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- # Advanced Portals Config
- # To set this file back to its default state just delete it and reload the server or restart it!
- # Set to true if you want the normal axes to work normally but the ones gived with /portals selector or wand will still work though
- # It can be usefull if people with permission want to use an iron axe on a survival server
- UseOnlyServerMadeAxe: false
- # Preferably an item and not a block but it shouldnt matter
- AxeItemId: IRON_AXE
- # Will be implemented so you can give yourself the portal block and build manually with it so its easier to make portals with the portal block.
- CanBuildPortalBlock: true
- # Defines if portals protect themselves
- PortalProtection: true
- # How many blocks around the portals will be protected from griefing or destruction
- PortalProtectionRadius: 5
- # What the default trigger block is for portals if nothing is defined.
- DefaultPortalTriggerBlock: PORTAL
- # This stops all water flowing inside a portal area(can be disabled if something like world edit is handelling the water flow or you dont want it active)
- # you want to
- StopWaterFlow: true
- # This must be a placeable block or it will not work and may even crash
- ShowSelectionBlockID: STAINED_GLASS
- ShowSelectionBlockData: 14
- # WarpEffect
- # 0 = disabled(no particles)
- # 1 = Eye of ender explode effect(loads of portal particles)
- # adding more soon and may create some custom ones
- WarpParticles: 0
- # WarpSound generally suggested to keep the same as warpeffect but can usually be used for just the sound and no particle effects
- # 0 = disabled(no sound)
- # 1 = Enderman Warp Sound
- # adding more soon
- WarpSound: 1
- # In case you want to show the bungee attempting warp message
- ShowBungeeWarpMessage: false
- # This changes how long the show seletion lasts in seconds
- ShowSelectionShowDuration: 10
- # If a player is riding a entity, warp the entity too?(unless its a bungee portal or any non teleporting portal)
- WarpRiddenEntity: true
- # Where to display the message 0 = disabled(replaces PortalWarpMessages), 1 = in chat and 2 = action bar(1.8 and above only, anything lower will print the message that would
- # generally on the action bar in the chat without a prefix or extra chat formatting)
- WarpMessageDisplay: 2
- # Use plugin name in the warp messages
- UseWarpPrefix: true
- # If this is true a custom prefix can be used, (not fully coded yet!!)
- UseCustomPrefix: false
- CustomPrefix: '&a[&eAdvancedPortals&a]'
- CustomPrefixFail: '&c[&7AdvancedPortals&c]'
- BlockSpectatorMode: false
- PortalCooldown: -5 # How long after trying to enter a portal until the player can try to enter another. 0 or lower to deactivate.
- ThrowbackAmount: -5 # How fast to throw them back, 0 or lower to disable throwback
- # Letters are flags. Include them to activate. n always disables everything, remove if you want it to work.
- # Lettering may not make too much sense but meh its useful. Examples are "ocpk" or "cop" (doesnt matter order)
- #
- # Remember enabling this means potentially admins could leave a portal lying around which could let them reop themselves.
- # If you think this may be an issue use a permission plugin and specifically give the users you trust permissions.
- #
- # n Disabled none, best just put this to really make sure the fact none are here is specified. It disables any others too
- # o Admin Heighten Enabled Permission advancedportals.createportal.commandlevel.op
- # p Perm Heighten Enabled Permission advancedportals.createportal.commandlevel.perms
- # c Console Heighten Enabled Permission advancedportals.createportal.commandlevel.console
- # h Ops can create admin commands without special perms
- # e Ops can create all perm commands without special perms
- # k Ops can create console commands without special perms
- #
- CommandLevels: opchek
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