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Aug 24th, 2020
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  1. -- thx iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[
  88. Teapot Turret Rewritten
  89. send help
  90. ]]--
  91.  
  92. game:GetService("InsertService"):LoadAsset(1055299):FindFirstChild("TeapotTurret").Parent = owner.Character
  93. local spinfire = owner.Backpack:WaitForChild("SpinFire",60)
  94. local what = owner.Backpack:WaitForChild("Katon Goukakyo u No Jutsu",60)
  95. local shield = owner.Backpack:WaitForChild("Fire Shield",60)
  96.  
  97. -- spinfire
  98. spinfire.LocalScript.Disabled = true
  99. HopperBin = spinfire
  100. Sound = HopperBin:WaitForChild("Sound")
  101. Debris = game:GetService("Debris")
  102. function TagHumanoid(humanoid, player)
  103. local Creator_Tag = Instance.new("ObjectValue")
  104. Creator_Tag.Name = "creator"
  105. Creator_Tag.Value = player
  106. Debris:AddItem(Creator_Tag, 2)
  107. Creator_Tag.Parent = humanoid
  108. end
  109. function UntagHumanoid(humanoid)
  110. for i, v in pairs(humanoid:GetChildren()) do
  111. if v:IsA("ObjectValue") and v.Name == "creator" then
  112. v:Destroy()
  113. end
  114. end
  115. end
  116. function FindCharacterAncestor(Parent)
  117. if Parent and Parent ~= game:GetService("Workspace") then
  118. local humanoid = Parent:FindFirstChild("Humanoid")
  119. if humanoid then
  120. return Parent, humanoid
  121. else
  122. return FindCharacterAncestor(Parent.Parent)
  123. end
  124. end
  125. return nil
  126. end
  127. function ExplosionHit(Explosion)
  128. Explosion.Hit:connect(function(Hit)
  129. if Hit and Hit.Parent then
  130. local character, humanoid = FindCharacterAncestor(Hit)
  131. if character and character ~= Character and humanoid and humanoid.Health > 0 then
  132. UntagHumanoid(humanoid)
  133. TagHumanoid(humanoid, Player)
  134. Hit:BreakJoints()
  135. end
  136. end
  137. end)
  138. end
  139. function Explode(Position)
  140. local Explosion = Instance.new("Explosion")
  141. Explosion.BlastRadius = 10
  142. Explosion.BlastPressure = 0
  143. Explosion.ExplosionType = Enum.ExplosionType.NoCraters
  144. Explosion.Position = Position
  145. ExplosionHit(Explosion)
  146. Explosion.Parent = game:GetService("Workspace")
  147. end
  148. function Button1Down(Mouse)
  149. Sound:Play()
  150. local Direction = CFrame.new(Head.Position, Mouse.Hit.p)
  151. for i = 0, 75 do
  152. x = math.sin(i / 3) * 8 * (75 - i) / 75
  153. y = math.cos(i / 3) * 8 * (75 - i) / 75
  154.  
  155. local Helix = Direction * CFrame.new(x, y, -i)
  156.  
  157. Explode(Helix.p)
  158. x = -math.sin(i / 3) * 8 * (75 - i) / 75
  159. y = -math.cos(i / 3) * 8 * (75 - i) / 75
  160.  
  161. Helix = Direction * CFrame.new(x, y, -i)
  162.  
  163. explode(helix.p)
  164. wait(.02)
  165. end
  166. sfx:pause()
  167. end
  168. function Selected(Mouse)
  169. Backpack = HopperBin.Parent
  170. Player = Backpack.Parent
  171. Character = Player.Character
  172. Humanoid = Character:FindFirstChild("Humanoid")
  173. Head = Character:FindFirstChild("Head")
  174. if not Player or not Character or not Humanoid or Humanoid.Health == 0 or not Head then
  175. return
  176. end
  177. Mouse.Button1Down:connect(function()
  178. Button1Down(Mouse)
  179. end)
  180. Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  181. end
  182. HopperBin.Selected:connect(Selected)
  183.  
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