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- { "Rey;common", "Rey/tracks/track1.wav",
- // pcb
- /* copyright Fett263 Rotoscope (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- Single Style
- Base Style: Hyper Responsive Rotoscope (Original Trilogy)
- Off Behavior: yellow pulse
- Base Color: Rgb<180,130,0> (0)
- --Effects Included--
- Preon Effect: Rey TROS Spark
- Ignition Effect: Center Out
- Retraction Effect: Center In
- Lockup Effect: Full Blade Lockup (Dissipate)
- LightningBlock Effect: Full Blade Lightning
- Blast Effect: Full Blade Blast Fade
- Clash Effect: Flash on Clash (Full Blade)
- */
- StylePtr<Layers<
- Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Red>,TrFade<300>>,EFFECT_BLAST>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,LightCyan>,TrFade<300>>,EFFECT_CLASH>,
- LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,LightCyan>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,LightCyan>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,LightCyan>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,LightCyan>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
- LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,LightCyan>,AudioFlicker<RgbArg<LB_COLOR_ARG,LightCyan>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,
- InOutTrL<TrCenterWipeSpark<White,200>,TrCenterWipeInSpark<White,200>,Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Rgb<180,130,0>,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Rgb<180,130,0>,TrFade<2000>>,Black,TrDelay<50>>>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelayX<Int<100>>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrCenterWipe<100>,AlphaL<DodgerBlue,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrDelayX<Sum<WavLen<EFFECT_PREON>,Int<200>>>>,EFFECT_PREON>>>(),
- // main
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- Single Style
- Base Style: Hyper Responsive Rotoscope (Original Trilogy)
- Base Color: Rgb<180,130,0> (0)
- --Effects Included--
- Preon Effect: Rey TROS Spark
- Ignition Effect: SparkTip Ignition
- PowerUp Effect: Power Surge (Stable)
- Retraction Effect: Standard Retraction
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: AudioFlicker Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Swing Effect: Force Boost Bright Swing (Scaled Full Blade)
- */
- StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<10000>,TrFade<300>>,AlphaL<RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,TrFade<300>>,EFFECT_FORCE>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<191,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<191,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<191,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<191,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<191,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<191,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrWipeInX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<Int<100>>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrWipe<100>,AlphaL<DodgerBlue,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrDelayX<Sum<WavLen<EFFECT_PREON>,Int<200>>>>,EFFECT_PREON>>>(),
- // led array 1
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Simple
- OS6.7 v4.021
- Single Style
- On Behavior: Split Bar Graph
- Off Behavior: Slow Run Forward
- Base Color: Rgb<180,130,0> (0)
- --Effects Included--
- Preon Effect: Rey TROS Spark
- Ignition Effect: Cycle Up
- Retraction Effect: Cycle Down
- Lockup Effect: Full Blade Lockup (Dissipate)
- LightningBlock Effect: Full Blade Lightning
- Blast Effect: Full Blade Blast Fade
- Clash Effect: Flash on Clash (Full Blade)
- */
- StylePtr<Layers<
- TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,TrCenterWipe<500>>>,
- AlphaL<AudioFlickerL<RgbArg<SWING_COLOR_ARG,Rgb<100,100,150>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Cyan>,TrFade<300>>,EFFECT_BLAST>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,OrangeRed>,TrFade<300>>,EFFECT_CLASH>,
- LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
- LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,
- InOutTrL<TrColorCycleX<IgnitionTime<0>>,TrColorCycleX<RetractionTime<>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Green>,TrWipe<1000>>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelayX<Int<100>>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrWipe<100>,AlphaL<DodgerBlue,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrDelayX<Sum<WavLen<EFFECT_PREON>,Int<200>>>>,EFFECT_PREON>>>(),
- // led array 2
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Simple
- OS6.7 v4.021
- Single Style
- On Behavior: Center Out Bar Graph
- Off Behavior: Slow Run Reverse
- Base Color: Rgb<180,130,0> (0)
- --Effects Included--
- Preon Effect: Rey TROS Spark
- Ignition Effect: Cycle Up
- Retraction Effect: Cycle Down
- Lockup Effect: Full Blade Lockup (Dissipate)
- LightningBlock Effect: Full Blade Lightning
- Blast Effect: Full Blade Blast Fade
- Clash Effect: Flash on Clash (Full Blade)
- */
- StylePtr<Layers<
- TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,TrCenterWipeIn<500>>>,
- AlphaL<AudioFlickerL<RgbArg<SWING_COLOR_ARG,Rgb<100,100,150>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Cyan>,TrFade<300>>,EFFECT_BLAST>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,OrangeRed>,TrFade<300>>,EFFECT_CLASH>,
- LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
- LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,
- InOutTrL<TrColorCycleX<IgnitionTime<0>>,TrColorCycleX<RetractionTime<>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<180,130,0>>,TrWipeIn<1000>>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelayX<Int<100>>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrWipe<100>,AlphaL<DodgerBlue,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrDelayX<Sum<WavLen<EFFECT_PREON>,Int<200>>>>,EFFECT_PREON>>>(),
- // led array 3
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Simple
- OS6.7 v4.021
- Single Style
- On Behavior: Split Bar Graph
- Off Behavior: Slow Run Forward
- Base Color: Rgb<180,130,0> (0)
- --Effects Included--
- Preon Effect: Rey TROS Spark
- Ignition Effect: Cycle Up
- Retraction Effect: Cycle Down
- Lockup Effect: Full Blade Lockup (Dissipate)
- LightningBlock Effect: Full Blade Lightning
- Blast Effect: Full Blade Blast Fade
- Clash Effect: Flash on Clash (Full Blade)
- */
- StylePtr<Layers<
- TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,TrCenterWipe<500>>>,
- AlphaL<AudioFlickerL<RgbArg<SWING_COLOR_ARG,Rgb<100,100,150>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Cyan>,TrFade<300>>,EFFECT_BLAST>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,OrangeRed>,TrFade<300>>,EFFECT_CLASH>,
- LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,OrangeRed>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
- LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,
- InOutTrL<TrColorCycleX<IgnitionTime<0>>,TrColorCycleX<RetractionTime<>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Blue>,TrWipe<1000>>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelayX<Int<100>>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrWipe<100>,AlphaL<DodgerBlue,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-2000>>>,TrDelayX<Sum<WavLen<EFFECT_PREON>,Int<200>>>>,EFFECT_PREON>>>(),
- "scavengers destiny"},
- ---------------------------------------------------------------------------------
- BladeConfig blades[] = {
- { 0,
- // pcb
- SubBlade(0, 23, WS281XBladePtr<138, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >() ),
- // blade
- SubBlade(24, 137, NULL),
- //
- SubBladeWithStride(0, 39, 3, WS281XBladePtr<42, blade4Pin, Color8::GRB, PowerPINS<bladePowerPin1> >()),
- //
- SubBladeWithStride(1, 40, 3, NULL),
- //
- SubBladeWithStride(2, 41, 3, NULL),
- CONFIGARRAY(presets) },
- };
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