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- send a kmail to cheesecookie
- use 1 special edition Batfellow comic
- Encounter: Batfellow Begins
- Took choice 1133/1: Read the comic
- choice.php?pwd&whichchoice=1133&option=1
- > Want 40 batballs and 50 batvidence
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/1: Bat-Suit upgrades
- choice.php?whichchoice=1136&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/3: Extra-Swishy Cloak
- choice.php?whichchoice=1137&option=3&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/11: Back to Main R&D Menu
- choice.php?whichchoice=1137&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/2: Bat-Sedan upgrades
- choice.php?whichchoice=1136&option=2&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/5: Orphan Scoop
- choice.php?whichchoice=1138&option=5&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/11: Back to Main R&D Menu
- choice.php?whichchoice=1138&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/1: Bat-Suit upgrades
- choice.php?whichchoice=1136&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/6: Improved Cowl Optics
- choice.php?whichchoice=1137&option=6&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/11: Back to Main R&D Menu
- choice.php?whichchoice=1137&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/2: Bat-Sedan upgrades
- choice.php?whichchoice=1136&option=2&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/1: Rocket Booster
- choice.php?whichchoice=1138&option=1&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/11: Back to Main R&D Menu
- choice.php?whichchoice=1138&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/2: Bat-Sedan upgrades
- choice.php?whichchoice=1136&option=2&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/3: Street Sweeper
- choice.php?whichchoice=1138&option=3&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/11: Back to Main R&D Menu
- choice.php?whichchoice=1138&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/2: Bat-Sedan upgrades
- choice.php?whichchoice=1136&option=2&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/4: Advanced Air Filter
- choice.php?whichchoice=1138&option=4&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/11: Back to Main R&D Menu
- choice.php?whichchoice=1138&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/3: Bat-Cavern upgrades
- choice.php?whichchoice=1136&option=3&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/2: Improved 3-D Bat-Printer
- choice.php?whichchoice=1139&option=2&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/11: Back to Main R&D Menu
- choice.php?whichchoice=1139&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/3: Bat-Cavern upgrades
- choice.php?whichchoice=1136&option=3&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/1: Really Long Winch
- choice.php?whichchoice=1139&option=1&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/11: Back to Main R&D Menu
- choice.php?whichchoice=1139&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/2: Bat-Sedan upgrades
- choice.php?whichchoice=1136&option=2&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/6: Spotlight
- choice.php?whichchoice=1138&option=6&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/11: Back to Main R&D Menu
- choice.php?whichchoice=1138&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/3: Bat-Cavern upgrades
- choice.php?whichchoice=1136&option=3&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/4: Surveillance Network
- choice.php?whichchoice=1139&option=4&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/11: Back to Main R&D Menu
- choice.php?whichchoice=1139&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/3: Bat-Cavern upgrades
- choice.php?whichchoice=1136&option=3&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/5: Blueprints Database
- choice.php?whichchoice=1139&option=5&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/11: Back to Main R&D Menu
- choice.php?whichchoice=1139&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/1: Bat-Suit upgrades
- choice.php?whichchoice=1136&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/8: Utility Belt First Aid Kit
- choice.php?whichchoice=1137&option=8&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/11: Back to Main R&D Menu
- choice.php?whichchoice=1137&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/1: Bat-Suit upgrades
- choice.php?whichchoice=1136&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/4: Pec-Guards
- choice.php?whichchoice=1137&option=4&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/11: Back to Main R&D Menu
- choice.php?whichchoice=1137&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- {10 h. 0 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/3: Bat-Cavern upgrades
- choice.php?whichchoice=1136&option=3&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/3: Transfusion Satellite
- choice.php?whichchoice=1139&option=3&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/11: Back to Main R&D Menu
- choice.php?whichchoice=1139&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- > Time to camp it up! Out of this cavern!
- {10 h. 0 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (3)
- Drive to Industrial District (High Crime)
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {9 h. 55 m.} Trivial Pursuits, LLC
- Encounter: Trivial Pursuits, LLC
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- {9 h. 55 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Downtown
- > Want 40 batballs and 50 batvidence
- {9 h. 50 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 6 kidnapped orphans for 6 exploding kickballs
- You acquire exploding kickball (6)
- Visiting Gotpork P. D.
- trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
- You acquire fingerprint dusting kit (6)
- Visiting ChemiCorp
- trading 8 units of dangerous chemicals for 8 ultracoagulators
- trading 3 units of dangerous chemicals for 1 experimental gene therapy
- You acquire an item: experimental gene therapy
- {9 h. 50 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Industrial District (High Crime)
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {9 h. 45 m.} Trivial Pursuits, LLC
- Encounter: inquisitee
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {9 h. 41 m.} Gotpork Clock, Inc.
- Encounter: Gotpork Clock Inc.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {9 h. 41 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!
- {9 h. 41 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {9 h. 41 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 41 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {9 h. 41 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {9 h. 41 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (8)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {9 h. 36 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 36 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (2)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Downtown
- > Want 40 batballs and 50 batvidence
- {9 h. 31 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 12 kidnapped orphans for 12 exploding kickballs
- You acquire exploding kickball (12)
- Visiting Gotpork P. D.
- trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
- You acquire fingerprint dusting kit (5)
- Visiting ChemiCorp
- trading 8 units of dangerous chemicals for 8 ultracoagulators
- {9 h. 31 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (3)
- Drive to Industrial District (High Crime)
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {9 h. 26 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {9 h. 26 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {9 h. 26 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {9 h. 26 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 26 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (8)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {9 h. 21 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {9 h. 21 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 21 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!
- {9 h. 21 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 21 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {9 h. 21 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (8)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {9 h. 16 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 16 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {9 h. 16 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!
- {9 h. 16 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (3)
- Drive to Downtown
- > Want 40 batballs and 50 batvidence
- {9 h. 11 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 22 kidnapped orphans for 22 exploding kickballs
- You acquire exploding kickball (22)
- Visiting Gotpork P. D.
- trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
- You acquire fingerprint dusting kit (6)
- Visiting ChemiCorp
- trading 8 units of dangerous chemicals for 8 ultracoagulators
- You acquire ultracoagulator (8)
- {9 h. 11 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (3)
- Drive to Industrial District (High Crime)
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {9 h. 6 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {9 h. 6 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!
- {9 h. 6 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (9)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {9 h. 1 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {9 h. 1 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {9 h. 1 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {9 h. 1 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 1 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {9 h. 1 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (9)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > Boris had a mighty bellow but he is not Batfellow. Batfellow!!!
- {8 h. 56 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {8 h. 56 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {8 h. 56 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {8 h. 56 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {8 h. 56 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {8 h. 56 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (8)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {8 h. 51 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {8 h. 51 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!
- {8 h. 51 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {8 h. 51 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {8 h. 51 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {8 h. 51 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (9)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {8 h. 46 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {8 h. 46 m.} Trivial Pursuits, LLC
- Encounter: inquisitee
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Boris had a mighty bellow but he is not Batfellow. Batfellow!!!
- {8 h. 46 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {8 h. 46 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {8 h. 46 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {8 h. 46 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (2)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Downtown
- > Want 40 batballs and 50 batvidence
- {8 h. 41 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 41 kidnapped orphans for 41 exploding kickballs
- You acquire exploding kickball (41)
- Visiting Gotpork P. D.
- trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
- You acquire fingerprint dusting kit (5)
- Visiting ChemiCorp
- {8 h. 41 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Industrial District (High Crime)
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {8 h. 36 m.} Trivial Pursuits, LLC
- Encounter: Taking Stock of the Trivia Company
- > BatChoice: 1148
- Took choice 1148/3: Gather evidence and whatever else looks useful
- choice.php?whichchoice=1148&option=3&pwd
- You acquire incriminating evidence (8)
- You acquire high-tensile-strength fibers (8)
- > Want 40 batballs and 50 batvidence
- > Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!
- {8 h. 31 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {8 h. 31 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {8 h. 31 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {8 h. 31 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {8 h. 31 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {8 h. 31 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {8 h. 31 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {8 h. 31 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {8 h. 31 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (8)
- You acquire high-grade explosives (9)
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {8 h. 26 m.} Trivial Pursuits, LLC
- Encounter: inquisitee
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Can afford a bath in jello, Batfellow! Batfellow!!
- {8 h. 26 m.} Trivial Pursuits, LLC
- Encounter: Taking Stock of the Trivia Company
- > BatChoice: 1148
- Took choice 1148/3: Gather evidence and whatever else looks useful
- choice.php?whichchoice=1148&option=3&pwd
- You acquire incriminating evidence (9)
- You acquire high-tensile-strength fibers (9)
- > Want 40 batballs and 50 batvidence
- > Boris had a mighty bellow but he is not Batfellow. Batfellow!!!
- {8 h. 21 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {8 h. 21 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {8 h. 21 m.} Trivial Pursuits, LLC
- Encounter: inquisitee
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {8 h. 21 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Boris had a mighty bellow but he is not Batfellow. Batfellow!!!
- {8 h. 21 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!
- {8 h. 21 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Boris had a mighty bellow but he is not Batfellow. Batfellow!!!
- {8 h. 21 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!
- {8 h. 21 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Gonna save Gotpork, bork bork bork bork! Batfellow!!
- {8 h. 21 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/3: Wait, what are those orphans doing here?
- choice.php?whichchoice=1146&option=3&pwd
- You acquire kidnapped orphan (8)
- You acquire high-grade explosives (8)
- > Want 40 batballs and 50 batvidence
- > Nanananananananana Batfellow!!!
- {8 h. 16 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Boris had a mighty bellow but he is not Batfellow. Batfellow!!!
- {8 h. 16 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Batfellow wins the fight!
- > Want 40 batballs and 50 batvidence
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {8 h. 16 m.} Trivial Pursuits, LLC
- Encounter: Taking Stock of the Trivia Company
- > BatChoice: 1148
- Took choice 1148/3: Gather evidence and whatever else looks useful
- choice.php?whichchoice=1148&option=3&pwd
- You acquire incriminating evidence (9)
- You acquire high-tensile-strength fibers (8)
- > Want 40 batballs and 50 batvidence
- > He could even play a cello, Batfellow!!!
- {8 h. 11 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (3)
- Drive to Downtown
- > Want 40 batballs and 50 batvidence
- {8 h. 6 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 21 kidnapped orphans for 21 exploding kickballs
- You acquire exploding kickball (21)
- Visiting Gotpork P. D.
- trading 32 pieces of incriminating evidence for 32 fingerprint dusting kits
- You acquire fingerprint dusting kit (32)
- Visiting ChemiCorp
- trading 6 units of dangerous chemicals for 1 experimental gene therapy
- You acquire an item: experimental gene therapy
- {8 h. 6 m.} The Bat-Sedan
- Took choice 1135/1: (secret choice)
- choice.php?whichchoice=1135&option=1&pwd
- Drive to Bat-Cavern
- > Want 40 batballs and 50 batvidence
- Visiting Bat-Fabricator
- trading 24 sheets of high-tensile-strength fibers for 12 bat-jutes
- You acquire bat-jute (12)
- trading 72 vials of high-grade explosive for 36 sticks of bat-o-mite
- You acquire bat-o-mite (36)
- > Time to camp it up! Out of this cavern!
- {8 h. 6 m.} The Bat-Sedan
- > batTime for mah goal: Mr. Burnsger (7)
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Industrial District (High Crime)
- {8 h. 1 m.} Gotpork Foundry
- Encounter: Gotpork Foundry
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- {8 h. 1 m.} Gotpork Foundry
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {7 h. 57 m.} Gotpork Foundry
- Encounter: serial arsonist
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- {7 h. 53 m.} Gotpork Foundry
- Encounter: burner
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {7 h. 49 m.} Gotpork Foundry
- Encounter: serial arsonist
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {7 h. 45 m.} Gotpork Foundry
- Encounter: burner
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- {7 h. 41 m.} Gotpork Foundry
- Encounter: Frisking the Foundry
- > BatChoice: 1147
- Took choice 1147/4: Gum up the works
- choice.php?whichchoice=1147&option=4&pwd
- Took choice 1147/3: unknown
- choice.php?whichchoice=1147&option=3&pwd
- Took choice 1147/2: unknown
- choice.php?whichchoice=1147&option=2&pwd
- Took choice 1147/1: unknown
- choice.php?whichchoice=1147&option=1&pwd
- {7 h. 36 m.} Gotpork Foundry
- Encounter: serial arsonist
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {7 h. 32 m.} Gotpork Foundry
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {7 h. 28 m.} Gotpork Foundry
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- {7 h. 24 m.} Gotpork Foundry
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- > BatBoss BatItem BatTime!
- {7 h. 20 m.} Gotpork Foundry
- Encounter: Out of the Frying Pan
- > BatChoice: 1157
- Took choice 1157/1: Fight Boss
- choice.php?whichchoice=1157&option=1&pwd
- Encounter: Out of the Frying Pan
- Took choice 1157/1: Fight!
- choice.php?whichchoice=1157&option=1&pwd
- Encounter: Mr. Burns
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Mr. Burns takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 2: Batfellow uses KICKBALL!
- Round 3: Mr. Burns takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 3: Batfellow uses KICKBALL!
- Round 4: Mr. Burns takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 4: Batfellow uses KICKBALL!
- Round 5: Mr. Burns takes 30 damage.
- Round 5: Batfellow wins the fight!
- After Battle: You gain 5 hit points
- Encounter: Black-Balled
- > BatChoice: 1166
- Took choice 1166/1: "Talk, or I'll have you put on ice!"
- choice.php?whichchoice=1166&option=1&pwd
- Took choice 1166/1: unknown
- choice.php?whichchoice=1166&option=1&pwd
- Took choice 1166/1: unknown
- choice.php?whichchoice=1166&option=1&pwd
- > Returning to batBase
- {7 h. 16 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (2)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Downtown
- Took choice 1135/2: unknown
- choice.php?whichchoice=1135&option=2&pwd
- {7 h. 11 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 5 kidnapped orphans for 5 exploding kickballs
- You acquire exploding kickball (5)
- Visiting Gotpork P. D.
- trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
- You acquire fingerprint dusting kit (5)
- Visiting ChemiCorp
- trading 1 dangerous chemicals for 1 ultracoagulator
- You acquire an item: ultracoagulator
- {7 h. 11 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Industrial District (High Crime)
- > Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!
- {7 h. 6 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- {7 h. 2 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Downtown
- > Want 25 batballs and 31 batvidence
- {6 h. 57 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 6 kidnapped orphans for 6 exploding kickballs
- You acquire exploding kickball (6)
- Visiting Gotpork P. D.
- trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
- You acquire fingerprint dusting kit (6)
- Visiting ChemiCorp
- trading 9 units of dangerous chemicals for 1 experimental gene therapy
- You acquire an item: experimental gene therapy
- {6 h. 57 m.} The Bat-Sedan
- Took choice 1135/1: (secret choice)
- choice.php?whichchoice=1135&option=1&pwd
- Drive to Bat-Cavern
- > Want 25 batballs and 31 batvidence
- {6 h. 57 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/3: Bat-Cavern upgrades
- choice.php?whichchoice=1136&option=3&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/8: Glue Factory
- choice.php?whichchoice=1139&option=8&pwd
- Encounter: Bat-Cavern Upgrades
- Took choice 1139/11: Back to Main R&D Menu
- choice.php?whichchoice=1139&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- Visiting Bat-Fabricator
- trading 4 pieces of high-grade metal for 2 bat-oomerangs
- You acquire bat-oomerang (2)
- trading 4 sheets of high-tensile-strength fibers for 2 bat-jutes
- You acquire bat-jute (2)
- trading 12 vials of high-grade explosive for 6 sticks of bat-o-mite
- You acquire bat-o-mite (6)
- > Time to camp it up! Out of this cavern!
- {6 h. 57 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (2)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Industrial District (High Crime)
- {6 h. 52 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {6 h. 48 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {6 h. 44 m.} Trivial Pursuits, LLC
- Encounter: inquisitee
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {6 h. 40 m.} Trivial Pursuits, LLC
- Encounter: trivia researcher
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (4)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {6 h. 36 m.} Trivial Pursuits, LLC
- Encounter: Taking Stock of the Trivia Company
- > BatChoice: 1148
- Took choice 1148/4: Dust for prints
- choice.php?whichchoice=1148&option=4&pwd
- Took choice 1148/3: unknown
- choice.php?whichchoice=1148&option=3&pwd
- Took choice 1148/2: unknown
- choice.php?whichchoice=1148&option=2&pwd
- Took choice 1148/1: unknown
- choice.php?whichchoice=1148&option=1&pwd
- {6 h. 31 m.} Trivial Pursuits, LLC
- Encounter: inquisitee
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {6 h. 27 m.} Trivial Pursuits, LLC
- Encounter: inquisitee
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {6 h. 23 m.} Trivial Pursuits, LLC
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- > BatBoss batTime!
- {6 h. 19 m.} Trivial Pursuits, LLC
- Encounter: This is Not a Test
- > BatChoice: 1158
- Took choice 1158/1: Fight him
- choice.php?whichchoice=1158&option=1&pwd
- Encounter: This is Not a Test
- Took choice 1158/1: Fight!
- choice.php?whichchoice=1158&option=1&pwd
- Encounter: The Inquisitor
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: The Inquisitor takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 2: Batfellow uses KICKBALL!
- Round 3: The Inquisitor takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 3: Batfellow uses KICKBALL!
- Round 4: The Inquisitor takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 4: Batfellow uses KICKBALL!
- Round 5: The Inquisitor takes 30 damage.
- Round 5: Batfellow wins the fight!
- After Battle: You gain 5 hit points
- Encounter: A Stitch in Time
- > BatChoice: 1167
- Took choice 1167/1: "That's right. What do I do instead?"
- choice.php?whichchoice=1167&option=1&pwd
- Took choice 1167/1: unknown
- choice.php?whichchoice=1167&option=1&pwd
- Took choice 1167/1: unknown
- choice.php?whichchoice=1167&option=1&pwd
- > Returning to batBase
- {6 h. 15 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Downtown
- {6 h. 10 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 4 kidnapped orphans for 4 exploding kickballs
- You acquire exploding kickball (4)
- Visiting Gotpork P. D.
- trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
- You acquire fingerprint dusting kit (5)
- Visiting ChemiCorp
- {6 h. 10 m.} The Bat-Sedan
- Took choice 1135/1: (secret choice)
- choice.php?whichchoice=1135&option=1&pwd
- Drive to Bat-Cavern
- > Want 25 batballs and -1 batvidence
- {6 h. 10 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/2: Bat-Sedan upgrades
- choice.php?whichchoice=1136&option=2&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/8: Loose Bearings
- choice.php?whichchoice=1138&option=8&pwd
- Encounter: Bat-Sedan Upgrades
- Took choice 1138/11: Back to Main R&D Menu
- choice.php?whichchoice=1138&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- Visiting Bat-Fabricator
- trading 2 pieces of high-grade metal for 1 bat-oomerang
- You acquire an item: bat-oomerang
- trading 8 sheets of high-tensile-strength fibers for 4 bat-jutes
- You acquire bat-jute (4)
- > Time to camp it up! Out of this cavern!
- {6 h. 10 m.} The Bat-Sedan
- Took choice 1135/4: (secret choice)
- choice.php?whichchoice=1135&option=4&pwd
- You acquire incriminating evidence (2)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Industrial District (High Crime)
- {6 h. 5 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {6 h. 1 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {5 h. 57 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {5 h. 53 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {5 h. 49 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {5 h. 45 m.} Gotpork Clock, Inc.
- Encounter: Considering the Clock Factory
- > BatChoice: 1146
- Took choice 1146/4: Throw a wrench in the works
- choice.php?whichchoice=1146&option=4&pwd
- Took choice 1146/3: unknown
- choice.php?whichchoice=1146&option=3&pwd
- Took choice 1146/2: unknown
- choice.php?whichchoice=1146&option=2&pwd
- Took choice 1146/1: unknown
- choice.php?whichchoice=1146&option=1&pwd
- {5 h. 40 m.} Gotpork Clock, Inc.
- Encounter: time bandit
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {5 h. 50 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {5 h. 46 m.} Gotpork Clock, Inc.
- Encounter: high-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {5 h. 42 m.} Gotpork Clock, Inc.
- Encounter: clockwork man
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- > BatBoss batTime!
- {5 h. 38 m.} Gotpork Clock, Inc.
- Encounter: He's Totally Cuckoo
- > BatChoice: 1156
- Took choice 1156/1: Fight him
- choice.php?whichchoice=1156&option=1&pwd
- Encounter: He's Totally Cuckoo
- Took choice 1156/1: Fight!
- choice.php?whichchoice=1156&option=1&pwd
- Encounter: Doc Clock
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: Doc Clock takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 2: Batfellow uses KICKBALL!
- Round 3: Doc Clock takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 3: Batfellow uses KICKBALL!
- Round 4: Doc Clock takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 4: Batfellow uses KICKBALL!
- Round 5: Doc Clock takes 30 damage.
- Round 5: Batfellow wins the fight!
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- Encounter: Knocking on Heaven's Door
- > BatChoice: 1165
- Took choice 1165/1: "Shut the hell up. What's the Jokester's secret code?"
- choice.php?whichchoice=1165&option=1&pwd
- Took choice 1165/1: unknown
- choice.php?whichchoice=1165&option=1&pwd
- Took choice 1165/1: unknown
- choice.php?whichchoice=1165&option=1&pwd
- > Returning to batBase
- {5 h. 34 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Downtown
- {5 h. 29 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 6 kidnapped orphans for 6 exploding kickballs
- You acquire exploding kickball (6)
- Visiting Gotpork P. D.
- trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
- You acquire fingerprint dusting kit (5)
- Visiting ChemiCorp
- {5 h. 29 m.} The Bat-Sedan
- Took choice 1135/1: (secret choice)
- choice.php?whichchoice=1135&option=1&pwd
- Drive to Bat-Cavern
- > Want -1 batballs and -1 batvidence
- {5 h. 29 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/1: Bat-Suit upgrades
- choice.php?whichchoice=1136&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/1: Hardened Knuckles
- choice.php?whichchoice=1137&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/11: Back to Main R&D Menu
- choice.php?whichchoice=1137&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- Visiting Bat-Fabricator
- trading 12 pieces of high-grade metal for 6 bat-oomerangs
- You acquire bat-oomerang (6)
- trading 2 sheets of high-tensile-strength fibers for 1 bat-jute
- You acquire an item: bat-jute
- trading 4 vials of high-grade explosive for 2 sticks of bat-o-mite
- You acquire bat-o-mite (2)
- > Time to camp it up! Out of this cavern!
- {5 h. 29 m.} The Bat-Sedan
- Took choice 1135/3: (secret choice)
- choice.php?whichchoice=1135&option=3&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Slums (Moderate Crime)
- {5 h. 24 m.} The Old Gotpork Library
- Encounter: Old Gotpork Library
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- {5 h. 24 m.} The Old Gotpork Library
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {5 h. 20 m.} The Old Gotpork Library
- Encounter: very [female] henchman
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {5 h. 16 m.} The Old Gotpork Library
- Encounter: very [amazing] henchwoman
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {5 h. 12 m.} The Old Gotpork Library
- Encounter: very [human] henchwoman
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {5 h. 8 m.} The Old Gotpork Library
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {5 h. 4 m.} The Old Gotpork Library
- Encounter: Looking Over the Library
- > BatChoice: 1145
- Took choice 1145/4: Climb to a higher floor
- choice.php?whichchoice=1145&option=4&pwd
- Took choice 1145/3: unknown
- choice.php?whichchoice=1145&option=3&pwd
- Took choice 1145/2: unknown
- choice.php?whichchoice=1145&option=2&pwd
- Took choice 1145/1: unknown
- choice.php?whichchoice=1145&option=1&pwd
- {4 h. 59 m.} The Old Gotpork Library
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {4 h. 55 m.} The Old Gotpork Library
- Encounter: very [reduced] henchwoman
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {4 h. 51 m.} The Old Gotpork Library
- Encounter: very [white] henchwoman
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {4 h. 47 m.} The Old Gotpork Library
- Encounter: very [squishy] henchman
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- > BatBoss batTime!
- {4 h. 43 m.} The Old Gotpork Library
- Encounter: The Mad Librarian
- > BatChoice: 1155
- Took choice 1155/1: Fight her
- choice.php?whichchoice=1155&option=1&pwd
- Encounter: The Mad Librarian
- Took choice 1155/1: Fight!
- choice.php?whichchoice=1155&option=1&pwd
- Encounter: The Mad Libber
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: The Mad Libber takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 2: Batfellow uses KICKBALL!
- Round 3: The Mad Libber takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 3: Batfellow uses KICKBALL!
- Round 4: The Mad Libber takes 30 damage.
- Round 4: Batfellow wins the fight!
- After Battle: You gain 5 hit points
- Encounter: Half a Dozen of the Other
- > BatChoice: 1164
- Took choice 1164/1: "Talk, or I'll... uh..."
- choice.php?whichchoice=1164&option=1&pwd
- Took choice 1164/1: unknown
- choice.php?whichchoice=1164&option=1&pwd
- Took choice 1164/1: unknown
- choice.php?whichchoice=1164&option=1&pwd
- > Returning to batBase
- {4 h. 39 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Downtown
- {4 h. 34 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 5 kidnapped orphans for 5 exploding kickballs
- You acquire exploding kickball (5)
- Visiting Gotpork P. D.
- trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
- You acquire fingerprint dusting kit (6)
- Visiting ChemiCorp
- trading 12 units of dangerous chemicals for 1 experimental gene therapy
- You acquire an item: experimental gene therapy
- {4 h. 34 m.} The Bat-Sedan
- Took choice 1135/1: (secret choice)
- choice.php?whichchoice=1135&option=1&pwd
- Drive to Bat-Cavern
- > Want -1 batballs and -1 batvidence
- {4 h. 34 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/1: Bat-Suit upgrades
- choice.php?whichchoice=1136&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/2: Steel-Toed Bat-Boots
- choice.php?whichchoice=1137&option=2&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/11: Back to Main R&D Menu
- choice.php?whichchoice=1137&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- Visiting Bat-Fabricator
- trading 12 vials of high-grade explosive for 6 sticks of bat-o-mite
- You acquire bat-o-mite (6)
- > Time to camp it up! Out of this cavern!
- {4 h. 34 m.} The Bat-Sedan
- Took choice 1135/3: (secret choice)
- choice.php?whichchoice=1135&option=3&pwd
- You acquire incriminating evidence (3)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Slums (Moderate Crime)
- {4 h. 29 m.} Porkham Asylum
- Encounter: Porkham Asylum
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- {4 h. 29 m.} Porkham Asylum
- Encounter: former guard
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {4 h. 25 m.} Porkham Asylum
- Encounter: former inmate
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {4 h. 21 m.} Porkham Asylum
- Encounter: former inmate
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {4 h. 17 m.} Porkham Asylum
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {4 h. 13 m.} Porkham Asylum
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {4 h. 9 m.} Porkham Asylum
- Encounter: Assessing the Asylum
- > BatChoice: 1144
- Took choice 1144/4: Make your own shortcut
- choice.php?whichchoice=1144&option=4&pwd
- Took choice 1144/3: unknown
- choice.php?whichchoice=1144&option=3&pwd
- Took choice 1144/2: unknown
- choice.php?whichchoice=1144&option=2&pwd
- Took choice 1144/1: unknown
- choice.php?whichchoice=1144&option=1&pwd
- {4 h. 4 m.} Porkham Asylum
- Encounter: former guard
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {4 h. 0 m.} Porkham Asylum
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {3 h. 56 m.} Porkham Asylum
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {3 h. 52 m.} Porkham Asylum
- Encounter: former inmate
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-tensile-strength fibers (3)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- > BatBoss batTime!
- {3 h. 48 m.} Porkham Asylum
- Encounter: MEANWHILE...
- > BatChoice: 1154
- Took choice 1154/1: Fight her
- choice.php?whichchoice=1154&option=1&pwd
- Encounter: MEANWHILE...
- Took choice 1154/1: "Fight!"
- choice.php?whichchoice=1154&option=1&pwd
- Encounter: The Author
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 1: Batfellow uses KICKBALL!
- Round 2: The Author takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 2: Batfellow uses KICKBALL!
- Round 3: The Author takes 30 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7261
- > Batction! kickball
- Round 3: Batfellow uses KICKBALL!
- Round 4: The Author takes 30 damage.
- Round 4: Batfellow wins the fight!
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- Encounter: Self-Incrimination
- > BatChoice: 1163
- Took choice 1163/1: "'"'The code!' you growl," she writes,' she writes."
- choice.php?whichchoice=1163&option=1&pwd
- Took choice 1163/1: unknown
- choice.php?whichchoice=1163&option=1&pwd
- Took choice 1163/1: unknown
- choice.php?whichchoice=1163&option=1&pwd
- > Returning to batBase
- {3 h. 44 m.} The Bat-Sedan
- Took choice 1135/2: (secret choice)
- choice.php?whichchoice=1135&option=2&pwd
- You acquire incriminating evidence (2)
- You acquire dangerous chemicals (2)
- You acquire kidnapped orphan (2)
- Drive to Downtown
- {3 h. 39 m.} Gotpork Memorial Hospital
- Visiting Gotpork Orphanage
- trading 5 kidnapped orphans for 5 exploding kickballs
- You acquire exploding kickball (5)
- Visiting Gotpork P. D.
- trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
- You acquire fingerprint dusting kit (5)
- Visiting ChemiCorp
- {3 h. 39 m.} The Bat-Sedan
- Took choice 1135/1: (secret choice)
- choice.php?whichchoice=1135&option=1&pwd
- Drive to Bat-Cavern
- > Want -1 batballs and -1 batvidence
- {3 h. 39 m.} Bat-Research and Bat-Development
- Encounter: Bat-Research and Bat-Development
- Took choice 1136/1: Bat-Suit upgrades
- choice.php?whichchoice=1136&option=1&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/5: Kevlar Undergarments
- choice.php?whichchoice=1137&option=5&pwd
- Encounter: Bat-Suit Upgrades
- Took choice 1137/11: Back to Main R&D Menu
- choice.php?whichchoice=1137&option=11&pwd
- Encounter: Bat-Research and Bat-Development
- Visiting Bat-Fabricator
- trading 2 pieces of high-grade metal for 1 bat-oomerang
- You acquire an item: bat-oomerang
- trading 10 sheets of high-tensile-strength fibers for 5 bat-jutes
- You acquire bat-jute (5)
- trading 4 vials of high-grade explosive for 2 sticks of bat-o-mite
- You acquire bat-o-mite (2)
- > Time to camp it up! Out of this cavern!
- {3 h. 39 m.} The Bat-Sedan
- Took choice 1135/3: (secret choice)
- choice.php?whichchoice=1135&option=3&pwd
- You acquire incriminating evidence (2)
- You acquire dangerous chemicals (3)
- You acquire kidnapped orphan (3)
- Drive to Slums (Moderate Crime)
- {3 h. 34 m.} Gotpork City Sewers
- Encounter: Gotpork Sewers
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- {3 h. 34 m.} Gotpork City Sewers
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade explosives
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {3 h. 30 m.} Gotpork City Sewers
- Encounter: liquid plumber
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {3 h. 26 m.} Gotpork City Sewers
- Encounter: plumber's helper
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {3 h. 22 m.} Gotpork City Sewers
- Encounter: liquid plumber
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal (2)
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {3 h. 18 m.} Gotpork City Sewers
- Encounter: plumber's helper
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- {3 h. 14 m.} Gotpork City Sewers
- Encounter: Searching the Sewers
- > BatChoice: 1143
- Took choice 1143/4: Do a little bat-reconnaisance. Batconnaisance. Baconnaise.
- choice.php?whichchoice=1143&option=4&pwd
- Took choice 1143/3: unknown
- choice.php?whichchoice=1143&option=3&pwd
- Took choice 1143/2: unknown
- choice.php?whichchoice=1143&option=2&pwd
- Took choice 1143/1: unknown
- choice.php?whichchoice=1143&option=1&pwd
- {3 h. 9 m.} Gotpork City Sewers
- Encounter: mid-level mook
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You acquire an item: high-grade metal
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: bat-bearing
- {3 h. 5 m.} Gotpork City Sewers
- Encounter: plumber's helper
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-o-mite
- Round 1: Batfellow uses BAT-O-MITE!
- Round 2: Batfellow wins the fight!
- You lose an item: fingerprint dusting kit (-1)
- After Battle: You gain 5 hit points
- You acquire an item: Bat-Aid™ bandage
- You acquire an item: glob of Bat-Glue
- {3 h. 1 m.} Gotpork City Sewers
- Encounter: liquid plumber
- Round 0: Batfellow wins initiative!
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! Bat-Bearing
- Round 1: Batfellow uses BAT-BEARING!
- Round 2: liquid plumber takes 15 damage.
- > Bat action:::: fight.php?action=skill&whichskill=7259
- > Batction! bat-jute
- > NANANANANANA BAT-JUTE!!!!!
- Round 2: Batfellow uses BAT-JUTE!
- Round 3: liquid plumber takes 10 damage.
- Round 3: You lose 6 hit points
- {3 h. 1 m.} Gotpork City Sewers
- {3 h. 1 m.} Gotpork City Sewers
- {3 h. 1 m.} Gotpork City Sewers
- {3 h. 1 m.} Gotpork City Sewers
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- {3 h. 1 m.} Gotpork City Sewers
- {3 h. 1 m.} Gotpork City Sewers
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- > Want -1 batballs and -1 batvidence
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