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  1. [INFO] RetroArch 1.9.0 (Git c7f839a7fd)
  2. [INFO] === Build =======================================
  3. [INFO] CPU Model Name: AMD Ryzen 5 3600 6-Core Processor
  4. [INFO] Capacités: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
  5. [INFO] Built: Aug 10 2020
  6. [INFO] Version: 1.9.0
  7. [INFO] Git: c7f839a7fd
  8. [INFO] =================================================
  9. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  10. [INFO] [Overrides]: Redirection du fichier de sauvegarde vers "E:\Dropbox\Retroarch_cloudsaves\saves\.srm".
  11. [INFO] [Overrides]: Redirection du fichier de sauvegarde instantanée vers "E:\Dropbox\Retroarch_cloudsaves\states\.state".
  12. [INFO] Version de l'API libretro: 1
  13. [INFO] Compilé avec l'API: 1
  14. [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
  15. [INFO] [Video]: Video @ 2560x1440
  16. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  17. [INFO] [Vulkan]: Found vulkan context: vk_w
  18. [INFO] [Vulkan]: Detecting screen resolution 2560x1440.
  19. [INFO] Setting fullscreen to 2560x1440 @ 144Hz on device \\.\DISPLAY1.
  20. [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 1080
  21. [INFO] [Vulkan]: Using GPU index 0.
  22. [INFO] [Vulkan]: Using GPU: GeForce GTX 1080
  23. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  24. [INFO] [Vulkan]: Swapchain supports present mode: 2.
  25. [INFO] [Vulkan]: Swapchain supports present mode: 3.
  26. [INFO] [Vulkan]: Swapchain supports present mode: 1.
  27. [INFO] [Vulkan]: Swapchain supports present mode: 0.
  28. [INFO] [Vulkan]: Creating swapchain with present mode: 2
  29. [INFO] [Vulkan]: Using swapchain size 2560 x 1440.
  30. [INFO] [Vulkan]: Got 2 swapchain images.
  31. [INFO] [Vulkan]: Using resolution 2560x1440
  32. [INFO] [Vulkan]: Using RGB565 format.
  33. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  34. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  35. [INFO] [Vulkan]: Loading stock shader.
  36. [INFO] [slang]: Building pass #0 (Indisponible)
  37. [INFO] [Vulkan filter chain]: Not using frame history.
  38. [INFO] [Vulkan filter chain]: Not using framebuffer feedback.
  39. [INFO] [XInput]: Found XInput v1.4.
  40. [INFO] [Joypad]: Found joypad driver: "xinput".
  41. [INFO] [Font]: Using font rendering backend: freetype.
  42. [INFO] [Video]: Found display server: win32
  43. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\480p_crt_easymode_halation_sonkun.slangp"
  44. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\crt-aperture-custom - 240p.slangp"
  45. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\crt-aperture-custom.slangp"
  46. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\crt-easymode-halation-custom.slangp"
  47. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_CRT_Royale_Kurozumi.slangp"
  48. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Crt_Royale_Perso.slangp"
  49. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Crt_SM.slangp"
  50. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Crt_SM_Perso.slangp"
  51. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Reflection_dr_venom_PAL.slangp"
  52. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Reflection_Dr_venom_Tromzy1.slangp"
  53. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\N64_parallel_custom.slangp"
  54. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\N64_parallel_custom_2.slangp"
  55. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\retroarch.slangp"
  56. [INFO] [XAudio2]: Requesting 32 ms latency, using 32 ms latency.
  57. [INFO] [Display]: Found display driver: "vulkan".
  58. [INFO] [Font]: Using font rendering backend: freetype.
  59. [INFO] [Font]: Using font rendering backend: freetype.
  60. [INFO] [Font]: Using font rendering backend: freetype.
  61. [INFO] [Display]: Found display driver: "vulkan".
  62. [INFO] [Font]: Using font rendering backend: freetype.
  63. [INFO] [Font]: Using font rendering backend: freetype.
  64. [INFO] [Font]: Using font rendering backend: freetype.
  65. [INFO] [Font]: Using font rendering backend: freetype.
  66. [INFO] [Font]: Using font rendering backend: freetype.
  67. [INFO] [Font]: Using font rendering backend: freetype.
  68. [INFO] [MIDI]: Input disabled.
  69. [INFO] [MIDI]: Output disabled.
  70. [INFO] [MIDI]: Initialized "winmm" driver.
  71. [INFO] Déconnexion du périphérique depuis le port 6.
  72. [INFO] Déconnexion du périphérique depuis le port 7.
  73. [INFO] Déconnexion du périphérique depuis le port 8.
  74. [INFO] Déconnexion du périphérique depuis le port 9.
  75. [INFO] Déconnexion du périphérique depuis le port 10.
  76. [INFO] Déconnexion du périphérique depuis le port 11.
  77. [INFO] Déconnexion du périphérique depuis le port 12.
  78. [INFO] Déconnexion du périphérique depuis le port 13.
  79. [INFO] Déconnexion du périphérique depuis le port 14.
  80. [INFO] Déconnexion du périphérique depuis le port 15.
  81. [INFO] Déconnexion du périphérique depuis le port 16.
  82. [INFO] [SRAM]: La SRAM ne sera pas sauvegardée.
  83. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_history.lpl].
  84. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_music_history.lpl].
  85. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_video_history.lpl].
  86. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_image_history.lpl].
  87. [INFO] [Playlist]: Chargement du fichier des favoris: [G:\Emulation\Retroarch\content_favorites.lpl].
  88. [INFO] [Vulkan]: VSync => on
  89. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  90. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  91. [INFO] [slang]: Building pass #0 (Indisponible)
  92. [INFO] [Vulkan filter chain]: Not using frame history.
  93. [INFO] [Vulkan filter chain]: Not using framebuffer feedback.
  94. [INFO] [Vulkan]: VSync => on
  95. [INFO] [Vulkan]: Do not need to re-create swapchain.
  96. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  97. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  98. [INFO] [slang]: Building pass #0 (Indisponible)
  99. [INFO] [Vulkan filter chain]: Not using frame history.
  100. [INFO] [Vulkan filter chain]: Not using framebuffer feedback.
  101. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  102. [INFO] [CORE]: Using content: G:\Emulation\No-intro\Nintendo - Super Nintendo Entertainment System\Super Metroid (Japan, USA) (En,Ja).zip.
  103. [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  104. [INFO] [CORE]: Unloading core..
  105. [INFO] [CORE]: Unloading core symbols..
  106. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  107. [INFO] RetroArch 1.9.0 (Git c7f839a7fd)
  108. [INFO] [Overrides]: Redirection du fichier de sauvegarde vers "E:\Dropbox\Retroarch_cloudsaves\saves\Super Metroid (Japan, USA) (En,Ja).srm".
  109. [INFO] [Overrides]: Redirection du fichier de sauvegarde instantanée vers "E:\Dropbox\Retroarch_cloudsaves\states\Super Metroid (Japan, USA) (En,Ja).state".
  110. [INFO] === Build =======================================
  111. [INFO] CPU Model Name: AMD Ryzen 5 3600 6-Core Processor
  112. [INFO] Capacités: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
  113. [INFO] Built: Aug 10 2020
  114. [INFO] Version: 1.9.0
  115. [INFO] Git: c7f839a7fd
  116. [INFO] =================================================
  117. [INFO] [CORE]: Loading dynamic libretro core from: "G:\Emulation\Retroarch\cores\snes9x_libretro.dll"
  118. [INFO] [Overrides]: Core-specific overrides found at G:\Emulation\Retroarch\config\Snes9x\Snes9x.cfg.
  119. [INFO] [Overrides]: No content-dir-specific overrides found at G:\Emulation\Retroarch\config\Snes9x\Nintendo - Super Nintendo Entertainment System.cfg.
  120. [INFO] [Overrides]: No game-specific overrides found at G:\Emulation\Retroarch\config\Snes9x\Super Metroid (Japan, USA) (En,Ja).cfg.
  121. [INFO] Config: appending config "G:\Emulation\Retroarch\config\Snes9x\Snes9x.cfg"
  122. [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
  123. [INFO] [Environ]: GET_LANGUAGE: "2".
  124. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
  125. [INFO] [Environ]: SET_CONTROLLER_INFO.
  126. [INFO] [Remaps]: remap directory: G:\Emulation\Retroarch\config\remaps
  127. [INFO] [Remaps]: core-specific remap found at G:\Emulation\Retroarch\config\remaps\Snes9x\Snes9x.rmp.
  128. [INFO] [Overrides]: Redirection du fichier de sauvegarde vers "E:\Dropbox\Retroarch_cloudsaves\saves\Super Metroid (Japan, USA) (En,Ja).srm".
  129. [INFO] [Overrides]: Redirection du fichier de sauvegarde instantanée vers "E:\Dropbox\Retroarch_cloudsaves\states\Super Metroid (Japan, USA) (En,Ja).state".
  130. [INFO] [Environ]: GET_LOG_INTERFACE.
  131. [INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Dropbox\system".
  132. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  133. [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
  134. [INFO] [Environ]: PERFORMANCE_LEVEL: 12.
  135. [INFO] [CONTENT LOAD]: Chargement du fichier de contenu: G:\Emulation\No-intro\Nintendo - Super Nintendo Entertainment System\Super Metroid (Japan, USA) (En,Ja).sfc.
  136. [INFO] Impossible de trouver un patch valide pour ce contenu.
  137. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  138. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  139. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  140. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  141. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  142. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  143. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  144. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  145. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  146. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  147. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  148. [libretro INFO] "Super Metroid" [checksum ok] LoROM, 32Mbits, ROM+RAM+BAT, NTSC, SRAM:64Kbits, ID:____, CRC32:D63ED5F8
  149. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  150. [INFO] [RCHEEVOS]: checking 21f3e98df4780ee1c667b84e57d88675
  151. [INFO] [SRAM]: Chargement de la SRAM ignoré..
  152. [INFO] Version de l'API libretro: 1
  153. [INFO] Compilé avec l'API: 1
  154. [INFO] [Cheats]: Load game-specific cheatfile: G:\Emulation\Retroarch\cheats\Snes9x\Super Metroid (Japan, USA) (En,Ja).cht
  155. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  156. [INFO] [Video]: Video @ 2560x1440
  157. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  158. [INFO] [Vulkan]: Found vulkan context: vk_w
  159. [INFO] [Vulkan]: Detecting screen resolution 2560x1440.
  160. [INFO] Setting fullscreen to 2560x1440 @ 144Hz on device \\.\DISPLAY1.
  161. [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 1080
  162. [INFO] [Vulkan]: Using GPU index 0.
  163. [INFO] [Vulkan]: Using GPU: GeForce GTX 1080
  164. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  165. [INFO] [Vulkan]: Swapchain supports present mode: 2.
  166. [INFO] [Vulkan]: Swapchain supports present mode: 3.
  167. [INFO] [Vulkan]: Swapchain supports present mode: 1.
  168. [INFO] [Vulkan]: Swapchain supports present mode: 0.
  169. [INFO] [Vulkan]: Creating swapchain with present mode: 2
  170. [INFO] [Vulkan]: Using swapchain size 2560 x 1440.
  171. [INFO] [Vulkan]: Got 2 swapchain images.
  172. [INFO] [Vulkan]: Using resolution 2560x1440
  173. [INFO] [Vulkan]: Using RGB565 format.
  174. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  175. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  176. [INFO] [Shaders]: Specific shader preset found at G:\Emulation\Retroarch\config\Snes9x\Snes9x.slangp.
  177. [INFO] [RCHEEVOS]: got game id 236
  178. [INFO] [RCHEEVOS]: attempting to login Tromzy (with token)
  179. [INFO] [RCHEEVOS]: logged in successfully
  180. [INFO] [RCHEEVOS]: got achievements for game id 236
  181. [INFO] [RCHEEVOS]: cheevo 343 deactivated (softcore): Why Can't Metroid Crawl?
  182. [INFO] [RCHEEVOS]: cheevo 344 deactivated (softcore): Packing a Punch
  183. [INFO] [RCHEEVOS]: cheevo 647 deactivated (softcore): Revitalizing
  184. [INFO] [RCHEEVOS]: cheevo 654 deactivated (softcore): Charged Chamber
  185. [INFO] [RCHEEVOS]: cheevo 658 deactivated (softcore): Varia Nice
  186. [INFO] [RCHEEVOS]: cheevo 1823 deactivated (softcore): Crateria Revealed
  187. [INFO] [RCHEEVOS]: cheevo 1824 deactivated (softcore): Bomb Torizo
  188. [INFO] [RCHEEVOS]: cheevo 1825 deactivated (softcore): I'm Super, thanks for asking!
  189. [INFO] [RCHEEVOS]: cheevo 1826 deactivated (softcore): Energy on Reserve
  190. [INFO] [RCHEEVOS]: cheevo 1827 deactivated (softcore): Snore Spawn
  191. [INFO] [RCHEEVOS]: cheevo 1831 deactivated (softcore): Spazz
  192. [INFO] [RCHEEVOS]: cheevo 1832 deactivated (softcore): Getting High
  193. [INFO] [RCHEEVOS]: cheevo 1835 deactivated (softcore): Gotta Go Fast!
  194. [INFO] [RCHEEVOS]: cheevo 1849 deactivated (softcore): Don't Move
  195. [INFO] [RCHEEVOS]: cheevo 1852 deactivated (softcore): Brinstar Revealed
  196. [INFO] [RCHEEVOS]: cheevo 1875 deactivated (softcore): Braindead
  197. [INFO] [RCHEEVOS]: cheevo 1879 deactivated (softcore): Returning the Favor
  198. [INFO] [RCHEEVOS]: cheevo 1881 deactivated (softcore): Mission Complete
  199. [INFO] [RCHEEVOS]: cheevo 343 deactivated (hardcore): Why Can't Metroid Crawl?
  200. [INFO] [RCHEEVOS]: cheevo 344 deactivated (hardcore): Packing a Punch
  201. [INFO] [RCHEEVOS]: cheevo 647 deactivated (hardcore): Revitalizing
  202. [INFO] [RCHEEVOS]: cheevo 654 deactivated (hardcore): Charged Chamber
  203. [INFO] [RCHEEVOS]: cheevo 658 deactivated (hardcore): Varia Nice
  204. [INFO] [RCHEEVOS]: cheevo 1823 deactivated (hardcore): Crateria Revealed
  205. [INFO] [RCHEEVOS]: cheevo 1824 deactivated (hardcore): Bomb Torizo
  206. [INFO] [RCHEEVOS]: cheevo 1825 deactivated (hardcore): I'm Super, thanks for asking!
  207. [INFO] [RCHEEVOS]: cheevo 1826 deactivated (hardcore): Energy on Reserve
  208. [INFO] [RCHEEVOS]: cheevo 1827 deactivated (hardcore): Snore Spawn
  209. [INFO] [RCHEEVOS]: cheevo 1831 deactivated (hardcore): Spazz
  210. [INFO] [RCHEEVOS]: cheevo 1832 deactivated (hardcore): Getting High
  211. [INFO] [RCHEEVOS]: cheevo 1835 deactivated (hardcore): Gotta Go Fast!
  212. [INFO] [RCHEEVOS]: cheevo 1849 deactivated (hardcore): Don't Move
  213. [INFO] [RCHEEVOS]: cheevo 1852 deactivated (hardcore): Brinstar Revealed
  214. [INFO] [RCHEEVOS]: cheevo 1875 deactivated (hardcore): Braindead
  215. [INFO] [RCHEEVOS]: cheevo 1879 deactivated (hardcore): Returning the Favor
  216. [INFO] [RCHEEVOS]: cheevo 1881 deactivated (hardcore): Mission Complete
  217. [INFO] [RCHEEVOS]: posted playing activity
  218. [INFO] [RCHEEVOS]: Load task finished
  219. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-prep-initial-royale.slang".
  220. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0.
  221. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass0.slang".
  222. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1.
  223. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass1.slang".
  224. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #2.
  225. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass2.slang".
  226. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #3.
  227. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass3.slang".
  228. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #4.
  229. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass4.slang".
  230. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #5.
  231. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-gtu\hsm-gtu-pass1.slang".
  232. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #6.
  233. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-gtu\hsm-gtu-pass2.slang".
  234. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #7.
  235. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang".
  236. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #8.
  237. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-scanlines-vertical-interlacing.slang".
  238. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #9.
  239. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-bloom-approx.slang".
  240. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #10.
  241. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\blurs\blur9x9.slang".
  242. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #11.
  243. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-mask-resize-vertical.slang".
  244. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #12.
  245. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-mask-resize-horizontal.slang".
  246. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #13.
  247. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-scanlines-horizontal-apply-mask.slang".
  248. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #14.
  249. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-brightpass.slang".
  250. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #15.
  251. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-bloom-vertical.slang".
  252. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #16.
  253. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\crt-royale-bloom-horizontal-reconstitute.slang".
  254. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #17.
  255. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-crt-royale\src\hsm-crt-royale-geometry-aa-last-pass.slang".
  256. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #18.
  257. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-curvature-mapping.slang".
  258. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #19.
  259. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-linearize-crt.slang".
  260. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #20.
  261. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-blur-outside-screen-horiz.slang".
  262. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #21.
  263. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-blur-outside-screen-vert.slang".
  264. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #22.
  265. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\blurs\blur9x9.slang".
  266. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #23.
  267. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\blurs\blur9x9.slang".
  268. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #24.
  269. [INFO] [slang]: Compiling shader "G:\Emulation\Retroarch\shaders\shaders_slang\bezel\shaders\HyperspaceMadness\hsm-mega-bezel-reflection.slang".
  270. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #25.
  271. [INFO] [slang]: Building pass #0 (AvgLumPass)
  272. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  273. [INFO] [slang]: Building pass #1 (Indisponible)
  274. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  275. [INFO] [Vulkan]: Push Constant Block: 60 bytes.
  276. [INFO] [slang]: Building pass #2 (Indisponible)
  277. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  278. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  279. [INFO] [slang]: Building pass #3 (Indisponible)
  280. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  281. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  282. [INFO] [slang]: Building pass #4 (Indisponible)
  283. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  284. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  285. [INFO] [slang]: Building pass #5 (Indisponible)
  286. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  287. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  288. [INFO] [slang]: Building pass #6 (Indisponible)
  289. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  290. [INFO] [Vulkan]: Push Constant Block: 4 bytes.
  291. [INFO] [slang]: Building pass #7 (Indisponible)
  292. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  293. [INFO] [Vulkan]: Push Constant Block: 64 bytes.
  294. [INFO] [slang]: Building pass #8 (ORIG_LINEARIZED)
  295. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  296. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  297. [INFO] [slang]: Building pass #9 (VERTICAL_SCANLINES)
  298. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1440 (max 1 level(s)).
  299. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  300. [INFO] [slang]: Building pass #10 (BLOOM_APPROX)
  301. [INFO] [Vulkan filter chain]: Creating framebuffer 400 x 400 (max 1 level(s)).
  302. [INFO] [Vulkan]: Push Constant Block: 80 bytes.
  303. [INFO] [slang]: Building pass #11 (HALATION_BLUR)
  304. [INFO] [Vulkan filter chain]: Creating framebuffer 400 x 400 (max 1 level(s)).
  305. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  306. [INFO] [slang]: Building pass #12 (Indisponible)
  307. [INFO] [Vulkan filter chain]: Creating framebuffer 64 x 90 (max 1 level(s)).
  308. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  309. [INFO] [slang]: Building pass #13 (MASK_RESIZE)
  310. [INFO] [Vulkan filter chain]: Creating framebuffer 160 x 90 (max 1 level(s)).
  311. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  312. [INFO] [slang]: Building pass #14 (MASKED_SCANLINES)
  313. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  314. [INFO] [Vulkan]: Push Constant Block: 112 bytes.
  315. [INFO] [slang]: Building pass #15 (BRIGHTPASS)
  316. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  317. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  318. [INFO] [slang]: Building pass #16 (Indisponible)
  319. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  320. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  321. [INFO] [slang]: Building pass #17 (Indisponible)
  322. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  323. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  324. [INFO] [slang]: Building pass #18 (BR_CRTPass)
  325. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  326. [INFO] [Vulkan]: Push Constant Block: 112 bytes.
  327. [INFO] [slang]: Building pass #19 (BR_MappingPass)
  328. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  329. [INFO] [slang]: Building pass #20 (BR_MirrorLowResPass)
  330. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)).
  331. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  332. [INFO] [slang]: Building pass #21 (Indisponible)
  333. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 1 level(s)).
  334. [INFO] [slang]: Building pass #22 (BR_MirrorBlurredPass)
  335. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)).
  336. [INFO] [slang]: Building pass #23 (BR_MirrorReflectionDiffusedPass)
  337. [INFO] [Vulkan filter chain]: Creating framebuffer 128 x 128 (max 4294967295 level(s)).
  338. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  339. [INFO] [slang]: Building pass #24 (BR_MirrorFullscreenGlowPass)
  340. [INFO] [Vulkan filter chain]: Creating framebuffer 12 x 12 (max 4294967295 level(s)).
  341. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  342. [INFO] [slang]: Building pass #25 (Indisponible)
  343. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  344. [INFO] [slang]: Building pass #26 (Indisponible)
  345. [INFO] [Vulkan filter chain]: Not using frame history.
  346. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  347. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #6.
  348. [INFO] [XInput]: Found XInput v1.4.
  349. [INFO] [Joypad]: Found joypad driver: "xinput".
  350. [INFO] [Font]: Using font rendering backend: freetype.
  351. [INFO] [Video]: Found display server: win32
  352. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\480p_crt_easymode_halation_sonkun.slangp"
  353. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\crt-aperture-custom - 240p.slangp"
  354. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\crt-aperture-custom.slangp"
  355. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\crt-easymode-halation-custom.slangp"
  356. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_CRT_Royale_Kurozumi.slangp"
  357. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Crt_Royale_Perso.slangp"
  358. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Crt_SM.slangp"
  359. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Crt_SM_Perso.slangp"
  360. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Reflection_dr_venom_PAL.slangp"
  361. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\HSM_Bezel_Reflection_Dr_venom_Tromzy1.slangp"
  362. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\N64_parallel_custom.slangp"
  363. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\N64_parallel_custom_2.slangp"
  364. [INFO] [Shaders]: Shader trouvé "G:\Emulation\Retroarch\shaders\retroarch.slangp"
  365. [INFO] [XAudio2]: Requesting 32 ms latency, using 32 ms latency.
  366. [INFO] [Display]: Found display driver: "vulkan".
  367. [INFO] [Font]: Using font rendering backend: freetype.
  368. [INFO] [Font]: Using font rendering backend: freetype.
  369. [INFO] [Font]: Using font rendering backend: freetype.
  370. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  371. [INFO] [Font]: Using font rendering backend: freetype.
  372. [INFO] [Font]: Using font rendering backend: freetype.
  373. [INFO] [Font]: Using font rendering backend: freetype.
  374. [INFO] [Font]: Using font rendering backend: freetype.
  375. [INFO] [Font]: Using font rendering backend: freetype.
  376. [INFO] [Font]: Using font rendering backend: freetype.
  377. [INFO] [MIDI]: Input disabled.
  378. [INFO] [MIDI]: Output disabled.
  379. [INFO] [MIDI]: Initialized "winmm" driver.
  380. [INFO] Déconnexion du périphérique depuis le port 6.
  381. [INFO] Déconnexion du périphérique depuis le port 7.
  382. [INFO] Déconnexion du périphérique depuis le port 8.
  383. [INFO] Déconnexion du périphérique depuis le port 9.
  384. [INFO] Déconnexion du périphérique depuis le port 10.
  385. [INFO] Déconnexion du périphérique depuis le port 11.
  386. [INFO] Déconnexion du périphérique depuis le port 12.
  387. [INFO] Déconnexion du périphérique depuis le port 13.
  388. [INFO] Déconnexion du périphérique depuis le port 14.
  389. [INFO] Déconnexion du périphérique depuis le port 15.
  390. [INFO] Déconnexion du périphérique depuis le port 16.
  391. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_history.lpl].
  392. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_music_history.lpl].
  393. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_video_history.lpl].
  394. [INFO] [Playlist]: Chargement du fichier d'historique: [G:\Emulation\Retroarch\content_image_history.lpl].
  395. [INFO] [Playlist]: Chargement du fichier des favoris: [G:\Emulation\Retroarch\content_favorites.lpl].
  396. [INFO] [Vulkan]: VSync => on
  397. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  398. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  399. [INFO] [slang]: Building pass #0 (AvgLumPass)
  400. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  401. [INFO] [slang]: Building pass #1 (Indisponible)
  402. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  403. [INFO] [Vulkan]: Push Constant Block: 60 bytes.
  404. [INFO] [slang]: Building pass #2 (Indisponible)
  405. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  406. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  407. [INFO] [slang]: Building pass #3 (Indisponible)
  408. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  409. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  410. [INFO] [slang]: Building pass #4 (Indisponible)
  411. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  412. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  413. [INFO] [slang]: Building pass #5 (Indisponible)
  414. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  415. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  416. [INFO] [slang]: Building pass #6 (Indisponible)
  417. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  418. [INFO] [Vulkan]: Push Constant Block: 4 bytes.
  419. [INFO] [slang]: Building pass #7 (Indisponible)
  420. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  421. [INFO] [Vulkan]: Push Constant Block: 64 bytes.
  422. [INFO] [slang]: Building pass #8 (ORIG_LINEARIZED)
  423. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  424. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  425. [INFO] [slang]: Building pass #9 (VERTICAL_SCANLINES)
  426. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1440 (max 1 level(s)).
  427. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  428. [INFO] [slang]: Building pass #10 (BLOOM_APPROX)
  429. [INFO] [Vulkan filter chain]: Creating framebuffer 400 x 400 (max 1 level(s)).
  430. [INFO] [Vulkan]: Push Constant Block: 80 bytes.
  431. [INFO] [slang]: Building pass #11 (HALATION_BLUR)
  432. [INFO] [Vulkan filter chain]: Creating framebuffer 400 x 400 (max 1 level(s)).
  433. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  434. [INFO] [slang]: Building pass #12 (Indisponible)
  435. [INFO] [Vulkan filter chain]: Creating framebuffer 64 x 90 (max 1 level(s)).
  436. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  437. [INFO] [slang]: Building pass #13 (MASK_RESIZE)
  438. [INFO] [Vulkan filter chain]: Creating framebuffer 160 x 90 (max 1 level(s)).
  439. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  440. [INFO] [slang]: Building pass #14 (MASKED_SCANLINES)
  441. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  442. [INFO] [Vulkan]: Push Constant Block: 112 bytes.
  443. [INFO] [slang]: Building pass #15 (BRIGHTPASS)
  444. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  445. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  446. [INFO] [slang]: Building pass #16 (Indisponible)
  447. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  448. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  449. [INFO] [slang]: Building pass #17 (Indisponible)
  450. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  451. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  452. [INFO] [slang]: Building pass #18 (BR_CRTPass)
  453. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  454. [INFO] [Vulkan]: Push Constant Block: 112 bytes.
  455. [INFO] [slang]: Building pass #19 (BR_MappingPass)
  456. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  457. [INFO] [slang]: Building pass #20 (BR_MirrorLowResPass)
  458. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)).
  459. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  460. [INFO] [slang]: Building pass #21 (Indisponible)
  461. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 1 level(s)).
  462. [INFO] [slang]: Building pass #22 (BR_MirrorBlurredPass)
  463. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)).
  464. [INFO] [slang]: Building pass #23 (BR_MirrorReflectionDiffusedPass)
  465. [INFO] [Vulkan filter chain]: Creating framebuffer 128 x 128 (max 4294967295 level(s)).
  466. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  467. [INFO] [slang]: Building pass #24 (BR_MirrorFullscreenGlowPass)
  468. [INFO] [Vulkan filter chain]: Creating framebuffer 12 x 12 (max 4294967295 level(s)).
  469. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  470. [INFO] [slang]: Building pass #25 (Indisponible)
  471. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  472. [INFO] [slang]: Building pass #26 (Indisponible)
  473. [INFO] [Vulkan filter chain]: Not using frame history.
  474. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  475. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #6.
  476. [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
  477. [INFO] [Environ]: GET_LANGUAGE: "2".
  478. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
  479. [INFO] [Core Options]: Saved core options file to "G:\Emulation\Retroarch\retroarch-core-options.cfg"
  480. [INFO] [Environ]: SET_CONTROLLER_INFO.
  481. [INFO] [Environ]: GET_LOG_INTERFACE.
  482. [INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Dropbox\system".
  483. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  484. [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
  485. [INFO] [Environ]: PERFORMANCE_LEVEL: 12.
  486. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  487. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  488. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  489. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  490. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  491. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  492. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  493. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  494. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  495. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  496. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  497. [libretro INFO] "Super Metroid" [checksum ok] LoROM, 32Mbits, ROM+RAM+BAT, NTSC, SRAM:64Kbits, ID:____, CRC32:D63ED5F8
  498. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  499. [INFO] [Environ]: SET_GEOMETRY.
  500. [INFO] [Environ]: SET_GEOMETRY.
  501. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  502. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  503. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  504. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  505. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  506. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  507. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97).
  508. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97).
  509. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 43).
  510. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 1440 (format: 43).
  511. [INFO] [Vulkan]: Do not need to re-create swapchain.
  512. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  513. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  514. [INFO] [slang]: Building pass #0 (AvgLumPass)
  515. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  516. [INFO] [slang]: Building pass #1 (Indisponible)
  517. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  518. [INFO] [Vulkan]: Push Constant Block: 60 bytes.
  519. [INFO] [slang]: Building pass #2 (Indisponible)
  520. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  521. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  522. [INFO] [slang]: Building pass #3 (Indisponible)
  523. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  524. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  525. [INFO] [slang]: Building pass #4 (Indisponible)
  526. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  527. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  528. [INFO] [slang]: Building pass #5 (Indisponible)
  529. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  530. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  531. [INFO] [slang]: Building pass #6 (Indisponible)
  532. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  533. [INFO] [Vulkan]: Push Constant Block: 4 bytes.
  534. [INFO] [slang]: Building pass #7 (Indisponible)
  535. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  536. [INFO] [Vulkan]: Push Constant Block: 64 bytes.
  537. [INFO] [slang]: Building pass #8 (ORIG_LINEARIZED)
  538. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  539. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  540. [INFO] [slang]: Building pass #9 (VERTICAL_SCANLINES)
  541. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1440 (max 1 level(s)).
  542. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  543. [INFO] [slang]: Building pass #10 (BLOOM_APPROX)
  544. [INFO] [Vulkan filter chain]: Creating framebuffer 400 x 400 (max 1 level(s)).
  545. [INFO] [Vulkan]: Push Constant Block: 80 bytes.
  546. [INFO] [slang]: Building pass #11 (HALATION_BLUR)
  547. [INFO] [Vulkan filter chain]: Creating framebuffer 400 x 400 (max 1 level(s)).
  548. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  549. [INFO] [slang]: Building pass #12 (Indisponible)
  550. [INFO] [Vulkan filter chain]: Creating framebuffer 64 x 90 (max 1 level(s)).
  551. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  552. [INFO] [slang]: Building pass #13 (MASK_RESIZE)
  553. [INFO] [Vulkan filter chain]: Creating framebuffer 160 x 90 (max 1 level(s)).
  554. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  555. [INFO] [slang]: Building pass #14 (MASKED_SCANLINES)
  556. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  557. [INFO] [Vulkan]: Push Constant Block: 112 bytes.
  558. [INFO] [slang]: Building pass #15 (BRIGHTPASS)
  559. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  560. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  561. [INFO] [slang]: Building pass #16 (Indisponible)
  562. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  563. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  564. [INFO] [slang]: Building pass #17 (Indisponible)
  565. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  566. [INFO] [Vulkan]: Push Constant Block: 96 bytes.
  567. [INFO] [slang]: Building pass #18 (BR_CRTPass)
  568. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  569. [INFO] [Vulkan]: Push Constant Block: 112 bytes.
  570. [INFO] [slang]: Building pass #19 (BR_MappingPass)
  571. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 4294967295 level(s)).
  572. [INFO] [slang]: Building pass #20 (BR_MirrorLowResPass)
  573. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)).
  574. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  575. [INFO] [slang]: Building pass #21 (Indisponible)
  576. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 1 level(s)).
  577. [INFO] [slang]: Building pass #22 (BR_MirrorBlurredPass)
  578. [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)).
  579. [INFO] [slang]: Building pass #23 (BR_MirrorReflectionDiffusedPass)
  580. [INFO] [Vulkan filter chain]: Creating framebuffer 128 x 128 (max 4294967295 level(s)).
  581. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  582. [INFO] [slang]: Building pass #24 (BR_MirrorFullscreenGlowPass)
  583. [INFO] [Vulkan filter chain]: Creating framebuffer 12 x 12 (max 4294967295 level(s)).
  584. [INFO] [Vulkan]: Push Constant Block: 52 bytes.
  585. [INFO] [slang]: Building pass #25 (Indisponible)
  586. [INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1440 (max 1 level(s)).
  587. [INFO] [slang]: Building pass #26 (Indisponible)
  588. [INFO] [Vulkan filter chain]: Not using frame history.
  589. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
  590. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #6.
  591. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  592. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  593. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  594. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  595. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  596. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37).
  597. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97).
  598. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97).
  599. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 43).
  600. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 1440 (format: 43).
  601. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97).
  602. [INFO] [Vulkan]: VSync => on
  603. [INFO] [Playlist]: Written to playlist file: G:\Emulation\Retroarch\content_image_history.lpl
  604. [INFO] [Overrides]: Configuration overrides unloaded, original configuration restored.
  605. [INFO] [config] Nouvelle configuration enregistrée vers "G:\Emulation\Retroarch\retroarch.cfg".
  606. [INFO] [Cheats]: Save game-specific cheatfile: G:\Emulation\Retroarch\cheats\Snes9x\Super Metroid (Japan, USA) (En,Ja).cht
  607. [INFO] [SRAM]: Enregistrement du type de RAM #0 vers "E:\Dropbox\Retroarch_cloudsaves\saves\Super Metroid (Japan, USA) (En,Ja).srm".
  608. [INFO] [SRAM]: Enregistré avec succès vers "E:\Dropbox\Retroarch_cloudsaves\saves\Super Metroid (Japan, USA) (En,Ja).srm".
  609. [INFO] Content ran for a total of: 00 hours, 00 minutes, 08 seconds.
  610. [INFO] [CORE]: Unloading game..
  611. [INFO] [CORE]: Unloading core..
  612. [INFO] [CORE]: Unloading core symbols..
  613. [INFO] [Core Options]: Saved core options file to "G:\Emulation\Retroarch\retroarch-core-options.cfg"
  614. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  615. [INFO] [CONTENT LOAD]: Suppression du fichier de contenu temporaire: G:\Emulation\No-intro\Nintendo - Super Nintendo Entertainment System\Super Metroid (Japan, USA) (En,Ja).sfc.
  616. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  617.  
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