Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Patch 1.0.55225 “Miskatonic” - 31/01/2020
- MAJOR FIXES
- Fixed a hang when using the Technician’s Manual Control ability on a structural target
- Fixed a hang when a Technician’s turret returns fire and kills an enemy
- Fixed a hang when entering the Scarab in the first Tutorial mission
- Fixed an issue where the player’s units could be deployed inside of walls on some story missions
- Fixed an issue where the Spider Drone Pack ability claimed the player didn’t have enough ammo
- Fixed an issue where loading a game with the bonus power research caused the player’s facilities to power down
- Fixed an issue where Dash, Jet Jump, Deploy Turret, and Vanish couldn’t be used on specific maps
- Improved the Scylla’s AI so it no longer spawns Mindfraggers inside environmental objects
- Fixed an issue where the player’s units couldn’t navigate certain parts of the Moonshot mission
- OTHER FIXES
- Fixed an issue where Synedrion Research maps didn’t spawn enough consoles for the player to hack
- Fixed an issue where vehicles and Mutogs couldn’t navigate Phoenix Base maps
- Fixed an issue where units could walk inside certain walls of the Phoenix Base maps
- Improved the collision box of certain environmental elements inside Alien Bases which blocked shots
- Fixed an issue where certain cover spots in Synedrion maps weren’t shown by the UI
- Fixed an issue where units couldn’t vault over some windows in New Jericho maps
- Improved the transparency effect on certain buildings inside Synedrion maps
- Added enemy reinforcement icons to Ambush maps
- Fixed an issue where the player’s units couldn’t jump through circular windows on the roofs of Disciples of Anu maps and destroying the window broke the whole building
- Fixed several issues where environmental props remained floating in the air when the floor beneath them had been destroyed.
Advertisement
Add Comment
Please, Sign In to add comment