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- --no skidding, give credit to all
- local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
- local Gui_Name = "A Legacy Time Private Server Mod GUI"
- local X = Material.Load({
- Title = Gui_Name,
- Style = 1,
- SizeX = 400,
- SizeY = 450,
- Theme = "Dark",
- ColorOverrides = {
- MainFrame = Color3.fromRGB(50,160,48)
- }
- })
- local Y = X.New({
- Title = "Stands"
- })
- local G = X.New({
- Title = "Farming"
- })
- local K = X.New({
- Title = "Misc"
- })
- local C = X.New({
- Title = "Teleporting"
- })
- local E = X.New({
- Title = "Customize"
- })
- local Z = X.New({
- Title = "Info"
- })
- local A = Y.Button({
- Text = "Shadow The Hedgehog (Spec)",
- Callback = function()
- game:GetService("ReplicatedStorage").ShadowLOL:FireServer()
- end
- })
- local P = Y.Button({
- Text = "Spin (Spec)",
- Callback = function()
- game:GetService("ReplicatedStorage").GiveSpin:FireServer()
- end
- })
- local banknote = G.Button({
- Text = "Bring Banknotes",
- Callback = function()
- for i,v in pairs(game.workspace.Items:GetDescendants()) do
- if v.Name == "Banknote" then
- v.Handle.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end
- end
- end
- })
- local all = G.Button({
- Text = "Bring All Items",
- Callback = function()
- for i,v in pairs(game.workspace.Items:GetDescendants()) do
- if v:IsA("Tool") then
- v.Handle.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end
- end
- end
- })
- local teleports = C.Dropdown({
- Text = "Choose a place to teleport to",
- Callback = function(Value)
- if Value == "Shop" then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3873.05, 838.149, 2144.11))
- end
- if Value == "Stand Storage" then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-4190.43, 806.497, 2390.06))
- end
- if Value == "Stand Storage 2" then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-4247.21, 1290.01, 2402.45))
- end
- if Value == "BlackMarket Guy" then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-4083.07, 805.233, 2412.56))
- end
- end,
- Options = {
- "Shop",
- "Stand Storage",
- "Stand Storage 2",
- "BlackMarket Guy"
- },
- })
- local smth = K.Toggle({
- Text = "Menacing Effect",
- Callback = function(Value)
- local args = {
- [1] = Value
- }
- game:GetService("ReplicatedStorage").Menacing:FireServer(unpack(args))
- end
- })
- local antits = K.Toggle({
- Text = "Anti TimeStop",
- Callback = function(Value)
- game:GetService("RunService").RenderStepped:connect(function()
- if Value == true then
- for _,anti_ts in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if anti_ts:IsA("Part") then
- anti_ts.Anchored = false
- end
- end
- elseif Value == false then
- return
- end
- end)
- end
- })
- local timestope = K.Button({
- Text = "ServerSided Timestop (Freezes you too)",
- Callback = function()
- local args = {
- [1] = 10,
- [2] = "dioova"
- }
- game:GetService("ReplicatedStorage").Timestop:FireServer(unpack(args))
- end,
- Menu = {
- Tip = function(self)
- X.Banner({
- Text = "Best used with Holy Pot Platinum or antits to move in ts."
- })
- end
- }
- })
- local O = K.Button({
- Text = "Sword Skill Spam",
- Callback = function()
- for i = 1, 35 do
- game:GetService("ReplicatedStorage").SwordSkill1:FireServer()
- end
- end
- })
- local V = Z.Button({
- Text = "Credits",
- Callback = function()
- X.Banner
- {
- Text = "Made by Killing#5530/Proxo_101, UI used is MaterialLua"
- }
- end
- })
- local Q = E.ColorPicker({
- Text = "BackGround Colour",
- Default = Default_Color,
- Callback = function(Value)
- game:GetService("CoreGui"):FindFirstChild(Gui_Name).MainFrame.ImageColor3 = Color3.fromRGB(Value.R * 255, Value.G * 255, Value.B * 255)
- end,
- Menu = {
- Information = function(self)
- X.Banner({
- Text = "This changes the color of the GUI BackGround."
- })
- end
- }
- })
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