G4U55

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Oct 12th, 2019
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  1. Update v264e60db:
  2.  
  3. Fixes
  4. Fixed losing ideas from Open-World chests when quickly reloading shortly after gathering them. Players that had the issue will receive the ideas retroactively after loading their save.
  5. Fixed "The Word of Mouth" quest where "Meet Wes at the village's affinity board" objective that will not complete the quest
  6. Fixed the exploit with “Hop Brew” that allowed players to exit the Ancient Stables and become stuck in unloaded Open-World
  7. Fixed “The Last Vault” quest when players would become blocked when reloading between unlocking the Vault and entering it
  8.  
  9. Update v25aa6c04:
  10.  
  11. Fixes
  12. Fixed “The Council” getting stuck if you’ve previously solved the puzzle.
  13. Fixed “Solid Measures” quest where a world state would cause infinite reloads
  14. Fixed Scouting Lens “deploy” tutorial not staying in the “Dune’s Observatory”
  15. Fixed Melee and Ranged glossary images being swapped
  16. Fixed Waddletooth “Dig piles” to be only triggered by Waddletooths
  17. Fixed Vault Notes being interactable earlier than they are supposed to in “The First Vault” quest
  18. Fixed one of Aedwin’s voice lines playing with the wrong dialogue
  19. Added a fix that prevents the raid horn sound from being played during cinematics
  20.  
  21. Changes
  22. Added jumpable debris in front of Vault entrances whenever players complete “The Word of Mouth” quest with a Vault village - addition addresses scenarios in which the simulation changes and walls re-appear in front of the chosen Vaults
  23. Reduced the volume and added a break in between loops for the Cariblin village music
  24.  
  25. Update v0675043e:
  26.  
  27. Fixes
  28. Fixed infinite loading when launching the game with Windows set to use the Turkish language.
  29. Improved quest helper text during the quest “The Human Wake”.
  30. Fixed broken controller prompts when using a controller other than Xbox
  31. Fixed being blocked in first mural cave when reloading while needing to find Amam in “The Ceremony” quest
  32. Fixed getting stuck during the objective “Investigate the Abandoned Watchtower” if the player has already visited the watchtower in the “Gearing Up” quest
  33. Fixed wording of tutorial when being taught “The Poke” attack move. Now it should be more clear that the player is required to tap the sprint button instead of holding it in “The Ceremony” quest
  34. Fixed wording of “Explore the Pollen Pass” to clarify that it is a cave in “Gearing Up” quest.
  35. Fixed credits appearing on reload if the quest “A Proper Goodbye” was started, but abandoned mid-way
  36. Fixed Human SFX not being adjusted when changing the SFX slider
  37. Fixed various floating trees on the island
  38.  
  39. Changes
  40. Added version at the bottom right of the main menu. Current version: 0675043e
  41. Reduced autosave frequency
  42. Adjusted position of the sensitivity + remapping section in the settings menu
  43. Changed Key Graphite to be part of the “Important items” tab in the player’s inventory.
  44. Added skip cinematic functionality in “Gearing Up” quest
  45. Tweaked text in glossary
  46. Tweaked opacity of the fog VFX in various areas in the open-world
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