57.22:077][148]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  708. [2018.10.20-15.57.22:077][148]LogWeapon: Warning: (BP_Firearm_MK18_C_2) AddChildMesh: Null skeletal mesh asset provided.
  709. [2018.10.20-15.57.22:077][148]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  710. [2018.10.20-15.57.24:842][315]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Firearm_Fal_C_0. Function ServerSetSights will not be processed.
  711. [2018.10.20-15.57.25:074][329]LogMusicManager: Display: Playing music event: Play_Music_MP_RoundLose (Faction:INS, RoundState:)
  712. [2018.10.20-15.57.45:175][535]LogGameState: Round reset. Authority:1
  713. [2018.10.20-15.57.45:183][535]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip
  714. [2018.10.20-15.57.45:183][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_MK14_C_0
  715. [2018.10.20-15.57.45:183][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_4. Function Server_SetVehicleStance will not be processed.
  716. [2018.10.20-15.57.45:183][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_MK18_C_0
  717. [2018.10.20-15.57.45:183][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_5. Function Server_SetVehicleStance will not be processed.
  718. [2018.10.20-15.57.45:183][535]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip
  719. [2018.10.20-15.57.45:183][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_M249_C_0
  720. [2018.10.20-15.57.45:183][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_8. Function Server_SetVehicleStance will not be processed.
  721. [2018.10.20-15.57.45:183][535]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip
  722. [2018.10.20-15.57.45:183][535]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip
  723. [2018.10.20-15.57.45:183][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_11. Function Server_SetVehicleStance will not be processed.
  724. [2018.10.20-15.57.45:183][535]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip
  725. [2018.10.20-15.57.45:183][535]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip
  726. [2018.10.20-15.57.45:183][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_M16A4_C_1
  727. [2018.10.20-15.57.45:183][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_14. Function Server_SetVehicleStance will not be processed.
  728. [2018.10.20-15.57.45:183][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_MP7_C_1
  729. [2018.10.20-15.57.45:183][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_15. Function Server_SetVehicleStance will not be processed.
  730. [2018.10.20-15.57.45:184][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_M4A1_C_3
  731. [2018.10.20-15.57.45:184][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_16. Function Server_SetVehicleStance will not be processed.
  732. [2018.10.20-15.57.45:184][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_MK18_C_2
  733. [2018.10.20-15.57.45:184][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_19. Function Server_SetVehicleStance will not be processed.
  734. [2018.10.20-15.57.45:184][535]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_M4A1_C_5
  735. [2018.10.20-15.57.45:184][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_18. Function Server_SetVehicleStance will not be processed.
  736. [2018.10.20-15.57.45:184][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_TechnicalLarge_Insertion_C_1. Function ServerSetAcceleratorInput will not be processed.
  737. [2018.10.20-15.57.45:185][535]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip
  738. [2018.10.20-15.57.45:185][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_11. Function Server_SetVehicleStance will not be processed.
  739. [2018.10.20-15.57.45:185][535]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (CLIENT)
  740. [2018.10.20-15.57.45:185][535]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_RussianTransport_Bed_C_1. Function ServerSetAcceleratorInput will not be processed.
  741. [2018.10.20-15.57.45:261][535]LogINSAssetManager: Error: Unable to unload bank: '-1596453402' returned load result '54'
  742. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  743. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  744. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  745. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  746. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  747. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  748. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  749. [2018.10.20-15.57.45:261][535]LogTemp: AINSPlayerState::UnregisterPlayerWithSession
  750. [2018.10.20-15.57.45:262][535]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  751. [2018.10.20-15.57.45:274][535]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  752. [2018.10.20-15.57.45:274][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_20)
  753. [2018.10.20-15.57.45:274][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_20)
  754. [2018.10.20-15.57.45:274][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_20)
  755. [2018.10.20-15.57.45:274][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_20)
  756. [2018.10.20-15.57.45:274][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_20)
  757. [2018.10.20-15.57.45:274][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_20)
  758. [2018.10.20-15.57.45:276][535]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  759. [2018.10.20-15.57.45:277][535]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  760. [2018.10.20-15.57.45:319][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  761. [2018.10.20-15.57.45:319][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  762. [2018.10.20-15.57.45:319][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_B): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  763. [2018.10.20-15.57.45:319][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  764. [2018.10.20-15.57.45:319][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  765. [2018.10.20-15.57.45:319][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_L): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  766. [2018.10.20-15.57.45:319][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  767. [2018.10.20-15.57.45:320][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  768. [2018.10.20-15.57.45:320][535]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_23)
  769. [2018.10.20-15.57.45:323][535]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  770. [2018.10.20-15.57.45:334][535]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  771. [2018.10.20-15.57.45:363][535]LogWeapon: Warning: (BP_Firearm_Fal_C_1) AddChildMesh: Null skeletal mesh asset provided.
  772. [2018.10.20-15.57.45:363][535]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  773. [2018.10.20-15.57.45:366][535]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  774. [2018.10.20-15.57.45:370][535]LogWeapon: Warning: (BP_Firearm_Fal_C_1) AddChildMesh: Null skeletal mesh asset provided.
  775. [2018.10.20-15.57.45:370][535]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  776. [2018.10.20-15.57.45:370][535]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  777. [2018.10.20-15.57.45:383][536]LogActor: Warning: SetReplicates called on actor 'BP_SupplyCrate_Truck_C_2' that is not valid for having its role modified.
  778. [2018.10.20-15.57.45:397][536]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  779. [2018.10.20-15.57.45:444][537]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  780. [2018.10.20-15.57.45:444][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_28)
  781. [2018.10.20-15.57.45:444][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_28)
  782. [2018.10.20-15.57.45:444][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_28)
  783. [2018.10.20-15.57.45:455][537]LogWeapon: Warning: (BP_Firearm_MK18_C_3) AddChildMesh: Null skeletal mesh asset provided.
  784. [2018.10.20-15.57.45:455][537]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  785. [2018.10.20-15.57.45:455][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_29)
  786. [2018.10.20-15.57.45:455][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_29)
  787. [2018.10.20-15.57.45:455][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Iron): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_29)
  788. [2018.10.20-15.57.45:455][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_29)
  789. [2018.10.20-15.57.45:455][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_29)
  790. [2018.10.20-15.57.45:455][537]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Eotech): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_29)
  791. [2018.10.20-15.57.45:461][537]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  792. [2018.10.20-15.57.45:463][537]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  793. [2018.10.20-15.57.45:472][537]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  794. [2018.10.20-15.57.45:472][537]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_AKM_C_1
  795. [2018.10.20-15.57.45:472][537]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  796. [2018.10.20-15.57.45:472][537]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_Fal_C_1
  797. [2018.10.20-15.57.45:472][537]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  798. [2018.10.20-15.57.45:472][537]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_AKM_C_0
  799. [2018.10.20-15.57.45:484][537]LogSpawner: Warning: Can't spawn a BP_VH_RussianTransport_Bed_C at BP_VehicleSpawner_InsurgentTransport_2 due to obstruction at V(X=-12310.64, Y=-27429.66, Z=4102.66)
  800. [2018.10.20-15.57.45:484][537]LogSpawner: Warning: Can't spawn a BP_VH_TechnicalLarge_Insertion_C at BP_VehicleSpawner_InsurgentTransport2 due to obstruction at V(X=-14550.22, Y=-28687.42, Z=4465.40)
  801. [2018.10.20-15.57.45:488][537]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Mountain/Mountain.Mountain:PersistentLevel.BP_Character_Player_C_28.WeaponMesh1P.ABP_Weapon_C_25'
  802. [2018.10.20-15.57.45:488][537]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Mountain/Mountain.Mountain:PersistentLevel.BP_Character_Player_C_28.WeaponMesh1P.ABP_Weapon_C_25'
  803. [2018.10.20-15.57.45:488][537]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  804. [2018.10.20-15.57.45:489][537]LogWeapon: Warning: (BP_Firearm_MK18_C_3) AddChildMesh: Null skeletal mesh asset provided.
  805. [2018.10.20-15.57.45:489][537]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  806. [2018.10.20-15.57.45:491][537]LogWeapon: Warning: (BP_Firearm_MK18_C_4) AddChildMesh: Null skeletal mesh asset provided.
  807. [2018.10.20-15.57.45:491][537]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  808. [2018.10.20-15.57.45:492][537]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  809. [2018.10.20-15.57.45:493][537]LogWeapon: Warning: (BP_Firearm_MK18_C_3) AddChildMesh: Null skeletal mesh asset provided.
  810. [2018.10.20-15.57.45:493][537]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  811. [2018.10.20-15.57.45:506][538]LogWeapon: Error: CLIENT: Couldn't equip weapon because PawnOwner was NULL
  812. [2018.10.20-15.57.45:536][538]LogWeapon: Warning: (BP_Firearm_MK14_C_1) AddChildMesh: Null skeletal mesh asset provided.
  813. [2018.10.20-15.57.45:536][538]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  814. [2018.10.20-15.57.45:557][540]LogINSAssetManager: Error: Unable to load bank: '-1596453402' returned load result '64'
  815. [2018.10.20-15.57.47:448][654]LogTemp: Warning: UVehicleSeatComponent::EnterSeat (CLIENT)
  816. [2018.10.20-15.57.47:450][654]LogWeapon: Warning: (BP_Firearm_PKM_C_0) AddChildMesh: Null skeletal mesh asset provided.
  817. [2018.10.20-15.57.47:450][654]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  818. [2018.10.20-15.57.47:450][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_T): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  819. [2018.10.20-15.57.47:450][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_T): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  820. [2018.10.20-15.57.47:450][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_T): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  821. [2018.10.20-15.57.47:450][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_2xAPCompM2): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  822. [2018.10.20-15.57.47:450][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_2xAPCompM2): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  823. [2018.10.20-15.57.47:450][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_2xAPCompM2): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  824. [2018.10.20-15.57.47:451][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_LS_Generic): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  825. [2018.10.20-15.57.47:451][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_LS_Generic): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  826. [2018.10.20-15.57.47:451][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_LS_Generic): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  827. [2018.10.20-15.57.47:453][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_T): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  828. [2018.10.20-15.57.47:453][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_2xAPCompM2): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  829. [2018.10.20-15.57.47:453][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_LS_Generic): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  830. [2018.10.20-15.57.47:455][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_T): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  831. [2018.10.20-15.57.47:455][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_2xAPCompM2): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  832. [2018.10.20-15.57.47:455][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_LS_Generic): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  833. [2018.10.20-15.57.47:458][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_AC_Rail_T): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  834. [2018.10.20-15.57.47:458][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_2xAPCompM2): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  835. [2018.10.20-15.57.47:458][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_LS_Generic): No SkeletalMesh for Component(WeaponMesh1P) Actor(BP_Character_Player_C_33)
  836. [2018.10.20-15.57.47:534][659]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Mountain/Mountain.Mountain:PersistentLevel.BP_Character_Player_C_33.WeaponMesh1P.ABP_Weapon_C_29'
  837. [2018.10.20-15.57.47:534][659]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Mountain/Mountain.Mountain:PersistentLevel.BP_Character_Player_C_33.WeaponMesh1P.ABP_Weapon_C_29'
  838. [2018.10.20-15.57.47:534][659]LogWeapon: Warning: (BP_Firearm_PKM_C_0) AddChildMesh: Null skeletal mesh asset provided.
  839. [2018.10.20-15.57.52:547][960]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  840. [2018.10.20-15.57.52:558][961]LogActor: Warning: SetReplicates called on actor 'BP_SupplyCrate_Truck_C_3' that is not valid for having its role modified.
  841. [2018.10.20-15.57.54:999][107]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  842. [2018.10.20-15.57.56:829][217]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  843. [2018.10.20-15.57.58:897][341]LogSkeletalMesh: Warning: UnHideBone: Invalid Body Index has entered. This component doesn't contain buffer for the given body.
  844. [2018.10.20-15.58.00:092][413]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_PKM_C_0
  845. [2018.10.20-15.58.00:092][413]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_33. Function Server_SetVehicleStance will not be processed.
  846. [2018.10.20-15.58.00:092][413]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (CLIENT)
  847. [2018.10.20-15.58.00:092][413]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_AKM_C_1
  848. [2018.10.20-15.58.00:092][413]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_21. Function Server_SetVehicleStance will not be processed.
  849. [2018.10.20-15.58.00:093][413]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (CLIENT)
  850. [2018.10.20-15.58.00:093][413]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_TechnicalLarge_Insertion_C_2. Function ServerSetAcceleratorInput will not be processed.
  851. [2018.10.20-15.58.00:094][413]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_VH_RussianTransport_Bed_C_2. Function ServerSetAcceleratorInput will not be processed.
  852. [2018.10.20-15.58.00:113][414]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_Fal_C_1
  853. [2018.10.20-15.58.00:113][414]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_22. Function Server_SetVehicleStance will not be processed.
  854. [2018.10.20-15.58.00:113][414]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (CLIENT)
  855. [2018.10.20-15.58.00:113][414]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_AKM_C_0
  856. [2018.10.20-15.58.00:113][414]LogNet: Warning: UIpNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Character_Player_C_24. Function Server_SetVehicleStance will not be processed.
  857. [2018.10.20-15.58.00:113][414]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (CLIENT)
  858. [2018.10.20-15.58.00:425][433]LogINSPlayerController: Display: Kicked by server: EAC Kicked: Connection timed out.
  859. [2018.10.20-15.58.00:425][433]LogINSGameInstance: Transitioning to state ModalDialog
  860. [2018.10.20-15.58.00:425][433]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
  861. [2018.10.20-15.58.00:425][433]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 72.26.219.133:4300, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: INSPlayerController_0, Owner: INSPlayerController_0, UniqueId: L n T [0x76561198013089949]
  862. [2018.10.20-15.58.00:425][433]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 72.26.219.133:4300, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: INSPlayerController_0, Owner: INSPlayerController_0, UniqueId: L n T [0x76561198013089949], Channels: 335, Time: 2018.10.20-15.58.00
  863. [2018.10.20-15.58.00:425][433]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 72.26.219.133:4300, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: INSPlayerController_0, Owner: INSPlayerController_0, UniqueId: L n T [0x76561198013089949]
  864. [2018.10.20-15.58.00:425][433]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost.
  865. [2018.10.20-15.58.00:425][433]LogNet: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.'
  866. [2018.10.20-15.58.00:441][434]LogINSGameInstance: State transition: 'Playing' -> 'ModalDialog'
  867. [2018.10.20-15.58.00:441][434]LogMatchmaking: Error: UINSMatchmaking::Reset
  868. [2018.10.20-15.58.00:441][434]LogMatchmaking: Cleaning up active session helper.
  869. [2018.10.20-15.58.00:441][434]LogMatchmaking: Display: Matchmaking state change JoiningMatch -> NotMatchmaking
  870. [2018.10.20-15.58.00:441][434]LogOnlineGame: Display: OnMatchmakerStateChanged: NotMatchmaking
  871. [2018.10.20-15.58.00:441][434]LogViewport: UINSGameViewportClient::HideDialog. DialogWidget: 0000000000000000, OldFocusWidget: 0000000000000000
  872. [2018.10.20-15.58.00:441][434]LogViewport: UINSGameViewportClient ShowDialog
  873. [2018.10.20-15.58.00:449][434]LogViewport: AddViewportWidgetContent: 000001DC515A8090 - 500
  874. [2018.10.20-15.58.00:451][434]LogNet: Browse: /Game/Maps/Utility/Entry?closed
  875. [2018.10.20-15.58.00:451][434]LogNet: Failed; returning to Entry
  876. [2018.10.20-15.58.00:459][434]LogLoad: LoadMap: /Game/Maps/Utility/Entry?closed
  877. [2018.10.20-15.58.00:459][434]LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver]
  878. [2018.10.20-15.58.00:459][434]LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver]
  879. [2018.10.20-15.58.00:460][434]LogExit: GameNetDriver IpNetDriver_1 shut down
  880. [2018.10.20-15.58.00:460][434]LogViewport: RemoveViewportWidgetContent: 000001DAF8317B10 - 1095686464
  881. [2018.10.20-15.58.00:466][434]LogViewport: RemoveViewportWidgetContent: 000001DAFDDD0B10 - -130974960
  882. [2018.10.20-15.58.00:466][434]LogViewport: RemoveViewportWidgetContent: 000001DAFDDD9390 - -35845360
  883. [2018.10.20-15.58.00:466][434]LogViewport: RemoveViewportWidgetContent: 000001DAFDDDCB90 - -35810416
  884. [2018.10.20-15.58.00:466][434]LogViewport: RemoveViewportWidgetContent: 000001DB08290410 - -35796080
  885. [2018.10.20-15.58.00:467][434]LogViewport: RemoveViewportWidgetContent: 000001DBD7B23F90 - 136905744
  886. [2018.10.20-15.58.00:467][434]LogViewport: RemoveViewportWidgetContent: 000001DAF8A81910 - -676184176
  887. [2018.10.20-15.58.00:582][434]LogINSAssetManager: Error: Unable to unload bank: '-1596453402' returned load result '54'
  888. [2018.10.20-15.58.00:896][434]LogLoad: Game class is 'MenuGameMode'
  889. [2018.10.20-15.58.00:898][434]LogWorld: Bringing World /Game/Maps/Utility/Entry.Entry up for play (max tick rate 0) at 2018.10.20-17.58.00
  890. [2018.10.20-15.58.00:898][434]LogWorld: Bringing up level for play took: 0.000290
  891. [2018.10.20-15.58.00:999][434]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  892. [2018.10.20-15.58.00:999][434]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  893. [2018.10.20-15.58.00:999][434]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart
  894. [2018.10.20-15.58.00:999][434]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  895. [2018.10.20-15.58.00:999][434]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  896. [2018.10.20-15.58.00:999][434]LogSession: Display: AINSGameSession::HandleMatchHasStarted
  897. [2018.10.20-15.58.01:001][434]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units).
  898. [2018.10.20-15.58.01:001][434]LogGameState: Match State Changed from WaitingToStart to InProgress
  899. [2018.10.20-15.58.01:001][434]LogINSAssetManager: Display: Loading 9 world audio banks...
  900. [2018.10.20-15.58.01:004][434]LogViewport: AddViewportWidgetContent: 000001DAF8D7AF90 - 1010
  901. [2018.10.20-15.58.01:004][434]LogLoad: Took 0.545246 seconds to LoadMap(/Game/Maps/Utility/Entry)
  902. [2018.10.20-15.58.01:004][434]LogINSGameInstance: Error: Gamemode 'MenuGameMode_0' not known, forcefully hiding loading screen.
  903. [2018.10.20-15.58.01:004][434]LogMusicDirector: Display: Loading complete, transitioning to in-game music.
  904. [2018.10.20-15.58.01:004][434]LogMusicDirector: Error: Transitioning state 1 -> 3
  905. [2018.10.20-15.58.01:005][434]LogINSPresence: Display: Local user presence update complete.
  906. [2018.10.20-15.58.01:039][435]LogOnline: Display: STEAM (NWI): CancelAuthTicket(L n T [0x76561198013089949])
  907. [2018.10.20-15.58.01:629][449]LogViewport: RemoveViewportWidgetContent: 000001DAF8D7AF90 - 2
  908. [2018.10.20-15.58.09:926][947]LogViewport: UINSGameViewportClient::HideDialog. DialogWidget: 000001DC515A8090, OldFocusWidget: 000001DA873A6600
  909. [2018.10.20-15.58.09:926][947]LogViewport: RemoveViewportWidgetContent: 000001DC515A8090 - -808397312
  910. [2018.10.20-15.58.09:927][947]LogINSGameInstance: Transitioning to state MainMenu
  911. [2018.10.20-15.58.09:942][948]LogINSGameInstance: State transition: 'ModalDialog' -> 'MainMenu'
  912. [2018.10.20-15.58.09:942][948]LogViewport: UINSGameViewportClient::HideDialog. DialogWidget: 0000000000000000, OldFocusWidget: 0000000000000000
  913. [2018.10.20-15.58.09:942][948]LogWorld: SeamlessTravel to: /Game/Maps/Utility/MainMenu
  914. [2018.10.20-15.58.10:145][948]LogINSPresence: Display: Local user presence update complete.
  915. [2018.10.20-15.58.10:176][948]LogAIModule: Creating AISystem for world Transition
  916. [2018.10.20-15.58.10:178][948]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s
  917. [2018.10.20-15.58.10:179][948]LogWorld: Bringing World /Game/Maps/Utility/Transition.Transition up for play (max tick rate 0) at 2018.10.20-17.58.10
  918. [2018.10.20-15.58.10:179][948]LogWorld: Bringing up level for play took: 0.000285
  919. [2018.10.20-15.58.10:179][948]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0
  920. [2018.10.20-15.58.10:179][948]LogWorld: StartLoadingDestination to: /Game/Maps/Utility/MainMenu
  921. [2018.10.20-15.58.10:181][949]LogOnline: Display: STEAM (NWI): CancelAuthTicket(L n T [0x76561198013089949])
  922. [2018.10.20-15.58.10:459][962]LogAIModule: Creating AISystem for world MainMenu
  923. [2018.10.20-15.58.10:459][962]LogLoad: Game class is 'MenuGameMode'
  924. [2018.10.20-15.58.10:461][962]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s
  925. [2018.10.20-15.58.10:464][962]LogLevelActorContainer: Created LevelActorCluster (1252) for /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel with 462 objects, 25 referenced clusters and 99 mutable objects.
  926. [2018.10.20-15.58.10:464][962]LogWorld: Bringing World /Game/Maps/Utility/MainMenu.MainMenu up for play (max tick rate 0) at 2018.10.20-17.58.10
  927. [2018.10.20-15.58.10:493][962]LogWorld: Bringing up level for play took: 0.031716
  928. [2018.10.20-15.58.10:493][962]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0
  929. [2018.10.20-15.58.10:493][962]LogWorld: ----SeamlessTravel finished in 0.55 seconds ------
  930. [2018.10.20-15.58.10:493][962]LogGameMode: >> GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0
  931. [2018.10.20-15.58.10:493][962]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  932. [2018.10.20-15.58.10:493][962]LogGameMode: << GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0
  933. [2018.10.20-15.58.10:493][962]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  934. [2018.10.20-15.58.10:493][962]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart
  935. [2018.10.20-15.58.10:493][962]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  936. [2018.10.20-15.58.10:493][962]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  937. [2018.10.20-15.58.10:493][962]LogSession: Display: AINSGameSession::HandleMatchHasStarted
  938. [2018.10.20-15.58.10:494][962]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units).
  939. [2018.10.20-15.58.10:494][962]LogGameState: Match State Changed from WaitingToStart to InProgress
  940. [2018.10.20-15.58.10:494][962]LogINSAssetManager: Display: Loading 9 world audio banks...
  941. [2018.10.20-15.58.10:606][969]LogLocalProfile: Profile Profile saved to disk
  942. [2018.10.20-15.58.10:624][970]LogNWIInterfaceClient: Verbose: CheckHasAbandonedGame result:
  943. [2018.10.20-15.58.10:643][971]LogLocalProfile: Profile Profile saved to disk
  944. [2018.10.20-15.58.11:028][994]LogTemp: Display: Added 0 Player Taglines
  945. [2018.10.20-15.58.16:689][334]LogMatchmaking: Error: Queueing for matchmaking game in pool 'COOP_1'
  946. [2018.10.20-15.58.16:689][334]LogMatchmaking: Display: Matchmaking state change NotMatchmaking -> SubmittingTicket
  947. [2018.10.20-15.58.16:689][334]LogOnlineGame: Display: OnMatchmakerStateChanged: SubmittingTicket
  948. [2018.10.20-15.58.16:690][334]LogINSPresence: Display: Local user presence update complete.
  949. [2018.10.20-15.58.17:056][356]LogOnline: Error: OSS: Ticket: 'searching'
  950. [2018.10.20-15.58.17:056][356]LogMatchmaking: Display: Matchmaking state change SubmittingTicket -> SearchingForMatch
  951. [2018.10.20-15.58.17:056][356]LogOnlineGame: Display: OnMatchmakerStateChanged: SearchingForMatch
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