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- Mono path[0] = '/media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = '/media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- Preloaded 'libMouseLib.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'ScreenSelector.so'
- Preloaded 'steamclient.so'
- Display 0 'LG ULTRAWIDE 34"': 2560x1080 (primary device).
- Desktop is 2560 x 1080 @ 60 Hz
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1
- Renderer: Radeon RX 580 Series (POLARIS10, DRM 3.35.0, 5.4.0-65-generic, LLVM 11.0.0)
- Vendor: X.Org
- Version: 4.6 (Core Profile) Mesa 20.2.6
- GLES: 0
- GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
- ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
- _buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB
- _texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_
- rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decod
- e GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
- OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 50356048
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.150 seconds
- Default vsync count 0
- requesting resize 2560 x 1080
- Using native desktop resolution 2560 x 1080
- requesting fullscreen 2560 x 1080 at 0 Hz
- Desktop is 2560 x 1080 @ 60 Hz
- UnloadTime: 0.813750 ms
- 2021-01-29T18:41:05 0.066 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-01-29T18:41:05 0.242 INF Localization language: english
- 2021-01-29T18:41:05 0.258 INF Texture quality is set to 2
- 2021-01-29T18:41:05 0.259 INF Precaching...
- 2021-01-29T18:41:05 0.260 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-01-29T18:41:05 0.318 INF [EAC] Initializing ...
- 2021-01-29T18:41:05 0.550 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2021-01-29T18:41:08 3.477 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-01-29T18:41:08 3.479 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-01-29T18:41:10 5.663 INF Precaching file: Data/Bundles/terraintextures
- 2021-01-29T18:41:13 7.766 INF Precaching done
- 2021-01-29T18:41:13 7.768 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.203702 ms
- 2021-01-29T18:41:13 7.869 INF [GSM] Singleton Initialized...
- 2021-01-29T18:41:13 7.882 INF Awake IsFocused: True
- 2021-01-29T18:41:13 7.882 INF Awake
- 2021-01-29T18:41:13 7.897 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Linux 64 Bit
- 2021-01-29T18:41:13 7.897 INF System information:
- 2021-01-29T18:41:13 7.951 INF OS: Linux 5.4 Ubuntu 20.04 64bit
- 2021-01-29T18:41:13 7.974 INF CPU: AMD Ryzen 5 1600 Six-Core Processor (cores: 12)
- 2021-01-29T18:41:13 7.974 INF RAM: 16023 MB
- 2021-01-29T18:41:13 7.975 INF GPU: Radeon RX 580 Series (POLARIS10, DRM 3.35.0, 5.4.0-65-generic, LLVM 11.0.0) (7692 MB)
- 2021-01-29T18:41:13 7.975 INF Graphics API: OpenGL 4.6 (Core Profile) Mesa 20.2.6 (shader level 5.0)
- 2021-01-29T18:41:13 7.976 INF Last played version: Alpha 19.3
- 2021-01-29T18:41:13 7.977 INF Local UTC offset: 0 hours
- 2021-01-29T18:41:13 7.989 INF Command line arguments: /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -logfile /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2021-01-29__18-41-03.txt
- 2021-01-29T18:41:13 7.991 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-01-29T18:41:13 7.991 INF Starting PlayerInputManager...
- 2021-01-29T18:41:13 8.255 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-01-29T18:41:13 8.277 INF Starting UserProfileManager...
- 2021-01-29T18:41:13 8.360 INF Occlusion: Awake
- 2021-01-29T18:41:13 8.368 INF ApplyAllOptions streaming budget 6922.8 MB
- 2021-01-29T18:41:13 8.369 INF ApplyAllOptions current screen 2560 x 1080, 60hz, window 2560 x 1080, fullscreen True FullScreenWindow
- 2021-01-29T18:41:13 8.369 INF Texture quality is set to 2
- 2021-01-29T18:41:13 8.369 INF ApplyTextureFilter 0, AF Disable
- 2021-01-29T18:41:13 8.371 INF ApplyTerrainOptions 0
- 2021-01-29T18:41:14 9.154 INF [MODS] No mods folder found
- 2021-01-29T18:41:14 9.164 INF Loading permissions file at '/home/fbrenha/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2021-01-29T18:41:14 9.229 INF Loading permissions file done.
- 2021-01-29T18:41:14 9.325 INF GameSense server not found (no props file), disabling
- 2021-01-29T18:41:14 9.325 INF Awake done in 1443 ms
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4324.
- Total: 35.572084 ms (FindLiveObjects: 0.357630 ms CreateObjectMapping: 0.101800 ms MarkObjects: 34.977964 ms DeleteObjects: 0.133970 ms)
- 2021-01-29T18:41:14 9.490 INF User joined: fbrenha
- requesting resize 2560 x 1080
- Using native desktop resolution 2560 x 1080
- requesting fullscreen 2560 x 1080 at 0 Hz
- Desktop is 2560 x 1080 @ 60 Hz
- 2021-01-29T18:41:15 9.790 INF Updated culture for display texts
- Fallback handler could not load library /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- Fallback handler could not load library /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
- Fallback handler could not load library /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
- Fallback handler could not load library /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- Fallback handler could not load library /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
- Fallback handler could not load library /media/intel120/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- 2021-01-29T18:41:16 11.037 INF UMA Overlay loading took 936 ms
- 2021-01-29T18:41:16 11.042 INF UMA Slot loading took 3 ms
- 2021-01-29T18:41:16 11.549 INF [GSM] GameSparks Connected
- 2021-01-29T18:41:18 12.977 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2021-01-29T18:41:19 14.596 INF [GSM] Skipping me
- 2021-01-29T18:41:19 14.597 INF WorldStaticData.Init() needed 3.396s
- 2021-01-29T18:41:20 14.852 INF [Steamworks.NET] Login ok.
- 2021-01-29T18:41:20 15.200 INF AchievementManager: Received stats and achievements from Steam
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_NewContinueGame.SavesList_OnSelectionChanged (XUiC_ListEntry`1[T] _previousEntry, XUiC_ListEntry`1[T] _newEntry) [0x0002f] in <df099860852f4189a85d652420eecfce>:0
- at XUiC_List`1[T].OnSelectionChanged (XUiC_ListEntry`1[T] _previousEntry, XUiC_ListEntry`1[T] _newEntry) [0x00010] in <df099860852f4189a85d652420eecfce>:0
- at XUiC_List`1[T].set_SelectedEntry (XUiC_ListEntry`1[T] value) [0x0009d] in <df099860852f4189a85d652420eecfce>:0
- at XUiC_ListEntry`1[T].set_Selected (System.Boolean value) [0x0007f] in <df099860852f4189a85d652420eecfce>:0
- at XUiC_ListEntry`1[T].XUiC_ListEntry_OnPress (XUiController _sender, OnPressEventArgs _e) [0x00008] in <df099860852f4189a85d652420eecfce>:0
- at XUiController.OnPressed (OnPressEventArgs _e) [0x00011] in <df099860852f4189a85d652420eecfce>:0
- at XUiController.Pressed (System.Int32 mouseButton) [0x00007] in <df099860852f4189a85d652420eecfce>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x00065] in <df099860852f4189a85d652420eecfce>:0
- at UIEventListener.OnClick () [0x00014] in <df099860852f4189a85d652420eecfce>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: <df099860852f4189a85d652420eecfce> Line: 0)
- 2021-01-29T18:41:50 45.479 INF NET: Starting server protocols
- 2021-01-29T18:41:50 45.491 INF NET: LiteNetLib server started
- 2021-01-29T18:41:50 45.492 INF [Steamworks.NET] NET: Server started
- 2021-01-29T18:41:50 45.493 INF Started thread SteamNetworkingServer
- 2021-01-29T18:41:50 45.494 INF StartGame
- 2021-01-29T18:41:50 45.494 INF NetPackageManager Init
- 2021-01-29T18:41:50 45.551 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 30
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = dog
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize = 30,15,30
- GamePref.LastLoadingTipRead = 3
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.698276
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 2
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 0
- GamePref.OptionsGfxLODDistance = 0.2
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 0
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 2
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 3
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.3
- GamePref.OptionsMusicVolumeLevel = 0.327586
- GamePref.OptionsOverallAudioVolumeLevel = 0.698276
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198102193589
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = fbrenha
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/fbrenha/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /home/fbrenha/.local/share/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-01-29T18:41:50 45.595 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-01-29T18:41:51 46.184 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:41:51 46.184 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:41:51 46.184 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:41:59 54.128 INF Block IDs with mapping
- 2021-01-29T18:41:59 54.129 INF BlockIDs from Mapping
- 2021-01-29T18:42:02 57.240 INF Item IDs with mapping
- 2021-01-29T18:42:02 57.241 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2021-01-29T18:42:11 66.074 INF createWorld: Navezgane, dog, GameModeSurvival
- 2021-01-29T18:42:11 66.074 INF Occlusion: Disabled
- 2021-01-29T18:42:11 66.118 INF Started thread ChunkRegeneration
- 2021-01-29T18:42:11 66.118 INF Started thread ChunkCalc
- 2021-01-29T18:42:11 66.325 INF ShapeControllers: 64
- 2021-01-29T18:42:11 66.332 INF World.Load: Navezgane
- 2021-01-29T18:42:11 66.334 WRN Loaded world file from different version: 'Alpha 19.1 (b8)'
- 2021-01-29T18:42:11 66.341 INF BloodMoon SetDay: day 30, last day 0, freq 30, range 0
- 2021-01-29T18:42:16 71.212 INF Started thread GenerateChunks
- 2021-01-29T18:42:17 71.867 INF Calculating world hashes took 613 ms (world size 177 MiB)
- 2021-01-29T18:42:17 72.033 INF Loading dtm raw file took 799ms
- 2021-01-29T18:42:17 72.148 INF Biomes image size w= 3072, h = 3072
- 2021-01-29T18:42:17 72.260 INF Loading and creating biomes took 227ms
- 2021-01-29T18:42:18 73.091 INF Loading and creating shader control textures took 830ms
- 2021-01-29T18:42:19 73.706 INF Loading and parsing of generator took 615ms
- 2021-01-29T18:42:19 73.736 INF Started thread SaveChunks /home/fbrenha/.local/share/7DaysToDie/Saves/Navezgane/dog/Region
- 2021-01-29T18:42:20 75.346 INF [DECO] read 77663/
- 2021-01-29T18:42:20 75.430 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2021-01-29T18:42:20 75.431 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2021-01-29T18:42:20 75.431 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2021-01-29T18:42:20 75.431 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2021-01-29T18:42:20 75.431 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2021-01-29T18:42:20 75.431 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2021-01-29T18:42:20 75.431 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2021-01-29T18:42:26 81.378 INF AstarManager Init
- 2021-01-29T18:42:28 82.699 INF Finished loading HomeDay.
- 2021-01-29T18:42:28 82.699 INF Casted asset HomeDay as AudioClip.
- 2021-01-29T18:42:28 82.699 INF Finished loading HomeNight.
- 2021-01-29T18:42:28 82.699 INF Casted asset HomeNight as AudioClip.
- 2021-01-29T18:42:28 82.699 INF Finished loading TraderBob.
- 2021-01-29T18:42:28 82.699 INF Casted asset TraderBob as AudioClip.
- 2021-01-29T18:42:28 82.700 INF Finished loading TraderHugh.
- 2021-01-29T18:42:28 82.700 INF Casted asset TraderHugh as AudioClip.
- 2021-01-29T18:42:28 82.700 INF Finished loading TraderJen.
- 2021-01-29T18:42:28 82.700 INF Casted asset TraderJen as AudioClip.
- 2021-01-29T18:42:28 82.700 INF Finished loading TraderJoel.
- 2021-01-29T18:42:28 82.700 INF Casted asset TraderJoel as AudioClip.
- 2021-01-29T18:42:28 82.700 INF Finished loading TraderRekt.
- 2021-01-29T18:42:28 82.700 INF Casted asset TraderRekt as AudioClip.
- 2021-01-29T18:42:28 82.976 INF Weather Packages Created FROM BIOMES
- 2021-01-29T18:42:28 82.977 INF createWorld() done
- 2021-01-29T18:42:28 82.981 INF Loading players.xml
- 2021-01-29T18:42:28 83.245 INF Created player with id=831
- 2021-01-29T18:42:28 83.612 INF Loaded player
- 2021-01-29T18:42:29 83.978 INF VehicleManager /home/fbrenha/.local/share/7DaysToDie/Saves/Navezgane/dog/vehicles.dat, loaded 0
- 2021-01-29T18:42:29 84.221 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2021-01-29T18:42:29 84.221 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-01-29T18:42:29 84.221 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
- 2021-01-29T18:42:29 84.221 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2021-01-29T18:42:29 84.221 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T18:42:30 84.770 INF [DECO] written 77663, in 16ms
- 2021-01-29T18:42:30 84.774 INF [DECO] write thread 3ms
- 2021-01-29T18:42:30 84.802 INF OpenSpawnWindow
- 2021-01-29T18:42:30 84.860 INF StartGame done
- 2021-01-29T18:42:30 85.158 INF [Steamworks.NET] GameServer.Init successful
- 2021-01-29T18:42:30 85.601 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90142494164891657, public IP=14*.6*.3*.20*
- 2021-01-29T18:42:30 85.612 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2021-01-29T18:42:31 85.981 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240998865140, server SteamID=90142494164891657, server public IP=14*.6*.3*.20*, server port=26900
- 2021-01-29T18:42:31 85.985 INF [Steamworks.NET] Lobby entered: 109775240998865140
- 2021-01-29T18:42:32 86.884 INF Respawn almost done
- 2021-01-29T18:42:32 86.892 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 351, 133, 301): localplayer
- 2021-01-29T18:43:00 114.704 INF Time: 1.56m FPS: 60.01 Heap: 1533.6MB Max: 1533.6MB Chunks: 240 CGO: 179 Ply: 1 Zom: 4 Ent: 6 (8) Items: 1 CO: 1 RSS: 3980.3MB
- 2021-01-29T18:43:11 126.653 INF Saving 55 of chunks took 60ms
- 2021-01-29T18:43:13 127.830 INF Disconnect
- 2021-01-29T18:43:13 127.835 INF [NET] ServerShutdown
- 2021-01-29T18:43:13 127.836 INF NET: Stopping server protocols
- 2021-01-29T18:43:13 127.842 INF NET: LiteNetLib server stopped
- 2021-01-29T18:43:13 127.847 INF Exited thread SteamNetworkingServer
- 2021-01-29T18:43:13 127.848 INF [Steamworks.NET] NET: Server stopped
- 2021-01-29T18:43:13 127.852 INF SaveAndCleanupWorld
- 2021-01-29T18:43:13 127.926 INF Saving 53 of chunks took 60ms
- 2021-01-29T18:43:13 127.931 INF [Steamworks.NET] Stopping server
- 2021-01-29T18:43:13 127.944 INF [Steamworks.NET] Exiting Lobby
- 2021-01-29T18:43:13 128.104 INF AstarManager Cleanup
- 2021-01-29T18:43:13 128.109 INF World.Unload
- 2021-01-29T18:43:13 128.126 INF Exited thread GenerateChunks
- 2021-01-29T18:43:13 128.164 INF Exited thread SaveChunks /home/fbrenha/.local/share/7DaysToDie/Saves/Navezgane/dog/Region
- 2021-01-29T18:43:13 128.573 INF World.Cleanup
- 2021-01-29T18:43:13 128.576 INF Exited thread ChunkRegeneration
- 2021-01-29T18:43:13 128.581 INF Exited thread ChunkCalc
- 2021-01-29T18:43:13 128.588 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T18:43:13 128.629 INF Persistent GamePrefs saved
- Loading Biome Stamp took 95.87 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.48 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.544 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.579 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.511 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.471 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.578 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.547 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.594 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.55 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.589 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.567 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.579 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.502 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.539 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.51 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.578 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.562 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Stamp took 0.507 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading All Stamps took 105.772 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Biome Stamp took 0.379 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading All Stamps took 0.384 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-01-29T18:46:53 347.944 INF Started thread RWG
- 2021-01-29T18:46:53 347.946 INF WorldGenerator:Generating Zehayu Territory
- 2021-01-29T18:46:53 347.946 INF WorldGenerator:Generating Socket Data
- 2021-01-29T18:47:33 388.487 INF WorldGenerator:Generating Water Data: 35%
- 2021-01-29T18:47:35 390.487 INF WorldGenerator:Generating Water Data: 63%
- 2021-01-29T18:47:37 392.487 INF WorldGenerator:Generating Water Data: 97%
- 2021-01-29T18:47:37 392.538 INF WorldGenerator:Socket data generation took 0 minutes 44 seconds
- 2021-01-29T18:47:37 392.538 INF WorldGenerator:Generating Towns
- 2021-01-29T18:47:51 405.971 INF Havone Population: 4518.112
- 2021-01-29T18:47:51 405.971 INF Havone Acres: 192
- 2021-01-29T18:47:56 411.028 INF Nide Population: 4559.236
- 2021-01-29T18:47:56 411.028 INF Nide Acres: 141
- 2021-01-29T18:48:02 417.413 INF Port Wohu Population: 2906.653
- 2021-01-29T18:48:02 417.413 INF Port Wohu Acres: 141
- 2021-01-29T18:48:06 421.627 INF Fimohu Population: 1915.861
- 2021-01-29T18:48:06 421.627 INF Fimohu Acres: 65
- 2021-01-29T18:48:09 424.520 INF New Binuyiton Population: 2090.958
- 2021-01-29T18:48:09 424.520 INF New Binuyiton Acres: 65
- 2021-01-29T18:48:14 429.374 INF Gayere Population: 2374.75
- 2021-01-29T18:48:14 429.374 INF Gayere Acres: 65
- 2021-01-29T18:48:17 432.067 INF Nida City Population: 2000.931
- 2021-01-29T18:48:17 432.067 INF Nida City Acres: 65
- 2021-01-29T18:48:19 433.803 INF North Litepoville Population: 1829.528
- 2021-01-29T18:48:19 433.803 INF North Litepoville Acres: 65
- 2021-01-29T18:48:19 433.803 INF WorldGenerator:Generating Wilderness POIs
- 2021-01-29T18:48:32 446.915 INF WorldGenerator:Socket data generation took 1 minutes 38 seconds
- 2021-01-29T18:48:32 446.915 INF Exited thread RWG
- 2021-01-29T18:48:34 448.949 INF WorldGenerator:Writing terrain data: 49%
- 2021-01-29T18:48:36 450.949 INF WorldGenerator:Writing terrain data: 98%
- 2021-01-29T18:48:38 452.949 INF WorldGenerator:Writing biome data: 39%
- 2021-01-29T18:48:40 454.949 INF WorldGenerator:Writing biome data: 79%
- 2021-01-29T18:48:42 456.949 INF WorldGenerator:Writing radiation data: 21%
- 2021-01-29T18:49:07 482.395 INF WorldGenerator:Writing roadmap: 0%
- 2021-01-29T18:49:09 484.395 INF WorldGenerator:Writing roadmap: 8%
- 2021-01-29T18:49:11 486.395 INF WorldGenerator:Writing roadmap: 19%
- 2021-01-29T18:49:13 488.395 INF WorldGenerator:Writing roadmap: 30%
- 2021-01-29T18:49:15 490.395 INF WorldGenerator:Writing roadmap: 41%
- 2021-01-29T18:49:17 492.395 INF WorldGenerator:Writing roadmap: 53%
- 2021-01-29T18:49:19 494.395 INF WorldGenerator:Writing roadmap: 64%
- 2021-01-29T18:49:21 496.395 INF WorldGenerator:Writing roadmap: 75%
- 2021-01-29T18:49:23 498.395 INF WorldGenerator:Writing roadmap: 87%
- 2021-01-29T18:49:25 500.395 INF WorldGenerator:Writing roadmap: 96%
- 2021-01-29T18:49:27 502.395 INF WorldGenerator:Writing terrain to file: 18%
- 2021-01-29T18:49:35 510.535 INF BloodMoon SetDay: day 30, last day 0, freq 30, range 0
- 2021-01-29T18:49:37 512.551 INF WorldGenerator:Generation took 4 minutes, 28 seconds
- 2021-01-29T18:49:43 518.602 INF NET: Starting server protocols
- 2021-01-29T18:49:43 518.603 INF NET: LiteNetLib server started
- 2021-01-29T18:49:43 518.603 INF [Steamworks.NET] NET: Server started
- 2021-01-29T18:49:43 518.603 INF Started thread SteamNetworkingServer
- 2021-01-29T18:49:43 518.603 INF StartGame
- 2021-01-29T18:49:44 518.685 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 30
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = 123
- GamePref.GameNameClient = dog
- GamePref.GameVersion = Alpha 19.3
- GamePref.GameWorld = Zehayu Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize = 30,15,30
- GamePref.LastLoadingTipRead = 4
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.698276
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 2
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 0
- GamePref.OptionsGfxLODDistance = 0.2
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 0
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 2
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 3
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.3
- GamePref.OptionsMusicVolumeLevel = 0.327586
- GamePref.OptionsOverallAudioVolumeLevel = 0.698276
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198102193589
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = fbrenha
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/fbrenha/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 144.64.31.208
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /home/fbrenha/.local/share/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 125
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 6
- GameStat.AnimalCount = 1
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 30
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 0
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 4
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 0
- GameStat.GameDifficultyBonus = 1.2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = True
- GameStat.IsFlyingEnabled = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 4
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2021-01-29T18:49:44 518.719 INF StartAsServer
- 2021-01-29T18:49:44 519.035 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:49:44 519.035 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:49:44 519.035 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:49:45 520.439 INF Block IDs with mapping
- 2021-01-29T18:49:45 520.439 INF BlockIDs from Mapping
- 2021-01-29T18:49:46 521.585 INF Item IDs with mapping
- 2021-01-29T18:49:46 521.585 INF ItemIDs from Mapping
- 2021-01-29T18:49:54 529.673 INF ShapeControllers: 64
- 2021-01-29T18:49:54 529.678 INF createWorld: Zehayu Territory, 123, GameModeSurvival
- 2021-01-29T18:49:54 529.678 INF Occlusion: Disabled
- 2021-01-29T18:49:55 529.745 INF Started thread ChunkRegeneration
- 2021-01-29T18:49:55 529.745 INF Started thread ChunkCalc
- 2021-01-29T18:49:55 529.857 INF World.Load: Zehayu Territory
- 2021-01-29T18:49:55 529.858 INF Loading base world file header...
- 2021-01-29T18:49:55 529.858 INF BloodMoon SetDay: day 30, last day 0, freq 30, range 0
- 2021-01-29T18:49:55 529.858 INF BloodMoon SetDay: day 30, last day 0, freq 30, range 0
- 2021-01-29T18:49:58 532.906 INF Started thread GenerateChunks
- 2021-01-29T18:49:58 533.102 INF Calculating world hashes took 165 ms (world size 39 MiB)
- 2021-01-29T18:49:58 533.103 INF Processing world files
- 2021-01-29T18:50:02 537.535 INF Calculating world hashes took 198 ms (world size 72 MiB)
- 2021-01-29T18:50:02 537.536 INF Loading and creating dtm raw file took 4433ms
- 2021-01-29T18:50:02 537.672 INF Biomes image size w= 4096, h = 4096
- 2021-01-29T18:50:03 537.841 INF Loading and creating biomes took 4921ms
- 2021-01-29T18:50:03 537.936 INF Loading and creating shader control textures took 94ms
- 2021-01-29T18:50:03 537.986 INF Loading and parsing of generator took 49ms
- 2021-01-29T18:50:03 538.003 INF Started thread SaveChunks /home/fbrenha/.local/share/7DaysToDie/Saves/Zehayu Territory/123/Region
- 2021-01-29T18:50:04 538.693 INF [DECO] read /
- 2021-01-29T18:50:04 538.693 INF Decorating chunks
- 2021-01-29T18:50:04 539.073 INF AstarManager Init
- 2021-01-29T18:50:04 539.302 INF createWorld() done
- 2021-01-29T18:50:04 539.303 INF Loading players.xml
- 2021-01-29T18:50:04 539.371 INF Created player with id=2598
- 2021-01-29T18:50:04 539.373 INF Loaded player
- 2021-01-29T18:50:04 539.509 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2021-01-29T18:50:04 539.509 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
- 2021-01-29T18:50:04 539.509 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2021-01-29T18:50:04 539.509 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 125, default = 100
- 2021-01-29T18:50:05 539.844 INF Origin Reposition (0.0, 0.0, 0.0) to (848.0, 48.0, -992.0)
- 2021-01-29T18:50:05 539.877 INF [DECO] written 31629, in 7ms
- 2021-01-29T18:50:05 539.878 INF [DECO] write thread 1ms
- 2021-01-29T18:50:05 539.883 INF OpenSpawnWindow
- 2021-01-29T18:50:05 539.902 INF StartGame done
- 2021-01-29T18:50:05 539.924 INF [Steamworks.NET] GameServer.Init successful
- 2021-01-29T18:50:05 540.245 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90142494291286025, public IP=14*.6*.3*.20*
- 2021-01-29T18:50:05 540.247 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T18:50:05 540.492 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240998875292, server SteamID=90142494291286025, server public IP=14*.6*.3*.20*, server port=26900
- 2021-01-29T18:50:05 540.495 INF [Steamworks.NET] Lobby entered: 109775240998875292
- 2021-01-29T18:50:06 541.538 INF Respawn almost done
- 2021-01-29T18:50:06 541.542 INF PlayerSpawnedInWorld (reason: NewGame, position: 848, 51, -992): localplayer
- 2021-01-29T18:50:09 543.748 INF MinEventLogMessage: XP gained during the last level:
- 2021-01-29T18:50:09 543.748 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2021-01-29T18:50:09 543.748 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2021-01-29T18:50:09 543.748 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2021-01-29T18:50:17 552.138 INF Saving 184 of chunks took 120ms
- 2021-01-29T18:51:24 618.934 INF SetResolution was screen 2560 x 1080, 60hz, window 2560 x 1080, fullscreen True FullScreenWindow
- 2021-01-29T18:51:24 618.934 INF SetResolution to window 2560 x 1080, fullscreen True
- 2021-01-29T18:51:24 618.936 INF Persistent GamePrefs saved
- 2021-01-29T18:51:24 618.936 INF ApplyAllOptions streaming budget 6922.8 MB
- 2021-01-29T18:51:24 618.936 INF ApplyAllOptions current screen 2560 x 1080, 60hz, window 2560 x 1080, fullscreen True FullScreenWindow
- 2021-01-29T18:51:30 625.516 INF LoadTextureArraysForQuality quality 2 to 1, reload True
- 2021-01-29T18:51:30 625.516 INF Unload ta_opaque_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:30 625.516 INF Unload ta_opaque_n_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:30 625.516 INF Unload ta_opaque_s_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:30 625.516 INF Unload MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:30 625.516 INF Unload MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:30 625.516 INF Unload MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 10)
- 2021-01-29T18:51:31 625.985 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:31 625.985 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:31 625.985 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:31 625.986 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:31 625.986 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:31 625.986 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2021-01-29T18:51:31 625.998 INF Texture quality is set to 1
- 2021-01-29T18:51:31 625.999 INF SetTextureArraysFilter 1, AF 2
- 2021-01-29T18:51:31 625.999 INF ApplyTextureFilter 1, AF Enable
- 2021-01-29T18:51:31 625.999 INF ApplyTerrainOptions 0
- requesting resize 2560 x 1080
- Using native desktop resolution 2560 x 1080
- requesting fullscreen 2560 x 1080 at 0 Hz
- Desktop is 2560 x 1080 @ 60 Hz
- Unloading 22302 unused Assets to reduce memory usage. Loaded Objects now: 187147.
- Total: 948.132212 ms (FindLiveObjects: 11.989335 ms CreateObjectMapping: 5.066462 ms MarkObjects: 872.120412 ms DeleteObjects: 58.955343 ms)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T18:52:06 661.271 INF Saving 56 of chunks took 60ms
- 2021-01-29T18:54:05 780.440 INF Time: 6.24m FPS: 59.79 Heap: 1926.5MB Max: 1926.5MB Chunks: 461 CGO: 120 Ply: 1 Zom: 0 Ent: 4 (10) Items: 0 CO: 1 RSS: 5522.0MB
- 2021-01-29T18:54:14 789.290 WRN No chunk for position 703, 47, -1105, can not add childs to pos 705, 47, -1105! Block crushedCars
- 2021-01-29T18:54:35 810.460 INF Time: 6.74m FPS: 59.99 Heap: 1946.5MB Max: 1946.5MB Chunks: 461 CGO: 130 Ply: 1 Zom: 0 Ent: 4 (10) Items: 0 CO: 1 RSS: 5522.0MB
- 2021-01-29T18:55:05 840.461 INF Time: 7.24m FPS: 59.99 Heap: 1970.6MB Max: 1970.6MB Chunks: 465 CGO: 140 Ply: 1 Zom: 0 Ent: 4 (10) Items: 0 CO: 1 RSS: 5523.3MB
- 2021-01-29T18:55:18 853.577 WRN No chunk for position 705, 47, -1125, can not add childs to pos 703, 47, -1125! Block crushedCars
- 2021-01-29T18:55:35 870.474 INF Time: 7.74m FPS: 60.03 Heap: 1996.8MB Max: 1996.8MB Chunks: 465 CGO: 161 Ply: 1 Zom: 0 Ent: 4 (12) Items: 1 CO: 1 RSS: 5524.3MB
- 2021-01-29T18:55:47 882.308 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T18:55:47 882.384 INF [DECO] written 31630, in 7ms
- 2021-01-29T18:55:47 882.386 INF [DECO] write thread 1ms
- 2021-01-29T18:56:05 900.476 INF Time: 8.24m FPS: 60.02 Heap: 2016.9MB Max: 2016.9MB Chunks: 465 CGO: 161 Ply: 1 Zom: 0 Ent: 5 (13) Items: 1 CO: 1 RSS: 5524.3MB
- 2021-01-29T18:56:35 930.480 INF Time: 8.74m FPS: 59.99 Heap: 2038.0MB Max: 2038.0MB Chunks: 465 CGO: 151 Ply: 1 Zom: 0 Ent: 5 (14) Items: 1 CO: 1 RSS: 5524.8MB
- 2021-01-29T18:56:47 942.423 INF [DECO] written 31628, in 10ms
- 2021-01-29T18:56:47 942.424 INF [DECO] write thread 1ms
- 2021-01-29T18:56:50 944.873 INF Saving 85 of chunks took 80ms
- 2021-01-29T18:57:06 960.915 INF Time: 9.24m FPS: 60.08 Heap: 1949.0MB Max: 2038.0MB Chunks: 465 CGO: 151 Ply: 1 Zom: 0 Ent: 5 (13) Items: 0 CO: 1 RSS: 5526.3MB
- 2021-01-29T18:57:36 990.916 INF Time: 9.74m FPS: 59.59 Heap: 1984.7MB Max: 2038.0MB Chunks: 465 CGO: 140 Ply: 1 Zom: 0 Ent: 4 (14) Items: 0 CO: 1 RSS: 5526.5MB
- 2021-01-29T18:57:48 1002.733 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T18:58:06 1020.930 INF Time: 10.24m FPS: 60.04 Heap: 2005.8MB Max: 2038.0MB Chunks: 465 CGO: 142 Ply: 1 Zom: 0 Ent: 6 (17) Items: 0 CO: 1 RSS: 5526.5MB
- 2021-01-29T18:58:36 1050.933 INF Time: 10.74m FPS: 59.93 Heap: 2030.3MB Max: 2038.0MB Chunks: 465 CGO: 140 Ply: 1 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 5526.6MB
- 2021-01-29T18:58:56 1071.349 INF Saving 122 of chunks took 100ms
- 2021-01-29T18:59:38 1112.871 INF Persistent GamePrefs saved
- 2021-01-29T18:59:42 1116.789 INF Persistent GamePrefs saved
- 2021-01-29T18:59:55 1129.797 WRN No chunk for position 880, 57, -701, can not add childs to pos 879, 57, -701! Block cntWoodDesk01Closed
- 2021-01-29T18:59:55 1129.807 WRN No chunk for position 896, 52, -689, can not add childs to pos 895, 51, -690! Block cntCar03SedanDamage2v06
- 2021-01-29T18:59:58 1133.436 INF Time: 11.24m FPS: 60.01 Heap: 1965.0MB Max: 2038.0MB Chunks: 465 CGO: 138 Ply: 1 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 5527.9MB
- 2021-01-29T19:00:07 1142.272 INF Entity animalRabbit 2610 killed by fbrenha 2598
- 2021-01-29T19:00:28 1163.454 INF Time: 11.74m FPS: 60.06 Heap: 1988.2MB Max: 2038.0MB Chunks: 465 CGO: 142 Ply: 1 Zom: 3 Ent: 8 (24) Items: 2 CO: 1 RSS: 5531.4MB
- 2021-01-29T19:00:28 1163.516 INF Entity zombieMoe 2614 killed by fbrenha 2598
- 2021-01-29T19:00:39 1174.529 INF 720.9564 SleeperVolume 887, 51, -716. Spawning at 897, 51, -714, group 'sleeperHordeStageGS1', class zombieBusinessMan, count 2
- 2021-01-29T19:00:40 1175.237 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T19:00:40 1175.393 INF [DECO] written 31630, in 7ms
- 2021-01-29T19:00:40 1175.395 INF [DECO] write thread 1ms
- 2021-01-29T19:00:46 1181.024 INF 727.4569 SleeperVolume 887, 57, -699. Spawning at 891, 58, -698, group 'sleeperHordeStageGS1', class zombieArlene, count 5
- 2021-01-29T19:00:51 1185.722 INF Saving 116 of chunks took 80ms
- 2021-01-29T19:01:04 1199.279 INF Persistent GamePrefs saved
- 2021-01-29T19:01:09 1203.760 INF 733.6592 SleeperVolume 878, 52, -697. Spawning at 879, 52, -697, group 'sleeperHordeStageGS1', class zombieNurse, count 6
- 2021-01-29T19:01:09 1203.826 INF 733.6592 SleeperVolume 882, 47, -703. Spawning at 882, 47, -702, group 'sleeperHordeStageGS1', class zombieJanitor, count 6
- 2021-01-29T19:01:09 1203.914 INF 733.6592 SleeperVolume 879, 47, -703. Spawning at 879, 47, -703, group 'ZombieHazMatOnlyGroup', class zombieMaleHazmat, count 6
- 2021-01-29T19:01:09 1204.009 INF 733.9069 SleeperVolume 882, 47, -703. Spawning at 882, 47, -700, group 'sleeperHordeStageGS1', class zombieJoe, count 6
- 2021-01-29T19:01:09 1204.156 INF 734.0549 SleeperVolume 882, 47, -703. Spawning at 883, 47, -700, group 'ZombiesCrawlers', class zombieSteveCrawler, count 6
- 2021-01-29T19:01:15 1209.995 INF Time: 12.24m FPS: 56.05 Heap: 2032.2MB Max: 2038.0MB Chunks: 465 CGO: 136 Ply: 1 Zom: 11 Ent: 18 (36) Items: 3 CO: 1 RSS: 5558.4MB
- 2021-01-29T19:01:42 1237.167 INF Entity zombieBusinessMan 2620 killed by fbrenha 2598
- 2021-01-29T19:01:45 1240.007 INF Time: 12.74m FPS: 59.96 Heap: 2059.3MB Max: 2059.3MB Chunks: 465 CGO: 136 Ply: 1 Zom: 10 Ent: 17 (36) Items: 3 CO: 1 RSS: 5558.9MB
- 2021-01-29T19:02:05 1260.360 INF 790.257 SleeperVolume 878, 52, -697. Restoring at 879, 52, -697 'zombieNurse', count 8
- 2021-01-29T19:02:06 1261.013 INF 790.9095 SleeperVolume 887, 57, -699. Restoring at 891, 58, -698 'zombieArlene', count 8
- 2021-01-29T19:02:08 1263.611 INF 793.5074 SleeperVolume 880, 57, -694. Spawning at 881, 57, -693, group 'sleeperHordeStageGS1', class zombieYo, count 10
- 2021-01-29T19:02:09 1263.962 INF 793.859 SleeperVolume 884, 52, -704. Spawning at 887, 52, -704, group 'sleeperHordeStageGS1', class zombieCheerleader, count 10
- 2021-01-29T19:02:09 1263.998 INF 793.859 SleeperVolume 882, 52, -700. Spawning at 888, 52, -697, group 'sleeperHordeStageGS1', class zombieArlene, count 10
- 2021-01-29T19:02:09 1264.005 INF 793.859 SleeperVolume 879, 47, -695. Spawning at 883, 47, -694, group 'badassHordeStageGS1', class zombieJoe, count 10
- 2021-01-29T19:02:09 1264.060 INF 793.9573 SleeperVolume 879, 47, -695. Spawning at 880, 47, -692, group 'badassHordeStageGS1', class zombieMoe, count 10
- 2021-01-29T19:02:15 1270.029 INF Time: 13.24m FPS: 58.58 Heap: 1982.1MB Max: 2059.3MB Chunks: 465 CGO: 140 Ply: 1 Zom: 15 Ent: 21 (41) Items: 2 CO: 1 RSS: 5559.4MB
- 2021-01-29T19:02:38 1293.419 INF Saving 71 of chunks took 60ms
- 2021-01-29T19:02:49 1304.445 INF 826.6029 SleeperVolume 878, 52, -697. Restoring at 879, 52, -697 'zombieNurse', count 14
- 2021-01-29T19:02:53 1307.781 INF Time: 13.74m FPS: 60.09 Heap: 2009.2MB Max: 2059.3MB Chunks: 465 CGO: 138 Ply: 1 Zom: 15 Ent: 19 (44) Items: 2 CO: 1 RSS: 5560.6MB
- 2021-01-29T19:02:59 1313.852 INF Saving 51 of chunks took 60ms
- 2021-01-29T19:16:11 2105.861 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T19:16:29 2124.133 INF Time: 14.24m FPS: 59.74 Heap: 2013.9MB Max: 2059.3MB Chunks: 465 CGO: 139 Ply: 1 Zom: 10 Ent: 14 (44) Items: 2 CO: 1 RSS: 4886.5MB
- 2021-01-29T19:16:59 2154.131 INF Time: 14.74m FPS: 59.63 Heap: 2031.7MB Max: 2059.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 10 Ent: 14 (45) Items: 3 CO: 1 RSS: 4887.6MB
- 2021-01-29T19:17:13 2167.768 INF 903.5912 SleeperVolume 878, 52, -697. Restoring at 879, 52, -697 'zombieNurse', count 9
- 2021-01-29T19:17:13 2168.080 INF 903.905 SleeperVolume 882, 47, -703. Restoring at 883, 47, -700 'zombieSteveCrawler', count 9
- 2021-01-29T19:17:13 2168.088 INF 903.905 SleeperVolume 879, 47, -703. Restoring at 879, 47, -703 'zombieMaleHazmat', count 9
- 2021-01-29T19:17:13 2168.179 INF 904.0043 SleeperVolume 882, 47, -703. Restoring at 882, 47, -700 'zombieJoe', count 9
- 2021-01-29T19:17:13 2168.280 INF 904.1045 SleeperVolume 882, 47, -703. Restoring at 882, 47, -702 'zombieJanitor', count 13
- 2021-01-29T19:17:24 2179.113 INF Entity zombieFarmer 2615 killed by fbrenha 2598
- 2021-01-29T19:17:29 2184.142 INF Time: 15.24m FPS: 59.96 Heap: 2057.4MB Max: 2059.3MB Chunks: 465 CGO: 144 Ply: 1 Zom: 7 Ent: 13 (51) Items: 4 CO: 1 RSS: 4887.6MB
- 2021-01-29T19:17:34 2189.184 INF 925.0073 SleeperVolume 878, 52, -697. Restoring at 879, 52, -697 'zombieNurse', count 6
- 2021-01-29T19:17:34 2189.193 INF 925.0073 SleeperVolume 882, 47, -703. Restoring at 883, 47, -700 'zombieSteveCrawler', count 6
- 2021-01-29T19:17:34 2189.200 INF 925.0073 SleeperVolume 879, 47, -703. Restoring at 879, 47, -703 'zombieMaleHazmat', count 6
- 2021-01-29T19:17:34 2189.269 INF 925.0928 SleeperVolume 882, 47, -703. Restoring at 882, 47, -700 'zombieJoe', count 9
- 2021-01-29T19:17:34 2189.369 INF 925.1924 SleeperVolume 882, 47, -703. Restoring at 882, 47, -702 'zombieJanitor', count 9
- 2021-01-29T19:17:35 2189.867 INF 925.6912 SleeperVolume 880, 57, -694. Restoring at 881, 57, -693 'zombieYo', count 9
- 2021-01-29T19:17:35 2190.038 INF 925.8613 SleeperVolume 884, 52, -704. Restoring at 887, 52, -704 'zombieCheerleader', count 9
- 2021-01-29T19:17:35 2190.046 INF 925.8613 SleeperVolume 882, 52, -700. Restoring at 888, 52, -697 'zombieArlene', count 9
- 2021-01-29T19:17:49 2204.240 INF Entity zombieArlene 2654 killed by fbrenha 2598
- 2021-01-29T19:17:50 2205.569 INF 941.3922 SleeperVolume 878, 52, -703. Spawning at 879, 52, -703, group 'sleeperHordeStageGS1', class zombieJanitor, count 13
- 2021-01-29T19:17:59 2214.154 INF Time: 15.74m FPS: 59.76 Heap: 2088.3MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 14 Ent: 18 (60) Items: 4 CO: 1 RSS: 4888.0MB
- 2021-01-29T19:18:02 2217.619 INF Entity zombieNurse 2647 killed by fbrenha 2598
- 2021-01-29T19:18:11 2225.882 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T19:18:11 2226.114 INF Entity zombieJanitor 2655 killed by fbrenha 2598
- 2021-01-29T19:18:26 2240.870 INF Entity zombieCheerleader 2653 killed by fbrenha 2598
- 2021-01-29T19:18:29 2244.165 INF Time: 16.25m FPS: 59.99 Heap: 1995.9MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 11 Ent: 18 (54) Items: 3 CO: 1 RSS: 4888.8MB
- 2021-01-29T19:18:31 2245.833 INF 981.6547 SleeperVolume 886, 57, -701. Spawning at 886, 57, -701, group 'sleeperHordeStageGS1', class zombieNurse, count 11
- 2021-01-29T19:18:36 2250.720 INF 986.5406 SleeperVolume 878, 57, -692. Spawning at 883, 57, -691, group 'sleeperHordeStageGS1', class zombieArlene, count 12
- 2021-01-29T19:18:43 2258.551 INF Entity zombieYo 2652 killed by fbrenha 2598
- 2021-01-29T19:18:51 2266.519 INF Entity zombieArlene 2632 killed by fbrenha 2598
- 2021-01-29T19:18:59 2274.171 INF Time: 16.75m FPS: 60.08 Heap: 2018.0MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 11 Ent: 17 (56) Items: 3 CO: 1 RSS: 4888.9MB
- 2021-01-29T19:19:03 2278.471 INF Entity zombieArlene 2657 killed by fbrenha 2598
- 2021-01-29T19:19:29 2304.184 INF Time: 17.25m FPS: 60.10 Heap: 2051.6MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 10 Ent: 15 (56) Items: 3 CO: 1 RSS: 4889.5MB
- 2021-01-29T19:19:59 2334.187 INF Time: 17.75m FPS: 59.69 Heap: 2088.3MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 10 Ent: 14 (56) Items: 3 CO: 1 RSS: 4889.9MB
- 2021-01-29T19:20:05 2339.971 INF Entity zombieStripper 2638 killed by fbrenha 2598
- 2021-01-29T19:20:08 2343.656 INF Entity zombieNurse 2656 killed by fbrenha 2598
- 2021-01-29T19:20:11 2345.889 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T19:20:15 2350.269 INF 1086.087 SleeperVolume 878, 62, -699. Spawning at 880, 62, -696, group 'sleeperHordeStageGS1', class zombieYo, count 8
- 2021-01-29T19:20:25 2359.777 INF Entity zombieYo 2658 killed by fbrenha 2598
- 2021-01-29T19:20:29 2364.188 INF Time: 18.25m FPS: 59.90 Heap: 2002.3MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 8 Ent: 15 (57) Items: 3 CO: 1 RSS: 4890.9MB
- 2021-01-29T19:20:38 2373.441 INF Entity zombieCheerleader 2639 killed by fbrenha 2598
- 2021-01-29T19:20:59 2394.191 INF Time: 18.75m FPS: 59.74 Heap: 2017.8MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 7 Ent: 12 (57) Items: 3 CO: 1 RSS: 4891.0MB
- 2021-01-29T19:21:02 2396.854 INF Entity zombieSteve 2611 killed by fbrenha 2598
- 2021-01-29T19:21:29 2424.201 INF Time: 19.25m FPS: 59.91 Heap: 2033.8MB Max: 2088.3MB Chunks: 465 CGO: 144 Ply: 1 Zom: 6 Ent: 11 (57) Items: 3 CO: 1 RSS: 4915.3MB
- 2021-01-29T19:21:36 2431.212 INF Entity zombieJoe 2636 killed by fbrenha 2598
- 2021-01-29T19:21:39 2433.709 INF Entity zombieMoe 2637 killed by fbrenha 2598
- 2021-01-29T19:21:57 2452.555 INF Entity zombieSteveCrawler 2648 killed by fbrenha 2598
- 2021-01-29T19:21:57 2452.556 INF fbrenha made level 2 (was 1), exp for next level 11559
- 2021-01-29T19:21:58 2452.768 INF MinEventLogMessage: XP gained during the last level:
- 2021-01-29T19:21:58 2452.768 INF CVarLogValue: $xpFromLootThisLevel == 12
- 2021-01-29T19:21:58 2452.768 INF CVarLogValue: $xpFromHarvestingThisLevel == 634
- 2021-01-29T19:21:58 2452.768 INF CVarLogValue: $xpFromKillThisLevel == 10309
- 2021-01-29T19:21:59 2454.206 INF Time: 19.75m FPS: 60.03 Heap: 2063.2MB Max: 2088.3MB Chunks: 465 CGO: 148 Ply: 1 Zom: 3 Ent: 9 (59) Items: 5 CO: 1 RSS: 4918.2MB
- 2021-01-29T19:22:01 2456.459 INF Entity zombieJoe 2650 killed by fbrenha 2598
- 2021-01-29T19:22:11 2465.894 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T19:22:11 2466.161 INF Entity zombieJanitor 2651 killed by fbrenha 2598
- 2021-01-29T19:22:22 2476.761 INF Entity zombieMaleHazmat 2649 killed by fbrenha 2598
- 2021-01-29T19:22:29 2484.205 INF Time: 20.25m FPS: 59.98 Heap: 2095.5MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 6 (62) Items: 8 CO: 1 RSS: 4920.8MB
- 2021-01-29T19:22:59 2514.206 INF Time: 20.75m FPS: 60.00 Heap: 2010.6MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (59) Items: 5 CO: 1 RSS: 4920.9MB
- 2021-01-29T19:23:29 2544.212 INF Time: 21.25m FPS: 59.97 Heap: 2021.1MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 3 (59) Items: 5 CO: 1 RSS: 4921.4MB
- 2021-01-29T19:23:59 2574.225 INF Time: 21.75m FPS: 60.02 Heap: 2037.9MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (61) Items: 7 CO: 1 RSS: 4921.4MB
- 2021-01-29T19:24:11 2585.906 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T19:24:29 2604.231 INF Time: 22.25m FPS: 60.01 Heap: 2052.5MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (61) Items: 7 CO: 1 RSS: 4921.4MB
- 2021-01-29T19:24:59 2634.231 INF Time: 22.75m FPS: 59.91 Heap: 2070.5MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (62) Items: 8 CO: 1 RSS: 4921.9MB
- 2021-01-29T19:25:29 2664.250 INF Time: 23.25m FPS: 60.04 Heap: 2093.0MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 5 (63) Items: 9 CO: 1 RSS: 4921.9MB
- 2021-01-29T19:25:59 2694.270 INF Time: 23.75m FPS: 59.97 Heap: 2004.5MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (59) Items: 5 CO: 1 RSS: 4929.2MB
- 2021-01-29T19:26:11 2705.918 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T19:26:29 2724.288 INF Time: 24.25m FPS: 60.04 Heap: 2019.3MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (59) Items: 5 CO: 1 RSS: 4929.5MB
- 2021-01-29T19:26:59 2754.300 INF Time: 24.75m FPS: 59.91 Heap: 2036.3MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (60) Items: 6 CO: 1 RSS: 4929.5MB
- 2021-01-29T19:27:29 2784.313 INF Time: 25.25m FPS: 59.98 Heap: 2083.0MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (60) Items: 6 CO: 1 RSS: 4929.5MB
- 2021-01-29T19:27:34 2789.045 INF UnloadUnusedAssets 20.08429
- Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 5982 unused Assets to reduce memory usage. Loaded Objects now: 209718.
- Total: 748.643556 ms (FindLiveObjects: 18.140857 ms CreateObjectMapping: 4.565162 ms MarkObjects: 701.147707 ms DeleteObjects: 24.789040 ms)
- 2021-01-29T19:27:38 2793.340 INF Saving 52 of chunks took 60ms
- Changing real window size to 2560 x 1116
- Changing real window size to 2560 x 1080
- 2021-01-29T20:11:58 5452.942 INF Time: 25.75m FPS: 59.90 Heap: 2017.3MB Max: 2095.5MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (61) Items: 7 CO: 1 RSS: 4967.4MB
- 2021-01-29T20:12:09 5464.538 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T20:12:23 5478.277 INF Saving 56 of chunks took 60ms
- 2021-01-29T20:23:25 6140.519 INF Time: 26.25m FPS: 60.00 Heap: 2099.0MB Max: 2099.0MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (61) Items: 7 CO: 1 RSS: 4967.7MB
- 2021-01-29T20:23:35 6150.275 INF Saving 48 of chunks took 60ms
- 2021-01-29T20:24:22 6197.621 INF Time: 26.75m FPS: 59.91 Heap: 2133.0MB Max: 2133.0MB Chunks: 465 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (61) Items: 7 CO: 1 RSS: 4969.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T20:24:52 6227.634 INF Time: 27.25m FPS: 59.54 Heap: 1989.1MB Max: 2133.0MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (24) Items: 1 CO: 1 RSS: 4970.5MB
- 2021-01-29T20:25:22 6257.637 INF Time: 27.75m FPS: 59.98 Heap: 2009.2MB Max: 2133.0MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 3 (24) Items: 1 CO: 1 RSS: 4970.5MB
- 2021-01-29T20:25:34 6269.219 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T20:25:52 6287.644 INF Time: 28.25m FPS: 60.04 Heap: 2026.7MB Max: 2133.0MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (25) Items: 1 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:26:22 6317.646 INF Time: 28.75m FPS: 60.02 Heap: 2047.5MB Max: 2133.0MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 3 (25) Items: 1 CO: 1 RSS: 4971.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T20:26:52 6347.662 INF Time: 29.25m FPS: 59.99 Heap: 2068.1MB Max: 2133.0MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (27) Items: 3 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:27:22 6377.664 INF Time: 29.75m FPS: 59.81 Heap: 1978.8MB Max: 2133.0MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (26) Items: 2 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:27:34 6389.227 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T20:27:52 6407.678 INF Time: 30.25m FPS: 60.02 Heap: 1993.1MB Max: 2133.0MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (27) Items: 3 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:28:23 6437.696 INF Time: 30.75m FPS: 59.99 Heap: 2005.8MB Max: 2133.0MB Chunks: 240 CGO: 159 Ply: 1 Zom: 0 Ent: 4 (28) Items: 4 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:28:53 6467.700 INF Time: 31.25m FPS: 59.99 Heap: 2024.9MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 5 (30) Items: 6 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:29:23 6497.715 INF Time: 31.75m FPS: 59.97 Heap: 2046.2MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 5 (31) Items: 7 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:29:34 6509.238 INF VehicleManager saving 0 (0 / 0)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T20:29:53 6527.720 INF Time: 32.25m FPS: 60.07 Heap: 1973.6MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (24) Items: 1 CO: 1 RSS: 4971.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T20:30:23 6557.734 INF Time: 32.75m FPS: 59.96 Heap: 1990.0MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (24) Items: 1 CO: 1 RSS: 4971.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-01-29T20:30:53 6587.738 INF Time: 33.25m FPS: 59.98 Heap: 2013.3MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 5 (25) Items: 2 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:31:23 6617.755 INF Time: 33.75m FPS: 60.03 Heap: 2030.1MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 5 (25) Items: 2 CO: 1 RSS: 4971.0MB
- 2021-01-29T20:31:34 6629.260 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T20:31:53 6647.759 INF Time: 34.25m FPS: 59.98 Heap: 2052.2MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 3 (25) Items: 2 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:32:23 6677.775 INF Time: 34.75m FPS: 59.99 Heap: 2077.7MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (26) Items: 3 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:32:53 6707.794 INF Time: 35.25m FPS: 60.06 Heap: 2008.9MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (25) Items: 2 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:33:23 6737.796 INF Time: 35.75m FPS: 60.03 Heap: 2041.6MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (26) Items: 3 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:33:34 6749.283 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T20:33:53 6767.815 INF Time: 36.25m FPS: 59.98 Heap: 2054.6MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (26) Items: 3 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:34:23 6797.832 INF Time: 36.75m FPS: 59.97 Heap: 2091.1MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (26) Items: 3 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:34:53 6827.851 INF Time: 37.25m FPS: 60.04 Heap: 2024.8MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (25) Items: 2 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:35:23 6857.854 INF Time: 37.75m FPS: 59.92 Heap: 2087.3MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (25) Items: 2 CO: 1 RSS: 4971.1MB
- 2021-01-29T20:35:34 6869.315 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T20:35:53 6887.867 INF Time: 38.25m FPS: 60.02 Heap: 1981.4MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 3 (25) Items: 2 CO: 1 RSS: 4971.8MB
- 2021-01-29T20:36:23 6917.883 INF Time: 38.75m FPS: 59.98 Heap: 2002.2MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (26) Items: 3 CO: 1 RSS: 4971.8MB
- 2021-01-29T20:36:53 6947.885 INF Time: 39.25m FPS: 60.03 Heap: 2046.3MB Max: 2133.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 4 (26) Items: 3 CO: 1 RSS: 4972.3MB
- 2021-01-29T20:37:10 6964.886 INF Saving 54 of chunks took 60ms
- 2021-01-29T20:37:11 6966.133 INF Disconnect
- 2021-01-29T20:37:11 6966.137 INF [NET] ServerShutdown
- 2021-01-29T20:37:11 6966.137 INF NET: Stopping server protocols
- 2021-01-29T20:37:11 6966.142 INF NET: LiteNetLib server stopped
- 2021-01-29T20:37:11 6966.148 INF Exited thread SteamNetworkingServer
- 2021-01-29T20:37:11 6966.148 INF [Steamworks.NET] NET: Server stopped
- 2021-01-29T20:37:11 6966.148 INF SaveAndCleanupWorld
- 2021-01-29T20:37:11 6966.221 INF Saving 52 of chunks took 60ms
- 2021-01-29T20:37:11 6966.222 INF [Steamworks.NET] Stopping server
- 2021-01-29T20:37:11 6966.234 INF [Steamworks.NET] Exiting Lobby
- 2021-01-29T20:37:11 6966.487 INF AstarManager Cleanup
- 2021-01-29T20:37:11 6966.489 INF World.Unload
- 2021-01-29T20:37:11 6966.502 INF Exited thread GenerateChunks
- 2021-01-29T20:37:11 6966.530 INF Exited thread SaveChunks /home/fbrenha/.local/share/7DaysToDie/Saves/Zehayu Territory/123/Region
- 2021-01-29T20:37:11 6966.673 INF World.Cleanup
- 2021-01-29T20:37:11 6966.673 INF Exited thread ChunkRegeneration
- 2021-01-29T20:37:11 6966.679 INF Exited thread ChunkCalc
- 2021-01-29T20:37:11 6966.679 INF VehicleManager saving 0 (0 / 0)
- 2021-01-29T20:37:12 6966.709 INF Persistent GamePrefs saved
- 2021-01-29T20:37:13 6968.434 INF Preparing quit
- 2021-01-29T20:37:13 6968.435 INF Persistent GamePrefs saved
- 2021-01-29T20:37:13 6968.436 INF Cleanup
- 2021-01-29T20:37:13 6968.443 INF AchievementManager.Cleanup
- 2021-01-29T20:37:13 6968.603 INF Terminating threads
- 2021-01-29T20:37:13 6968.603 INF OnApplicationQuit
- 2021-01-29T20:37:13 6968.603 INF Terminating threads
- 2021-01-29T20:37:13 6968.603 INF OnApplicationQuit
- 2021-01-29T20:37:13 6968.642 INF [GSM] GameSparks Disconnected
- 2021-01-29T20:37:14 6969.444 INF Terminating threads
- 2021-01-29T20:37:14 6969.444 INF OnApplicationQuit
- 2021-01-29T20:37:14 6969.445 INF Terminating threads
- 2021-01-29T20:37:14 6969.445 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 7feffc412700 -> priority: 1
- Thread -> id: 7fef9dbab700 -> priority: 1
- Thread -> id: 7fee9cfbc700 -> priority: 1
- Thread -> id: 7fee99ef1700 -> priority: 1
- Thread -> id: 7fee937c1700 -> priority: 1
- Thread -> id: 7fee92fc0700 -> priority: 1
- eac_server.so [x64] :: OnLoad()
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- eac_server.so [x64] :: OnUnload()
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