Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <iostream>
- #include <iomanip>
- #include <cstdlib>
- #include <algorithm>
- #include <vector>
- #include <queue>
- #include <stack>
- #include <climits>
- #include <string>
- #include <set>
- #include <cmath>
- #include <map>
- #include <unordered_map>
- #include <numeric>
- #include <random>
- #include <memory>
- #include <chrono>
- #include <functional>
- #include <unordered_set>
- #include <cstring>
- #include <cassert>
- #include <bitset>
- #ifdef LOCAL
- #include "debug.h"
- #else
- #define debug(x...)
- #endif
- //#define int ll
- //#pragma GCC optimize("Ofast")
- using namespace std;
- typedef long long ll;
- typedef long double ld;
- typedef pair <int, int> pii;
- typedef pair <ll, ll> pll;
- #define sz(x) int((x).size())
- #ifndef LOCAL
- mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
- #else
- mt19937 rng(228);
- #endif
- const int N = 1e4 + 7;
- const int inf = INT_MAX / 2;
- const ll INF = LLONG_MAX / 3;
- const int MOD = 998244353;
- const ld eps = 1e-6;
- const string cars[] = {"🚗", "🚕", "🚙"};
- signed main() {
- #ifdef LOCAL
- freopen("input.txt", "r", stdin);
- freopen("output.txt", "w", stdout);
- #endif
- cout << fixed << setprecision(9);
- ios::sync_with_stdio(false), cin.tie(0), cout.tie(0);
- int q;
- cin >> q;
- while (q--) {
- int n, k;
- cin >> n >> k;
- vector < int > a(n);
- for (int& x : a) {
- cin >> x;
- }
- map < int, int > m;
- vector < int > b(n / 2), c(n / 2);
- for (int i = 0; i < n / 2; i++) {
- m[a[i] + a[n - i - 1]]++;
- b[i] = k + max(a[i], a[n - i - 1]);
- c[i] = min(a[i], a[n - i - 1]) + 1;
- }
- sort(b.begin(), b.end());
- sort(c.begin(), c.end());
- debug(b);
- debug(c);
- int ans = inf;
- for (auto [x, y] : m) {
- int cur = n / 2 - y;
- cur += lower_bound(b.begin(), b.end(), x) - b.begin();
- cur += c.end() - upper_bound(c.begin(), c.end(), x);
- debug(x, n / 2 - y, cur);
- ans = min(ans, cur);
- }
- cout << ans << "\n";
- }
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement