snorms

Nidoking main switch in LGE

Dec 7th, 2018
518
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.34 KB | None | 0 0
  1. Benefits:
  2. Likely to saves turns on Raticate, Hypno, Clefairy, Rival 4
  3. Can save turns on Kanga
  4. Cant get poisoned, generally bulkier and requires less healing
  5. Safer gauntlet
  6. Handles Mansion Scientist relatively safely
  7. Skip Glitzy Glow teach
  8. Less reliant on experience in Mt Moon
  9. No Metronome risk
  10. Nidoking is a boss
  11.  
  12. Detractors:
  13. Must fight Dig rocket & TM teach
  14. More setup on Rival 3
  15. Slower Route 9 Lass and Camper
  16. Reliant on finding NidoM
  17. Risks getting bad nature an hour into the run
  18. Dig is slowww
  19.  
  20.  
  21. Catch lured NidoM
  22. - Candy x3 and teach Dig, Stone to King
  23.  
  24. Level 27 Nidoking /w Thrash, Poison Jab & Dig
  25.  
  26. 9 Great Balls (2700)
  27. 11 Super Potions (7700)
  28. 2 Escape Ropes (600)
  29. 4 Lures (1600)
  30. 16 X Attack (8800)
  31. 1 X Defense (500)
  32. 2 X Special Attack (700)
  33. 1 X Speed (350)
  34. 4 Guard Spec. (2800)
  35.  
  36. Grunt: Thrash
  37. Ashton: Thrash
  38. Winston: X Attack, Thrash (range to 1 shot)
  39. Claus: X Attack, Jab, Dig
  40. Sofia: X Speed, Dig, Jab (can Thrash with good attack & L28)
  41. Dana: Thrash
  42. Rival 3: Guard Spec, X Attack x2, Jab, Thrash
  43. Aubrey: Jab
  44. Poster Rocket: Thrash
  45. Hypno Grunt: Jab x2
  46. Rat Grunt: Jab, Dig
  47. Grimer Grunt: Dig
  48. J&J: Dig Arbok + X Attack, Nothing + X Attack, Dig Weezing
  49. Archer: X Attack x2, Dig, Thrash
  50. Giovanni: X Def, X Attack x2, Jab, Dig
  51. Channelers: Dig
  52. J&J: Same
  53. Scientist: X Attack, Dig, Dig, Thrash
Advertisement
Add Comment
Please, Sign In to add comment