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- # The message the player is sent.
- # {name} shows the name of the mob or player.
- # {health} shows current health of the mob or player.
- # {maxhealth} shows the max health of the mob or player.
- # {usestyle} will use the defined chars.
- # {displayname} will use player/mob custom name.
- # Has support for PlaceholderAPI and MVdWPlaceholderAPI.
- Health Message: '{name} &7[{usestyle}&7] &7[&a{health}&7/&a{maxhealth}&7]'
- # If set empty it will default to the one above.
- # This message is sent to all non player entities.
- # All the placeholders from above work here also.
- Non Player Message: ''
- # The message the player is sent to the player if they have actionhealth disabled.
- # {name} shows the name of the player.
- Toggle Message: ''
- # Message sent to player when player enables actionhealth
- # {name} shows the name of the player.
- On Enable: '&7Отображение здоровья &cвключено&7.'
- # Message sent to player when player disables actionhealth
- # {name} shows the name of the player.
- On Disable: '&7Отображение здоровья &cотключено&7.'
- # Strip Name.
- Strip Name: false
- # If enabled players with the permission 'ActionHealth.Health' will only see the action health message.
- Use Permissions: false
- # If set to false player will not see health messages from mobs.
- Show Mob: true
- # If set to false player will not see health messages from other players.
- Show Player: true
- # If set to true player will get the message in a delay to get 100% accurate health. Useful for plugins that add damage by reading item lore.
- Delay Message: true
- # Amount delayed by
- Delay Tick: 5
- # Style Health
- Full Health Icon: "&c\u007C"
- Half Health Icon: "&c\u007C"
- Empty Health Icon: "&4\u007C"
- # Set names. Case sensitive!
- Name Change: true
- Name:
- - Chicken = &aКурица
- - Pig = &aСвинья
- - Zombie = &aЗомби
- - Sheep = &aОвечка
- - Wolf = &aВолк
- - Parrot = &aПопугай
- - Llama = &aЛама
- - Cow = &aКорова
- - Rabbit = &aКролик
- - Spider = &aПаук
- - Creeper = &aКрипер
- - Skeleton = &aСкелет
- - Donkey = &aОсел
- - Mule = &aМул
- - Bat = &aЛетучая мышь
- - Squid = &aКальмар
- - Witch = &aВедьма
- - Horse = &aЛошадь
- - Wither = &aИссушитель
- - PigZombie = &aЗомби-свинья
- - Shulker = &aШалкер
- - Vex = &aДосаждатель
- - Enderman = &aЭндермэн
- - Ocelot = &aОцелот
- - Husk = &aПесчаный зомби
- - Blaze = &aИфрит
- - SkeletonHorse = &aЛошадь-скелет
- - Villager = &aЖитель
- - Ghast = &aГаст
- - Endermite = &aЭндер-чешуйница
- - MagmaCube = &aМагма-куб
- - Evoker = &aПризыватель
- - ElderGuardian = &aДревний страж
- - CaveSpider = &aПещерный паук
- - WitherSkeleton = &aСкелет-иссушитель
- - StraySkeleton = &aСкелет-бродяга
- - Slime = &aСлизняк
- - Polar Bear = &aПолярный медведь
- - Mooshroom = &aМуххомор
- - IronGolem = &aЖелезный голем
- - Illusioner = &aИллюзор
- - Vindicator = &aПоборник
- - ZombieHorse = &aЛошадь-зомби
- - Phantom = &aФантом
- - Dolphin = &aДельфин
- - Salmon = &aЛосось
- - Turtle = &aЧерепаха
- - Drowned = &aУтопленник
- - Guardian = &aСтраж
- - Silverfish = &aЧешуйница
- # ActionHealth will be disabled for any world names added below. Case sensitive!
- Disabled worlds:
- - randomworld
- Disabled regions:
- - spawn
- # Disable ActionHealth in regions where PvP is denied.
- Region PvP: true
- # Limits the health style to a certain amount of symbols.
- Limit Health: 50
- # Saves players /actionhealth toggle state.
- Remember Toggle: false
- # Blacklist by entity name or entity display name.
- Blacklist:
- - 'CCPD Officer'
- # Show the health of the entity that the player is looking at.
- Show On Look: true
- Look Distance: 64
- # Check if player can see entity before sending health.
- Can See: true
- # Hide action health if entity has invisible potion on.
- Invisible Potion: true
- # Hide if entity is in spectator mode.
- Spectator Mode: true
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