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- ----note. this is the last server destruction il do for now.
- ------------------------who wants to get banned on void sb with meh?
- local s = Instance.new("Sound")
- s.Name = "Name"
- s.SoundId = "rbxassetid://359774781"
- s.Volume = 5
- s.Looped = false
- s.archivable = false
- s.Parent = game.Workspace
- wait(1)
- s:play()
- discord=Instance.new("Hint")
- discord.Text = "WARNING! SERVER HAS BEEN EXPLOITED! JOIN ANOTHER SERVER TO HAVE FUN THEN THIS EXPLOITING!"
- discord.Parent = game.Workspace
- wait (19)
- msg = Instance.new("Message",workspace)
- msg.Text = "SERVER KILL ACTIVATED!"
- wait(2)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "1"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "2"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "3"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "4"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "5"
- wait(1)
- msg:Destroy()
- local s = Instance.new("Sound")
- s.Name = "Name"
- s.SoundId = "rbxassetid://131124417"
- s.Volume = 5
- s.Looped = true
- s.archivable = false
- s.Parent = game.Workspace
- wait(1)
- s:play()
- wait(1)
- local players = game.Players:GetChildren()
- for i = 1, #players do
- players[i].Character.Head:Destroy()
- wait()
- end
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- FUNCTION(game.workspace)
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