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- Narazeil
- Male Human Necromancer 1
- Chaotic Neutral
- Representing Gerrit
- Strength 11 (+0)
- Dexterity 13 (+1)
- Constitution 13 (+1)
- Intelligence 18 (+4)
- Wisdom 17 (+3)
- Charisma 14 (+2)
- Size: Medium
- Height: 5' 7"
- Weight: 150 lb
- Eyes: Red
- Hair: Black
- Skin: Pale
- Specialty: Necromancy
- Gave up: Abjuration Evocation
- Total Hit Points: 5
- Speed: 30 feet
- Armor Class: 11 = 10 + 1 [dexterity]
- Touch AC: 11
- Flat-footed: 10
- Initiative modifier: + 1 = + 1 [dexterity]
- Fortitude save: + 1 = 0 [base] + 1 [constitution]
- Reflex save: + 1 = 0 [base] + 1 [dexterity]
- Will save: + 5 = 2 [base] + 3 [wisdom]
- Attack (handheld): + 0 = 0 [base]
- Attack (missile): + 1 = 0 [base] + 1 [dexterity]
- Grapple check: + 0 = 0 [base]
- Light load:
- Medium load:
- Heavy load:
- Lift over head:
- Lift off ground:
- Push or drag:
- 38 lb. or less
- 39-76 lb.
- 77-115 lb.
- 115 lb.
- 230 lb.
- 575 lb.
- Languages: Common Draconic Dwarven Elven Decount Gethrem
- Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
- Raven familiar
- Feats:
- Combat Casting
- Spell Focus (Necromancy)
- Scribe Scroll [free to wizard]
- Skill Name
- Key
- Ability
- Skill
- Modifier
- Ability
- Modifier
- Ranks
- Misc.
- Modifier
- Appraise Int 7 =
- +4
- + 1 + 2 [raven]
- Balance Dex* 2 =
- +1
- + 1
- Bluff Cha 4 =
- +2
- + 2
- Climb Str* 0 =
- +0
- Concentration Con 1 =
- +1
- Craft_1 Int 4 =
- +4
- Craft_2 Int 4 =
- +4
- Craft_3 Int 4 =
- +4
- Diplomacy Cha 3 =
- +2
- + 1
- Disguise Cha 4 =
- +2
- + 2
- Escape Artist Dex* 1 =
- +1
- Forgery Int 4 =
- +4
- Gather Information Cha 2 =
- +2
- Heal Wis 5 =
- +3
- + 2
- Hide Dex* 3 =
- +1
- + 2
- Intimidate Cha 5 =
- +2
- + 3
- Jump Str* 0 =
- +0
- Knowledge (architecture) Int 5 =
- +4
- + 1
- Listen Wis 3 =
- +3
- Move Silently Dex* 3 =
- +1
- + 2
- Perform_1 Cha 2 =
- +2
- Perform_2 Cha 2 =
- +2
- Perform_3 Cha 2 =
- +2
- Perform_4 Cha 2 =
- +2
- Perform_5 Cha 2 =
- +2
- Ride Dex 1 =
- +1
- Search Int 4 =
- +4
- Sense Motive Wis 5 =
- +3
- + 2
- Spot Wis 6 =
- +3
- + 3
- Survival Wis 3 =
- +3
- Swim Str** 2 =
- +0
- + 2
- Use Magic Device Cha 5 =
- +2
- + 3
- Use Rope Dex 1 =
- +1
- * = check penalty for wearing armor
- This character also has 1 ranks in Speak Languages.
- If the familiar is within reach, + 2 on spot and listen ("alertness").
- Zero-level Necromancer spells: 4 (3 + 1) per day
- First-level Necromancer spells: 3 (1 + 1 + 1) per day
- Human
- Extra feat at first level (already included)
- Four extra skill points at first level (already included)
- One extra skill point at each additional level (already included)
- Wizard (Necromancer)
- Familiar / Alertness, etc.
- Bonus Feats (already included)
- High intelligence gains bonus spells daily
- Specialist gets 1 extra necromancy spell/level/day
- Class HP rolled
- Level 1: Necromancer 4
- Azuran's Equipment:
- 4 lb
- 1 lb
- 1 lb
- 5 lb
- 10 lb
- 1 lb
- 8 lb
- 8 lb
- 3 lb
- _____
- 41 lb Weapons / Armor / Shield (from above)
- Candle
- Lamp (common)
- Mirror
- Parchment sheets x5
- Rations (1 day) x5
- Rope (50', hempen) x1
- Soap
- Waterskins x2
- Disguise kit
- Spellbook x1
- Total
- More about Narazeil:
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