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Treecapitator: Weak axes are as "slow" as hands in r02

Nov 30th, 2012
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  1. # Configuration file
  2. # Generated on 11/30/12 9:34 PM
  3.  
  4. ####################
  5. # general
  6. ####################
  7.  
  8. general {
  9. # Enable to cause item damage based on number of blocks destroyed [default: true]
  10. allowItemDamage=true
  11. # Enable to allow chopping down the entire tree even if your item does not have enough damage remaining to cover the number of blocks. [default: false]
  12. allowMoreBlocksThanDamage=true
  13. # Set to true to allow checking for mod updates, false to disable [default: true]
  14. allowUpdateCheck=true
  15. # IDs of items that can chop down trees. Use ',' to split item id from metadata and ';' to split items. [default: 271; 275; 258; 286; 279]
  16. axeIDList=258; 286; 279
  17. # Enabling this will make leaves be destroyed when trees are chopped. [default: true]
  18. destroyLeaves=true
  19. # Flag to disable drops in Creative mode [default: false]
  20. disableCreativeDrops=false
  21. # Flag to disable tree chopping in Creative mode [default: false]
  22. disableInCreative=false
  23. # The hardness of logs for when you are using items that can chop down trees. [range: 0.0 ~ 100.0, default: 4.0]
  24. logHardnessModified=13.0
  25. # The hardness of logs for when you are using items that won't chop down the trees. [range: 0.0 ~ 100.0, default: 2.0]
  26. logHardnessNormal=2.0
  27. # Add the ID of log blocks (and optionally leaf blocks) that you want to be able to TreeCapitate. Format is "<logID>[|<leafID>];" ([] indicates optional elements). Example: 17|18; 209; 210; 211; 212; 213; 243|242; [default: 17;]
  28. logIDList=17;
  29. # The maximum horizontal distance that the log breaking algorithm will travel (use -1 for no limit). [range: -1 ~ 100, default: 10]
  30. maxBreakDistance=20
  31. # Whether you need an item from the IDList to chop down a tree. Disabling will let you chop trees with any item. [default: true]
  32. needItem=true
  33. # Setting this to false will allow the chopping to move downward as well as upward (and blocks below the one you break will be chopped) [default: true]
  34. onlyDestroyUpwards=true
  35. # IDs of items that when placed in the hotbar will allow leaves to be sheared when shearLeaves is true. Use ',' to split item id from metadata and ';' to split items. [default: 359]
  36. shearIDList=359
  37. # Enabling this will cause destroyed leaves to be sheared when a shearing item is in the hotbar (ignored if destroyLeaves is false). [default: false]
  38. shearLeaves=false
  39. # Enabling this will shear /some/ of the vines on a tree when a shearing item is in the hotbar (ignored if destroyLeaves is false). [default: false]
  40. shearVines=true
  41. # Set sneakAction = "disable" to disable tree chopping while sneaking, set sneakAction = "enable" to only enable tree chopping while sneaking. [default: disable]
  42. sneakAction=enable
  43. }
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