ZukoHiyama

Quirk: Wind-up

Apr 30th, 2022
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  1. Quirk: Wind-up
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  3. The User's body can absorb kinetic force, causing the muscles to tighten the longer the energy is held. Upon release, the user can discharge the pent-up energy into one massive blow. This also allows the user to take hits and blows others normally couldn't take.
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  5. Drawbacks:
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  7. Excessive use of this quirk can cause massive strain on the muscles, as well as in emergency situations, can be used prematurely, resulting in excessive strain. This quirk does not make them immune to damage, as well, anything that slices or pierces the skin is not absorbed. Energy dissipates with relaxation over time, so it cannot be stored and must be 'rewound' before use.
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