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  1. /*
  2. Plugin antiroxx:source 3.8 (zz1crazyxx & MorgenDavid)
  3. plugin de diminution des degats en fonction du niveau des joueurs.(classement par ratio)
  4. systeme de protection des joueurs tres faible (luciolle)
  5. */
  6.  
  7. /*
  8. // La table stock le ratio des joueurs sous forme kill/death
  9. // Ip et lastconnected juste pour info.
  10. // Si plx=x le joueur peut se co sans risque d'etre redirige x=1 low, x=2 high , x=3 les deux.
  11.  
  12. CVars:
  13. * antiroxx_active" (default:"1") "(Des)active antiroxx"
  14. * antiroxx_minimum_player" (default:"1") "Nbres Joueurs minimum pour etre actif"
  15. * antiroxx_serveur (default:"0") "0 = Normal | 1 = Serveur Low (kick/redirige si trop fort): 2 = Serveur High (kick/redirige si trop faible)"
  16. * antiroxx_ratio_auth (default:"1.00") "Si 'Serveur Low' alors ratio maximum avant kick | Si 'Serveur High':ratio minimum sinon kick"
  17. * antiroxx_new_server" (default:"127.0.0.1:27015") "Ip du serveur vers lequel on redirigera le joueur (Serveur Low/High)."
  18. * antiroxx_max_cumul" (default:"80") "Nombre de frags ou deaths limite, on divise par 2 une fois cette limite atteinte."
  19. * antiroxx_ratio_snipe" (default:"1.00") "A partir de ce ratio: on a plus le droit aux snipes (except scout)"
  20. * antiroxx_ratio_flash" (default:"1.00") "A partir de ce ratio: on a plus le droit aux flash (a l'achat)"
  21. * antiroxx_frags_default" (default:"8") "Nombre de frag donné a chaque joueur a la premiere connection"
  22. * antiroxx_deaths_default" (default:"10") "Nombre de morts donne a chaque joueur a la premiere connection"
  23.  
  24. Commande:
  25. * Liste des ratios des joueurs: sm_antiroxx
  26. * Modifier le ratio d'un joueurs: sm_antiroxx <name|#userid> <frag> <death>
  27.  
  28. Inclut:
  29. * Simple Anti AFK.
  30. * 15000 a chaque round.
  31. */
  32.  
  33. #pragma semicolon 1
  34.  
  35. #include <sourcemod>
  36. #include <cstrike>
  37. #include <sdktools>
  38. #include <sdkhooks>
  39. #include <colors>
  40.  
  41. // --------------------------------------------------------------------------------------------------------
  42. // Les definitions.
  43. // (Ne pas toucher sans une bonne raison)
  44. // --------------------------------------------------------------------------------------------------------
  45. #define PL_VERSION "3.8"
  46. #define GAME_CSS 1
  47. #define GAME_CSGO 2
  48. #define MAX_AUTHID_LENGTH 20
  49.  
  50. #define RATIO_LUCIOLE -0.07+RATIO_JUNIOR
  51. #define RATIO_JUNIOR -0.11+RATIO_DEBUTANT
  52. #define RATIO_DEBUTANT -0.11+RATIO_DEBUTANT_PLUS
  53. #define RATIO_DEBUTANT_PLUS -0.11+RATIO_CONFIRME
  54. #define RATIO_CONFIRME 1.00
  55. #define RATIO_CONFIRME_PLUS 0.07+RATIO_CONFIRME
  56. #define RATIO_AVANCE 0.07+RATIO_CONFIRME_PLUS
  57. #define RATIO_AVANCE_PLUS 0.07+RATIO_AVANCE
  58. #define RATIO_PRO 0.07+RATIO_AVANCE_PLUS
  59. #define RATIO_PRO_PLUS 0.07+RATIO_PRO
  60. #define RATIO_PGM 0.15+RATIO_PRO_PLUS
  61.  
  62. #define START_MONEY 15000
  63. #define HP_LUCIOLE 200
  64. #define HP_JUNIOR 150
  65. #define HP_PGM_CSS 500
  66. #define HP_PGM_CSGO 200
  67.  
  68. #define HANDICAP 0.7
  69.  
  70. #define GROUP_SNIPE 5
  71. #define GROUP_FLASH 6
  72. #define GROUP_WORLD 7
  73. #define GROUP_OTHERS 0
  74.  
  75. // --------------------------------------------------------------------------------------------------------
  76. //- Infos Plugins
  77. // --------------------------------------------------------------------------------------------------------
  78. public Plugin:myinfo =
  79. {
  80. name = "Antiroxx:Source",
  81. author = "zz1crazyxx & MorgenDavid",
  82. description = "Plugins d'aide aux nouveaux joueurs",
  83. version = PL_VERSION,
  84. url = ""
  85. }
  86.  
  87. // --------------------------------------------------------------------------------------------------------
  88. //- Variables
  89. // --------------------------------------------------------------------------------------------------------
  90. new Player_Frags[MAXPLAYERS+1];
  91. new Player_Deaths[MAXPLAYERS+1];
  92. new Float:Player_Ratio[MAXPLAYERS+1];
  93. new isPlayerLuciole[MAXPLAYERS+1];
  94. new isPlayerPgm[MAXPLAYERS+1];
  95. new isPunished[MAXPLAYERS+1];
  96. new plx[MAXPLAYERS+1];
  97. new bool:isConfigDownload[MAXPLAYERS+1];
  98. new Handle:hDatabase = INVALID_HANDLE;
  99.  
  100. new TimePlayed[MAXPLAYERS+1];
  101.  
  102. new Handle:g_hAfkCheckSpawn[MAXPLAYERS+1] = INVALID_HANDLE;
  103. new Handle:g_hAfkCheckTimer[MAXPLAYERS+1] = INVALID_HANDLE;
  104. new Float:SpawnPos[MAXPLAYERS+1][3];
  105. new Float:CurrentPos[MAXPLAYERS+1][3];
  106.  
  107. // new g_iAccount = -1;
  108. new Float:g_handicap = HANDICAP;
  109.  
  110. new Handle:gServeur;
  111. new Handle:gActive;
  112. new Handle:gMinimumPly;
  113. new Handle:gMaxCumul;
  114. new Handle:gRatioAuth;
  115. new Handle:gNewServer;
  116.  
  117. new gametype = -1;
  118.  
  119. new bool:cvar_Active;
  120. new cvar_MinimumPly;
  121.  
  122. new g_FreezeSprite;
  123.  
  124. new Handle:gRatio_snipe;
  125. new Float:cvar_snipe;
  126.  
  127. new Handle:gRatio_flash;
  128. new Float:cvar_flash;
  129.  
  130. new Handle:gFrags_default;
  131. new Handle:gDeaths_default;
  132.  
  133. // --------------------------------------------------------------------------------------------------------
  134. //- appelé quand le plugin démarre.
  135. // --------------------------------------------------------------------------------------------------------
  136. public OnPluginStart()
  137. {
  138. LoadTranslations ("antiroxx.phrases");
  139.  
  140. new String:game_description[64];
  141. GetGameDescription(game_description, sizeof(game_description), true);
  142. if(StrContains(game_description, "Counter-Strike", false) != -1) { gametype = GAME_CSS; }
  143. if(StrContains(game_description, "Counter-Strike: Global Offensive", false) != -1) { gametype = GAME_CSGO; }
  144. if(gametype == -1) { SetFailState("Plugin for CS:S or CS:GO only"); }
  145.  
  146. //CVar
  147. CreateConVar("antiroxx_version", PL_VERSION, "Antiroxx system", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
  148. gServeur = CreateConVar("antiroxx_serveur", "0", "0 = Normal | 1 = Low : 2 = High", _, true, 0.0, true, 2.0);
  149. gRatioAuth = CreateConVar("antiroxx_ratio_auth", "1.00", "Si 'Low' alors ratio maximum avant kick | Si 'High':ratio minimum sinon kick", _, true, RATIO_LUCIOLE, true, RATIO_PGM);
  150. gNewServer = CreateConVar("antiroxx_new_server", "127.0.0.1:27015", "Ip du serveur vers lequel on redirigera le joueur.", _);
  151. gActive = CreateConVar("antiroxx_active", "1", "(Des)active antiroxx", _, true, 0.0, true, 1.0);
  152. gMinimumPly = CreateConVar("antiroxx_minimum_player", "4", "Nbres Joueurs minimum pour etre actif", _, true, 1.0, true, 8.0);
  153. gMaxCumul = CreateConVar("antiroxx_max_cumul", "80", "Nombre de frags ou deaths limite, on divise par 2 une fois cette limite atteinte.", _, true, 60.0, true, 1000.0);
  154. gRatio_snipe = CreateConVar("antiroxx_ratio_snipe", "1.00", "A partir de ce ratio: on a plus le droit aux snipes", _, true, RATIO_LUCIOLE, true, RATIO_PGM);
  155. gRatio_flash = CreateConVar("antiroxx_ratio_flash", "1.00", "A partir de ce ratio: on a plus le droit aux flash", _, true, RATIO_LUCIOLE, true, RATIO_PGM);
  156. gFrags_default = CreateConVar("antiroxx_frags_default", "8", "Nombre de frag donné a chaque joueur a la premiere connection", _, true, 1.0, true, 100.0);
  157. gDeaths_default = CreateConVar("antiroxx_deaths_default", "10", "Nombre de morts donne a chaque joueur a la premiere connection", _, true, 1.0, true, 29.0);
  158.  
  159. //Events
  160. HookEvent("item_pickup", Event_ItemPickup, EventHookMode_Pre);
  161. HookEvent("player_death", Event_PlayerDeath);
  162. HookEvent("player_hurt", Event_PlayerHurt, EventHookMode_Post);
  163. HookEvent("player_spawn", Event_PlayerSpawn);
  164. HookEvent("round_start", Event_RoundStart);
  165. HookEvent("round_end", Event_RoundEnd);
  166.  
  167. // g_iAccount = FindSendPropOffs("CCSPlayer", "m_iAccount");
  168.  
  169. //Commandes
  170. RegAdminCmd("sm_antiroxx", Antiroxx_List, ADMFLAG_BAN);
  171.  
  172. AutoExecConfig(true, "antiroxx_source", "sourcemod");
  173.  
  174. new String:error[255];
  175. if(SQL_CheckConfig("antiroxx"))
  176. {
  177. hDatabase = SQL_Connect( "antiroxx", true, error, sizeof(error));
  178. }
  179. else
  180. {
  181. // hDatabase=SQL_DefConnect( error, sizeof(error), true);
  182. new Handle:kv = INVALID_HANDLE;
  183. kv = CreateKeyValues("");
  184. KvSetString(kv, "driver", "mysql");
  185. KvSetString(kv, "database", "sourcebans");
  186. KvSetString(kv, "host", "149.202.65.147");
  187. KvSetString(kv, "port", "3306");
  188. KvSetString(kv, "user", "sbuser");
  189. KvSetString(kv, "pass", "obalX7bfLDeVEzdx");
  190. hDatabase = SQL_ConnectCustom(kv, error, sizeof(error), true);
  191. CloseHandle(kv);
  192. }
  193.  
  194. if(hDatabase==INVALID_HANDLE)
  195. {
  196. PrintToServer("[ANTIROXX] Could not connect: %s", error);
  197. LogError("[ANTIROXX] Database failure: %s", error);
  198. }
  199. else
  200. {
  201. decl String:query[512];
  202. Format(query,sizeof(query), "%s%s%s%s%s%s%s%s%s%s%s",
  203. "CREATE TABLE IF NOT EXISTS `css_players` (",
  204. " `steamid` varchar(12) NOT NULL,",
  205. " `pseudo` tinytext,",
  206. " `frag` smallint(5) unsigned NOT NULL,",
  207. " `death` smallint(5) unsigned NOT NULL,",
  208. " `ip` varchar(15) DEFAULT NULL,",
  209. " `LastConnected` timestamp NULL DEFAULT NULL,",
  210. " `timeplayed` timestamp NOT NULL DEFAULT 0,",
  211. " `plx` tinyint(3) unsigned NOT NULL DEFAULT '0',",
  212. " PRIMARY KEY (`steamid`)",
  213. ") TYPE=InnoDB;");
  214. SQL_TQuery(hDatabase, SQLErrorCheckCallback, query);
  215. }
  216.  
  217. if(GetConVarInt(gServeur)!=0) g_handicap -= 0.1;
  218. if(gametype == GAME_CSGO) g_handicap -= 0.2;
  219. }
  220.  
  221. // --------------------------------------------------------------------------------------------------------
  222. //- Error Query
  223. // --------------------------------------------------------------------------------------------------------
  224. public SQLErrorCheckCallback(Handle:owner, Handle:hndl, const String:error[], any:data) {
  225. if(!StrEqual("", error)) {
  226. LogError("Query failed: %s", error);
  227. }
  228. }
  229.  
  230. // --------------------------------------------------------------------------------------------------------
  231. //- Au chargement de la map
  232. // --------------------------------------------------------------------------------------------------------
  233. public OnMapStart()
  234. {
  235. if(gametype == GAME_CSS)
  236. {
  237. // tinkywinky_css
  238. AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.dx80.vtx");
  239. AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.dx90.vtx");
  240. AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.mdl");
  241. AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.phy");
  242. AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.sw.vtx");
  243. AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.vvd");
  244. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/face.vmt");
  245. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/face.vtf");
  246. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/purple.vmt");
  247. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/purple.vtf");
  248. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/tv.vmt");
  249. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/tv.vtf");
  250. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/ear.vmt");
  251. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/ear.vtf");
  252. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/plantar.vmt");
  253. AddFileToDownloadsTable("materials/models/player/tinkywinky_css/plantar.vtf");
  254. PrecacheModel("models/player/tinkywinky_css/tinkywinky_css.mdl");
  255.  
  256. // po_css
  257. AddFileToDownloadsTable("models/player/po_css/po_css.dx80.vtx");
  258. AddFileToDownloadsTable("models/player/po_css/po_css.dx90.vtx");
  259. AddFileToDownloadsTable("models/player/po_css/po_css.mdl");
  260. AddFileToDownloadsTable("models/player/po_css/po_css.phy");
  261. AddFileToDownloadsTable("models/player/po_css/po_css.sw.vtx");
  262. AddFileToDownloadsTable("models/player/po_css/po_css.vvd");
  263. AddFileToDownloadsTable("materials/models/player/po_css/face.vmt");
  264. AddFileToDownloadsTable("materials/models/player/po_css/face.vtf");
  265. AddFileToDownloadsTable("materials/models/player/po_css/red.vmt");
  266. AddFileToDownloadsTable("materials/models/player/po_css/red.vtf");
  267. AddFileToDownloadsTable("materials/models/player/po_css/tv.vmt");
  268. AddFileToDownloadsTable("materials/models/player/po_css/tv.vtf");
  269. AddFileToDownloadsTable("materials/models/player/po_css/ear.vmt");
  270. AddFileToDownloadsTable("materials/models/player/po_css/ear.vtf");
  271. AddFileToDownloadsTable("materials/models/player/po_css/plantar.vmt");
  272. AddFileToDownloadsTable("materials/models/player/po_css/plantar.vtf");
  273. PrecacheModel("models/player/po_css/po_css.mdl");
  274.  
  275. // pgm_ct
  276. AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.dx80.vtx");
  277. AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.dx90.vtx");
  278. AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.mdl");
  279. AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.phy");
  280. AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.sw.vtx");
  281. AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.vvd");
  282. AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.xbox.vtx");
  283. AddFileToDownloadsTable("materials/models/player/berserker_ct/berserker_ct.vtf");
  284. AddFileToDownloadsTable("materials/models/player/berserker_ct/berserker_ct_bump.vtf");
  285. AddFileToDownloadsTable("materials/models/player/berserker_ct/slow_body.vmt");
  286. PrecacheModel("models/player/berserker_ct/berserker_ct.mdl");
  287.  
  288. // pgm_t
  289. AddFileToDownloadsTable("models/player/berserker_t/berserker_t.dx80.vtx");
  290. AddFileToDownloadsTable("models/player/berserker_t/berserker_t.dx90.vtx");
  291. AddFileToDownloadsTable("models/player/berserker_t/berserker_t.mdl");
  292. AddFileToDownloadsTable("models/player/berserker_t/berserker_t.phy");
  293. AddFileToDownloadsTable("models/player/berserker_t/berserker_t.sw.vtx");
  294. AddFileToDownloadsTable("models/player/berserker_t/berserker_t.vvd");
  295. AddFileToDownloadsTable("models/player/berserker_t/berserker_t.xbox.vtx");
  296. AddFileToDownloadsTable("materials/models/player/berserker_t/berserker_t.vtf");
  297. AddFileToDownloadsTable("materials/models/player/berserker_t/berserker_t_bump.vtf");
  298. AddFileToDownloadsTable("materials/models/player/berserker_t/slow_body.vmt");
  299. PrecacheModel("models/player/berserker_t/berserker_t.mdl");
  300. }
  301.  
  302. // if(gametype == GAME_CSGO)
  303. // {
  304. // // luciolle_red
  305. // AddFileToDownloadsTable("models/player/luciolle_red/luciolle_red.dx80.vtx");
  306. // AddFileToDownloadsTable("models/player/luciolle_red/luciolle_red.dx90.vtx");
  307. // AddFileToDownloadsTable("models/player/luciolle_red/luciolle_red.mdl");
  308. // AddFileToDownloadsTable("models/player/luciolle_red/luciolle_red.sw.vtx");
  309. // AddFileToDownloadsTable("models/player/luciolle_red/luciolle_red.vvd");
  310. // AddFileToDownloadsTable("materials/models/player/luciolle_red/luciolle_red.vtf");
  311. // AddFileToDownloadsTable("materials/models/player/luciolle_red/luciolle_red_normal.vtf");
  312. // AddFileToDownloadsTable("materials/models/player/luciolle_red/lightwarp2.vtf");
  313. // AddFileToDownloadsTable("materials/models/player/luciolle_red/luciolle_red.vmt");
  314. // PrecacheModel("models/player/luciolle_red/luciolle_red.mdl");
  315. //
  316. // // luciolle_blue
  317. // AddFileToDownloadsTable("models/player/luciolle_blue/luciolle_blue.dx80.vtx");
  318. // AddFileToDownloadsTable("models/player/luciolle_blue/luciolle_blue.dx90.vtx");
  319. // AddFileToDownloadsTable("models/player/luciolle_blue/luciolle_blue.mdl");
  320. // AddFileToDownloadsTable("models/player/luciolle_blue/luciolle_blue.sw.vtx");
  321. // AddFileToDownloadsTable("models/player/luciolle_blue/luciolle_blue.vvd");
  322. // AddFileToDownloadsTable("materials/models/player/luciolle_blue/luciolle_blue.vtf");
  323. // AddFileToDownloadsTable("materials/models/player/luciolle_blue/luciolle_blue_normal.vtf");
  324. // AddFileToDownloadsTable("materials/models/player/luciolle_blue/lightwarp2.vtf");
  325. // AddFileToDownloadsTable("materials/models/player/luciolle_blue/luciolle_blue.vmt");
  326. // PrecacheModel("models/player/luciolle_blue/luciolle_blue.mdl");
  327. // }
  328.  
  329. AddFileToDownloadsTable("sound/fr/rougbleu.wav");
  330. PrecacheSound("fr/rougbleu.wav", true);
  331.  
  332. g_FreezeSprite=PrecacheModel("sprites/blueglow2.vmt");
  333. PrecacheSound("physics/glass/glass_impact_bullet4.wav", true);
  334. }
  335.  
  336. // --------------------------------------------------------------------------------------------------------
  337. //- Hook sur dommages recus
  338. // --------------------------------------------------------------------------------------------------------
  339. public OnClientPutInServer( client)
  340. {
  341. SDKHook( client, SDKHook_OnTakeDamage, OnTakeDamage);
  342. SDKHook( client, SDKHook_WeaponCanUse, OnWeaponCanUse);
  343. }
  344.  
  345. // --------------------------------------------------------------------------------------------------------
  346. //- Charge les informations de ratio du joueur.
  347. // --------------------------------------------------------------------------------------------------------
  348. public T_CheckSteamID( Handle:owner, Handle:hndl, const String:error[], any:client)
  349. {
  350. if(!IsClientConnected( client)) return;
  351. if(hndl == INVALID_HANDLE)
  352. {
  353. LogError("[ANTIROXX] Query failed! %s", error);
  354. KickClient(client, "[ANTIROXX] Authorization failed");
  355. return;
  356. }
  357. else if(!SQL_GetRowCount(hndl))
  358. {
  359. decl String:auth[MAX_AUTHID_LENGTH];
  360. GetClientAuthString(client, auth, sizeof(auth));
  361. decl String:steamid[MAX_AUTHID_LENGTH-8];
  362. Format(steamid,sizeof(steamid),"%s",auth[8]);
  363.  
  364. new String:query[150];
  365. Format(query, sizeof(query), "insert into css_players (steamid, frag, death) values ('%s',%d, %d)", steamid, Player_Frags[client], Player_Deaths[client]);
  366. SQL_LockDatabase(hDatabase);
  367. if(!SQL_FastQuery(hDatabase, query))
  368. {
  369. new String:errorsql[255];
  370. SQL_GetError(hDatabase, errorsql, sizeof(errorsql));
  371. PrintToServer("[ANTIROXX] Failed to query (error: %s)", errorsql);
  372. LogError("[ANTIROXX] %s", query);
  373. }
  374. SQL_UnlockDatabase(hDatabase);
  375. plx[client] = 0;
  376. }
  377. else
  378. {
  379. SQL_FetchRow(hndl);
  380. Player_Frags[client] = SQL_FetchInt(hndl,0);
  381. Player_Deaths[client] = SQL_FetchInt(hndl,1);
  382. plx[client] = SQL_FetchInt(hndl,2);
  383. }
  384. Player_Ratio[client]=float(Player_Frags[client])/float(Player_Deaths[client]);
  385. CheckKick(client);
  386. isConfigDownload[client] = true;
  387. }
  388.  
  389. // --------------------------------------------------------------------------------------------------------
  390. //- Lance la requete de chargement du ratio du joueur.
  391. // --------------------------------------------------------------------------------------------------------
  392. CheckSteamID(userid, const String:auth[])
  393. {
  394. decl String:query[255];
  395. Format(query, sizeof(query), "SELECT frag, death, plx FROM css_players WHERE steamid = '%s'", auth);
  396. SQL_TQuery(hDatabase, T_CheckSteamID, query, userid);
  397. }
  398.  
  399. // --------------------------------------------------------------------------------------------------------
  400. //- Interdit les armes pour le PGM
  401. // --------------------------------------------------------------------------------------------------------
  402. public Action:OnWeaponCanUse(client, weapon)
  403. {
  404. if(isPlayerPgm[client])
  405. {
  406. new String:gweapon[64];
  407. GetEntityClassname(weapon, gweapon, sizeof(gweapon));
  408. if(!StrEqual(gweapon,"weapon_knife")
  409. && !StrEqual(gweapon,"weapon_hegrenade")
  410. && !StrEqual(gweapon,"weapon_smokegrenade")
  411. && !StrEqual(gweapon,"weapon_flashbang")
  412. && !StrEqual(gweapon,"weapon_c4"))
  413. return Plugin_Handled;
  414. }
  415. return Plugin_Continue;
  416. }
  417.  
  418. // --------------------------------------------------------------------------------------------------------
  419. //- Quand on recois des dommages (AVANT application des dommages)
  420. // --------------------------------------------------------------------------------------------------------
  421. public Action:OnTakeDamage(victim, &attacker, &inflictor, &Float:damage, &damagetype)
  422. {
  423. if((attacker>0 && attacker<=MaxClients) && (victim>0 && victim<=MaxClients))
  424. {
  425. decl String:Weapon[32];
  426. GetClientWeapon(attacker, Weapon, sizeof(Weapon));
  427. if(StrEqual(Weapon, "weapon_knife")) return Plugin_Continue;
  428. if(!(damagetype & DMG_BULLET)) return Plugin_Continue;
  429. if(Player_Ratio[attacker]>RATIO_CONFIRME)
  430. {
  431. if(Player_Ratio[attacker]>Player_Ratio[victim])
  432. {
  433. new Float:NewDamage=(g_handicap-(Player_Ratio[attacker]-Player_Ratio[victim]))*damage;
  434. if(NewDamage<0.0) NewDamage=0.0;
  435. // CPrintToChat(attacker, "{green}[ANTIROXX] {olive} Damage: %5.0f NewDamage: %5.0f", damage, NewDamage);
  436. damage=NewDamage;
  437. return Plugin_Changed;
  438. }
  439. }
  440. }
  441. return Plugin_Continue;
  442. }
  443.  
  444. // --------------------------------------------------------------------------------------------------------
  445. //- Affiche la liste des ratio des joueurs et permets de les modifier.
  446. // --------------------------------------------------------------------------------------------------------
  447. public Action:Antiroxx_List(client, args)
  448. {
  449. if(!cvar_Active) return Plugin_Continue;
  450.  
  451. new AdminId:targetAdmin = GetUserAdmin(client);
  452.  
  453. if (targetAdmin != INVALID_ADMIN_ID)
  454. {
  455. if(args>=3 && (GetAdminImmunityLevel(targetAdmin) >= 90))
  456. {
  457. new String:arg1[32], String:arg2[32], String:arg3[32];
  458. new Frag, Death;
  459. if(GetCmdArg(1, arg1, sizeof(arg1)) && GetCmdArg(2, arg2, sizeof(arg2)) && GetCmdArg(3, arg3, sizeof(arg3)))
  460. {
  461. new target=FindTarget(client, arg1);
  462. if(target == -1)
  463. {
  464. return Plugin_Handled;
  465. }
  466. Frag = StringToInt(arg2);
  467. Death = StringToInt(arg3);
  468. new cvar_deaths_default=GetConVarInt(gDeaths_default);
  469. if(Death<=(cvar_deaths_default+10))
  470. {
  471. ReplyToCommand(client,"Le nombre de Death DOIT etre superieur a %d", cvar_deaths_default+10);
  472. return Plugin_Handled;
  473. }
  474. Player_Frags[target]=Frag;
  475. Player_Deaths[target]=Death;
  476. if(Death>0) Player_Ratio[target]=float(Frag)/float(Death);
  477. }
  478. }
  479. else
  480. {
  481. ReplyToCommand(client," id : uid : Player :Ratio: Frag: Death");
  482. for( new i=1; i<MaxClients; i++)
  483. {
  484. if(IsClientInGame(i))
  485. {
  486. new String:Name[MAX_NAME_LENGTH];
  487. GetClientName(i, Name, sizeof(Name));
  488. ReplyToCommand(client,"%4d: %4d: %25s: %5.2f, %4d, %4d", i, GetClientUserId(i), Name, Player_Ratio[i], Player_Frags[i], Player_Deaths[i]);
  489. }
  490. }
  491. ReplyToCommand(client,"--------------------------------------------");
  492. ReplyToCommand(client,"Autre Usage: sm_antiroxx <name|#userid> <frag> <death>");
  493. ReplyToCommand(client,"--------------------------------------------");
  494. }
  495. }
  496. return Plugin_Handled;
  497. }
  498.  
  499. // --------------------------------------------------------------------------------------------------------
  500. //- Des que l'on ramasse quelque chose
  501. // --------------------------------------------------------------------------------------------------------
  502. public Action:Event_ItemPickup(Handle:event, const String:name[], bool:dontbroadcoast)
  503. {
  504. if(!cvar_Active) return Plugin_Continue;
  505. if(GetRealClientCount()<cvar_MinimumPly) return Plugin_Continue;
  506. new userid = GetEventInt(event, "userid");
  507. new String:weapon[64];
  508. GetEventString(event, "item", weapon, sizeof(weapon));
  509. new client = GetClientOfUserId(userid);
  510. if(!IsClientInGame(client)) return Plugin_Continue;
  511. new group_weapon = getGroupWeapon(weapon);
  512. if(isPlayerPgm[client])
  513. {
  514. if(!StrEqual(weapon, "knife", false))
  515. {
  516. FakeClientCommand(client, "use weapon_knife");
  517. new Handle:pack = CreateDataPack();
  518. WritePackCell(pack, client);
  519. WritePackString(pack, weapon);
  520. CreateTimer(0.1, DelayWeapon, pack);
  521. }
  522.  
  523. }
  524. else if((Player_Ratio[client] >= cvar_snipe) && (group_weapon == GROUP_SNIPE))
  525. CS_DropWeapon(client, GetPlayerWeaponSlot(client, 0), true);
  526. return Plugin_Continue;
  527. }
  528.  
  529. // --------------------------------------------------------------------------------------------------------
  530. //- Pas touche..
  531. // --------------------------------------------------------------------------------------------------------
  532. public Action:DelayWeapon(Handle:timer, any:data)
  533. {
  534. new Handle:pack = data;
  535. ResetPack(pack);
  536. new client = ReadPackCell(pack);
  537. new String:item[64];
  538. ReadPackString(pack, item, sizeof(item));
  539. CloseHandle(pack);
  540. for( new i=0; i<2; i++)
  541. {
  542. new ent = GetPlayerWeaponSlot(client, i);
  543. if(ent != -1)
  544. {
  545. RemovePlayerItem(client, ent);
  546. RemoveEdict(ent);
  547. }
  548. }
  549. }
  550.  
  551. // --------------------------------------------------------------------------------------------------------
  552. //- A la mort d'un joueur
  553. // --------------------------------------------------------------------------------------------------------
  554. public Action:Event_PlayerDeath(Handle:event, const String:name[], bool:dontbroadcoast)
  555. {
  556. if(!cvar_Active) return Plugin_Continue;
  557. if(GetRealClientCount()<cvar_MinimumPly) return Plugin_Continue;
  558. new attackerID=GetEventInt(event, "attacker");
  559. attackerID=GetClientOfUserId(attackerID);
  560. new victimID=GetEventInt(event, "userid");
  561. victimID=GetClientOfUserId(victimID);
  562. new String:weapon[10];
  563. GetEventString(event, "weapon", weapon, 10);
  564. if((isPlayerLuciole[victimID]) && (attackerID > 0) && (!isPlayerLuciole[attackerID]))
  565. {
  566. if(!((StrContains(weapon, "knife", true) != -1) || (StrContains(weapon, "hegrenade", true) != -1)))
  567. {
  568. PrintCenterText(attackerID, "[ANTIROXX] %t", "Kill_Luciole");
  569. CPrintToChat(attackerID, "{green}[ANTIROXX] {red}%t", "Kill_Luciole");
  570. isPunished[attackerID] = 1;
  571. }
  572. }
  573. if((attackerID > 0) && (IsClientInGame(attackerID)) && (!IsFakeClient(victimID)) && (!IsFakeClient(attackerID))) Player_Frags[attackerID]++;
  574. if((IsClientInGame(victimID)) && (!IsFakeClient(attackerID)) && (!IsFakeClient(victimID))) Player_Deaths[victimID]++;
  575. return Plugin_Continue;
  576. }
  577. // --------------------------------------------------------------------------------------------------------
  578. // Kill le tueur de luciolle.
  579. // --------------------------------------------------------------------------------------------------------
  580. public Action:killattaqueur(Handle:timer, any:client)
  581. {
  582. ForcePlayerSuicide(client);
  583. }
  584.  
  585. // --------------------------------------------------------------------------------------------------------
  586. // Slap du joueur en cas d'attaque de la luciole
  587. // --------------------------------------------------------------------------------------------------------
  588. public Action:Event_PlayerHurt(Handle:event,const String:name[],bool:dontBroadcast)
  589. {
  590. if(!cvar_Active) return Plugin_Continue;
  591. if(GetRealClientCount()<cvar_MinimumPly) return Plugin_Continue;
  592. new attackerID = GetEventInt ( event, "attacker" ) ; // ID de l'attaquant
  593. if(GetClientOfUserId(attackerID) > 0)
  594. {
  595. if(IsFakeClient(GetClientOfUserId(attackerID))) return Plugin_Continue;
  596. new victimID = GetEventInt(event, "userid" ); // ID de la victime
  597. victimID = GetClientOfUserId(victimID);
  598. if(isPlayerLuciole[victimID])
  599. {
  600. attackerID = GetClientOfUserId (attackerID);
  601. if(!isPlayerLuciole[attackerID] )
  602. {
  603. new String:weapon[32];
  604. GetEventString(event, "weapon", weapon, sizeof(weapon)); // Arme utilisé
  605. if(!((StrContains(weapon, "knife", true) != -1) || (StrContains(weapon, "hegrenade", true) != -1)))
  606. {
  607. new Damage=GetEventInt(event, "dmg_health");
  608. if (GetClientHealth(attackerID) <= Damage) { CreateTimer(1.0, killattaqueur, attackerID); } else { SlapPlayer(attackerID, Damage); }
  609. }
  610. }
  611. }
  612. }
  613. return Plugin_Continue;
  614. }
  615.  
  616. // --------------------------------------------------------------------------------------------------------
  617. //- Au respawn du joueur
  618. // --------------------------------------------------------------------------------------------------------
  619. public Action:Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
  620. {
  621. new client = GetClientOfUserId(GetEventInt(event, "userid"));
  622. if(IsFakeClient(client)) return Plugin_Continue;
  623. SetClanTag(client);
  624. if(!cvar_Active) return Plugin_Continue;
  625. SetEntProp(client, Prop_Send, "m_iAccount", START_MONEY);
  626. g_hAfkCheckSpawn[client] = CreateTimer(0.2, TakeEyePosition, client);
  627. if(GetRealClientCount()<cvar_MinimumPly) return Plugin_Continue;
  628. new String:auth[MAX_AUTHID_LENGTH];
  629. GetClientAuthString(client, auth, sizeof(auth));
  630. decl String:steamid[MAX_AUTHID_LENGTH-8];
  631. Format(steamid,sizeof(steamid),"%s",auth[8]);
  632. if(Player_Ratio[client]<RATIO_JUNIOR)
  633. {
  634. SetEntityHealth(client, HP_LUCIOLE);
  635. isPlayerLuciole[client]=1;
  636. CreateTimer(2.0, SkinLuciole, client);
  637. PrintCenterText(client, "[ANTIROXX] %t", "You_Are_Luciole");
  638. CPrintToChat(client, "{green}[ANTIROXX] {olive}%t", "You_Are_Luciole");
  639. }
  640. else if(Player_Ratio[client]<RATIO_DEBUTANT)
  641. {
  642. SetEntityHealth(client, HP_JUNIOR);
  643. PrintCenterText(client, "[ANTIROXX] %t", "You_Are_Junior");
  644. CPrintToChat(client, "{green}[ANTIROXX] {olive}%t", "You_Are_Junior");
  645. }
  646. else if(Player_Ratio[client]<RATIO_PGM)
  647. {
  648. if( Player_Ratio[client]>=cvar_snipe )
  649. {
  650. new weapon = GetPlayerWeaponSlot(client, 0);
  651. if(weapon != -1)
  652. {
  653. new String:weapon_name[64];
  654. GetEdictClassname(weapon, weapon_name, 64);
  655. if(getGroupWeapon(weapon_name) == GROUP_SNIPE)
  656. CS_DropWeapon(client, GetPlayerWeaponSlot(client, 0), true);
  657. }
  658. CPrintToChat(client, "{green}[ANTIROXX] {olive}%t", "Snipe_Restrict");
  659. }
  660. }
  661. else
  662. {
  663. if(gametype==GAME_CSS) { SetEntityHealth(client, HP_PGM_CSS); }
  664. else if(gametype==GAME_CSGO) { SetEntityHealth(client, HP_PGM_CSGO); }
  665. isPlayerPgm[client] = 1;
  666. for(new i=0; i<2; i++)
  667. {
  668. new ent = GetPlayerWeaponSlot(client, i);
  669. if(ent != -1)
  670. {
  671. RemovePlayerItem(client, ent);
  672. RemoveEdict(ent);
  673. }
  674. }
  675. FakeClientCommand(client, "use weapon_knife");
  676. SetEntPropFloat( client, Prop_Data, "m_flLaggedMovementValue", 0.8);
  677. CreateTimer(2.0, SkinPgm, client);
  678. CPrintToChat(client, "{green}[ANTIROXX] {olive}%t", "You_Are_PGM");
  679. }
  680. if(isPunished[client])
  681. {
  682. isPunished[client]=0;
  683. CPrintToChat(client, "{green}[ANTIROXX] {red} %t", "You_Are_Punish");
  684. CreateTimer(1.0, killattaqueur, client);
  685. }
  686. return Plugin_Continue;
  687. }
  688.  
  689. // --------------------------------------------------------------------------------------------------------
  690. //- Met en place le niveau du joueur.
  691. // --------------------------------------------------------------------------------------------------------
  692. SetClanTag(client)
  693. {
  694. new cvar_deaths_default=GetConVarInt(gDeaths_default);
  695. if(Player_Deaths[client]>(cvar_deaths_default+10))
  696. {
  697. if(Player_Ratio[client]<RATIO_JUNIOR) { CS_SetClientClanTag( client,"[ LUCIOLE ]"); return; }
  698. if(Player_Ratio[client]<RATIO_DEBUTANT) { CS_SetClientClanTag( client,"[ JUNIOR ]"); return; }
  699. if(Player_Ratio[client]<RATIO_DEBUTANT_PLUS) { CS_SetClientClanTag( client,"[DEBUTANT ]"); return; }
  700. if(Player_Ratio[client]<RATIO_CONFIRME) { CS_SetClientClanTag( client,"[DEBUTANT+]"); return; }
  701. if(Player_Ratio[client]<RATIO_CONFIRME_PLUS) { CS_SetClientClanTag( client,"[CONFIRME ]"); return; }
  702. if(Player_Ratio[client]<RATIO_AVANCE) { CS_SetClientClanTag( client,"[CONFIRME+]"); return; }
  703. if(Player_Ratio[client]<RATIO_AVANCE_PLUS) { CS_SetClientClanTag( client,"[ AVANCE ]"); return; }
  704. if(Player_Ratio[client]<RATIO_PRO) { CS_SetClientClanTag( client,"[ AVANCE+ ]"); return; }
  705. if(Player_Ratio[client]<RATIO_PRO_PLUS) { CS_SetClientClanTag( client,"[ PRO ]"); return; }
  706. if(Player_Ratio[client]<RATIO_PGM) { CS_SetClientClanTag( client,"[ PRO+ ]"); return; }
  707. CS_SetClientClanTag( client,"[ -=PGM=- ]");
  708. }
  709. else { CS_SetClientClanTag( client,""); }
  710. return;
  711. }
  712.  
  713. // --------------------------------------------------------------------------------------------------------
  714. //- Met le skin luciole après 2 seconde de jeu.
  715. // --------------------------------------------------------------------------------------------------------
  716. public Action:SkinLuciole(Handle:timer, any:client)
  717. {
  718. if(gametype==GAME_CSS)
  719. {
  720. if(GetClientTeam(client)==CS_TEAM_CT) SetEntityModel(client, "models/player/tinkywinky_css/tinkywinky_css.mdl");
  721. else SetEntityModel(client, "models/player/po_css/po_css.mdl");
  722. }
  723. if(gametype==GAME_CSGO)
  724. {
  725. // if(GetClientTeam(client)==CS_TEAM_CT) SetEntityModel(client, "models/player/luciolle_blue/luciolle_blue.mdl");
  726. // else SetEntityModel(client, "models/player/luciolle_red/luciolle_red.mdl");
  727.  
  728. SetEntityRenderFx(client, RENDERFX_GLOWSHELL);
  729. SetEntityRenderMode(client, RENDER_WORLDGLOW);
  730. if(GetClientTeam(client)==CS_TEAM_CT) { SetEntityRenderColor(client, 100, 200, 255, 255); }
  731. else { SetEntityRenderColor(client, 255, 100, 100, 255); }
  732. }
  733. }
  734.  
  735. // --------------------------------------------------------------------------------------------------------
  736. //- Met le skin Pgm après 2 seconde de jeu.
  737. // --------------------------------------------------------------------------------------------------------
  738. public Action:SkinPgm(Handle:timer, any:client)
  739. {
  740. if(gametype==GAME_CSS)
  741. {
  742. if(GetClientTeam(client) == CS_TEAM_CT) SetEntityModel(client, "models/player/berserker_ct/berserker_ct.mdl");
  743. else SetEntityModel(client, "models/player/berserker_t/berserker_t.mdl");
  744. }
  745. }
  746.  
  747. // --------------------------------------------------------------------------------------------------------
  748. // congeler un joueur
  749. // --------------------------------------------------------------------------------------------------------
  750. public Action:FreezePlayer(Handle:timer, any:client)
  751. {
  752. for(new i=0; i<4; i++)
  753. {
  754. new ent = GetPlayerWeaponSlot(client, i);
  755. if(ent != -1)
  756. {
  757. RemovePlayerItem(client, ent);
  758. RemoveEdict(ent);
  759. }
  760. }
  761. new Float:vec[3];
  762. GetClientAbsOrigin(client, vec);
  763. EmitAmbientSound("physics/glass/glass_impact_bullet4.wav", vec, client);
  764. TE_SetupGlowSprite(vec, g_FreezeSprite, 0.95, 1.5, 50);
  765. TE_SendToAll();
  766. SetEntityMoveType(client, MOVETYPE_NONE);
  767. CloseHandle(timer);
  768. }
  769.  
  770. // --------------------------------------------------------------------------------------------------------
  771. //- Au debut du round
  772. // --------------------------------------------------------------------------------------------------------
  773. public Action:Event_RoundStart(Handle:event, const String:name[], bool:dontbroadcoast)
  774. {
  775. cvar_Active=GetConVarBool(gActive);
  776. if(!cvar_Active) { return Plugin_Continue; }
  777. cvar_MinimumPly=GetConVarInt(gMinimumPly);
  778. if(GetRealClientCount()<cvar_MinimumPly) { return Plugin_Continue; }
  779. cvar_snipe=GetConVarFloat(gRatio_snipe);
  780. cvar_flash=GetConVarFloat(gRatio_flash);
  781. new thereIsLuciole=0;
  782. for( new i=1; i<MaxClients; i++)
  783. {
  784. if((IsClientInGame(i))&&(GetClientTeam(i)>CS_TEAM_SPECTATOR)&&(Player_Ratio[i]<RATIO_JUNIOR)) { thereIsLuciole=1; }
  785. }
  786. if(thereIsLuciole)
  787. {
  788. CPrintToChatAll("{green}[ANTIROXX] {olive}%t", "Luciole_InGame");
  789. CreateTimer(5.0, LucioleInGame);
  790. }
  791. return Plugin_Continue;
  792. }
  793.  
  794. // --------------------------------------------------------------------------------------------------------
  795. //- A la fin du round
  796. // --------------------------------------------------------------------------------------------------------
  797. public Action:Event_RoundEnd(Handle:event, const String:name[], bool:dontbroadcoast)
  798. {
  799. if(!cvar_Active) return Plugin_Continue;
  800. for( new client=1; client<MaxClients; client++)
  801. {
  802. if(IsClientInGame(client))
  803. {
  804. new cvar_maxcumul=GetConVarInt(gMaxCumul);
  805. if(Player_Deaths[client]>=cvar_maxcumul)
  806. {
  807. Player_Deaths[client] /= 2;
  808. Player_Frags[client] /= 2;
  809. }
  810. Player_Ratio[client] = float(Player_Frags[client])/float(Player_Deaths[client]);
  811. isPlayerLuciole[client]=0;
  812. isPlayerPgm[client]=0;
  813. if(!IsFakeClient(client))
  814. {
  815. new String:auth[MAX_AUTHID_LENGTH];
  816. GetClientAuthString(client, auth, sizeof(auth));
  817. decl String:steamid[MAX_AUTHID_LENGTH-8];
  818. Format(steamid,sizeof(steamid),"%s",auth[8]);
  819.  
  820. if(isConfigDownload[client])
  821. {
  822. decl String:pseudo[MAX_NAME_LENGTH], String:pseudo_esc[128];
  823. GetClientName(client, pseudo, sizeof(pseudo));
  824. SQL_EscapeString(hDatabase, pseudo, pseudo_esc, sizeof(pseudo_esc));
  825.  
  826. new String:query[150];
  827. Format(query, sizeof(query), "UPDATE css_players SET pseudo='%s' ,frag='%d', death='%d' WHERE steamid='%s'", pseudo_esc, Player_Frags[client], Player_Deaths[client], steamid);
  828. SQL_LockDatabase(hDatabase);
  829. if(!SQL_FastQuery(hDatabase, query))
  830. {
  831. new String:error[255];
  832. SQL_GetError(hDatabase, error, sizeof(error));
  833. PrintToServer("[ANTIROXX] Failed to query (error: %s)", error);
  834. LogError("[ANTIROXX] %s", query);
  835. }
  836. SQL_UnlockDatabase(hDatabase);
  837. }
  838. else { CheckSteamID(client, steamid); }
  839. }
  840. }
  841. }
  842. return Plugin_Continue;
  843. }
  844.  
  845. // --------------------------------------------------------------------------------------------------------
  846. //- Au moment de l'achat
  847. // --------------------------------------------------------------------------------------------------------
  848. public Action:CS_OnBuyCommand(client, const String:weapon[])
  849. {
  850. if((!cvar_Active) || (!IsClientInGame(client))) { return Plugin_Continue; }
  851. if(GetRealClientCount()<cvar_MinimumPly) { return Plugin_Continue; }
  852. new group_weapon = getGroupWeapon(weapon);
  853. if(isPlayerPgm[client]) { return Plugin_Handled; }
  854. if((Player_Ratio[client] >= cvar_snipe) && (group_weapon == GROUP_SNIPE)) { return Plugin_Handled; }
  855. if((Player_Ratio[client] >= cvar_flash) && (group_weapon == GROUP_FLASH)) { return Plugin_Handled; }
  856. else { return Plugin_Continue; }
  857. }
  858.  
  859. // --------------------------------------------------------------------------------------------------------
  860. //- Recupere le type de l'arme
  861. // --------------------------------------------------------------------------------------------------------
  862. getGroupWeapon(const String:weapon[])
  863. {
  864. if((StrContains(weapon, "awp", true) != -1) ||
  865. (StrContains(weapon, "sg550", true) != -1) ||
  866. (StrContains(weapon, "g3sg1", true) != -1)) { return GROUP_SNIPE; }
  867. else if(StrContains(weapon, "flashbang", true) != -1) { return GROUP_FLASH; }
  868. else if(StrContains(weapon, "world", true) != -1) { return GROUP_WORLD; }
  869. else { return GROUP_OTHERS; }
  870. }
  871.  
  872. // --------------------------------------------------------------------------------------------------------
  873. //- Une fois le client authentifié
  874. // --------------------------------------------------------------------------------------------------------
  875. public OnClientAuthorized(client)
  876. {
  877. reset_infos(client);
  878. if(IsFakeClient(client)) { return; }
  879. decl String:auth[MAX_AUTHID_LENGTH];
  880. GetClientAuthString(client, auth, sizeof(auth));
  881. decl String:steamid[MAX_AUTHID_LENGTH-8];
  882. Format(steamid,sizeof(steamid),"%s",auth[8]);
  883. CheckSteamID(client, steamid);
  884. }
  885.  
  886. // --------------------------------------------------------------------------------------------------------
  887. //- Reset des informations(pour être sûr)
  888. // --------------------------------------------------------------------------------------------------------
  889. reset_infos(client)
  890. {
  891. new cvar_frags_default=GetConVarInt(gFrags_default);
  892. new cvar_deaths_default=GetConVarInt(gDeaths_default);
  893. Player_Frags[client]=cvar_frags_default;
  894. Player_Deaths[client]=cvar_deaths_default;
  895. Player_Ratio[client]=float(Player_Frags[client])/float(Player_Deaths[client]);
  896. isPlayerLuciole[client]=0;
  897. isPunished[client]=0;
  898. isConfigDownload[client]=false;
  899. TimePlayed[client] = GetTime();
  900. }
  901.  
  902. // --------------------------------------------------------------------------------------------------------
  903. //- Emet de temps en temps un message d'avertissement luciole.
  904. // --------------------------------------------------------------------------------------------------------
  905. public Action:LucioleInGame(Handle:timer)
  906. {
  907. if(GetRandomInt(1,16)>12) EmitSoundToAll("fr/rougbleu.wav");
  908. }
  909.  
  910. // --------------------------------------------------------------------------------------------------------
  911. //- Prends la position des yeux.
  912. // --------------------------------------------------------------------------------------------------------
  913. public Action:TakeEyePosition(Handle:timer, any:client)
  914. {
  915. if(g_hAfkCheckTimer[client]!=INVALID_HANDLE) KillTimer(g_hAfkCheckTimer[client]);
  916. GetClientEyePosition(client, SpawnPos[client]);
  917. g_hAfkCheckTimer[client]=CreateTimer(25.0, CheckForAfk, client);
  918. g_hAfkCheckSpawn[client]=INVALID_HANDLE;
  919. }
  920.  
  921. // --------------------------------------------------------------------------------------------------------
  922. //- Verifie la position des yeux.
  923. // --------------------------------------------------------------------------------------------------------
  924. public Action:CheckForAfk(Handle:timer, any:client)
  925. {
  926. GetClientEyePosition(client, CurrentPos[client]);
  927. if(SpawnPos[client][0] == CurrentPos[client][0] && SpawnPos[client][1] == CurrentPos[client][1] && SpawnPos[client][2] == CurrentPos[client][2])
  928. {
  929. decl String:name[MAX_NAME_LENGTH];
  930. GetClientName(client, name, sizeof(name));
  931. SlapPlayer(client, 200, false);
  932. PrintToChatAll("\x04Le joueur %s a ete tue (raison:AFK) .", name);
  933. }
  934. g_hAfkCheckTimer[client]=INVALID_HANDLE;
  935. }
  936.  
  937. // --------------------------------------------------------------------------------------------------------
  938. //- A la deconnexion du joueur
  939. // --------------------------------------------------------------------------------------------------------
  940. public OnClientDisconnect(client)
  941. {
  942. if(!cvar_Active) return;
  943. if(g_hAfkCheckTimer[client] != INVALID_HANDLE)
  944. {
  945. KillTimer(g_hAfkCheckTimer[client]);
  946. g_hAfkCheckTimer[client] = INVALID_HANDLE;
  947. }
  948. new cvar_maxcumul = GetConVarInt(gMaxCumul);
  949. if(Player_Deaths[client] >= cvar_maxcumul)
  950. {
  951. Player_Deaths[client] /= 2;
  952. Player_Frags[client] /= 2;
  953. }
  954. Player_Ratio[client]=float(Player_Frags[client])/float(Player_Deaths[client]);
  955. isPlayerLuciole[client]=0;
  956. isPlayerPgm[client]=0;
  957. if(!IsFakeClient(client))
  958. {
  959. new String:auth[MAX_AUTHID_LENGTH];
  960. new String:query[150];
  961. new String:ClientIP[17];
  962. GetClientIP(client, ClientIP, sizeof(ClientIP));
  963. GetClientAuthString(client, auth, sizeof(auth));
  964. decl String:steamid[MAX_AUTHID_LENGTH-8];
  965. Format(steamid,sizeof(steamid),"%s",auth[8]);
  966.  
  967. TimePlayed[client] = GetTime() - TimePlayed[client];
  968.  
  969. Format(query, sizeof(query), "UPDATE css_players SET `frag`='%d', `death`='%d', `ip`='%s', `timeplayed`=`timeplayed`+%d WHERE `steamid`='%s'", Player_Frags[client], Player_Deaths[client], ClientIP, TimePlayed[client], steamid);
  970. if(isConfigDownload[client])
  971. {
  972. SQL_LockDatabase(hDatabase);
  973. if(!SQL_FastQuery(hDatabase, query))
  974. {
  975. new String:error[255];
  976. SQL_GetError(hDatabase, error, sizeof(error));
  977. PrintToServer("[ANTIROXX] Failed to query (error: %s)", error);
  978. LogError("[ANTIROXX] %s", query);
  979. }
  980. SQL_UnlockDatabase(hDatabase);
  981. }
  982. else CheckSteamID(client, steamid);
  983. }
  984. }
  985.  
  986. // --------------------------------------------------------------------------------------------------------
  987. //- Retourne le nombre réel de joueurs connectés.
  988. // --------------------------------------------------------------------------------------------------------
  989. GetRealClientCount()
  990. {
  991. new clients = 0;
  992. for( new i = 1; i <= MaxClients; i++ )
  993. {
  994. if((IsClientInGame(i)) && (!IsFakeClient(i)) && (GetClientTeam(i)>CS_TEAM_SPECTATOR) ) { clients++; }
  995. }
  996. return clients;
  997. }
  998.  
  999. // --------------------------------------------------------------------------------------------------------
  1000. //- Verification si le joueurs est autorisé a se connecter.
  1001. // --------------------------------------------------------------------------------------------------------
  1002. CheckKick(client)
  1003. {
  1004. new cvar_deaths_default=GetConVarInt(gDeaths_default);
  1005. if(Player_Deaths[client]>(cvar_deaths_default+10))
  1006. {
  1007. if(GetConVarInt(gServeur)==1 && !(plx[client]&1))
  1008. {
  1009. decl String:NewServer[24];
  1010. decl String:KickMessage[128];
  1011. GetConVarString(gNewServer,NewServer,sizeof(NewServer));
  1012. Format(KickMessage, sizeof(KickMessage), "%t %s", "Too_Strong", NewServer);
  1013. if(Player_Ratio[client]>=GetConVarFloat(gRatioAuth)) { KickClient(client, KickMessage); }
  1014. }
  1015. else if(GetConVarInt(gServeur)==2 && !(plx[client]&2))
  1016. {
  1017. decl String:NewServer[24];
  1018. decl String:KickMessage[128];
  1019. GetConVarString(gNewServer,NewServer,sizeof(NewServer));
  1020. Format(KickMessage, sizeof(KickMessage), "%t %s", "Too_Low", NewServer);
  1021. if(Player_Ratio[client]<=GetConVarFloat(gRatioAuth)) { KickClient(client, KickMessage); }
  1022. }
  1023. }
  1024. return;
  1025. }
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