carlosname

Untitled

Apr 20th, 2020
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  1. --------------------------------------------------------------------------------
  2. --A Really Mad Guy with a Knife, a Tec-9 and a Sawed-Off! THOSE KIDS WILL PAY!--
  3. --------------------------------------------------------------------------------
  4. --By CKbackup (Sugarie Saffron) --
  5. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  6. --Discord: Sugarie Saffron#4705 --
  7. ----------------------------------------------------------------
  8.  
  9. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  10. do
  11. script.Parent = owner.Character
  12. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  13. local function NewFakeEvent()
  14. local Bind = Instance.new("BindableEvent")
  15. local Fake;Fake = {Connections = {},
  16. fakeEvent=true;
  17. Connect=function(self,Func)
  18. Bind.Event:connect(Func)
  19. self.Connections[Bind] = true
  20. return setmetatable({Connected = true},{
  21. __index = function (self,Index)
  22. if Index:lower() == "disconnect" then
  23. return function() Fake.Connections[Bind] = false;self.Connected = false end
  24. end
  25. return Fake[Index]
  26. end;
  27. __tostring = function() return "Connection" end;
  28. })
  29. end}
  30. Fake.connect = Fake.Connect;return Fake;
  31. end
  32. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  33. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  34. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  35. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  36. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  37. local function TriggerEvent(self,Event,...)
  38. local Trigger = Mouse[Event]
  39. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  40. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  41. end
  42. end
  43. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  44. Event.OnServerEvent:Connect(function(FiredBy,Input)
  45. if FiredBy.Name ~= owner.Name then return end
  46. if Input.MouseEvent then
  47. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  48. else
  49. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  50. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  51. for _,Action in pairs(ContextActionService.Actions) do
  52. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  53. end
  54. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  55. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  56. end
  57. end)
  58. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  59. Event.Parent = NLS([[
  60. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  61. local Input = function(Input,gameProcessedEvent)
  62. if gameProcessedEvent then return end
  63. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  64. end
  65. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  66. local Hit,Target
  67. while wait(1/30) do
  68. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  69. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  70. end
  71. end
  72. ]],owner.Character)
  73. end
  74. RealGame = game;game = setmetatable({},{
  75. __index = function (self,Index)
  76. local Sandbox = function (Thing)
  77. if Thing:IsA("Player") then
  78. local RealPlayer = Thing
  79. return setmetatable({},{
  80. __index = function (self,Index)
  81. local Type = type(RealPlayer[Index])
  82. if Type == "function" then
  83. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  84. return function (self)return InternalData["Mouse"] end
  85. end
  86. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  87. end
  88. return RealPlayer[Index]
  89. end;
  90. __tostring = function(self) return RealPlayer.Name end
  91. })
  92. end
  93. end
  94. if RealGame[Index] then
  95. local Type = type(RealGame[Index])
  96. if Type == "function" then
  97. if Index:lower() == "getservice" or Index:lower() == "service" then
  98. return function (self,Service)
  99. local FakeServices = {
  100. ["players"] = function()
  101. return setmetatable({},{
  102. __index = function (self2,Index2)
  103. local RealService = RealGame:GetService(Service)
  104. local Type2 = type(Index2)
  105. if Type2 == "function" then
  106. return function (self,...) return RealService[Index2](RealService,...)end
  107. else
  108. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  109. return RealService[Index2]
  110. end
  111. end;
  112. __tostring = function(self) return RealGame:GetService(Service).Name end
  113. })
  114. end;
  115. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  116. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  117. ["runservice"] = function()
  118. return setmetatable({},{
  119. __index = function(self2,Index2)
  120. local RealService = RealGame:GetService(Service)
  121. local Type2 = type(Index2)
  122. if Type2 == "function" then
  123. return function (self,...) return RealService[Index2](RealService,...) end
  124. else
  125. local RunServices = {
  126. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  127. ["renderstepped"] = function() return RealService["Stepped"] end
  128. }
  129. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  130. return RealService[Index2]
  131. end
  132. end
  133. })
  134. end
  135. }
  136. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  137. return RealGame:GetService(Service)
  138. end
  139. end
  140. return function (self,...) return RealGame[Index](RealGame,...) end
  141. else
  142. if game:GetService(Index) then return game:GetService(Index) end
  143. return RealGame[Index]
  144. end
  145. end
  146. return nil
  147. end
  148. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  149.  
  150. wait(1/60)
  151. Effects = { }
  152. local Player = game:service'Players'.localPlayer
  153. local chara = Player.Character
  154. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  155. local Mouse = Player:GetMouse()
  156. local LeftArm = chara["Left Arm"]
  157. local RightArm = chara["Right Arm"]
  158. local LeftLeg = chara["Left Leg"]
  159. local RightLeg = chara["Right Leg"]
  160. local Head = chara.Head
  161. local Torso = chara.Torso
  162. local Camera = workspace.CurrentCamera
  163. local RootPart = chara.HumanoidRootPart
  164. local RootJoint = RootPart.RootJoint
  165. local attack = false
  166. local Anim = 'Idle'
  167. local attacktype = 1
  168. local delays = false
  169. local play = true
  170. local targetted = nil
  171. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  172. local velocity = RootPart.Velocity.y
  173. local sine = 0
  174. local change = 1
  175. local doe = 0
  176. local Create = LoadLibrary("RbxUtility").Create
  177. local debby = game:GetService("Debris")
  178. Humanoid.WalkSpeed = 8
  179. Humanoid.Animator.Parent = nil
  180. chara.Animate.Parent = nil
  181.  
  182. local newMotor = function(part0, part1, c0, c1)
  183. local w = Create('Motor'){
  184. Parent = part0,
  185. Part0 = part0,
  186. Part1 = part1,
  187. C0 = c0,
  188. C1 = c1,
  189. }
  190. return w
  191. end
  192.  
  193. function clerp(a, b, t)
  194. return a:lerp(b, t)
  195. end
  196.  
  197. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  198. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  199.  
  200. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  201. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  202. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  203. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  204. RootJoint.C1 = CFrame.new(0, 0, 0)
  205. RootJoint.C0 = CFrame.new(0, 0, 0)
  206. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  207. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  208.  
  209. local rarmc1 = RW.C1
  210. local larmc1 = LW.C1
  211. local rlegc1 = RH.C1
  212. local llegc1 = LH.C1
  213.  
  214. local resetc1 = false
  215.  
  216. function PlayAnimationFromTable(table, speed, bool)
  217. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  218. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  219. RW.C0 = clerp(RW.C0, table[3], speed)
  220. LW.C0 = clerp(LW.C0, table[4], speed)
  221. RH.C0 = clerp(RH.C0, table[5], speed)
  222. LH.C0 = clerp(LH.C0, table[6], speed)
  223. if bool == true then
  224. if resetc1 == false then
  225. resetc1 = true
  226. RootJoint.C1 = RootJoint.C1
  227. Torso.Neck.C1 = Torso.Neck.C1
  228. RW.C1 = rarmc1
  229. LW.C1 = larmc1
  230. RH.C1 = rlegc1
  231. LH.C1 = llegc1
  232. end
  233. end
  234. end
  235.  
  236. ArtificialHB = Instance.new("BindableEvent", script)
  237. ArtificialHB.Name = "Heartbeat"
  238. script:WaitForChild("Heartbeat")
  239. frame = 0.03333333333333
  240. tf = 0
  241. allowframeloss = false
  242. tossremainder = false
  243. lastframe = tick()
  244. script.Heartbeat:Fire()
  245. game:GetService("RunService").Heartbeat:connect(function(s, p)
  246. tf = tf + s
  247. if tf >= frame then
  248. if allowframeloss then
  249. script.Heartbeat:Fire()
  250. lastframe = tick()
  251. else
  252. for i = 1, math.floor(tf / frame) do
  253. script.Heartbeat:Fire()
  254. end
  255. lastframe = tick()
  256. end
  257. if tossremainder then
  258. tf = 0
  259. else
  260. tf = tf - frame * math.floor(tf / frame)
  261. end
  262. end
  263. end)
  264. function swait(num)
  265. if num == 0 or num == nil then
  266. ArtificialHB.Event:wait()
  267. else
  268. for i = 0, num do
  269. ArtificialHB.Event:wait()
  270. end
  271. end
  272. end
  273.  
  274. function RemoveOutlines(part)
  275. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  276. end
  277.  
  278. function so(id,par,pit,vol)
  279. local sou = Instance.new("Sound", par or workspace)
  280. if par == chara then
  281. sou.Parent = chara.Torso
  282. end
  283. sou.Volume = vol
  284. sou.Pitch = pit or 1
  285. sou.SoundId = "rbxassetid://" .. id
  286. sou.PlayOnRemove = true
  287. sou:Destroy()
  288. end
  289.  
  290. --This is just for builds--
  291. New = function(Object, Parent, Name, Data)
  292. local Object = Instance.new(Object)
  293. for Index, Value in pairs(Data or {}) do
  294. Object[Index] = Value
  295. end
  296. Object.Parent = Parent
  297. Object.Name = Name
  298. return Object
  299. end
  300. Naifu = New("Part",chara,"Naifu",{BrickColor = BrickColor.new("Dark stone grey"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.200000003, 2.09999967),CFrame = CFrame.new(-46.1688423, 1.71234488, -46.3381615, -0.556669891, -0.663414657, 0.499999702, -0.766044796, 0.642787278, 7.3450633e-07, -0.321393907, -0.383021802, -0.866025567),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  301. Mesh = New("SpecialMesh",Naifu,"Mesh",{Scale = Vector3.new(0.5, 0.699999988, 0.5),VertexColor = Vector3.new(0.5, 0.5, 0.5),MeshId = "rbxassetid://0",TextureId = "rbxassetid://0",MeshType = Enum.MeshType.FileMesh,})
  302. Weld = New("ManualWeld",Naifu,"Weld",{Part0 = Naifu,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.556669891, -0.766044796, -0.321393907, -0.663414657, 0.642787278, -0.383021802, 0.499999702, 7.3450633e-07, -0.866025567),C1 = CFrame.new(-0.0408859253, -1.28767514, 0.650009155, -0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, -0.866025388),})
  303. TEC9 = New("Part",chara,"TEC9",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 1.20000005, 1.79999959),CFrame = CFrame.new(-56.3000031, 1.29999971, -46.6999931, -1, -1.00172471e-07, -1.61844298e-08, 5.16190539e-08, -8.19882651e-09, 1, -1.29974794e-07, 1, -4.67569983e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  304. Mesh = New("SpecialMesh",TEC9,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012),MeshId = "rbxassetid://742046473",TextureId = "rbxassetid://742046691",MeshType = Enum.MeshType.FileMesh,})
  305. Weld = New("ManualWeld",TEC9,"Weld",{Part0 = TEC9,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1, 5.16190539e-08, -1.29974794e-07, -1.00172471e-07, -8.19882651e-09, 1, -1.61844298e-08, 1, -4.67569983e-08),C1 = CFrame.new(-0.0999984741, -1.70001817, -7.62939453e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  306. DBarrel = New("Part",chara,"DBarrel",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.799999952, 2.09999967),CFrame = CFrame.new(-42.2655792, 3.62635231, -28.7166176, 0.99998486, 0.00129485771, -0.00535738515, -0.00132099993, 0.999987245, -0.0048789978, 0.00535099953, 0.00488600042, 0.999973774),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  307. Mesh = New("SpecialMesh",DBarrel,"Mesh",{Scale = Vector3.new(0.00700000022, 0.00700000022, 0.00700000022),MeshId = "rbxassetid://438826329",TextureId = "rbxassetid://438826340",MeshType = Enum.MeshType.FileMesh,})
  308. Weld = New("ManualWeld",DBarrel,"Weld",{Part0 = DBarrel,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.99998486, -0.00132099993, 0.00535099953, 0.00129485771, 0.999987245, 0.00488600042, -0.00535738515, -0.0048789978, 0.999973774),C1 = CFrame.new(0.00952529907, -1.46699142, -0.100050688, -0.868691146, -0.00176300027, 0.495351046, -0.495353371, 0.00488599995, -0.868677914, -0.000888805604, -0.999986589, -0.00511773303),})
  309.  
  310. local att1 = Instance.new("Attachment",Naifu)
  311. att1.Position = Vector3.new(0,.2,-.2)
  312. local att2 = Instance.new("Attachment",Naifu)
  313. att2.Position = Vector3.new(0,.1,1.5)
  314. local tr1 = Instance.new("Trail",Naifu)
  315. tr1.Color = ColorSequence.new(Color3.new(.5,.5,.5),Color3.new(1,1,1))
  316. tr1.Transparency = NumberSequence.new(0,1)
  317. tr1.Lifetime = .5
  318. tr1.Enabled = false
  319. tr1.Attachment0 = att1
  320. tr1.Attachment1 = att2
  321.  
  322. if chara:FindFirstChild("FakeHeadM") then
  323. local CorruptFace = New("Decal",chara.FakeHeadM.FakeHead,"Corrupt",{Texture = "rbxassetid://1000657824",})
  324. chara.FakeHeadM.FakeHead.Normal:Destroy()
  325. chara.FakeHeadM.FakeHead.Lood:Destroy()
  326. chara.FakeHeadM.FakeHead.Rooped:Destroy()
  327. chara.FaysG:Destroy()
  328. chara.FakeHeadM.Ahoge:Destroy()
  329. for i,v in pairs(chara:GetDescendants()) do
  330. if v.Name == "SpecPart" or v.Name == "Ears1Part" then
  331. v:Destroy()
  332. elseif v.Name == "Ears2Part" then
  333. v.Transparency = 0
  334. end
  335. end
  336. end
  337. for i, v in pairs(chara:children()) do
  338. if v:IsA("Shirt") or v:IsA("Pants") then
  339. v:Destroy()
  340. elseif v.Name == "Chest" then
  341. for a, b in pairs(v:children()) do
  342. if b.Name ~= "Tail" then
  343. b.Transparency = 1
  344. end
  345. end
  346. end
  347. end
  348. local sh = Instance.new("Shirt",chara)
  349. local pn = Instance.new("Pants",chara)
  350. sh.ShirtTemplate = "rbxassetid://613181358"
  351. pn.PantsTemplate = "rbxassetid://613181892"
  352.  
  353. local pa = Instance.new("Part",chara)
  354. pa.Name = "Hair"
  355.  
  356. local me = Instance.new("SpecialMesh",pa)
  357. me.MeshType = "FileMesh"
  358. me.MeshId = "rbxassetid://248341525"
  359. me.TextureId = "rbxassetid://248261757"
  360. me.Scale = Vector3.new(1.045, 1.045, 1.045)
  361.  
  362. local we = Instance.new("Weld")
  363. we.Parent = pa
  364. we.Part0 = Head
  365. we.Part1 = pa
  366. we.C1 = CFrame.new(0.01,-.40,0.0)
  367. we.C0 = CFrame.Angles(0,0,0)
  368. ---------------------------
  369.  
  370. function rayCast(Position, Direction, Range, Ignore)
  371. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  372. end
  373.  
  374. function FindNearestTorso(Position, Distance, SinglePlayer)
  375. if SinglePlayer then
  376. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  377. end
  378. local List = {}
  379. for i, v in pairs(workspace:GetDescendants()) do
  380. if v:IsA("Model") then
  381. if v:findFirstChild("Head") then
  382. if v ~= chara then
  383. if (v.Head.Position - Position).magnitude <= Distance then
  384. table.insert(List, v)
  385. end
  386. end
  387. end
  388. end
  389. end
  390. return List
  391. end
  392.  
  393. EffectModel = Create("Model"){
  394. Parent = chara,
  395. Name = "Effects",
  396. }
  397.  
  398. --Effect Functions--
  399. Effects = {
  400.  
  401. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  402. local p = Instance.new("Part",EffectModel)
  403. p.BrickColor = BrickColor.new(colour)
  404. p.Size = partsize
  405. p.Anchored = true
  406. p.CanCollide = false
  407. p.Material = matr
  408. p.CFrame = cf
  409. if inverse == true then
  410. p.Transparency = 1
  411. else
  412. p.Transparency = 0
  413. end
  414. local m = Instance.new("BlockMesh",p)
  415. m.Scale = meshstart
  416. coroutine.wrap(function()
  417. for i=0,1,factor do
  418. swait()
  419. if inverse == true then
  420. p.Transparency = 1-i
  421. else
  422. p.Transparency = i
  423. end
  424. m.Scale = m.Scale + meshadd
  425. if spin == true then
  426. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  427. end
  428. end
  429. p:Destroy()
  430. end)()
  431. return p
  432. end,
  433.  
  434. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  435. local p = Instance.new("Part",EffectModel)
  436. p.BrickColor = BrickColor.new(colour)
  437. p.Size = partsize
  438. p.Anchored = true
  439. p.CanCollide = false
  440. p.Material = matr
  441. p.CFrame = cf
  442. if inverse == true then
  443. p.Transparency = 1
  444. else
  445. p.Transparency = 0
  446. end
  447. local m = Instance.new("SpecialMesh",p)
  448. m.MeshType = "Sphere"
  449. m.Scale = meshstart
  450. coroutine.wrap(function()
  451. for i=0,1,factor do
  452. swait()
  453. if inverse == true then
  454. p.Transparency = 1-i
  455. else
  456. p.Transparency = i
  457. end
  458. m.Scale = m.Scale + meshadd
  459. end
  460. p:Destroy()
  461. end)()
  462. return p
  463. end,
  464.  
  465. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  466. local p = Instance.new("Part",EffectModel)
  467. p.BrickColor = BrickColor.new(colour)
  468. p.Size = partsize
  469. p.Anchored = true
  470. p.CanCollide = false
  471. p.Material = matr
  472. p.CFrame = cf
  473. if inverse == true then
  474. p.Transparency = 1
  475. else
  476. p.Transparency = 0
  477. end
  478. local m = Instance.new("CylinderMesh",p)
  479. m.Scale = meshstart
  480. coroutine.wrap(function()
  481. for i=0,1,factor do
  482. swait()
  483. if inverse == true then
  484. p.Transparency = 1-i
  485. else
  486. p.Transparency = i
  487. end
  488. m.Scale = m.Scale + meshadd
  489. end
  490. p:Destroy()
  491. end)()
  492. return p
  493. end,
  494.  
  495. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  496. local p = Instance.new("Part",EffectModel)
  497. p.BrickColor = BrickColor.new(colour)
  498. p.Size = Vector3.new()
  499. p.Anchored = true
  500. p.CanCollide = false
  501. p.CFrame = cf
  502. if inverse == true then
  503. p.Transparency = 1
  504. else
  505. p.Transparency = 0
  506. end
  507. local m = Instance.new("SpecialMesh",p)
  508. m.MeshId = "rbxassetid://20329976"
  509. m.Scale = meshstart
  510. coroutine.wrap(function()
  511. for i=0,1,factor do
  512. swait()
  513. if inverse == true then
  514. p.Transparency = 1-i
  515. else
  516. p.Transparency = i
  517. end
  518. m.Scale = m.Scale + meshadd
  519. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  520. end
  521. p:Destroy()
  522. end)()
  523. return p
  524. end,
  525.  
  526. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  527. local p = Instance.new("Part",EffectModel)
  528. p.BrickColor = BrickColor.new(colour)
  529. p.Size = Vector3.new()
  530. p.Anchored = true
  531. p.CanCollide = false
  532. p.CFrame = cf
  533. if inverse == true then
  534. p.Transparency = 1
  535. else
  536. p.Transparency = 0
  537. end
  538. local m = Instance.new("SpecialMesh",p)
  539. m.MeshId = "rbxassetid://3270017"
  540. m.Scale = meshstart
  541. coroutine.wrap(function()
  542. for i=0,1,factor do
  543. swait()
  544. if inverse == true then
  545. p.Transparency = 1-i
  546. else
  547. p.Transparency = i
  548. end
  549. m.Scale = m.Scale + meshadd
  550. end
  551. p:Destroy()
  552. end)()
  553. return p
  554. end,
  555.  
  556. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  557. local p = Instance.new("Part",EffectModel)
  558. p.BrickColor = BrickColor.new(colour)
  559. p.Size = Vector3.new()
  560. p.Anchored = true
  561. p.CanCollide = false
  562. p.CFrame = cf
  563. if inverse == true then
  564. p.Transparency = 1
  565. else
  566. p.Transparency = 0
  567. end
  568. local m = Instance.new("SpecialMesh",p)
  569. m.MeshId = meshid
  570. m.TextureId = textid
  571. m.Scale = meshstart
  572. coroutine.wrap(function()
  573. for i=0,1,factor do
  574. swait()
  575. if inverse == true then
  576. p.Transparency = 1-i
  577. else
  578. p.Transparency = i
  579. end
  580. m.Scale = m.Scale + meshadd
  581. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  582. end
  583. p:Destroy()
  584. end)()
  585. return p
  586. end,
  587.  
  588. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  589. local p = Instance.new("Part",EffectModel)
  590. p.BrickColor = BrickColor.new(colour)
  591. p.Size = partsize
  592. p.Anchored = true
  593. p.CanCollide = false
  594. p.Material = matr
  595. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  596. if inverse == true then
  597. p.Transparency = 1
  598. else
  599. p.Transparency = 0
  600. end
  601. local m = Instance.new("SpecialMesh",p)
  602. m.MeshType = "Sphere"
  603. m.Scale = meshstart
  604. coroutine.wrap(function()
  605. for i=0,1,factor do
  606. swait()
  607. if inverse == true then
  608. p.Transparency = 1-i
  609. else
  610. p.Transparency = i
  611. end
  612. m.Scale = m.Scale + meshadd
  613. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  614. end
  615. p:Destroy()
  616. end)()
  617. return p
  618. end,
  619.  
  620. }
  621.  
  622. function chatfunc(text)
  623. coroutine.wrap(function()
  624. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  625. chara:FindFirstChild("TalkingBillBoard"):destroy()
  626. end
  627. local naeeym2 = Instance.new("BillboardGui",chara)
  628. naeeym2.Size = UDim2.new(0,100,0,40)
  629. naeeym2.StudsOffset = Vector3.new(0,3,0)
  630. naeeym2.Adornee = chara.Head
  631. naeeym2.Name = "BLABLABLA"
  632. local tecks2 = Instance.new("TextLabel",naeeym2)
  633. tecks2.BackgroundTransparency = 1
  634. tecks2.BorderSizePixel = 0
  635. tecks2.Text = ""
  636. tecks2.Font = "Antique"
  637. tecks2.FontSize = "Size24"
  638. tecks2.TextStrokeTransparency = 0
  639. tecks2.TextColor3 = Color3.new(100,100,100)
  640. tecks2.TextStrokeColor3 = Color3.new(100,100,100)
  641. tecks2.Size = UDim2.new(1,0,0.5,0)coroutine.wrap(function()
  642. while tecks2 ~= nil do
  643. swait()
  644. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  645. end
  646. end)()
  647. for i = 1,string.len(text),1 do
  648. tecks2.Text = string.sub(text,1,i)
  649. swait()
  650. end
  651. swait(30)
  652. for i = 1, 5 do
  653. swait()
  654. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  655. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  656. tecks2.TextTransparency = tecks2.TextTransparency + .2
  657. end
  658. naeeym2:Destroy()
  659. end)()
  660. end
  661.  
  662. function GetDudesTorso(c)
  663. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  664. if torsy ~= nil then
  665. return torsy
  666. end
  667. end
  668.  
  669. function BodyVel(part,faws)
  670. local bodyvel = Instance.new("BodyVelocity",part)
  671. local pep = 10000000
  672. bodyvel.P = pep
  673. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  674. bodyvel.Velocity = faws
  675. debby:AddItem(bodyvel,.2)
  676. end
  677.  
  678. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  679. if dude and dude ~= chara and dude.Name ~= "CKbackup" and dude.Name ~= "Nebula_Zorua" and dude.Name ~= "Salvo_Starly" then
  680. if dude:FindFirstChild("HITO") then return end
  681. local debounce = Instance.new("BoolValue",dude)
  682. debounce.Name = "HITO"
  683. debby:AddItem(debounce,toim)
  684. local hum = dude:FindFirstChildOfClass("Humanoid")
  685. local dam = dmg+math.random(-env,env)
  686. local teksu = "-"..dam
  687. if hum then
  688. local finhel = hum.Health - dam
  689. if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then
  690. Instance.new("BoolValue",dude).Name = "DEATHED"
  691. local soaa = Instance.new("Sound",dude.Head)
  692. local cho = math.random(1,5)
  693. if cho == 1 then
  694. soaa.SoundId = "rbxassetid://0"
  695. elseif cho == 2 then
  696. soaa.SoundId = "rbxassetid://0"
  697. elseif cho == 3 then
  698. soaa.SoundId = "rbxassetid://0"
  699. elseif cho == 4 then
  700. soaa.SoundId = "rbxassetid://0"
  701. elseif cho == 5 then
  702. soaa.SoundId = "rbxassetid://0"
  703. soaa.Volume = .2
  704. soaa.TimePosition = 1
  705. end
  706. game:service'Debris':AddItem(soaa,6)
  707. soaa:Play()
  708. end
  709. hum.Health = hum.Health - dam
  710. end
  711. coroutine.wrap(function()
  712. local naeeym2 = Instance.new("BillboardGui",dude)
  713. naeeym2.Size = UDim2.new(0,100,0,40)
  714. naeeym2.StudsOffset = Vector3.new(0,3,0)
  715. naeeym2.Adornee = dude:FindFirstChild("Head")
  716. naeeym2.Name = "TalkingBillBoard"
  717. local tecks2 = Instance.new("TextLabel",naeeym2)
  718. tecks2.BackgroundTransparency = 1
  719. tecks2.BorderSizePixel = 0
  720. tecks2.Text = teksu
  721. tecks2.Font = "Antique"
  722. tecks2.TextSize = 24
  723. tecks2.TextStrokeTransparency = 0
  724. tecks2.TextColor3 = Color3.new(100,100,100)
  725. tecks2.TextStrokeColor3 = Color3.new(100,100,100)
  726. tecks2.Size = UDim2.new(1,0,0.5,0)
  727. swait(10)
  728. for i = 0,1,.05 do
  729. swait()
  730. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  731. tecks2.TextStrokeTransparency = i
  732. tecks2.TextTransparency = i
  733. end
  734. naeeym2:Destroy()
  735. end)()
  736. local torsy = GetDudesTorso(dude)
  737. if torsy then
  738. for i=1,dam/5 do
  739. local blp = Instance.new("Part",EffectModel)
  740. blp.Size = Vector3.new(.3,.3,.3)
  741. blp.BrickColor = BrickColor.new("Crimson")
  742. blp.CFrame = torsy.CFrame
  743. blp.Velocity = torsy.CFrame.lookVector*5
  744. coroutine.wrap(function()
  745. swait(10)
  746. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  747. for i=0,1,.1 do
  748. swait()
  749. blp.Transparency = i
  750. blp.Size = blp.Size + Vector3.new(.02,-.02,.02)
  751. end
  752. blp:Destroy()
  753. end)()
  754. end
  755. if efftyp == "Blunt" then
  756. puncheff(torsy)
  757. elseif efftyp == "Sharp" then
  758. slasheff(torsy)
  759. end
  760. if faws ~= 0 then
  761. BodyVel(torsy,faws)
  762. end
  763. if trip == true then
  764. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  765. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  766. end
  767. end
  768. end
  769. end
  770.  
  771. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  772. for _, c in pairs(workspace:GetDescendants()) do
  773. local hum = c:FindFirstChildOfClass("Humanoid")
  774. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil and c.Name ~= "CKbackup" and c.Name ~= "Nebula_Zorua" and c.Name ~= "Salvo_Starly" then
  775. local head = GetDudesTorso(c)
  776. if head ~= nil then
  777. local targ = head.Position - par.Position
  778. local mag = targ.magnitude
  779. if magni >= mag and c ~= chara then
  780. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  781. end
  782. end
  783. end
  784. end
  785. end
  786.  
  787. function puncheff(par)
  788. if par.Parent:FindFirstChild("DebounceHit")==nil then
  789. so(386946017,par,math.random(80,120)/100,1)
  790. Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(2,2,2),"Neon","White",false,.1)
  791. end
  792. end
  793.  
  794. function slasheff(par)
  795. if par.Parent:FindFirstChild("DebounceHit")==nil then
  796. local cho = math.random(1,3)
  797. if cho == 1 then
  798. so(444667824,par,1,1)
  799. elseif cho == 2 then
  800. so(444667844,par,1,1)
  801. elseif cho == 3 then
  802. so(444667859,par,1,1)
  803. end
  804. --function(cf,partsize,meshstart,meshadd,matr,colour,factor)
  805. Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1)
  806. end
  807. end
  808.  
  809. local mus = Instance.new("Sound",Head)
  810. mus.Name = "mus"
  811. mus.SoundId = "rbxassetid://3213612413"
  812. mus.Looped = true
  813. mus.Volume = 1
  814. mus:Play()
  815.  
  816.  
  817. function smek()
  818. attack = true
  819. Humanoid.WalkSpeed = 16
  820. for i=0,1,.1 do
  821. swait()
  822. PlayAnimationFromTable({
  823. CFrame.new(0.0506498702, -5.11459177e-07, -0.0829713419, 0.76604414, 0, 0.642788053, -2.68192082e-07, 1.00000834, 3.19618522e-07, -0.642793417, -4.17232513e-07, 0.766050518),
  824. CFrame.new(0.0446723551, 1.46553934, 0.0211830139, 0.735023618, 0.242944986, -0.633023083, -0.171009988, 0.969846427, 0.173647657, 0.656122029, -0.0193818808, 0.754406095),
  825. CFrame.new(1.40946591, -0.0135071278, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  826. CFrame.new(-1.55299187, 0.416839302, -0.457236975, 0.68952775, 0.492403448, -0.53112185, -0.633021951, 0.766044736, -0.11161866, 0.35190171, 0.413175911, 0.839911342),
  827. CFrame.new(0.499983132, -2.00001597, -9.13441181e-06, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  828. CFrame.new(-0.500005186, -2.00001597, -1.22189522e-06, 0.98480773, 0, 0.173648447, 0, 1, 0, -0.173648447, 0, 0.98480773),
  829. }, .3, false)
  830. end
  831. Humanoid.WalkSpeed = 2
  832. tr1.Enabled = true
  833. so(536642316,Naifu,1,1)
  834. for i=0,1.4,.2 do
  835. swait()
  836. PlayAnimationFromTable({
  837. CFrame.new(0.0327370502, 1.24810251e-09, 0.00299140904, 0.64278698, 0, -0.766044974, 3.19616191e-07, 1, 2.68189382e-07, 0.766044974, -4.17229018e-07, 0.64278698),
  838. CFrame.new(-0.0331632644, 1.46557713, -0.11364907, 0.656121135, -0.0193833038, 0.754413188, -0.171011418, 0.969854534, 0.173649102, -0.735024333, -0.24294585, 0.633027315),
  839. CFrame.new(1.24921072, -0.104290992, 0.29409039, 0.93969059, 0.26200676, 0.21985054, -0.342026025, 0.719844162, 0.604022086, -2.68220901e-07, -0.642788291, 0.766043901),
  840. CFrame.new(-0.663761616, 0.985711455, -0.487553686, 0.383021712, -0.64278698, -0.663414836, -0.866025984, 0, -0.499998987, 0.321392834, 0.766044974, -0.556670249),
  841. CFrame.new(0.500005841, -2.00003386, -4.52250242e-06, 0.984807551, 0, -0.173649341, 0, 1, 0, 0.173649341, 0, 0.984807551),
  842. CFrame.new(-0.499993563, -2.00003386, -1.44541264e-06, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  843. }, .5, false)
  844. MagnitudeDmg(Naifu,3,40,3,RootPart.CFrame.lookVector*5,false,"Sharp",.5)
  845. end
  846. swait(5)
  847. Humanoid.WalkSpeed = 8
  848. tr1.Enabled = false
  849. attack = false
  850. end
  851.  
  852. zhold = true
  853. function shoot()
  854. attack = true
  855. so(169799883,TEC9,1,1)
  856. for i=0,1,.1 do
  857. swait()
  858. PlayAnimationFromTable({
  859. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  860. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  861. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  862. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  863. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  864. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  865. }, .3, false)
  866. end
  867. Humanoid.WalkSpeed = 2
  868. local ref = Instance.new("Part",chara)
  869. ref.Size = Vector3.new(0,0,0)
  870. ref.Anchored = true
  871. ref.CanCollide = false
  872. ref.Transparency = 1
  873. TEC9.Transparency = 0
  874. for i=0,1,.1 do
  875. swait()
  876. PlayAnimationFromTable({
  877. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  878. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  879. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602),
  880. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  881. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  882. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  883. }, .3, false)
  884. end
  885. swait(5)
  886. local shots = 20
  887. repeat
  888. so(745308042,TEC9,1,1)
  889. ref.CFrame = Mouse.Hit
  890. MagnitudeDmg(ref,2,12,2,RootPart.CFrame.lookVector*3,false,"Shot",.1)
  891. local hitpt = Instance.new("Part",EffectModel)
  892. hitpt.Size = Vector3.new(0,0,.3)
  893. hitpt.CFrame = TEC9.CFrame * CFrame.new(0,.465,.1)-- * CFrame.Angles(math.rad(90),0,0)
  894. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  895. local hitm = Instance.new("SpecialMesh",hitpt)
  896. hitm.MeshId = "rbxassetid://94295100"
  897. hitm.TextureId = "rbxassetid://94287792"
  898. hitm.Scale = Vector3.new(3,3,3.5)
  899. coroutine.wrap(function()
  900. swait(30)
  901. for i = 0,1,.1 do
  902. swait()
  903. hitpt.Transparency = i
  904. end
  905. hitpt:Destroy()
  906. end)()
  907. Effects.Block(TEC9.CFrame*CFrame.new(-.05,.465,-.9),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.1)
  908. shots = shots - 1
  909. for i=0,1 do
  910. swait()
  911. PlayAnimationFromTable({
  912. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  913. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  914. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),
  915. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  916. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  917. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  918. }, .3, false)
  919. end
  920. until zhold == false or shots == 0
  921. swait(5)
  922. ref:Destroy()
  923. for i=0,1,.25 do
  924. swait()
  925. PlayAnimationFromTable({
  926. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  927. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  928. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  929. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  930. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  931. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  932. }, .4, false)
  933. end
  934. so(1159825801,TEC9,1,1)
  935. swait(15)
  936. so(211134014,TEC9,1,1)
  937. for i=0,1,.1 do
  938. swait()
  939. PlayAnimationFromTable({
  940. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  941. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  942. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  943. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  944. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  945. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  946. }, .3, false)
  947. end
  948. TEC9.Transparency = 1
  949. Humanoid.WalkSpeed = 8
  950. attack = false
  951. end
  952.  
  953. function dbshoot()
  954. attack = true
  955. so(169799883,DBarrel,1,1)
  956. for i=0,1,.1 do
  957. swait()
  958. PlayAnimationFromTable({
  959. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  960. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  961. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  962. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  963. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  964. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  965. }, .3, false)
  966. end
  967. Humanoid.WalkSpeed = 2
  968. DBarrel.Transparency = 0
  969. for i=0,1,.1 do
  970. swait()
  971. PlayAnimationFromTable({
  972. CFrame.new(0, 0.0149096567, 0.133909225, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  973. CFrame.new(0, 1.43158329, -0.187937319, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  974. CFrame.new(1.0840646, 0.399937928, -0.718070745, 0.868691146, 0.495353371, 0.000888805604, -0.0877529308, 0.15565595, -0.983905911, -0.487519473, 0.854632378, 0.17868565),
  975. CFrame.new(-1.35562694, -0.0255649146, 0.396688521, 0.939692378, -0.116977789, 0.321394831, -2.60770321e-07, 0.939692855, 0.342019856, -0.342021167, -0.321393549, 0.883021951),
  976. CFrame.new(0.499995321, -2.00755072, 0.218008161, 0.939692736, 0, -0.342019886, 0.0593910702, 0.984807849, 0.163175747, 0.33682391, -0.173647985, 0.925416768),
  977. CFrame.new(-0.499996126, -2.00755, 0.218011439, 0.939692736, 0, 0.342019886, -0.0593910702, 0.984807849, 0.163175747, -0.33682391, -0.173647985, 0.925416768),
  978. }, .3, false)
  979. end
  980. swait(5)
  981. so(132455829,DBarrel,1,1)
  982. local ref = Instance.new("Part",chara)
  983. ref.Size = Vector3.new(0,0,0)
  984. ref.Anchored = true
  985. ref.CanCollide = false
  986. ref.Transparency = 1
  987. ref.CFrame = RootPart.CFrame*CFrame.new(0,0,-6)
  988. MagnitudeDmg(ref,4,100,0,RootPart.CFrame.lookVector*12,true,"Shot",.1)
  989. Effects.Block(DBarrel.CFrame*CFrame.new(.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  990. Effects.Block(DBarrel.CFrame*CFrame.new(-.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  991. ref:Destroy()
  992. for i=0,1,.1 do
  993. swait()
  994. PlayAnimationFromTable({
  995. CFrame.new(0, 0.0149102025, 0.133909985, 1, 0, 0, 0, 0.984812796, -0.173648849, 0, 0.173648849, 0.984812796),
  996. CFrame.new(0, 1.43158948, 0.0120660895, 1, 0, 0, 0, 1.00000262, -1.1920929e-07, 0, 1.1920929e-07, 1.00000262),
  997. CFrame.new(1.20370889, 0.765974879, -0.570772648, 0.868689418, 0.319091678, -0.378892303, -0.0877506882, -0.653664529, -0.751683295, -0.48752436, 0.686227262, -0.539830863),
  998. CFrame.new(-1.49794042, 0.21531868, 0.355185598, 0.923031092, 0.211469814, 0.321394384, -0.321394086, 0.883024752, 0.342021078, -0.211472049, -0.418990374, 0.883024335),
  999. CFrame.new(0.499998927, -2.00757003, 0.218012124, 0.939692736, 0, -0.342019886, 0.0593913682, 0.984812796, 0.163176581, 0.336825609, -0.173648849, 0.925421476),
  1000. CFrame.new(-0.500004649, -2.00756979, 0.218013197, 0.939692736, 0, 0.342019886, -0.0593913682, 0.984812796, 0.163176581, -0.336825609, -0.173648849, 0.925421476),
  1001. }, .3, false)
  1002. end
  1003. swait(10)
  1004. for i=0,1,.25 do
  1005. swait()
  1006. PlayAnimationFromTable({
  1007. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1008. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1009. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  1010. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  1011. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  1012. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  1013. }, .4, false)
  1014. end
  1015. for i=1,2 do
  1016. so(1159825801,DBarrel,1,1)
  1017. local hitpt = Instance.new("Part",EffectModel)
  1018. hitpt.Size = Vector3.new(0,0,.3)
  1019. hitpt.CFrame = TEC9.CFrame * CFrame.Angles(math.rad(90),0,0)
  1020. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  1021. local hitm = Instance.new("SpecialMesh",hitpt)
  1022. hitm.MeshId = "rbxassetid://94248124"
  1023. hitm.TextureId = "rbxassetid://94219470"
  1024. hitm.Scale = Vector3.new(1.2,1.2,1.2)
  1025. coroutine.wrap(function()
  1026. swait(30)
  1027. for i = 0,1,.1 do
  1028. swait()
  1029. hitpt.Transparency = i
  1030. end
  1031. hitpt:Destroy()
  1032. end)()
  1033. swait()
  1034. end
  1035. swait(15)
  1036. so(211134014,DBarrel,1,1)
  1037. for i=0,1,.1 do
  1038. swait()
  1039. PlayAnimationFromTable({
  1040. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1041. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  1042. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  1043. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1044. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  1045. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1046. }, .3, false)
  1047. end
  1048. DBarrel.Transparency = 1
  1049. Humanoid.WalkSpeed = 8
  1050. attack = false
  1051. end
  1052.  
  1053. Mouse.Button1Down:connect(function()
  1054. if attack == false then
  1055. smek()
  1056. end
  1057. end)
  1058.  
  1059. local sprintt = 0
  1060. Mouse.KeyDown:connect(function(k)
  1061. k = k:lower()
  1062. if k=='m' then
  1063. if mus.IsPlaying == true then
  1064. mus:Stop()
  1065. elseif mus.IsPaused == true then
  1066. mus:Play()
  1067. end
  1068. end
  1069. if attack == false then
  1070. if k == 'z' then
  1071. zhold = true
  1072. shoot()
  1073. elseif k == 'x' then
  1074. dbshoot()
  1075. end
  1076. end
  1077. end)
  1078.  
  1079. Mouse.KeyUp:connect(function(k)
  1080. k = k:lower()
  1081. if k == 'z' then
  1082. zhold = false
  1083. end
  1084. end)
  1085.  
  1086. coroutine.wrap(function()
  1087. while 1 do
  1088. swait()
  1089. if doe <= 360 then
  1090. doe = doe + 2
  1091. else
  1092. doe = 0
  1093. end
  1094. end
  1095. end)()
  1096. while true do
  1097. swait()
  1098. while true do
  1099. swait()
  1100. if Head:FindFirstChild("mus")==nil then
  1101. mus = Instance.new("Sound",Head)
  1102. mus.Name = "mus"
  1103. mus.SoundId = "rbxassetid://3213612413"
  1104. mus.Looped = true
  1105. mus.Volume = 1
  1106. mus:Play()
  1107. end
  1108. if sprintt >= 1 then
  1109. sprintt = sprintt - 1
  1110. end
  1111. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1112. velocity = RootPart.Velocity.y
  1113. sine = sine + change
  1114. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1115. if RootPart.Velocity.y > 1 and hit == nil then
  1116. Anim = "Jump"
  1117. if attack == false then
  1118. PlayAnimationFromTable({
  1119. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1120. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1121. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1122. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1123. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1124. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1125. }, .3, false)
  1126. end
  1127. elseif RootPart.Velocity.y < -1 and hit == nil then
  1128. Anim = "Fall"
  1129. if attack == false then
  1130. PlayAnimationFromTable({
  1131. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1132. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1133. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1134. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1135. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1136. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1137. }, .3, false)
  1138. end
  1139. elseif Torsovelocity < 1 and hit ~= nil then
  1140. Anim = "Idle"
  1141. if attack == false then
  1142. change = 1
  1143. PlayAnimationFromTable({
  1144. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1145. CFrame.new(0, 1.48262823, -0.0984786302, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1146. CFrame.new(1.20945334, -0.213505104, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1147. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1148. CFrame.new(0.499997705, -2, -2.77906656e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1149. CFrame.new(-0.50000149, -2, -2.11596489e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1150. }, .3, false)
  1151. end
  1152. elseif Torsovelocity > 2 and hit ~= nil then
  1153. Anim = "Walk"
  1154. if attack == false then
  1155. Humanoid.WalkSpeed = 8
  1156. PlayAnimationFromTable({
  1157. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1159. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, -.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1160. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1161. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1162. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1163. }, .3, false)
  1164. end
  1165. end
  1166. end
  1167. end
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