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- Game.SetControlNormal(2, GTA.Control.Phone, 1.0f);
- //get the handle from the current players phone taken from from https://github.com/CamxxCore/iFruitAddon/blob/master/CustomiFruit.cs
- int Handle;
- var model = (uint)Game.Player.Character.Model.Hash;
- switch (model)
- {
- case (uint)PedHash.Michael:
- Handle = Function.Call<int>(Hash.REQUEST_SCALEFORM_MOVIE, "cellphone_ifruit");
- break;
- case (uint)PedHash.Franklin:
- Handle = Function.Call<int>(Hash.REQUEST_SCALEFORM_MOVIE, "cellphone_badger");
- break;
- case (uint)PedHash.Trevor:
- Handle = Function.Call<int>(Hash.REQUEST_SCALEFORM_MOVIE, "cellphone_facade");
- break;
- default:
- Handle = Function.Call<int>(Hash.REQUEST_SCALEFORM_MOVIE, "cellphone_ifruit");
- break;
- }
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "SET_DATA_SLOT");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 0);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 100);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 90);// rotation
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 150);// distance if to high will crash
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 1);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_BOOL, 1);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_FLOAT, 1.0f);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "DISPLAY_VIEW");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 1);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
- Wait(1000);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "SET_DATA_SLOT");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 0);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 90);// rotation
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 150);// distance if to high will crash
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 100);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_BOOL, 0);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_FLOAT, 10.0f);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 10);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "DISPLAY_VIEW");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 1);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
- Wait(1000);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "SET_DATA_SLOT");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 0);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 0);// rotation
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 150);// distance if to high will crash
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 100);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "DISPLAY_VIEW");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 1);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
- Wait(5000);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "SET_DATA_SLOT");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 0);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 90);// rotation
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 150);// distance if to high will crash
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 100);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION, Handle, "DISPLAY_VIEW");
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 23);
- Function.Call(Hash._PUSH_SCALEFORM_MOVIE_FUNCTION_PARAMETER_INT, 1);
- Function.Call(Hash._POP_SCALEFORM_MOVIE_FUNCTION_VOID);
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