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- Benefits:
- Likely to saves turns on Raticate, Hypno, Clefairy, Rival 4
- Can save turns on Kanga
- Cant get poisoned, generally bulkier and requires less healing
- Safer gauntlet
- Handles Mansion Scientist relatively safely
- Skip Glitzy Glow teach
- Less reliant on experience in Mt Moon
- No Metronome risk
- Nidoking is a boss
- Detractors:
- Must fight Dig rocket & TM teach
- More setup on Rival 3
- Slower Route 9 Lass and Camper
- Reliant on finding NidoM
- Risks getting bad nature an hour into the run
- Dig is slowww
- Catch lured NidoM
- - Candy x3 and teach Dig, Stone to King
- Level 27 Nidoking /w Thrash, Poison Jab & Dig
- 9 Great Balls (2700)
- 11 Super Potions (7700)
- 2 Escape Ropes (600)
- 4 Lures (1600)
- 16 X Attack (8800)
- 1 X Defense (500)
- 2 X Special Attack (700)
- 1 X Speed (350)
- 4 Guard Spec. (2800)
- Grunt: Thrash
- Ashton: Thrash
- Winston: X Attack, Thrash (range to 1 shot)
- Claus: X Attack, Jab, Dig
- Sofia: X Speed, Dig, Jab (can Thrash with good attack & L28)
- Dana: Thrash
- Rival 3: Guard Spec, X Attack x2, Jab, Thrash
- Aubrey: Jab
- Poster Rocket: Thrash
- Hypno Grunt: Jab x2
- Rat Grunt: Jab, Dig
- Grimer Grunt: Dig
- J&J: Dig Arbok + X Attack, Nothing + X Attack, Dig Weezing
- Archer: X Attack x2, Dig, Thrash
- Giovanni: X Def, X Attack x2, Jab, Dig
- Channelers: Dig
- J&J: Same
- Scientist: X Attack, Dig, Dig, Thrash
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