leafbladie

Legendary Dragon

Oct 3rd, 2017
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  1. Call of Critias
  2. Normal Spell
  3. Discard 1 card; Set 1 Trap directly from your Deck or GY, but it cannot be activated.
  4.  
  5. **Call of Timaeus**
  6. Add 1 "The Eye of Timaeus" from your Deck to your hand. You must have a "Dark Magician" and/or "Dark Magician Girl" on your field or in your GY to activate and resolve this effect.
  7.  
  8. Call of Timaeus
  9. Normal Spell
  10. If you control no monsters: Pay half your LP; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your hand, Deck, or GY, also you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters.
  11.  
  12. Special Summon 1 monster from your hand, Deck, or GY with the same stats, type, level, attribute
  13.  
  14. Call of Hermos
  15. Reveal 1 Fusion Monster in your Extra Deck that lists "The Claw of Hermos"; Special Summon 1 "Hermos Token" (EARTH/Level 1/ATK 0/DEF 0) with the same Type as a Type listed on that monster, in Defense Position. It cannot be Tributed. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters that list "The Claw of Hermos", while you control a "Hermos Token".
  16.  
  17. Call of Hermos
  18. Reveal 1 Fusion Monster in your Extra Deck that lists "The Claw of Hermos"; Special Summon 1 monster with same Type, Attribute, Level, and ATK/DEF as that monster from your Deck or GY in face-down Defense Position, but it cannot change its battle position.
  19.  
  20. Or add to hand
  21.  
  22. Multi-Virus Dragon
  23. Dragon-Type/DARK/Level 4/ATK 1900/DEF 1500 (Fusion)
  24. Must be Special Summoned with "The Fang of Critias", using a "Virus" Trap. If this card is Special Summoned: You can target 1 "Virus" Trap in your GY; activate its effect.
  25.  
  26. Multi-Mirror Force Dragon
  27. Dragon-Type/LIGHT/Level 8/ATK 2800/DEF 1200 (Fusion)
  28. Must be Special Summoned with "The Fang of Critias", using a "Mirror Force" Trap. When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can target 1 "Mirror Force" Trap in your GY; activate its effect.
  29.  
  30. Arm Dragon Shield & Bind
  31. Dragon-Type/DARK/Level 6/ATK 2400/DEF 1500 (Fusion)
  32. Must be Special Summoned with "The Fang of Critias", using a "Magical Arm" Trap. Once while face-up on the field (Quick Effect): You can Tribute up to 2 monsters, then target the same number of monsters your opponent controls; take control of them. When your opponent declares an attack: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.
  33.  
  34. Magical Dragon Hats
  35. Dragon-Type/DARK/Level 7/ATK 2500/DEF 2100
  36. Must be Special Summoned with "The Fang of Critias", using "Magical Hats". Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can move this card to your Main Monster Zone, and if you do, choose a number of Spells/Traps from your Deck, so that the total number of cards chosen and the number of monsters you control equals 5, and Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, but they are destroyed during the End Phase and cannot remain on the field except during this turn, and if you do, change all face-up monsters you control to face-down Defense Position, and shuffle all your Set monsters on the field, also, this turn, Set monsters you control are unaffected by your opponent's card effects.
  37.  
  38. Dragon Ring Destruction
  39. Dragon-Type/FIRE/Level 8/ATK 3000/DEF 0 (Fusion)
  40. Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once while face-up on the field (Quick Effect): You can target 1 monster on the field; destroy it, and if you do, inflict damage to your opponent equal to its original ATK.
  41.  
  42. Atlantis
  43. Field Spell
  44. Once per turn: You can discard 1 card; take 1 "Legendary Dragon" card from your Deck, and either add it to your hand or send it to the GY. The activation of your cards and effects that include an effect that Special Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Special Summoned this way. If this card is destroyed by a card effect: You can add 1 "Legend of Heart" from your Deck to your hand.
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