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- class RscTitles {
- #include "custom\dzgm\icons.hpp"
- class wm_disp {
- idd = -1;
- onLoad = "uiNamespace setVariable ['wm_disp', _this select 0]";
- fadein = 0;
- fadeout = 0;
- duration = 10e10;
- controlsBackground[] = {};
- objects[] = {};
- class controls {
- class wm_text2 {
- idc = 1;
- x = safeZoneX+0.027;//safeZoneW*0.01;
- y = safeZoneY+safeZoneH-0.16;
- w = 1.151*safeZoneH;
- h = 0.057*safeZoneH;
- shadow = 2;
- class Attributes
- {
- font = "EtelkaNarrowMediumPro";
- color = "#24FFFFFF";
- align = "left"; // put "center" here if you want some background
- valign = "middle";
- shadow = 2;
- };
- colorBackground[] = { 1, 0.3, 0, 0 }; // uncomment and increase 4th number to have a background
- font = "EtelkaNarrowMediumPro";
- size = 0.06*safeZoneH;
- type = 13;
- style = 0;
- text="";
- };
- };
- };
- class zCamoStatusGUI {
- idd = -1;
- fadeout=0;
- fadein=0;
- onLoad = "uiNamespace setVariable ['zCamo_GUI_display', _this select 0]";
- duration = 10e10;
- name= "zCamoGui";
- controlsBackground[] = {};
- objects[] = {};
- class controls {
- class zCamoIcon:RscPictureGUI {
- idc = 1;
- text="custom\walkamongstthedead\zombie.paa";
- x="0.958313 * safezoneW + safezoneX";
- y="0.43 * safezoneH + safezoneY";
- w=0.059999999;
- h=0.079999998;
- colorText[]={1,1,1,1};
- };
- };
- };
- class playerStatusGUI {
- idd = 6900;
- movingEnable = 0;
- duration = 100000;
- name = "statusBorder";
- onLoad = "uiNamespace setVariable ['DAYZ_GUI_display', _this select 0];";
- class ControlsBackground {
- //PLAYER NAME
- class RscStructuredText_1199 : RscStructuredText {
- idc = 1199;
- x = 0.250001;
- y = 0.350001;
- w = 0.5;
- h = 0.1;
- };
- //FOOD BACKGROUND
- class RscPicture_1901: RscPictureGUI
- {
- idc = 1901;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.905 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;//2
- w = 0.075;
- h = 0.10;
- };
- //FOOD BORDER
- class RscPicture_1201: RscPictureGUI
- {
- idc = 1201;
- text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa";
- x = 0.905 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;//2
- w = 0.075;
- h = 0.10;
- };
- //BLOOD BACKGROUND
- class RscPicture_1900: RscPictureGUI
- {
- idc = 1900;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //BLOOD BORDER
- class RscPicture_1200: RscPictureGUI
- {
- idc = 1200;
- text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93* safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //THIRST BACKGROUND
- class RscPicture_1902: RscPictureGUI
- {
- idc = 1902;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.935 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //1
- w = 0.075;
- h = 0.10;
- };
- //THIRST BORDER
- class RscPicture_1202: RscPictureGUI
- {
- idc = 1202;
- text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa";
- x = 0.935 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //1
- w = 0.075;
- h = 0.10;
- };
- //TEMP BACKGROUND
- class RscPicture_1908: RscPictureGUI
- {
- idc = 1908;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //TEMP BORDER
- class RscPicture_1208: RscPictureGUI
- {
- idc = 1208;
- text = "\z\addons\dayz_code\gui\status\status_temp_outside_ca.paa";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //BROKEN LEG
- class RscPicture_1203: RscPictureGUI
- {
- idc = 1203;
- text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa";
- x = 0.810 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- colorText[] = {1,1,1,1};
- };
- /*--------------------------------------------*/
- //SURVIVOR ICON
- class RscPicture_1307: RscPictureGUI
- {
- idc = 1307;
- text = "custom\gui\status\st_humanity_survivor.paa";
- x = 0.670 * safezoneW + safezoneX;
- y = 0.933 * safezoneH + safezoneY;
- w = 0.027 * safezoneW;
- h = 0.037 * safezoneH;
- colorText[] = {1,1,1,1};
- };
- //BANDIT ICON
- class RscPicture_1309: RscPictureGUI
- {
- idc = 1309;
- text = "custom\gui\status\st_humanity_bandit.paa";
- x = 0.713 * safezoneW + safezoneX;
- y = 0.933 * safezoneH + safezoneY;
- w = 0.027 * safezoneW;
- h = 0.037 * safezoneH;
- colorText[] = {1,1,1,1};
- };
- //ZOMBIE ICON
- class RscPicture_1310: RscPictureGUI
- {
- idc = 1310;
- text = "custom\gui\status\zombie.paa";
- x = 0.756 * safezoneW + safezoneX;
- y = 0.933 * safezoneH + safezoneY;
- w = 0.027 * safezoneW;
- h = 0.037 * safezoneH;
- colorText[] = {1,1,1,1};
- };
- };
- class Controls {
- //FOOD ICON
- class RscPicture_1301: RscPictureGUI
- {
- idc = 1301;
- //text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa";
- x = 0.905 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //BLOOD ICON
- class RscPicture_1300: RscPictureGUI
- {
- idc = 1300;
- //text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //THIRST ICON
- class RscPicture_1302: RscPictureGUI
- {
- idc = 1302;
- //text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa";
- x = 0.935 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //TEMP ICON
- class RscPicture_1306: RscPictureGUI
- {
- idc = 1306;
- //text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //BLOOD ICON - BLEEDING
- class RscPicture_1303: RscPictureGUI
- {
- idc = 1303;
- text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- colorText[] = {1,1,1,0.5};
- };
- /*-----------------------------------------------*/
- //SURVIVOR KILLS
- class RscText_1400: RscTextGUIK
- {
- idc = 1400;
- text = "1000";
- x = 0.683 * safezoneW + safezoneX;
- y = 0.931 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //BANDIT KILLS
- class RscText_1402: RscTextGUIK
- {
- idc = 1402;
- text = "1000";
- x = 0.726 * safezoneW + safezoneX;
- y = 0.931 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //ZOMBIE KILLS
- class RscText_1403: RscTextGUIK
- {
- idc = 1403;
- text = "1000";
- x = 0.769 * safezoneW + safezoneX;
- y = 0.931 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //SERVER RESTART AMOUNT
- class RscText_1422: RscTextGUIK
- {
- idc = 1422;
- text = "1000";
- x = 0.753 * safezoneW + safezoneX;
- y = 0.961 * safezoneH + safezoneY;
- w = 0.040 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,0.8,0,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //RESTART LABEL
- class RscText_1425: RscTextGUIK
- {
- idc = 1425;
- text = "Restart in (min):";
- x = 0.673 * safezoneW + safezoneX;
- y = 0.961 * safezoneH + safezoneY;
- w = 0.09 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- };
- };
- };
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