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- Start point - on the start/options screen.
- Ending point - When you jump on the finishing scroll ring after you beat the purple golem bosses on cliff 2.
- Continue system - Starts you at the beginning of the stage you game-overed on.
- Unclear mechanics
- Jumping higher - Unlike traditional platformers with a double jump, this one makes you jump higher the sooner you press jump again after the initial jump.
- Flying/gliding - To fly/glide you need to press A button once to begin flying downwards, then press A again(holding the direction you want to go) to fly horizontal, and press A again to fly upwards. This is required to beat cliff 2.
- Melee attack - down+shuriken is a close range melee
- Upwards Kick - The bumpers do an upwards kick in their respective direction.
- Beating the levels - Not all levels are finished by going directly to the right.
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