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  1. Senior Unity Engineer (Contract, Remote)
  2.  
  3. William Chyr Studio is seeking an experienced Unity engineer to join us in polishing and finishing Manifold Garden (https://manifold.garden/).
  4.  
  5. The role of the Senior Unity Engineer is a remote contract position. The duration is 2-3 months with possibility of extension. You should be comfortable working with a small core team to develop, test, and refine parts of a large codebase to resolve physics, gameplay, and audio bugs.
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  7. Duties and Responsibilities
  8. • Using Unity and C#, debug and resolve technical and gameplay bugs in an existing codebase.
  9. • Work with C# and a small audio team to implement and iterate FMOD events to create a consistent and atmospheric soundscape.
  10. • Examine Trello bug reports from QA team to identify the root causes of issues.
  11. • Work with producer and QA unit to track progress using Trello & Google Sheets.
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  13. Requirements
  14. • Experience on at least one shipped commercial game as a Unity engineer.
  15. • Experience implementing audio events in-game using FMOD.
  16. • An ability to quickly adapt to and understand a complex codebase with custom tools.
  17. • Excellent Slack/remote communication skills are a must.
  18. • Strong teamwork and cooperation skills.
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  20. Pluses
  21. • Experience working with console, and mobile frameworks.
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  23. If you’re interested, please send an email to chyr@williamchyr.com with the subject line “Manifold Garden Programmer”. Please include your CV or a link to your portfolio.
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