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Lukarim 1st draft

May 26th, 2020
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  1. Lukarim
  2. Ability Scores: STR +2, CHA +1
  3. Size: Medium
  4. Speed: 30 ft.
  5. -------------------------------
  6. Age. Lukarim reach adulthood at 16 and can live up to 80 years.
  7. Alignment. Lukarim have a strong sense of tradition held by their oral history, and can be depended upon handily. Their lupine visage gives people the impression of a dog, and those who journey away from their homes will strongly latch onto any new group they find. They mostly tend towards Neutral Good.
  8. Size. Grown Lukarim range from 5'6 to 6'6 in height.
  9. Languages. You can speak, read, and write Common, and speak Lukarim. Lukarim is an entirely oral language based on the intonations and howls that Lukarim are capable of making, similar to wolf or dog howls.
  10. Focused Howl. Lukarim learn to fight as a group, and thus develop their skills and howls to support one another. As a bonus action, you may target an ally within 30 feet of you that can hear you. Until the end of your next turn, that ally has a bonus to attack rolls equal to your CHA modifier. You may use this once, and regain it after a long rest.
  11. Recollection of Skill. The oral tradition of the Lukarim has given you a great recollection of tales and deeds. You can choose one skill to gain proficiency with at the end of a long rest, and the proficiency lasts until your next long rest.
  12. Enhanced Smell. You have advantage on Wisdom(Perception) checks utilizing scent. You can recognize someone through scent as well as sight, and can detect shapeshifters and lycanthropes via smell.
  13. Lukarim Weapon Training. You have proficiency with the longsword and shield.
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