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- Update v264e60db:
- Fixes
- Fixed losing ideas from Open-World chests when quickly reloading shortly after gathering them. Players that had the issue will receive the ideas retroactively after loading their save.
- Fixed "The Word of Mouth" quest where "Meet Wes at the village's affinity board" objective that will not complete the quest
- Fixed the exploit with “Hop Brew” that allowed players to exit the Ancient Stables and become stuck in unloaded Open-World
- Fixed “The Last Vault” quest when players would become blocked when reloading between unlocking the Vault and entering it
- Update v25aa6c04:
- Fixes
- Fixed “The Council” getting stuck if you’ve previously solved the puzzle.
- Fixed “Solid Measures” quest where a world state would cause infinite reloads
- Fixed Scouting Lens “deploy” tutorial not staying in the “Dune’s Observatory”
- Fixed Melee and Ranged glossary images being swapped
- Fixed Waddletooth “Dig piles” to be only triggered by Waddletooths
- Fixed Vault Notes being interactable earlier than they are supposed to in “The First Vault” quest
- Fixed one of Aedwin’s voice lines playing with the wrong dialogue
- Added a fix that prevents the raid horn sound from being played during cinematics
- Changes
- Added jumpable debris in front of Vault entrances whenever players complete “The Word of Mouth” quest with a Vault village - addition addresses scenarios in which the simulation changes and walls re-appear in front of the chosen Vaults
- Reduced the volume and added a break in between loops for the Cariblin village music
- Update v0675043e:
- Fixes
- Fixed infinite loading when launching the game with Windows set to use the Turkish language.
- Improved quest helper text during the quest “The Human Wake”.
- Fixed broken controller prompts when using a controller other than Xbox
- Fixed being blocked in first mural cave when reloading while needing to find Amam in “The Ceremony” quest
- Fixed getting stuck during the objective “Investigate the Abandoned Watchtower” if the player has already visited the watchtower in the “Gearing Up” quest
- Fixed wording of tutorial when being taught “The Poke” attack move. Now it should be more clear that the player is required to tap the sprint button instead of holding it in “The Ceremony” quest
- Fixed wording of “Explore the Pollen Pass” to clarify that it is a cave in “Gearing Up” quest.
- Fixed credits appearing on reload if the quest “A Proper Goodbye” was started, but abandoned mid-way
- Fixed Human SFX not being adjusted when changing the SFX slider
- Fixed various floating trees on the island
- Changes
- Added version at the bottom right of the main menu. Current version: 0675043e
- Reduced autosave frequency
- Adjusted position of the sensitivity + remapping section in the settings menu
- Changed Key Graphite to be part of the “Important items” tab in the player’s inventory.
- Added skip cinematic functionality in “Gearing Up” quest
- Tweaked text in glossary
- Tweaked opacity of the fog VFX in various areas in the open-world
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