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- [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
- Stack trace:
- EpicKillStreaksAnnouncer.EpicKillStreaksAnnouncer.GlobalEventManager_onCharacterDeathGlobal (RoR2.DamageReport damageReport) (at <c87d92079ec24be7a670ff77eda92d59>:0)
- DMD<OnCharacterDeath>?-426517248._OnCharacterDeath (RoR2.GlobalEventManager this, RoR2.DamageReport damageReport) (at <6fb84b59001a467dbf192ba05f1043e6>:0)
- DMD<TakeDamage>?-426517248._TakeDamage (RoR2.HealthComponent this, RoR2.DamageInfo damageInfo) (at <53b3eac1a3c14082a63b45b4b91eeaf8>:0)
- ShareSuite.Hooks+<>c.<BrittleCrownHook>b__6_0 (On.RoR2.HealthComponent+orig_TakeDamage orig, RoR2.HealthComponent self, RoR2.DamageInfo info) (at <0a1eff3f67694ed1af6bf40104809843>:0)
- DMD<>?-426517248._Hook<RoR2_HealthComponent::TakeDamage>?-1172845440 (RoR2.HealthComponent , RoR2.DamageInfo ) (at <87d79ec893ee4da3b49c673cdf8193a2>:0)
- BanditClassic.BanditClassic+<>c.<Awake>b__1_0 (On.RoR2.HealthComponent+orig_TakeDamage orig, RoR2.HealthComponent self, RoR2.DamageInfo damageInfo) (at <83fb96bb57b14bcdacb015cb6c031754>:0)
- DMD<>?-426517248._Hook<RoR2_HealthComponent::TakeDamage>?-826931968 (RoR2.HealthComponent , RoR2.DamageInfo ) (at <ca24bcf5ce1d4b358136c792a14797e8>:0)
- DMD<DefaultHitCallback>?-426517248._DefaultHitCallback (RoR2.BulletAttack this, RoR2.BulletAttack+BulletHit& hitInfo) (at <939c136026bb456dbfe19e1d3be837b5>:0)
- RoR2.BulletAttack.ProcessHit (RoR2.BulletAttack+BulletHit& hitInfo) (at <eae781bd93824da1b7902a2b6526887c>:0)
- RoR2.BulletAttack.ProcessHitList (System.Collections.Generic.List`1[T] hits, UnityEngine.Vector3& endPosition, System.Collections.Generic.List`1[T] ignoreList) (at <eae781bd93824da1b7902a2b6526887c>:0)
- RoR2.BulletAttack.FireSingle (UnityEngine.Vector3 normal, System.Int32 muzzleIndex) (at <eae781bd93824da1b7902a2b6526887c>:0)
- RoR2.BulletAttack.Fire () (at <eae781bd93824da1b7902a2b6526887c>:0)
- EntityStates.Drone.DroneWeapon.FireTurret.OnEnter () (at <eae781bd93824da1b7902a2b6526887c>:0)
- RoR2.EntityStateMachine.SetState (EntityStates.EntityState newState) (at <eae781bd93824da1b7902a2b6526887c>:0)
- RoR2.EntityStateMachine.FixedUpdate () (at <eae781bd93824da1b7902a2b6526887c>:0)
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