Alanim

Zero the Kamikaze Squirrel

Feb 26th, 2015 (edited)
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  1. Start point - on the start/options screen.
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  3. Ending point - When you jump on the finishing scroll ring after you beat the purple golem bosses on cliff 2.
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  5. Continue system - Starts you at the beginning of the stage you game-overed on.
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  7. Unclear mechanics
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  9. Jumping higher - Unlike traditional platformers with a double jump, this one makes you jump higher the sooner you press jump again after the initial jump.
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  11. Flying/gliding - To fly/glide you need to press A button once to begin flying downwards, then press A again(holding the direction you want to go) to fly horizontal, and press A again to fly upwards. This is required to beat cliff 2.
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  13. Melee attack - down+shuriken is a close range melee
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  15. Upwards Kick - The bumpers do an upwards kick in their respective direction.
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  17. Beating the levels - Not all levels are finished by going directly to the right.
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