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- new PlayerText:register_TD[MAX_PLAYERS][80];
- register_TD[playerid][68] = CreatePlayerTextDraw(playerid, -0.35294, -0.16669, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][68], 0.00000, 45.85883);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][68], 663.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][68], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][68], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][68], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][68], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][68], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][68], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][68], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][68], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][68], 0x111317FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][68]);
- register_TD[playerid][67] = CreatePlayerTextDraw(playerid, 57.47057, 279.25003, "");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][67], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][67], 174.00000, -162.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][67], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][67], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][67], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][67], 0x0);
- PlayerTextDrawFont(playerid, register_TD[playerid][67], 5);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][67], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][67], 0);
- PlayerTextDrawSetPreviewModel(playerid, register_TD[playerid][67], 1318);
- PlayerTextDrawSetPreviewRot(playerid, register_TD[playerid][67], 0.00000, 0.00000, 90.00000, 1.00000);
- PlayerTextDrawShow(playerid, register_TD[playerid][67]);
- register_TD[playerid][66] = CreatePlayerTextDraw(playerid, 57.47057, 286.25003, "");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][66], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][66], 174.00000, -162.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][66], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][66], 0x111317FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][66], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][66], 0x0);
- PlayerTextDrawFont(playerid, register_TD[playerid][66], 5);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][66], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][66], 0);
- PlayerTextDrawSetPreviewModel(playerid, register_TD[playerid][66], 1318);
- PlayerTextDrawSetPreviewRot(playerid, register_TD[playerid][66], 0.00000, 0.00000, 90.00000, 1.00000);
- PlayerTextDrawShow(playerid, register_TD[playerid][66]);
- register_TD[playerid][65] = CreatePlayerTextDraw(playerid, 107.41174, 182.99998, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][65], 0.00000, 9.43530);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][65], 180.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][65], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][65], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][65], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][65], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][65], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][65], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][65], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][65], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][65], 0x111317FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][65]);
- register_TD[playerid][64] = CreatePlayerTextDraw(playerid, 60.29410, 251.83337, "");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][64], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][64], 168.00000, -110.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][64], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][64], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][64], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][64], 0x0);
- PlayerTextDrawFont(playerid, register_TD[playerid][64], 5);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][64], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][64], 0);
- PlayerTextDrawSetPreviewModel(playerid, register_TD[playerid][64], 1318);
- PlayerTextDrawSetPreviewRot(playerid, register_TD[playerid][64], 0.00000, 0.00000, 90.00000, 1.00000);
- PlayerTextDrawShow(playerid, register_TD[playerid][64]);
- register_TD[playerid][63] = CreatePlayerTextDraw(playerid, 60.76469, 256.50003, "");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][63], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][63], 168.00000, -110.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][63], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][63], 0x111317FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][63], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][63], 0x0);
- PlayerTextDrawFont(playerid, register_TD[playerid][63], 5);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][63], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][63], 0);
- PlayerTextDrawSetPreviewModel(playerid, register_TD[playerid][63], 1318);
- PlayerTextDrawSetPreviewRot(playerid, register_TD[playerid][63], 0.00000, 0.00000, 90.00000, 1.00000);
- PlayerTextDrawShow(playerid, register_TD[playerid][63]);
- register_TD[playerid][62] = CreatePlayerTextDraw(playerid, 108.82351, 188.25000, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][62], 0.00000, 9.43530);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][62], 181.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][62], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][62], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][62], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][62], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][62], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][62], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][62], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][62], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][62], 0x111317FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][62]);
- register_TD[playerid][0] = CreatePlayerTextDraw(playerid, 466.47058, 394.75006, "!");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][0], 0.57129, 4.03833);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][0], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][0], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][0], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][0], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][0], 3);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][0], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][0], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][0]);
- register_TD[playerid][1] = CreatePlayerTextDraw(playerid, 302.17639, 407.00015, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][1], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][1], 3.00000, 16.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][1], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][1], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][1], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][1], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][1]);
- register_TD[playerid][2] = CreatePlayerTextDraw(playerid, 276.29401, 407.58350, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][2], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][2], 3.00000, 16.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][2], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][2], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][2], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][2], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][2]);
- register_TD[playerid][3] = CreatePlayerTextDraw(playerid, 274.88220, 396.50000, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][3], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][3], 32.00000, 43.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][3], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][3], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][3], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][3], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][3]);
- register_TD[playerid][4] = CreatePlayerTextDraw(playerid, 273.94104, 393.58331, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][4], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][4], 34.00000, 45.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][4], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][4], 0x20313BFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][4], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][4], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][4], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][4]);
- register_TD[playerid][5] = CreatePlayerTextDraw(playerid, 272.52936, 391.83337, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][5], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][5], 37.00000, 43.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][5], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][5], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][5], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][5], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][5]);
- register_TD[playerid][6] = CreatePlayerTextDraw(playerid, 80.11763, 429.16650, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][6], 0.00000, -0.21177);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][6], 127.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][6], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][6], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][6], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][6], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][6], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][6], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][6], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][6]);
- register_TD[playerid][7] = CreatePlayerTextDraw(playerid, 78.70586, 398.24988, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][7], 0.00000, 2.70588);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][7], 129.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][7], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][7], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][7], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][7], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][7], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][7], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][7], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][7]);
- register_TD[playerid][8] = CreatePlayerTextDraw(playerid, 0.11765, 377.24997, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][8], 0.00000, 9.81178);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][8], 636.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][8], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][8], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][8], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][8], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][8], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][8], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][8], 0x20313BFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][8]);
- register_TD[playerid][9] = CreatePlayerTextDraw(playerid, 514.94122, 145.66672, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][9], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][9], 513.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][9], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][9], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][9], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][9], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][9], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][9], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][9], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][9], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][9]);
- register_TD[playerid][10] = CreatePlayerTextDraw(playerid, 510.23538, 145.66672, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][10], 0.00000, 0.07059);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][10], 511.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][10], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][10], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][10], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][10], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][10], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][10], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][10], 0x12AEF7FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][10]);
- register_TD[playerid][11] = CreatePlayerTextDraw(playerid, 507.88214, 130.49998, "REGISTRACIJA_RACUNA");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][11], 0.32141, 1.46583);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][11], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][11], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][11], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][11], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][11], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][11], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][11], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][11]);
- register_TD[playerid][12] = CreatePlayerTextDraw(playerid, 627.41174, 253.00002, ">");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][12], 0.20329, 1.39000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][12], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][12], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][12], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][12], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][12], 2);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][12], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][12], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][12]);
- register_TD[playerid][13] = CreatePlayerTextDraw(playerid, 546.47052, 261.75009, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][13], 0.00000, -0.49412);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][13], 627.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][13], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][13], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][13], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][13], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][13], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][13], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][13], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][13], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][13]);
- register_TD[playerid][14] = CreatePlayerTextDraw(playerid, 552.58777, 193.50008, "KADA_ZAVRSITE_REGISTRACIJU~n~KLIKNITE_NA_POLJE_REGISTRUJ~n~DA_IZADJETE_KLIKNITE_NA_IZLAZ");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][14], 0.13647, 0.62583);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][14], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][14], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][14], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][14], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][14], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][14], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][14], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][14]);
- register_TD[playerid][15] = CreatePlayerTextDraw(playerid, 444.82312, 143.91663, "VI_STE_?");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][15], 0.26729, 1.20333);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][15], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][15], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][15], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][15], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][15], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][15], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][15], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][15]);
- register_TD[playerid][16] = CreatePlayerTextDraw(playerid, 406.23526, 199.91672, "<_____>");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][16], 0.35906, 2.28833);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][16], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][16], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][16], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][16], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][16], 2);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][16], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][16], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][16]);
- register_TD[playerid][17] = CreatePlayerTextDraw(playerid, 421.70590, 167.24994, "");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][17], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][17], 90.00000, 90.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][17], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][17], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][17], 0x0);
- PlayerTextDrawFont(playerid, register_TD[playerid][17], 5);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][17], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][17], 1);
- PlayerTextDrawSetPreviewModel(playerid, register_TD[playerid][17], 12);
- PlayerTextDrawSetPreviewRot(playerid, register_TD[playerid][17], 0.00000, 0.00000, 0.00000, 1.00000);
- PlayerTextDrawShow(playerid, register_TD[playerid][17]);
- register_TD[playerid][18] = CreatePlayerTextDraw(playerid, 341.23541, 164.91667, "");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][18], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][18], 90.00000, 90.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][18], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][18], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][18], 0x0);
- PlayerTextDrawFont(playerid, register_TD[playerid][18], 5);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][18], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][18], 1);
- PlayerTextDrawSetPreviewModel(playerid, register_TD[playerid][18], 26);
- PlayerTextDrawSetPreviewRot(playerid, register_TD[playerid][18], 0.00000, 0.00000, 0.00000, 1.00000);
- PlayerTextDrawShow(playerid, register_TD[playerid][18]);
- register_TD[playerid][19] = CreatePlayerTextDraw(playerid, 342.70569, 264.08325, ">");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][19], 0.19482, 0.82416);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][19], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][19], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][19], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][19], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][19], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][19], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][19], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][19]);
- register_TD[playerid][20] = CreatePlayerTextDraw(playerid, 337.05862, 264.08328, "IZABERITE_POL");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][20], 0.19482, 0.82416);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][20], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][20], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][20], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][20], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][20], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][20], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][20], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][20]);
- register_TD[playerid][21] = CreatePlayerTextDraw(playerid, 242.47069, 248.91666, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][21], 0.00000, -0.44706);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][21], 334.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][21], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][21], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][21], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][21], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][21], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][21], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][21], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][21], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][21]);
- register_TD[playerid][22] = CreatePlayerTextDraw(playerid, 242.00011, 230.83334, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][22], 0.00000, -0.49412);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][22], 335.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][22], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][22], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][22], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][22], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][22], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][22], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][22], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][22], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][22], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][22]);
- register_TD[playerid][23] = CreatePlayerTextDraw(playerid, 242.00011, 213.33331, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][23], 0.00000, -0.44706);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][23], 334.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][23], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][23], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][23], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][23], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][23], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][23], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][23], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][23], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][23], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][23]);
- register_TD[playerid][24] = CreatePlayerTextDraw(playerid, 242.00011, 195.25000, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][24], 0.00000, -0.44706);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][24], 334.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][24], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][24], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][24], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][24], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][24], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][24], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][24], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][24], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][24], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][24]);
- register_TD[playerid][25] = CreatePlayerTextDraw(playerid, 246.70584, 229.08330, "GODINE");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][25], 0.14635, 0.72500);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][25], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][25], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][25], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][25], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][25], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][25], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][25], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][25], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][25]);
- register_TD[playerid][26] = CreatePlayerTextDraw(playerid, 246.70583, 211.58331, "DRZAVA");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][26], 0.14635, 0.72500);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][26], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][26], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][26], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][26], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][26], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][26], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][26], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][26], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][26]);
- register_TD[playerid][27] = CreatePlayerTextDraw(playerid, 246.23524, 194.08333, "E-MAIL");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][27], 0.14635, 0.72500);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][27], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][27], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][27], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][27], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][27], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][27], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][27], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][27], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][27]);
- register_TD[playerid][28] = CreatePlayerTextDraw(playerid, 246.70583, 176.00003, "LOZINKA");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][28], 0.14635, 0.72500);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][28], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][28], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][28], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][28], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][28], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][28], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][28], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][28], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][28]);
- register_TD[playerid][29] = CreatePlayerTextDraw(playerid, 242.00006, 232.58330, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][29], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][29], 244.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][29], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][29], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][29], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][29], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][29], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][29], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][29], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][29], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][29], 0x12AEF7FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][29]);
- register_TD[playerid][30] = CreatePlayerTextDraw(playerid, 242.00006, 215.08331, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][30], 0.00000, 0.07059);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][30], 244.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][30], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][30], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][30], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][30], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][30], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][30], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][30], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][30], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][30], 0x12AEF7FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][30]);
- register_TD[playerid][31] = CreatePlayerTextDraw(playerid, 242.00005, 197.58333, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][31], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][31], 244.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][31], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][31], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][31], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][31], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][31], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][31], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][31], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][31], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][31], 0x12AEF7FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][31]);
- register_TD[playerid][32] = CreatePlayerTextDraw(playerid, 242.00003, 179.50000, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][32], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][32], 244.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][32], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][32], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][32], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][32], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][32], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][32], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][32], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][32], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][32], 0x12AEF7FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][32]);
- register_TD[playerid][33] = CreatePlayerTextDraw(playerid, 247.17644, 149.16667, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][33], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][33], 245.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][33], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][33], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][33], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][33], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][33], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][33], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][33], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][33], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][33], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][33]);
- register_TD[playerid][34] = CreatePlayerTextDraw(playerid, 242.47060, 149.16667, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][34], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][34], 243.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][34], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][34], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][34], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][34], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][34], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][34], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][34], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][34], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][34], 0x12AEF7FF);
- PlayerTextDrawShow(playerid, register_TD[playerid][34]);
- register_TD[playerid][35] = CreatePlayerTextDraw(playerid, 240.58824, 133.99998, "UNESITE_PODATKE");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][35], 0.32141, 1.46583);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][35], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][35], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][35], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][35], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][35], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][35], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][35], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][35], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][35]);
- register_TD[playerid][36] = CreatePlayerTextDraw(playerid, 82.47057, 297.91681, "POSJETITE_NAS_NA_FORUMU");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][36], 0.16753, 0.85333);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][36], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][36], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][36], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][36], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][36], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][36], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][36], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][36], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][36]);
- register_TD[playerid][37] = CreatePlayerTextDraw(playerid, 64.11761, 288.58340, "SKILL_ARENA_OGC__SVA_PRAVA_ZADRZANA");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][37], 0.16753, 0.85333);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][37], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][37], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][37], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][37], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][37], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][37], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][37], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][37], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][37]);
- register_TD[playerid][38] = CreatePlayerTextDraw(playerid, 84.35293, 281.00006, "SA:RP_V5.3.20_BY_XUNDER");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][38], 0.16753, 0.85333);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][38], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][38], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][38], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][38], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][38], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][38], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][38], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][38], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][38]);
- register_TD[playerid][39] = CreatePlayerTextDraw(playerid, 77.29410, 202.25000, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][39], 0.00000, -0.49412);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][39], 163.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][39], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][39], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][39], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][39], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][39], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][39], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][39], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][39], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][39], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][39]);
- register_TD[playerid][40] = CreatePlayerTextDraw(playerid, 145.47049, 195.24998, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][40], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][40], -8.00000, 9.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][40], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][40], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][40], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][40], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][40], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][40], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][40], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][40]);
- register_TD[playerid][41] = CreatePlayerTextDraw(playerid, 139.35287, 195.24998, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][41], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][41], -8.00000, 9.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][41], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][41], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][41], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][41], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][41], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][41], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][41], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][41]);
- register_TD[playerid][42] = CreatePlayerTextDraw(playerid, 133.23524, 195.24998, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][42], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][42], -8.00000, 9.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][42], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][42], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][42], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][42], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][42], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][42], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][42], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][42]);
- register_TD[playerid][43] = CreatePlayerTextDraw(playerid, 127.11765, 195.24998, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][43], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][43], -8.00000, 9.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][43], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][43], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][43], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][43], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][43], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][43], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][43], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][43]);
- register_TD[playerid][44] = CreatePlayerTextDraw(playerid, 120.99999, 195.24998, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][44], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][44], -8.00000, 9.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][44], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][44], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][44], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][44], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][44], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][44], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][44], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][44]);
- register_TD[playerid][45] = CreatePlayerTextDraw(playerid, 114.88234, 195.24998, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][45], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][45], -8.00000, 9.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][45], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][45], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][45], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][45], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][45], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][45], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][45], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][45]);
- register_TD[playerid][46] = CreatePlayerTextDraw(playerid, 108.76469, 195.24998, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][46], 0.00000, 0.00000);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][46], -8.00000, 9.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][46], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][46], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][46], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][46], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][46], 4);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][46], 0);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][46], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][46]);
- register_TD[playerid][47] = CreatePlayerTextDraw(playerid, 144.11763, 231.99998, "RPG/DM");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][47], 0.16518, 0.86500);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][47], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][47], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][47], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][47], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][47], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][47], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][47], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][47], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][47]);
- register_TD[playerid][48] = CreatePlayerTextDraw(playerid, 79.64704, 213.33337, "OGC_2020");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][48], 0.16518, 0.85333);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][48], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][48], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][48], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][48], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][48], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][48], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][48], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][48], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][48]);
- register_TD[playerid][49] = CreatePlayerTextDraw(playerid, 116.35294, 217.41663, "ARENA");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][49], 0.45741, 1.99667);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][49], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][49], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][49], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][49], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][49], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][49], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][49], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][49], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][49]);
- register_TD[playerid][50] = CreatePlayerTextDraw(playerid, 78.70586, 217.41661, "SKILL");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][50], 0.45741, 1.99667);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][50], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][50], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][50], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][50], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][50], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][50], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][50], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][50], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][50]);
- register_TD[playerid][51] = CreatePlayerTextDraw(playerid, 56.11760, 88.50001, "DOBRODOSLI_NA_SERVER");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][51], 0.32047, 1.54167);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][51], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][51], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][51], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][51], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][51], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][51], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][51], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][51], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][51]);
- register_TD[playerid][52] = CreatePlayerTextDraw(playerid, 68.82348, 184.75003, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][52], 0.00000, -0.58824);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][52], 95.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][52], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][52], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][52], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][52], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][52], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][52], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][52], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][52], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][52], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][52]);
- register_TD[playerid][53] = CreatePlayerTextDraw(playerid, 97.52939, 184.75003, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][53], 0.00000, -0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][53], 108.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][53], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][53], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][53], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][53], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][53], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][53], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][53], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][53], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][53], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][53]);
- register_TD[playerid][54] = CreatePlayerTextDraw(playerid, 97.52939, 182.41672, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][54], 0.00000, -0.35294);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][54], 108.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][54], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][54], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][54], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][54], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][54], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][54], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][54], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][54], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][54], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][54]);
- register_TD[playerid][55] = CreatePlayerTextDraw(playerid, 106.47058, 161.99998, "]");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][55], 0.28988, 1.17417);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][55], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][55], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][55], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][55], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][55], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][55], 2);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][55], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][55], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][55]);
- register_TD[playerid][56] = CreatePlayerTextDraw(playerid, 104.58823, 159.66664, "]");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][56], 0.41271, 1.69333);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][56], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][56], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][56], 0x111317FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][56], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][56], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][56], 2);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][56], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][56], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][56]);
- register_TD[playerid][57] = CreatePlayerTextDraw(playerid, 104.11764, 158.49998, "]");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][57], 0.43812, 1.87417);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][57], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][57], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][57], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][57], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][57], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][57], 2);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][57], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][57], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][57]);
- register_TD[playerid][58] = CreatePlayerTextDraw(playerid, 99.88233, 158.50008, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][58], 0.00000, 0.07059);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][58], 108.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][58], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][58], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][58], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][58], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][58], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][58], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][58], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][58], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][58], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][58]);
- register_TD[playerid][59] = CreatePlayerTextDraw(playerid, 94.70586, 152.66673, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][59], 0.00000, 0.72941);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][59], 96.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][59], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][59], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][59], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][59], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][59], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][59], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][59], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][59], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][59], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][59]);
- register_TD[playerid][60] = CreatePlayerTextDraw(playerid, 68.35290, 176.58337, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][60], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][60], 108.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][60], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][60], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][60], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][60], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][60], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][60], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][60], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][60], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][60], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][60]);
- register_TD[playerid][61] = CreatePlayerTextDraw(playerid, 94.70586, 146.83336, "box");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][61], 0.00000, 0.02353);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][61], 127.00000, 0.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][61], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][61], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][61], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][61], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][61], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][61], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][61], 0);
- PlayerTextDrawUseBox(playerid, register_TD[playerid][61], 1);
- PlayerTextDrawBoxColor(playerid, register_TD[playerid][61], 0xFFFFFFFF);
- PlayerTextDrawShow(playerid, register_TD[playerid][61]);
- register_TD[playerid][69] = CreatePlayerTextDraw(playerid, 559.64655, 222.08342, "REGISTRUJ");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][69], 0.33506, 1.50666);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][69], 620.00000, 13.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][69], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][69], 0x12AEF7FF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][69], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][69], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][69], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][69], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][69], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][69], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][69]);
- register_TD[playerid][70] = CreatePlayerTextDraw(playerid, 545.05817, 247.75011, "IZLAZ");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][70], 0.27247, 1.20916);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][70], 590.00000, 10.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][70], 1);
- PlayerTextDrawColor(playerid, register_TD[playerid][70], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][70], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][70], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][70], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][70], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][70], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][70], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][70]);
- register_TD[playerid][71] = CreatePlayerTextDraw(playerid, 193.52922, 408.74994, "<_FORUM");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][71], 0.27105, 1.22666);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][71], 230.00000, 10.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][71], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][71], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][71], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][71], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][71], 3);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][71], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][71], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][71], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][71]);
- register_TD[playerid][72] = CreatePlayerTextDraw(playerid, 393.05869, 407.58334, "<_TS3_I_DISCORD");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][72], 0.27105, 1.22666);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][72], 465.00000, 10.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][72], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][72], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][72], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][72], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][72], 3);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][72], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][72], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][72], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][72]);
- register_TD[playerid][73] = CreatePlayerTextDraw(playerid, 537.52942, 408.16666, "<_O_NAMA");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][73], 0.27105, 1.22666);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][73], 580.00000, 10.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][73], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][73], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][73], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][73], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][73], 3);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][73], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][73], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][73], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][73]);
- register_TD[playerid][74] = CreatePlayerTextDraw(playerid, 335.64691, 184.74998, "KLIK");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][74], 0.19482, 0.85916);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][74], 431.00000, 8.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][74], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][74], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][74], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][74], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][74], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][74], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][74], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][74], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][74]);
- register_TD[playerid][75] = CreatePlayerTextDraw(playerid, 335.64691, 202.83327, "KLIK");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][75], 0.19482, 0.82416);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][75], 431.00000, 8.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][75], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][75], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][75], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][75], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][75], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][75], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][75], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][75], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][75]);
- register_TD[playerid][76] = CreatePlayerTextDraw(playerid, 335.64688, 220.33325, "KLIK");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][76], 0.19482, 0.82416);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][76], 431.00000, 8.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][76], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][76], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][76], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][76], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][76], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][76], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][76], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][76], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][76]);
- register_TD[playerid][77] = CreatePlayerTextDraw(playerid, 335.17630, 237.83325, "KLIK");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][77], 0.19482, 0.82416);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][77], 431.00000, 8.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][77], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][77], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][77], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][77], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][77], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][77], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][77], 0);
- PlayerTextDrawSetSelectable(playerid, register_TD[playerid][77], 1);
- PlayerTextDrawShow(playerid, register_TD[playerid][77]);
- register_TD[playerid][78] = CreatePlayerTextDraw(playerid, 399.64679, 252.41661, "MUSKO");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][78], 0.19482, 0.82416);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][78], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][78], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][78], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][78], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][78], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][78], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][78], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][78], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][78]);
- register_TD[playerid][79] = CreatePlayerTextDraw(playerid, 480.58780, 250.08327, "ZENSKO");
- PlayerTextDrawLetterSize(playerid, register_TD[playerid][79], 0.19482, 0.82416);
- PlayerTextDrawTextSize(playerid, register_TD[playerid][79], 1280.00000, 1280.00000);
- PlayerTextDrawAlignment(playerid, register_TD[playerid][79], 3);
- PlayerTextDrawColor(playerid, register_TD[playerid][79], 0xFFFFFFFF);
- PlayerTextDrawSetShadow(playerid, register_TD[playerid][79], 0);
- PlayerTextDrawBackgroundColor(playerid, register_TD[playerid][79], 0x000000FF);
- PlayerTextDrawFont(playerid, register_TD[playerid][79], 1);
- PlayerTextDrawSetProportional(playerid, register_TD[playerid][79], 1);
- PlayerTextDrawSetOutline(playerid, register_TD[playerid][79], 0);
- PlayerTextDrawShow(playerid, register_TD[playerid][79]);
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