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- // server.js
- require('./giveaways.js');
- require('./src/Manager')
- const { Client, RichEmbed } = require("discord.js");
- // Load up the discord.js library
- const Discord = require("discord.js");
- // This is your client. Some people call it `bot`, some people call it `self`,
- // some might call it `cootchie`. Either way, when you see `client.something`, or `bot.something`,
- // this is what we're refering to. Your client.
- const client = new Discord.Client();
- // Here we load the config.json file that contains our token and our prefix values.
- const config = require("./config.json");
- // config.token contains the bot's token
- // config.prefix contains the message prefix.
- client.on("ready", () => {
- // This event will run if the bot starts, and logs in, successfully.
- console.log(`Bot has started, with ${client.users.size} users, in ${client.channels.size} channels of ${client.guilds.size} guilds.`);
- // Example of changing the bot's playing game to something useful. `client.user` is what the
- // docs refer to as the "ClientUser".
- client.user.setActivity(`Serving ${client.guilds.size} servers`);
- });
- client.on("guildCreate", guild => {
- // This event triggers when the bot joins a guild.
- console.log(`New guild joined: ${guild.name} (id: ${guild.id}). This guild has ${guild.memberCount} members!`);
- client.user.setActivity(`Serving ${client.guilds.size} servers`);
- });
- client.on("guildDelete", guild => {
- // this event triggers when the bot is removed from a guild.
- console.log(`I have been removed from: ${guild.name} (id: ${guild.id})`);
- client.user.setActivity(`Serving ${client.guilds.size} servers`);
- });
- client.on("message", async message => {
- // This event will run on every single message received, from any channel or DM.
- // It's good practice to ignore other bots. This also makes your bot ignore itself
- // and not get into a spam loop (we call that "botception").
- if(message.author.bot) return;
- // Also good practice to ignore any message that does not start with our prefix,
- // which is set in the configuration file.
- if(message.content.indexOf(config.prefix) !== 0) return;
- // Here we separate our "command" name, and our "arguments" for the command.
- // e.g. if we have the message "+say Is this the real life?" , we'll get the following:
- // command = say
- // args = ["Is", "this", "the", "real", "life?"]
- const args = message.content.slice(config.prefix.length).trim().split(/ +/g);
- const command = args.shift().toLowerCase();
- // Let's go with a few common example commands! Feel free to delete or change those.
- if(command === "ping") {
- // Calculates ping between sending a message and editing it, giving a nice round-trip latency.
- // The second ping is an average latency between the bot and the websocket server (one-way, not round-trip)
- const m = await message.channel.send("Ping?");
- m.edit(`Pong! Latency is ${m.createdTimestamp - message.createdTimestamp}ms. API Latency is ${Math.round(client.ping)}ms`);
- }
- if(command === "say") {
- // Check if you can delete the message
- if (message.deletable) message.delete();
- if (args.length < 0) return message.reply(`Nothing to say?`).then(m => m.delete(5000));
- // Role color
- const roleColor = message.guild.me.highestRole.hexColor;
- // If the first argument is embed, send an embed,
- // otherwise, send a normal message
- if (args[0].toLowerCase() === "embed") {
- const receivedEmbed = message.embeds[0];
- const exampleEmbed = new Discord.RichEmbed(receivedEmbed);
- message.channel.send({ embed: exampleEmbed });
- } else {
- message.channel.send(args.join(" "));
- }
- }
- if(command === "say2") {
- const receivedEmbed = message.embeds[0];
- const exampleEmbed = new Discord.RichEmbed(receivedEmbed).setTitle('New title');
- message.channel.send('${message}');
- }
- if(command === "kick") {
- // This command must be limited to mods and admins. In this example we just hardcode the role names.
- // Please read on Array.some() to understand this bit:
- // https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Array/some?
- if(!message.member.roles.some(r=>["Administrator", "Moderator"].includes(r.name)) )
- return message.reply("Sorry, you don't have permissions to use this!");
- // Let's first check if we have a member and if we can kick them!
- // message.mentions.members is a collection of people that have been mentioned, as GuildMembers.
- // We can also support getting the member by ID, which would be args[0]
- let member = message.mentions.members.first() || message.guild.members.get(args[0]);
- if(!member)
- return message.reply("Please mention a valid member of this server");
- if(!member.kickable)
- return message.reply("I cannot kick this user! Do they have a higher role? Do I have kick permissions?");
- // slice(1) removes the first part, which here should be the user mention or ID
- // join(' ') takes all the various parts to make it a single string.
- let reason = args.slice(1).join(' ');
- if(!reason) reason = "No reason provided";
- // Now, time for a swift kick in the nuts!
- await member.kick(reason)
- .catch(error => message.reply(`Sorry ${message.author} I couldn't kick because of : ${error}`));
- message.reply(`${member.user.tag} has been kicked by ${message.author.tag} because: ${reason}`);
- }
- if(command === "ban") {
- // Most of this command is identical to kick, except that here we'll only let admins do it.
- // In the real world mods could ban too, but this is just an example, right? ;)
- if(!message.member.roles.some(r=>["Administrator"].includes(r.name)) )
- return message.reply("You must be an administrator!");
- let member = message.mentions.members.first();
- if(!member)
- return message.reply("Please mention a valid member");
- if(!member.bannable)
- return message.reply("I cannot ban this user! Do they have a higher role than you?");
- let reason = args.slice(1).join(' ');
- if(!reason) reason = "No reason provided";
- await member.ban(reason)
- .catch(error => message.reply(`Sorry ${message.author} I couldn't ban because of : ${error}`));
- message.reply(`${member.user.tag} has been banned by ${message.author.tag} because: ${reason}`);
- }
- if(command === "purge") {
- if(!message.member.roles.some(r=>["Administrator"].includes(r.name)) )
- return message.reply("You must be an administrator!");
- // This command removes all messages from all users in the channel, up to 100.
- // get the delete count, as an actual number.
- const deleteCount = parseInt(args[0], 10);
- // Ooooh nice, combined conditions. <3
- if(!deleteCount || deleteCount < 2 || deleteCount > 100)
- return message.reply("Please provide a number between 2 and 100 for the number of messages to delete");
- // So we get our messages, and delete them. Simple enough, right?
- const fetched = await message.channel.fetchMessages({limit: deleteCount});
- message.channel.bulkDelete(fetched)
- .catch(error => message.reply(`Couldn't delete messages because of: ${error}`));
- }
- });
- client.login(config.token);
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