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Feb 20th, 2020
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  1. /*
  2. Copyright 2020 leon
  3.  
  4. This program is free software: you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 2 of the License, or
  7. (at your option) any later version.
  8.  
  9. This program is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13.  
  14. You should have received a copy of the GNU General Public License
  15. along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17.  
  18. #pragma once
  19.  
  20. #include "config_common.h"
  21.  
  22. /* USB Device descriptor parameter */
  23. #define VENDOR_ID 0xFEED
  24. #define PRODUCT_ID 0x0000
  25. #define DEVICE_VER 0x0001
  26. #define MANUFACTURER leon
  27. #define PRODUCT itry
  28. #define DESCRIPTION I make it work
  29.  
  30. /* key matrix size */
  31. #define MATRIX_ROWS 6
  32. #define MATRIX_COLS 22
  33.  
  34. /*
  35. * Keyboard Matrix Assignments
  36. *
  37. * Change this to how you wired your keyboard
  38. * COLS: AVR pins used for columns, left to right
  39. * ROWS: AVR pins used for rows, top to bottom
  40. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  41. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  42. *
  43. */
  44. #define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5 }
  45. #define MATRIX_COL_PINS { B6, B7, C0, C1, C2, C3, C4, C5, C6, C7, D0, D1, D2, D3, D4, D5, D6, D7, F0, F1, F2, F3 }
  46. #define UNUSED_PINS
  47.  
  48. /* COL2ROW, ROW2COL*/
  49. #define DIODE_DIRECTION COL2ROW
  50.  
  51. /*
  52. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  53. */
  54. //#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  55.  
  56. // #define BACKLIGHT_PIN B7
  57. // #define BACKLIGHT_BREATHING
  58. // #define BACKLIGHT_LEVELS 3
  59.  
  60. // #define RGB_DI_PIN E2
  61. // #ifdef RGB_DI_PIN
  62. // #define RGBLED_NUM 16
  63. // #define RGBLIGHT_HUE_STEP 8
  64. // #define RGBLIGHT_SAT_STEP 8
  65. // #define RGBLIGHT_VAL_STEP 8
  66. // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  67. // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  68. // /*== all animations enable ==*/
  69. // #define RGBLIGHT_ANIMATIONS
  70. // /*== or choose animations ==*/
  71. // #define RGBLIGHT_EFFECT_BREATHING
  72. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  73. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  74. // #define RGBLIGHT_EFFECT_SNAKE
  75. // #define RGBLIGHT_EFFECT_KNIGHT
  76. // #define RGBLIGHT_EFFECT_CHRISTMAS
  77. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  78. // #define RGBLIGHT_EFFECT_RGB_TEST
  79. // #define RGBLIGHT_EFFECT_ALTERNATING
  80. // /*== customize breathing effect ==*/
  81. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  82. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  83. // /*==== use exp() and sin() ====*/
  84. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  85. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  86. // #endif
  87.  
  88. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  89. #define DEBOUNCE 5
  90.  
  91. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  92. //#define MATRIX_HAS_GHOST
  93.  
  94. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  95. #define LOCKING_SUPPORT_ENABLE
  96. /* Locking resynchronize hack */
  97. #define LOCKING_RESYNC_ENABLE
  98.  
  99. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  100. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  101. */
  102. // #define GRAVE_ESC_CTRL_OVERRIDE
  103.  
  104. /*
  105. * Force NKRO
  106. *
  107. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  108. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  109. * makefile for this to work.)
  110. *
  111. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  112. * until the next keyboard reset.
  113. *
  114. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  115. * fully operational during normal computer usage.
  116. *
  117. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  118. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  119. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  120. * power-up.
  121. *
  122. */
  123. //#define FORCE_NKRO
  124.  
  125. /*
  126. * Magic Key Options
  127. *
  128. * Magic keys are hotkey commands that allow control over firmware functions of
  129. * the keyboard. They are best used in combination with the HID Listen program,
  130. * found here: https://www.pjrc.com/teensy/hid_listen.html
  131. *
  132. * The options below allow the magic key functionality to be changed. This is
  133. * useful if your keyboard/keypad is missing keys and you want magic key support.
  134. *
  135. */
  136.  
  137. /* key combination for magic key command */
  138. /* defined by default; to change, uncomment and set to the combination you want */
  139. // #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
  140.  
  141. /* control how magic key switches layers */
  142. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  143. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  144. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  145.  
  146. /* override magic key keymap */
  147. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  148. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  149. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  150. //#define MAGIC_KEY_HELP H
  151. //#define MAGIC_KEY_HELP_ALT SLASH
  152. //#define MAGIC_KEY_DEBUG D
  153. //#define MAGIC_KEY_DEBUG_MATRIX X
  154. //#define MAGIC_KEY_DEBUG_KBD K
  155. //#define MAGIC_KEY_DEBUG_MOUSE M
  156. //#define MAGIC_KEY_VERSION V
  157. //#define MAGIC_KEY_STATUS S
  158. //#define MAGIC_KEY_CONSOLE C
  159. //#define MAGIC_KEY_LAYER0 0
  160. //#define MAGIC_KEY_LAYER0_ALT GRAVE
  161. //#define MAGIC_KEY_LAYER1 1
  162. //#define MAGIC_KEY_LAYER2 2
  163. //#define MAGIC_KEY_LAYER3 3
  164. //#define MAGIC_KEY_LAYER4 4
  165. //#define MAGIC_KEY_LAYER5 5
  166. //#define MAGIC_KEY_LAYER6 6
  167. //#define MAGIC_KEY_LAYER7 7
  168. //#define MAGIC_KEY_LAYER8 8
  169. //#define MAGIC_KEY_LAYER9 9
  170. //#define MAGIC_KEY_BOOTLOADER B
  171. //#define MAGIC_KEY_BOOTLOADER_ALT ESC
  172. //#define MAGIC_KEY_LOCK CAPS
  173. //#define MAGIC_KEY_EEPROM E
  174. //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
  175. //#define MAGIC_KEY_NKRO N
  176. //#define MAGIC_KEY_SLEEP_LED Z
  177.  
  178. /*
  179. * Feature disable options
  180. * These options are also useful to firmware size reduction.
  181. */
  182.  
  183. /* disable debug print */
  184. //#define NO_DEBUG
  185.  
  186. /* disable print */
  187. //#define NO_PRINT
  188.  
  189. /* disable action features */
  190. //#define NO_ACTION_LAYER
  191. //#define NO_ACTION_TAPPING
  192. //#define NO_ACTION_ONESHOT
  193.  
  194. /* disable these deprecated features by default */
  195. #ifndef LINK_TIME_OPTIMIZATION_ENABLE
  196. #define NO_ACTION_MACRO
  197. #define NO_ACTION_FUNCTION
  198. #endif
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