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Loontik Sep 16th, 2019 (edited) 93 Never
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  1. FileNotFoundException: Could not find file "/Users/mengo/Myth_Clicker/AwesomeClicker/Assets/StreamingAssets/gamedata/farm_slot_data.json".
  2. System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:305)
  3. System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share)
  4. (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  5. System.IO.File.OpenRead (System.String path) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:363)
  6. System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamReader.cs:167)
  7. System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding)
  8. (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string,System.Text.Encoding)
  9. System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:587)
  10. System.IO.File.ReadAllText (System.String path) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:582)
  11. DownloadController+<LoadGameData>c__Iterator1.MoveNext () (at Assets/Scripts/GameDownload/DownloadController.cs:235)
  12. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  13. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  14. <ProcessLoading>c__Iterator0:MoveNext() (at Assets/Scripts/GameDownload/DownloadController.cs:169)
  15. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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  21. ArgumentNullException: Argument cannot be null.
  22. Parameter name: collection
  23. System.Collections.Generic.List`1[Photo].CheckCollection (IEnumerable`1 collection) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:435)
  24. System.Collections.Generic.List`1[Photo]..ctor (IEnumerable`1 collection) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:58)
  25. PhotosConfig+<Init>c__Iterator0.MoveNext () (at Assets/Scripts/ScriptableObjectClasses/PhotosConfig.cs:32)
  26. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  27. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  28. <LoadStaticFilesFromInternet>c__Iterator4:MoveNext() (at Assets/Scripts/GameDownload/DownloadController.cs:359)
  29. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  30. <ProcessLoading>c__Iterator0:MoveNext() (at Assets/Scripts/GameDownload/DownloadController.cs:197)
  31. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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